San0

Founders
  • Content Count

    4334
  • Joined

  • Last visited

  • Days Won

    276

Everything posted by San0

  1. After we gave some thought and discussion about this 2 hot topics, and after some calculations, we came to a decision about the Achievement system and Progress Tracker Strix Achievement system. Achievement system will stay but every EXP boosts will be nerfed - 100% EXP scrolls will be decreased to 50% EXP - 50% EXP scrolls will be decreased to 30% EXP - EXP RUNE 100% will be decreased to 50% EXP We find that achievement system gives a new flavor to the leveling up experience giving it extra accomplishment for finishing a level, while giving some help to later starters and solo players, we think this is a nice touch and so we decided to let it stay in game but we dont want it to be too overwhelmingly strong giving it too much boost therefor shortening the longevity of the game. For this reason every reward that increases EXP/SP will be nerfed and in later phases boosted again being used as catch up mechanics. Progress Tracker Strix NPC and missions - Adena reward was already removed - EXP and SP rewards will be decreased by 50% - Daily coins reward will be decreased by 50% - EXP scrolls will be decreased from 100% EXP to 50% EXP - Strix's Companion Magic Owl will not be joining Dion x3 as of yet. (npc that spawns after Raid Boss is dead and gives a EXP buff) Strix missions accomplish a lot of solutions for a lot of problms we had on old server and therefor its staying, with tweaks for it to not affect much in a new server scene but the idea of directing people all to specific zones while giving some solo activities for players to do on downtime, the catch up potential with some small changes later, and the fact the The Adventurer's Progress Guild is part of the many guilds that joined the club along this long journey and we plan on using in future, we have decided that we are keeping it in a nerfed state, and as with achievement system, overtime increase/change its rewards to help newer players to easier catch up.
  2. After we gave some thought and discussion about this 2 hot topics, and after some calculations, we came to a decision about the Achievement system and Progress Tracker Strix Achievement system. Achievement system will stay but every EXP boosts will be nerfed - 100% EXP scrolls will be decreased to 50% EXP - 50% EXP scrolls will be decreased to 30% EXP - EXP RUNE 100% will be decreased to 50% EXP We find that achievement system gives a new flavor to the leveling up experience giving it extra accomplishment for finishing a level, while giving some help to later starters and solo players, we think this is a nice touch and so we decided to let it stay in game but we dont want it to be too overwhelmingly strong giving it too much boost therefor shortening the longevity of the game. For this reason every reward that increases EXP/SP will be nerfed and in later phases boosted again being used as catch up mechanics. Progress Tracker Strix NPC and missions - Adena reward was already removed - EXP and SP rewards will be decreased by 50% - Daily coins reward will be decreased by 50% - EXP scrolls will be decreased from 100% EXP to 50% EXP - Strix's Companion Magic Owl will not be joining Dion x3 as of yet. (npc that spawns after Raid Boss is dead and gives a EXP buff) Strix missions accomplish a lot of solutions for a lot of problms we had on old server and therefor its staying, with tweaks for it to not affect much in a new server scene but the idea of directing people all to specific zones while giving some solo activities for players to do on downtime, the catch up potential with some small changes later, and the fact the The Adventurer's Progress Guild is part of the many guilds that joined the club along this long journey and we plan on using in future, we have decided that we are keeping it in a nerfed state, and as with achievement system, overtime increase/change its rewards to help newer players to easier catch up.
  3. thats who Strix is. the 6 hours on scroll does not mean its a 6 hour buff, its the time limit of the scroll it self, if you dont use it in next 6h it will go kaput. that is the TI version, if she stays for DION version there will be changes, one one them is the adena is no longer included on the reward list.
  4. we always prefer the old school way with towns having the shops like it was meant to be, we ended up moving it all to one place out of towns due to some complains about lags and also cuz was easier and cheaper for newer players to just get there for free and find what they need and couple more minor reasons, if this same situations that made us move market to giran harbor will appear we will then consider to see what to do about it.
