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Showing content with the highest reputation since 04/18/23 in Posts

  1. 16 points
    Yo, I wanted to share my thoughts about this server, maybe its not too late to fix it, in case other servers where ppl went/are going will be fail and ppl will search server to play in future. This post is subjective opinion, its not to brag or to flame. Some ppl might find it interesting, some ppl will discover unknown facts, other ppl (new) will know how is the situation. Lets starts with introduction of myself. Who doesnt care about private story can skip this =========================================== I played around 7 years on classic clubs 1st server - talking island. The server had good and bad moments. It was a bit seasonal, in winter more ppl played, and in summer ppl were making break. In general the server was succesful, one of not many servers that survived so many years alive in l2 history (it did even better than officials). It had its failures and things ppl disliked : auction house which in the end killed server because of star wars (every1 with +18 weapons and +8-10 armors) - remember this point it will be important later, 2nd problem was very slow updates but as there wasnt classic server competition, people could accept it and wait. Because of auction house, people invested real money and felt binded to the server and didnt want to leave it. Shady part of this was the source from where items appeared on this AH - Old players will know, for new players i guess you can realise by urself. Dont get me wrong it also had possitive effect - cps that wanted to start on server could just "cash in" and in 2-3 months they were on equal lvl as other players, just missing epics. Continuing the introduction topic, for the big part of talking island server i was pleased/had honor to/had passion to test new server updates, advice rebalance/new things/new ways of server development - ofcourse i didnt get anything for it, not col nor real money. I was doing if from passion and i have no problem with that, but i know on other servers even randoms who bring 1 cp to play get paid. In most of cases server had its own ideas how to develop - mostly folowing official updates line, just taking into consideration what features were bad on official. Later on there was not much to follow from official updates so club decided to make its own orginal update (lilith vs anakim). In general i feel it was succesful, it was the most pvp/oly balanced chronicle in my opinion plus it revamped some locations to let mages get good exp, not only leech in gc - overall i rate this update very high, except few bugs that were fast fixed after it went live except sos skill(sk buff) that totally destroyed rb farm mechanics. There was a moment in TI history where ppl accused me of abusing bug i find because i have upper hand having access to test server etc blabla. Since then admins cut of from me (most likely decission to keep good PR - their choice, i dont blame them) - it was around 1 year before every1 left TI server. Since then i didnt have any influence on server development -already on anakim/lilith update i had no influence). Im passionate for classic chronicle, im old dated player who likes to grind his way up, slowly progress, have stable situation, know the efford i put into farm will not be wiped in 3 months etc. The project fited my needs so i played here. After TI "died" bad things started to happen (from my perspective). Server started to be on down ramp to failure. Let me explain why The community, me and my friends started to beg admins to open new server. We - community- were not interested in playing seasonal 3 months interlude servers where after 1 month you reach endgame and have nothing to do and search for another project. Also not interested in Essence servers with legit bot installed into game. We were ignored for many months. When everyone already lost his hope, me and my friends came up with smart idea. What idea you may ask. We created fake news in community that the project start new server soon. It brought a lot of interested ppl into server discord. The discord had like 100x more activity than for past 6 months. We created free promotion for server, everyone believed its true but then admins made an official answer that its fake news and ignored all efford, hype and community wishes. At this point almost everyone gave up. For sure me and my friends gave up. We had no more ideas, our last chance idea failed. We moved on. Then one of friends came up with idea, he found ppl who want to launch new server - classic. He found sponsor but there was enough money just to launch project. There wasnt money for advertisement, no money to pay devs, no money to pay clan leaders to come play and stream the server. Yes its 2023 - the lack of money backfired, and the server didnt gain big interest of community. The whole server team worked for free as charity just to make our dreams come true and bring back our lovely classic server to live. We even found a dev that worked for free and like it or not, he was 10x more efficient than classic club with adapting server to community needs. Sadly the server received huge strike form classic club admins. They realised the danger in new project and regardless all of begging in past about opening new server, suddenly they found motivation. The motivation that comes from anger, jealously and in general bad feelings. They announced new club server. they didnt even have files/update ready. They didnt know how to setup server to make community interested. They copied most of orginal features of competition server to attact attention and started to discuss on discord what else to put to make server succesfull and community interest. At that time i was more interested in new project, didnt even try to advice anything to club and tbh i hoped the server fail, after all the pain i received here. Sadly ( for me) the new server died because majorty of community believed club admins. Most of ppl who were about to start there, didnt even play just waited for club project, the rest who played noticed low online and stopped. As you can see now, karma is a bitch. Project built on hate is not doing well. Lets jump back into club topic. The server started, most of features were decided on discord by majory of ppl. Shortly before server started i shared my opinion about many features - mostly about "linemage" but admins had new ppl to listen to and didnt pay attention. They treated me as intruder from other server, or retard about whom community thinks is bug abuser. Me and my friend were ignored until today. Whatever we suggest in chat on website was just ignored. We were told it would be taken to consideration, but nothing was happening and time was passing. Guess what, all balance problems, broken exp locations, fkd up drop rate we reported in january/february. Look where we are now. =============== Who doesnt care about private bulsh1t story can start reading here tldr: class pvp balance, spots exp balance, drop rate fk up, shadow nerfs, homeopatic changes, no catch up/rerol mechanic, admins ignorance, community, entering 2nd time the same river, knowing every next change that is coming in future - killing motivation Lets finally talk about lessons learnt, the most juicy part - aka what is fail on server: - shadow changes. A lot of things (mostly drop rates) were chaning on start of server. Noone receive any info. Ppl discover by playing. How many times did you inform about changes? I think 90% changes are not anounced - class imbalance - summoners op dmg and bugged debuf resist on summons, mages op, daggers unplayable. archers unplayable until 76, bugged dmg on necro/da pets. custom changes for p def boost. Nukes on summoners nuke dmg vs fighter dmg. Tyrants useless for anything. List can be long - slow server adaptation to situation. Feels like admins either have no devs or money or dont care until server is very low populated. Updates come slow, fixes are ignored, problems arise and most of ppl quit before problems are addresses - server having broken agro mechanics. Spots like DV not worth to farm because mobs dont have social agro - can keep agro only by mass agro. In other hand there are locations like abg where 25 lvl elven knight can succesfully make trains for 70 lvl parties and never lose agro, mobs dont cast stun to puller, only to robe classes(for unknown reason. In official it was different). Mobs are too slow in all locations Mages can farm in devotion set and never get hit, dont even need puller for mos tof locations, can solo pull mobs and aoe. - Imbalanced exp areas. No need to explain much here. ABG tree spot 50 lvl party farm with 3 ppl active = 20kk/buff. Solo farm by archer = 5kk exp, solo farm cdl on exp boosted mobs w/o drop = 10kk exp. Full meele party farm in loa/toi 3-5kk exp. 7x more exp full pt with 3 active on abg than in any other spot!!!!!!!!!!!!!!!!! - imbalance of farm between mages and archers/meeles. This point connects a bit with above. You have party that is not efficient in aoe abg farm? go fk urself, get 3kk exp in loa or quit. - imbalance between classes. Classes were poorly balanced even on orginal 1.5. Mages were op and fighters had no efficient farm and were weak on pvp. On dion admins went further. Boosted even more mages(more power), added even more power to summoner magic skills, and the most stupid thing - boosted p def on bards so fighter classes suck even more. AAaaaaaand there is 1 more bug reported like 5 years ago - bug where 2 piece main armor sets (doom heavy, avadon robe, bw light etc) gives extra p def - another "nerf for fighters" You dont believe? compare p def on your char with doom hvy set and bw hvy set. Should be the same tight? kekw. All of this had big impact on what party setup ppl played. - community - yes community isnt saint neither. Cant blame only admins. PPl get old and classic enthusiast community gets smaller every week. Another problem is people dont aim for pvp/fun but to farm/win/dominate server. Trying to make zerg ally and make enemy quit. Another problem is ppl are "tryhard" and try to play not what they enjoy, but what is OP ( see points above) - zero boost for new commers. There is no catch up mechanic. Other servers offer stuff like 3x exp untill x lvl, runes, exp scrolls until x lvl etc. Here we get homeopatic joke features like 10% exp rune until 35 lvl. Are you making fun of us?! Its literally several months of everyday farm on current server state to catch up average server lvl - homeopatic rewards - connected a bit to point above. FOR SOME REASON whatever new thing server offers, its taken very CAREFUL. Rewards from events are extremely low - that low, most of ppl dont even update client. Boost for newbies is so low noone want to start over, drop rates are so low ppl already lost motivation to farm. We get some promise