  5. 1 - the CH going back to NPCs over time its something we have been discussing on for long time in case we would make new project. i like the fact of adena removal and the fact that dead clans cant just keep a CH forever even with 2 or 3 dudes active only. Im not 100% good with the 1 month time tho. maybe a slightly longer period. I can easily see less hardcore clans not being interested on spending all their adena on something they will with big chances loose in a month. 2 - no dual box is not a good option for us and i will explain why from our point of view. - Many of the servers you see running a no box politics they run different chronicles then classic this means, buffs from NPC, herbs while hunting, in many of the cases (with some exceptions) shorter longevity and also in most of the cases less casual players who do not play on the top clans or some of them not even in middle clans and like to play only with couple of friends, wife/husband/kids, or even by themselves. for this people going into a 1 box only way it would make it impossible for them to play and enjoy it if they have few time to play or play out of main prime zones. - Server sustain. yes its a black sheep that no admin likes to talk about but we are not afraid of the subject. premium accounts is a big part of server income, with the box function premium account becomes less attractive to most of the people meaning less people will buy it meaning less income for the server which may end up in server being literally unsustainable, or other methods that go against the hardcore no pay2win mentality ending up being necessary. - With all this being said we still pulled back from what we have on TIx3 and decided to go a bit harder with the boxing limits, therefor we believe the 1 client +1 box with premium brings the balance between keeping people active playing on all classes at all times being it high peak times or low activity times and still provides a somewhat steady income to keep us running for as long as possible (will we go another 7 years + server? ) 3 - About the rates. x3 of classic 1.5 was about 5 or 6 years ago, meanwhile people played on TIx3 that has been HIGHLY increased the leveling speed by boosted locations, level shrinks, bosses EXP, new zones with high EXP etc, Other have been playing other version of the game like h5s and interludes where exp is by base higher then classic and the exp needed per level is less then on classic. so im not sure if going lower then x3 is the best choice for everyone. We do understand a lot of people want it hardcore, but in this hardcore some want it hardcore and others want it REALLY hardcore, our judgement here is that going REALLY hardcore might turn way some people that would like it to be hard and long process but not to the point of ending up having the gran children finishing the char just cuz they didnt had enough play time to do it during all their life time. ALSO: we are open to improvements and discussion about exp boosts that will or not exist in start or opening. like no exp increase from Strix npc, or no exp scrolls on daily missions making it exist only from achievement and events meaning they will be limited and this kind of stuff. with all this being said and i feel i forgot about something during the next month we will run a couple of polls on forum/discord and gauging what and if we can or should or need to change.
  6. San0

    28.11.2022

    On restart. - Newbie guide will now provide Blessing of protection to chars up to lvl 70 (level 70 included) - Increase spawn chance for Celtus (Celtus will not spawn from Chimeras killed by Magic Bottle)
  7. San0

    14.11.2022

    to clarify. before changes: bonus_grade_d={0;0;0;9;26;52;86;130;181;242;303;342} bonus_grade_c={0;0;0;12;36;71;118;178;249;332;357;378} bonus_grade_b={0;0;0;14;42;84;139;209;293;390;415;465} bonus_grade_a={0;0;0;16;47;94;94;94;94;94;94;94} bonus_grade_s={0;0;0;17;52;104;104;104;104;104;104;104} after changes: bonus_grade_d={0;0;0;9;26;52;54;56;58;60;62;64;64;64;64;64;64;64;64;64} bonus_grade_c={0;0;0;12;36;71;73;75;77;79;81;83;83;83;83;83;83;83;83;83} bonus_grade_b={0;0;0;14;42;84;86;88;90;92;94;96;96;96;96;96;96;96;96;96} bonus_grade_a={0;0;0;16;47;94;96;98;100;102;104;106;106;106;106;106;106;106;106;106} bonus_grade_s={10;20;30;40;80;160;200;250;300;350;400;450;500;500;500;500;500;500;500;500} numbers inside brackets is by order piece of armor +1;+2;+3 and so on, and the number themselves is the value of HP that is given as bonus for equipping that piece. EX: before changes for equipping a piece of A grade armor + 7 you would get 94 extra HP after changes this same piece gives 96 extra HP while for example a piece of B grade armor +9 would give 293 extra HP after changes this same piece will give 90 extra HP.