and then when it comes live its not even worth efford for anyone to care about it. 0 game changing things- the last good one was on ti - anakim/lilith update - no mechanic for new ppl to cash in/catchup - yes ah was bad and noone wants it now neiter. BUT admins took star wars problem so serious (i told you above remember the auction house problem for later convo), they hugely nerfed drop rates. Made server literally unplayable. I guess they wanted to make ppl "progress slowly" - server drop rates - again homeopatic problem. I dont have xact data, i speak by subjective feeling. I farmed sv/abg/dv/loa on talking island and dion. I THINK DROP RATE IS NERFED 10x!!!!!!!!!!!!!!!!!. No joke. Full drops and parts feel like dropping 10x less. Lets take abg for example.On tree spot On TI you get on average 0-3 drops per 3 trains (per 10 min). Many ppl can confirm that. What do you get on Dion? 0-3 drops per 3h. Another example SV. On TI you get 1-3 weapons full per week just by doing daily there. Meanwhile on Dion, i farmed there 2 months. i think i never received any weapon, got some helmets tho. About TOI, i think ppl are a bit unfair. It feels the same as it was on TI, its just ppl are more u sed to speed run the update than to farm 1 year to get 3 skils in cp. I think tablets drop rate works correct as it worked on TI but its not good for server like dion. Cmon ppl wont farm 2nd time for the skill like they did on TI. It should be considered and rates much higher from the start - drop groups bug. In database items state as same chance but you get 1 kind of item 5x more than another. Dont believe me? How many zubei/avadon items you get on abg, and how many bw/doom? DB says the chance is the same - no knowledge of chronicle by admins. On official Classic was made to farm items easily, and overenchant. Byuing enchants in luxury shop tryin +6-7-8 sets etc. Its destroyed here. No enchants in shops. Again homeopatic enchant drop rates in spots. Homeopatic parts/recipes/full item drop rate. Its ok to have low rates when auction house exist. When it doesnt, how ppl are supposed to get items?! - Admins dont play the game. Have no clue what are current problems. - fks up locations - again. Loa - like mentioned above, it has fkd up exp for meele. I farmed it as summoner pt making 5-7kk exp/buff. I know mages were able to do much more. On some point admins decided to "rework loa". In the end they added some strange mechanics benefiting aoe parties. For aoe parties not much changed. BUT for meele/archer/ summoner ( 1 target parties) it became totally useless. RIght after change we couldnt make special mobs spawn- the only reason to farm there because mobs had soes/bw helmet drops- It was much easier to spawn them as aoe pt. Moreover the exp also became very low (3kk. Drop from 5-7kk to 3kk) totally waste of time. Because of the 2 reaons - fkd up exp for meele and fkd up drop for meele (couldnt spawn special mobs) we stopped going there. It caused cascade problems for server. Enemy side which was mostly mages hapily farmed there, not suffering from changes and complaining that their enemies dont want to contest spots and pvp - ignoring community voices. Me and my friends were fully ignored. Nothing was being done about problems we mentioned. Not only that, even if other ppl from community mentioned problems, they were geting answers like - "admins have different vision on this but it will be discussed". After that nothing happened - broken exp. Locations on 50 lvl giving more exp than locations on 70 lvl. Locations for aoe givng muuuch more exp than locations for solo farm - broken pvp balance. Meeles geting nerfed even tho they were weak on previous patch, mages stay boosted - imposible to get cartain items - because of custom location changes/drop rate nerfs. There are many examples, i can share what i know. Ppl can post below what else is fkd up in their opinion a) pob very hard to collect crazy amounts for clan upgrade b) c grade armors - demon, fp, drake. I tried to farm drake boots. Spent 2h 30 min to drop 1 part. 1 PART!!! need 11 for craft. This items should be very easily accessible so ppl can burn them like matches and try to make +6. Prices on market speak for itself - higher than for b grade. c) Soes full/recipe - fkd up because of server drop rate fkd up and because it drops only in loa - custom fkd up location and imposible to spawn bansees when killing mobs 1 by 1. Check soes rec price if you dont know what i mean d) bw tunic rec - similar like above, just there is not big demand for it on server so it stays cheap e) keys for top c weapons - now that we have b grades, c grades should be much easier farmable than b grade. wtf? - zero contact with community. Planing to make varous changes, not leting community to share opinion - super slow reaction for server/community needs - waiting for every1 to quit before moving a finger - listening to few ppl and doing what they ask for - keeping updates that fkd up server instead of reverting them. Admins cant admit of making mistakes - no info about plans - lazy admins abandoning project for half year, waking up only when 90% of poipulation disappear, or when competition project starts. - server need new path of updates, the new things, not the things every1 know from previous server - it kills all the hype, plus ppl dont farm stuff knowing its easier on next patch Happy reading Put your comments below, what do you think was fkd up on this server!
  2. 10 points
    Dear players! You have been asking us what do we have as a future plans for the Dion server. If we are going to drop 2.0 or something else before (mini patch/global event) And here we are ready to bring some plans into the light! Next server update will be 2.0 Update! Estimate update time frame - 1st half of June 2023 Later on we will open access to the 2.0 OBT server, publish update patch notes and will announce exact date! So follow the News and enjoy your game on L2Classic.club! Sincerely, Classic Team
  3. 9 points
    Dear Dion x3 players! Congratulations to all of you on reaching the incredible milestone of one year! It's been an epic journey filled with countless battles, alliances, and unforgettable adventures. Over the past year, you have demonstrated unwavering dedication and commitment to the game, proving your skills and strategic prowess on the battlefield. Your perseverance and passion have made this server thrive. From the exhilarating clashes in Castle Sieges to the intense raids on fearsome bosses, you have shown what it truly means to be a champion. Your teamwork and camaraderie have forged unbreakable bonds, creating a vibrant community that stands strong. As you reflect on the past year, remember the friendships you've made, the challenges you've overcome, and the victories you've celebrated together. Cherish the memories of epic battles and the thrill of leveling up your characters. But this isn't the end of the journey; it's only the beginning of a new chapter. As you continue your adventure in the world of Dion x3, may your second year be even more extraordinary. May you conquer new territories, unlock greater powers, and experience unforgettable moments that will forever be etched in your gaming legacy. Congratulations once again on reaching this remarkable milestone. May your passion for Lineage 2 continue to burn brightly, and may your adventures be filled with excitement, glory, and boundless joy. Here's to another incredible year of epic battles and unforgettable memories! Sincerely, Classic Team
  4. 6 points
    DION x3 - Server drop rate was increased ( will not affect items with 100% drop chance, bosses ). Collecting statistic regarding full items drop. Please provide feedback. - Magical Tablets drop chance was increased 2 times ( after collecting stats, tablets were also returned into groups they were before, because it increases amount of tablets dropped comparing to mobs killed )
  5. 6 points
  6. 5 points
    I believe it's no mystery to anyone who's been playing since the beginning of the server that item drops are messed up. Even before the updates on the previous server (Talking Island), we didn't see such difficulty in obtaining the most important items in the game (such as grade B weapon parts, tablets and full drops). However, it seems that the administration has been ignoring the players' appeals, with the justification that there were supposedly previous complaints that the drops were excessive. Nevertheless, the statistic speaks for itself, with countless players, CPs and even clans leaving the server due to the difficulty in obtaining items, and consequently in advancing in the game with the movement of the economy (PLAYERS WANT TO SEE THEIR CHARACTER/ECONOMY ADVANCE). Yesterday, for example, I stayed with my CP for 3 hours on the 12th floor of TOI, and we didn't even get one single tablet. Several other reports from players are in the same direction. It should also be seen that the example, despite mentioning the TOI tablets, is not limited to this item, with several moments in the game that we identified the extreme difficulty in obtaining higher value items, such as, for example, not having a drop even after weeks on end farming in ABG or LOA. That said, I register our indignation with the current state of the server, due to the absence of events that make life easier for new players, as well as the implementation or improvement of locations, drops and skills to maintain the player base. The growing drop in players speaks for itself. I hope that these issues are resolved as soon as possible, so that we still have a viable server to play on until the end of the European summer. Att, Setzer/Battousai
  7. 5 points
    Rizos summarized the whole story. My 50 cents on this subject: 1) We made list of server flaws only Koll gave a fuck and he is the only reason i sticked around this long(but sadly thats not enough) 2) We pointed out solutions and ideas . Still 0 implementations 3) We made tests proving drop rate is fucked , again except koll trying there was 0 changes all these up to the point gms woke up from comma when all EU community left and cashed out. Now @San0 the train is gone , we cant bring back people with "small baits" no matter how many "drop rate changes" or "mini updates" or "meme giveaways" u guys will do. Your arrogance and "i know better" attitude combined with the guidelines sjeks and voo instructed u made this server the l2 biggest shithole. This abomination has nothing to do with TI we loved and supported. If u feel offended u can ban/delete message and act butthurt , but if i was u i would think very well before act. There is only 1 solution if u want to save the project: COMPLETE SERVER MAKE OVER 1) Make proper advertisment for new chapter new "masterworked" classic updates and fucking pay people to play if needed.(with proper map explaining whats next) 2) When this new content is ready introduce proper catch up mechanic with stages ex:1-40 x15/ 40-52 x10/ 52-61 x7/ 61-74 x5 /74+ normal rates. 3) Fix all mechanics like TI about drop/exp rates and even easier for people to get daily small accomplishments and keep them hooked up with the game. 4) Make proper classes rebalance not just copy paste post antharas balances, server stage is different it requires different approach. 5) Revoke the meme 1+1 low interlude lovers cringe windows limitation. we don't need this shit , we are old and with less and less time to play everyday, u cripple small groups and cps this way and randoms that wanted to make a proper solo/duo farm setup and enjoy on their own pace. 6) Show u care actively , we didn't see u are alive since opening to this day, the only gms interaction people see is when media channel is cleaned from spam. 7) Implement Rerolls already to allow randoms change their own chars into something a cp needs so they can enter competitive stage. 8 ) And last but not least, quit this " we want people to slow progress" policy no1 is going to farm 1 full week to craft 1 bw glove we don't have time nor patience to play on on purpose reduced rates.