  8. San0

    14.11.2022

    on next restart. - Fixed a issue causing some enchanted armor items to provide more HP then they should. in case of S grade no bonus was being given before now the proper bonus is being applied. in case of A grade was at the end giving less bonus then B grade, with the B grade being the tier with bigger problems ending up giving way higher bonus then it should. players will now feel a progress in the value of extra HP they get from enchanted armor pieces as they progress on their gear to a higher tier. for the ones who were already using OEd pieces of armor they will notice some decrease on their HP poll.
  9. you dont have to kill the natives unless you want to, you just kill the summoner and huntsman without killing the native and after those are dead the native thanks you and runs away.
  10. This topic will cover changes coming to Talking Island x3 server on next Monday 24.10.2022 This will be an update almost entirely aimed to end game players. HUNTING ZONES ITEMS OTHER CHANGES HUNTING ZONES HELLBOUND With the new patch, players will be able to venture into the Hellbound island, where a series of new enemies, quests, objectives, gear and challengers awaits. Hellbound area work on a progressive system, where players can unlock new areas and new enemies by completing certain objectives and increasing their trust levels with the natives in the zone. This system has a 7 level progress window (for now), where level one is the most basic, and level 7 is the big one where players get to challenge and relentless chimeras and the scary celtus, and gain access to the final level of the trust with natives that will allow them to exchange items they obtain from monsters to exchange for S grade armors, jewels and weapons recipes and key materials. To gain access to the Hellbound island players will have to complete a quest called Path to Hellbound. This is a level 78+ quest and starts on NPC Casian in wastelands. The seven stages on Hellbound and how to progress them. HB Stage 1 - Harbor - Don't kill Subjugated Natives, Charmed Natives and Quarry Slaves because each of them killed decreases trust points by 10. - Monsters that give 1 trust point each (Harbor Area):Junior Summoners, Junior Watchmen, Blind Huntsmen, Blind Watchmen. - Monsters that give 3 trust points each (Megaliths): Arcane Scouts, Arcane Guardians and Arcane Watchmen. - When you kill monsters you will occasionally get Darion's Badges. Keep them for later use. - At first stage you must reach 420,000 trust points. HB Stage 2 - Ancient Temple - Still don't kill Subjugated Natives, Charmed Natives and Quarry Slaves because each of them killed decreases trust points by 10. - Hand over Darion's Badges to Kief. For every darion's badge you get 10 trust points. - Remember that once hellbound has reached level 2 the monsters you had to kill in stage 1 don't give anymore trust points, only darion's badges. - Purchase a Native Helmet, a Native Tunic and Native Pants from Tailor Buron at the harbor entrance for 10 Darion's Badges each. - Once you have the native set you will obtain a skill to transform into a native. - Then go to Hidden Oasis and talk to Bernarde and buy holy water from him for 5 darion's badges. - With the Holy Water obtained from Bernarde, head to ruins of the Ancient Temple. - There you will meet three different souls: Remnant Wraith, Remnant Diviner, and Remnant Diabolist. The Remnant Wraith can be simple killed, but the other two souls have to be attacked and relieved with the Holy Water when their HP has decreased to zero. - During stage 2 of Hellbound you must raise the number of overall trust points on the server from 420,000 to 512,000. HB Stage 3 - Native Village - Still don't kill natives. - As before you can hand over Darion's Badges to Kief. For every darion's badge you get 10 trust points. - Even now at stage 3 hellbound you have to be transformed in native to interact with the npcs. - Monsters that give 3 trust points each (Native Village): Darion's Executioner and Darion's Enforcer. - Monsters that give 100 trust points each (Native Village): MiniBoss Keltas. - Kill Keltas in order to get native treasures. - In stage 3 hellbound Keltas spawn every 4 to 8 hours. - Accumulate 604,000 trust points then give 40 treasures to Jude and 1 to Bernarde to reach stage 4 hellbound. - Can purchase from Jude a Ring of wind mastery for 40 treasures. HB Stage 4 - Relieving Derek of his Suffering - Don't kill natives. - You can still kill Keltas for native treasures which you can handle to Jude for a reward. - In stage 4 hellbound Keltas spawn every 8 to 16 hours. - Keltas or the other monsters at the Native Village will NOT give you trust points anymore when killed. - Also you can't give darion badges to Kief to increase trust points anymore. - You have to kill Derek at Ancient Temple Remnants to reach stage 5 hellbound. - After that, Darion's Executioners and Darion's Enforcers will vanish and Keltas will not spawn any more. - Kief and Tailor Buron can from now on be found in a building of the village. - Obtain Basic Caravan Certificate from Trader Falk at the Hidden Oasis for 20 Darion's Badges. - Then talk to Hude at Caravan Encampment to obtain Standard Caravan Certificate. - You must bring Hude 30 Marks of Betrayal and 60 Poison Stingers from Wandering Caravans, Sand Scorpions and Desert Scorpions. - With the Standard Caravan Certificate you can buy from Hude the so-called "Caravaner's Remedy" that neutralizes Heat of Desert debuff for 1 hour real time. - One bottle is 25,000 adena, and the Remedy can not be traded or dropped. - Can purchase from Jude a Ring of wind mastery for 40 treasures. HB Stage 5 - Rescuing Quarry Slaves - Talk to Tailor Buron and Solomon in the main building of the Native Village. - Then go talk with Jude and head to Hellbound Quarry. - Here you must kill: Quarry Foremen, Patrolmen and Supervisors. - After you have killed the guards, talk to the Slaves and tell them to follow you. - Bring the Slaves to the end of the Quarry in southern end of the road and you will see a targetable stone pillar. At this point, the Slaves are safe. - When saving the Quarry Slaves, watch out for the overseers who will kill any escaping Slave. - Each dead slave will decrease the trust level on your server by 10 points. - In a hidden corner of the Native Village you can find a Hellbound Traitor who can open a door for 10 Marks of Betrayal. - Inside that room you can find Resistance Fighter General [Leodas] RaidBoss who drops only S-Grade Armor Enchantment Scrolls. - To reach stage 6 you must rescue aprox 1900 quarry slaves. HB Stage 6 - Battle for the Enchanted Megaliths - In stage 6 hellbound some changes are present at the Enchanted Megaliths. - More monster appeared there: - Naia's Defender [Hellinark] is a lvl 84 Raid Boss. - Hellinark can use his magical powers to summon [Naia Failans], cactus-like crystalline who can cast debuffs on everyone threatening them and their master. - Hellinark has a great number of [Failan's Guards] and [Arcane Guardians] at his disposal.Both of them are spoiling EWS scrolls. - Like at [Stage 5] you can talk to the Hellbound Traitor at the Native Village. Give him 10 Marks of Betrayal, and you will have a chance to kill Resistance Fighter General [Leodas]. - Once the Enchanted Megaliths are taken, the invisible barrier isolating the Battered Lands will fall and the Chimeras living there can be hunted this meaning you reached stage 7 hellbound. HB Stage 7 - Battered Lands and S GRADE Recipes and key mats. - Talk to Caravan Merchant Hude at Caravan Encampment and bring him 56 Life Forces and 14 Contained Life Forces to obtain Premium Caravan Certificate. - For collecting the Life Forces you need a Magic Bottle that can be obtained for 20 Scorpion Poison Stingers from NPC Kief at the Native Village. - Head to Battered Lands and kill Chimeras for Dim Life Force and regular Life Force. - Contained Life Force can be obtained from their leader Celtus. - After you collected 56 regular Life Forces and 14 Contained Life Forces you must obtain from Hude the Premium Caravan Certificate. - This Premium Caravan Certificate entitles you to trade with him for key materials and recipes needed to craft Dynasty equipment - weapons, armor and jewelry. - Caravan Merchant Hude does not take adena, however, but pieces of paper you obtain by double-clicking on an Ancient Tome of the Demon: Hidden First Pages, Hidden Second Pages or Demon Contract Fragments. General Hellbound island information and the main quest line Hellbound Caravan General Information The main purpose on increasing the relation level with the caravan traders on Hellbound is to get access to S GRADE armor recipes and key materials. All of the needed items are acquired by hunting mobs on Hellbound. Collect Darion Badges and Ancient Tome of the Demon. Ancient Tome of the Demon can be opened by double-clicking them - they randomly turn into Hidden First Pages, Hidden Second Pages and Demon Contract Fragments. Note: if you are interested in leveling Hellbound in general, you want to spare the 'native mobs', otherwise the whole Hellbound leveling will suffer. To not waste inventory and warehouse slots you should not open the tomes until you are able to trade them in. Basic Caravan Certificate (A certificate of friendship with Caravans) Give 20 Darion Badges to NPC Falk at the Hidden Oasis. Darion Badges drop from nearly any mob on Hellbound in different quantities. Rewards: Tailor Buron (the Native NPC at the native encampment) will now exchanges 30 Darion Badges into Native Tunic, Native Pants and Native Helmet. Wearing these clothes transforms you into a native. Once Hellbound reaches level 1, Remnant Diabolist and Remnant Diviner will spawn at the Ancient Temple. These are undead ghosts of fallen soldiers that can not be killed. To lay their souls to rest you need to use Holy Water on them once they HP reaches 0. While transformed into a native you can purchase Holy Water from the NPC Bernarde at the Hidden Oasis. 1 Holy Water coasts 5 Darion Badges and practically lasts forever. Standard Caravan Certificate (A certificate of business relations with Caravans) Give 30 Mark of Betrayal (drop from Wandering Caravan in the Sand Swept Dunes) and 60 Scorpion Poison Stingers (drop from the Sand and Desert Scorpion) to Hude at the Caravan Encampment. Rewards: Purchase Caravaner's Remedy from the caravan trader for 25k adena each. This can cool down the heat of the Desert. The Effect lasts 60 minutes. Note; Caravaner's Remedy can not be traded. Premium Caravan Certificate (A certificate indicating a unique friendship with Caravans) Purchase a Magical Bottle (that can hold the Chimera's magic power) from Kief at the Hidden Oasis for 20 Scorpion Poison Stingers. Use the Magical Bottle on Chimera's with less than 10% HP to collect their Life Force. Collect 56 Life Force from regular Chimeras and 14 Contained Life Forces from Celtus. Celtus has a chance to appear when chimeras are killed. Once handed over to Caravan Trader Hude at the Caravan Encampment you have gained Premium Caravan Certificate. Rewards: Hude will now exchange Hidden First Pages, Hidden Second Pages and Demon Contracts into S grade Armor / Jewelry / Weapons Recipes and Materials. Note; Chimeras are located at the Battered Lands. To get access to that area Hellbound needs to be leveled in general to at least level 6. General Items Info Items required to exchange for recipes and parts (HFP = Hidden First Page, HSP = Hidden Second Page, DCF = Demon Contract Fragment) Darion Badges: Needed to purchase a Native Set, Basic Caravan Certificate or Holy Water. Ancient Tome of the Demon: Open them up to acquire Hidden pages and Demon Contracts: Used to purchase S GRADE Recipes and Materials (Must have Premium Caravan Certificate to trade). Stingers of Scorpion: Needed to acquire Standard Caravan Certificate and Magic Bottles. Drop from Desert Scorpions and Sand Scorpions (Found in the area between Hidden Oasis and Caravan Encampment). Marks of Betrayer: Needed to acquire Standard Caravan Certificate. Drop from Wandering Caravans (Found in the area between Hidden Oasis and Caravan Encampment). Life Force: Needed to acquire Premium Caravan Certificate. Obtained by killing Chimera in the Battered Lands using Magic Bottles. For each 5 Life Forces you need to have a Magic Bottle. Contained Life Force: Needed to acquire Premium Caravan Certificate. Obtained by killing Celtus. He is in the Battered Lands with the Chimera. He can spawn when chimeras are killed. He drops 1 Contained Life Forces. He is like a Mini Raid boss, be prepared. Magic Bottle: Needed to Collect Life Forces. Acquire at Kief near Hidden Oasis (not far from Falk; he is located in a dungeon which entrance is thru one of the houses near the lake). Requirements: 20 Scorpion Stingers (each bottle) Standard Caravan Certificate Holy Water: Needed to Kill Remnant Diabolist and Remnant Diviner at the Ancient Temple. When their HP reaches 0, use the holy water on them. Unlimited use. Acquire at Bernarde near Hidden Oasis (not far from Falk) Requirements: 5 Darion Badges Basic Caravan Certificate: This is the first Caravan Certificate you can earn. This allows you to talk with Hude. Acquire at Falk near the Hidden Oasis. Requirements: 420,000 trust 20 Darion Badges Give 20 Darion Badges to NPC Falk at the Hidden Oasis. Darion Badges drop from nearly any mob on Hellbound in different quantities. Rewards: Tailor Buron (the Native NPC at the native encampment) will now exchanges 30 Darion Badges into Native Tunic, Native Pants and Native Helmet. Wearing these clothes transforms you into a native. Native Set: Needed to transform into a Native. Acquire at Buron! Requirements: 420,000 trust 30 Darion Badges Basic Caravan Certificate Put the set on, and you will get a new skill. Use that skill to transform to a Native. Use the untransform skill to return to normal. Skill reuse time is 1 hour. Standard Caravan Certificate: Second Caravan Certificate you can earn, owning this allows you to acquire the Caravan's Secret Remedy from Hude. Acquire at Hude near the Caravan Encampment. Requirements: Basic Caravan Certificate Transformed to a Native (use Native Set) 60 Stingers of Scorpion 30 Marks of Betrayer Give 30 Mark of Betrayal (drop from Wandering Caravan in the Sand Swept Dunes) and 60 Scorpion Poison Stingers (drop from the Sand and Desert Scorpion) to Hude at the Caravan Encampment. Rewards: Purchase Caravaner's Remedy from the caravan trader for 25k adena each. This can cool down the heat of the Desert. The Effect lasts 60 minutes. Premium Caravan Certificate: Final Caravan Certificate allows you to trade with Hude for S GRADE Armor/Weapons Recipes and Mats. Acquire at Hude near Caravan Encampment. Requirements: Standard Caravan Certificate Transformed to a Native (use Native Set) 14 Contained Life Forces 56 Life Forces 604,000 trust Purchase a Magical Bottle (that can hold the Chimera's magic power) from Kief at the Hidden Oasis for 20 Scorpion Poison Stingers. Use the Magical Bottle on Chimera's with less than 10% HP to collect their Life Force. Collect 56 Life Force from regular Chimeras and 14 Contained Life Forces from Celtus. Celtus spawns when chimeras are killed at the Battered Land . Once handed over to Caravan Trader Hude at the Caravan Encampment you have gained Premium Caravan Certificate. Rewards: Hude will now exchange Hidden First Pages, Hidden Second Pages and Demon Contracts into S GRADE Armor / Jewelry and Weapons Recipes and Materials. ITEMS With the opening of Hellbound island players will gain access to a new tier of gear, S Grade. New armor sets Heavy: Imperial Crusader set Light: Daconic set Robe: Major arcana set New weapons Imperial Staff Dragon Hunter Axe Heavens Divider Arcana Mace Basalt Battle Hammer Draconic Bow Angel Slayer Tallum Blade*Dark Legion's Edge Tallum blade * Dark Legion's Edge duals can be made at the blacksmith as other duals before them Demon Splinter Saint Spear Forgotten Blade New Jewels set Tateossian set OTHER CHANGES - Magical defense of epics lvl 4 has been reduced. - Gate chant to core room has been blocked - New level was added for block shield skill - Spirit of Shilen blunt crit damage bonus has been reduced - A grade Gemstones drop chances have been increased - Drop chance for Primeval Talisman related items has been greatly increased - Fixed map in Heine to display correct name and player location. - Newbie weapons from Herald of Knowledge can no longer have runes inserted on them. Players who have this weapons with runes will get them seperated.
  11. we read it and will talk about it
  12. theres more interactions you can have with normal weapons comparing to the coin weapons like for example augmentations, you cannot use augmentations on coin weapons. as for in game prices i cannot answer those questions, is not up to me to decide item prices but the players in the market themselves.
  13. 1 there are still differences between the items from this coins and the real items hence real weapons still having a value. for example you cannot trade any of this items, armors have not full bonuses as real armors etc. 2 with latest patch lower level epic bosses got their level increased to high lvl and there drops list changed to meet the level, there for this epic bosses now can also drop this improved scrolls, also there are new daily missions where you have chance to get them. 3 same answer as 1
  14. - Destroyers Roar is now affected by char level difference.
  15. - Orfen has been temporarily disabled to solve the issua with boss being able to pbe pulled out of the nest.
  16. ON LATEST RESTART: - Zaken door now will open more often. It will open every in game 4 hours and stay open for in game 1 hour period. Open door periods are as follow: 00:00 - 01:00 04:00 - 05:00 08:00 - 09:00 12:00 - 13:00 16:00 - 17:00 20:00 - 21:00 - Olympiad manager will now sell new jewels equivalent to lvl 1 epics with a time llimit of 60 days in exchange for Marks of Battle QA - 450 Mark of Battle Core - 450 Mark of Battle Baium - 450 Mark of Battle Zaken - 500 Mark of Battle Orfen - 500 Mark of Battle - Castle guards will no longer attack phoenix of castle owners. - Fixed 4 bosses in Silent Valley who were not spawning Owl. Client update required.
  17. ON NEXT RESTART: - Implemented multiple checks for missions to avoid exploitings regarding to: Player distance to monster Player to monster level Player to Players in party level - Epic jewels from Epic bosses drop chance increased to 65%, this includes: Queen Ant Core Orfen Baium Zaken Antharas - Epic jewels from priests increased drop chance to 3%, this includes: Queen Ant Priest Core Priest Orfen Priest Baium Priest - Priests bosses now have respawn time of 1 day 8 hours +-2 hours. (missed it before on change log, sry)
  18. On next restart: - Anakim/Lilith fields will now be droping quest items for daily mission from Strix 75+. - Enchant supply box was split into 2 different boxes, Enchant Supply Box(only normal enchants as it used to be) and Improved Enchant Supply Box(normal enchants and improved enchants) - Enchant mission will be rewarding Enchant Supply Box - New daily hunt missions were added in replacement of the old weekly hunt missions where players will have to hunt certain ammount of mobs for the following rewards: lvl 21 to 40 - 200x coins of knowledge, 5x Sealed Rune, 1x Improved Enchant Supply Box lvl 41 to 50 - 250x coins of knowledge, 10x Sealed Rune, 3x Improved Enchant Supply Box lvl 51 to 60 - 250x coins of knowledge, 10x Sealed Rune, 3x Improved Enchant Supply Box lvl 61 to 70 - 300x coins of knowledge, 20x Sealed Rune, 5x Improved Enchant Supply Box lvl 71 to 75 - 300x coins of knowledge, 20x Sealed Rune, 5x Improved Enchant Supply Box lvl 76+ - 300x coins of knowledge, 20x Sealed Rune, 5x Improved Enchant Supply Box - Amount of Coins of Knowledge per pouch has been increased: Newbie Player Pouch 20-39 = 100 coins Advanced Player Pouch 40-51 = 500 coins Expert Player Pouch 52-70 = 4000 coins
  19. L2db.club has been updated with info from latest patch.
  20. - FIXED Summon Imperial Phoenix skill learning levels to work correctly instead of only lvl 1 skill at lvl 82 char. - FIXED Psychic Dance to trigger in all type of skills. - FIXED issue related to new lvl 4 epic jewels. - Changed Enchant Supply Box to also contain Improved enchant scrolls. - Changed new EXP SP passive from 100% bonus till 76 and then 0 to till 76 = 100%, 77-79 = 50%, 80+ = 10%. - Blocked Gate Chant in the Sea areas surrounding Forgotten Isle.
  21. NOTE: the Baium status are not the ones displayed on the picture, that is from a inicial version of the item, i did not notice my client was not updated when i made the prints for it. the real values is atack speed and casting speed 8% and P/M skill power 10%. i will replace the picture as soon as i can.
  22. cubic 80 phoenix same as dark panther bluff 80 and 83 inner rythm 78 psychic dance 80 and 82 its a extra spawn, now you have one to spawn outside and one to spawn inside so in general 2 TREX theres still very few antharas earrings in the game, we will wait for a lil longer on this.
  23. We understand this is less that what you would be waiting for at this point but considering the situation going on in the world for the past 2 to 3 months and the fact some of the people that works with us on the background (technical, scripting, coding etc) are from some of zones who have been affected or are involved directly or indirectly with the world situation, our times to fully work has been heavly limited by external factors. EDIT 1: On next restart: - Anakim/Lilith fields will now be droping quest items for daily mission from Strix 75+. - Enchant supply box was split into 2 different boxes, Enchant Supply Box(only normal enchants as it used to be) and Improved Enchant Supply Box(normal enchants and improved enchants) - Enchant mission will be rewarding Enchant Supply Box - New daily hunt missions were added in replacement of the old weekly hunt missions where players will have to hunt certain ammount of mobs for the following rewards: lvl 21 to 40 - 200x coins of knowledge, 5x Sealed Rune, 1x Improved Enchant Supply Box lvl 41 to 50 - 250x coins of knowledge, 10x Sealed Rune, 3x Improved Enchant Supply Box lvl 51 to 60 - 250x coins of knowledge, 10x Sealed Rune, 3x Improved Enchant Supply Box lvl 61 to 70 - 300x coins of knowledge, 20x Sealed Rune, 5x Improved Enchant Supply Box lvl 71 to 75 - 300x coins of knowledge, 20x Sealed Rune, 5x Improved Enchant Supply Box lvl 76+ - 300x coins of knowledge, 20x Sealed Rune, 5x Improved Enchant Supply Box - Amount of Coins of Knowledge per pouch has been increased: Newbie Player Pouch 20-39 = 100 coins Advanced Player Pouch 40-51 = 500 coins Expert Player Pouch 52-70 = 4000 coins EDIT 2: - Implemented multiple checkes for missions to avoid exploitings regarding to: Player distance to monster Player to monster level Player to Players in party level - Epic jewels from Epic bosses increased drop chance increased to 65%, this includes: Queen Ant Core Orfen Baium Zaken Antharas - Epic jewels from priests increased drop chance to 3%, this includes: Queen Ant Priest Core Priest Orfen Priest Baium Priest - Priests bosses now have a -2+2 h random respawn. EDIT 3 ON LATEST RESTART: - Zaken door now will open more often. It will open every in game 4 hours and stay open for in game 1 hour period. Open door periods are as follow: 00:00 - 01:00 04:00 - 05:00 08:00 - 09:00 12:00 - 13:00 16:00 - 17:00 20:00 - 21:00 - Olympiad manager will now sell new jewels equivalent to lvl 1 epics with a time llimit of 60 days in exchange for Marks of Battle QA - 450 Mark of Battle Core - 450 Mark of Battle Baium - 450 Mark of Battle Zaken - 500 Mark of Battle Orfen - 500 Mark of Battle - Castle guards will no longer attack phoenix of castle owners. - Fixed 4 bosses in Silent Valley who were not spawning Owl. Client update required. EDIT 4 - Destroyers Roar is now affected by char level difference.