  8. 5 points
    Dear players! Yesterday we have received a report of a critical game bug allowing abusers to get free Adena. The bug was immediately fixed before it could harm the server in any way. All players, who tried to abuse it, were permanently banned, all obtained goods were deleted from the server. The person, who reported the bug instead of abusing it, was rewarded with the Cloak. And we want to remember to everyone, that according to Project rules: 3. Players must: 3.1 Report any bug to server Administration/GMs Reports of critical bugs will be as always rewarded by server administration, and all abusers will be punished. Sincerely, Classic Team
  9. 4 points
    Dear players! Today we have gathered you here to provide a sneak peek into a part of what's waiting for us in the upcoming future! And that is.... Yes, it is Town of Goddard (WITHOUT Goddard Castle) and Varka Silenos Outpost + Ketra Orc Outpost! All we can say for now - These locations will be coming for both - TI and Dion servers. We know it's not going to be important zone on TI at the moment, altho changes might be made to the zone in the future that will make a relevant impact on both servers. As of now there won't be precise information about the zone, all will come in the patch notes when we will be ready to launch it! We just wanted to show all our players that the development never stops and a lot more of Lineage world is coming to our servers for you to explore and conquer! Have a great time on L2Classic.club Sincerely, Classic Team
  10. 4 points
    Dear players! Prepare for 2 weeks of 20% exp bonus! It will start on December, 25 and will run all the way till the server maintenance on January, 7! And, of course, there is an event for all of you! Please, welcome Santa's Girl, which will come to our world on December 22! She will be showing up for the Event every 3 hours (0:00, 03:00, 06:00, 09:00, 12:00, 15:00, 18:00, 21:00 Server time) on Giran Square! Every time 10 minutes prior to event start, you will see system message informing you about it! So don't waste any time and head to Giran! She will need your help to find Elves, who were supposed to prepare decorations for the Christmas and New Year celebration, but got lost somewhere! And now she thinks that Squashes ate them! To help her, Santa's Girl will give you the Mallet and ask to break Christmas Squashes using Mallet's skill Squash Smash Christmas Squashes will be spawning all around Giran square Every Event round will have 80-95 Squashes for all of you to kill! After killing a Squash, Santa's Helper Elf will show up from it! Talk to him, and he will give you 1 Christmas Ornament! But hurry! He will be present for only 10 seconds after Squash is broken! And after he is gone, rush to break as many other Squashes as you can. Just remember: you can only get 1 Ornament every 10 seconds! After all Squashes are broken, you will have 15 minutes to talk to Santa's Girl before she leave till the next Event round! You can exchange Ornaments for the unique Freya's outfit, which will only show up in this event! Freya Armor - x100 Christmas Ornament Freya Pants - x80 Christmas Ornament Freya Gloves - x40 Christmas Ornament Freya Boots - x40 Christmas Ornament Event duration: 22.12.2023 - 22.01.2024 NPCs will be gone with the last event round on 22.01.2024 Plus, if you were a good person during the year, some presents are prepared for you! Including Freya's agathion! And to march the outfit, Nostalgia's Vault will have Freya's Cloak! So don't forget to get yours! It will only be available during 22.12.2023 - 15.01.2024! In order to see Event NPCs and items, Client update is required! Best regards, Classic Team
  11. 4 points
    Dear players! Today, we're celebrating a remarkable journey that began 8 years ago. It feels like just yesterday that you first entered our virtual worlds, and now, here we are, marking another year of exciting gameplay, thrilling challenges, and unforgettable memories. We want to express our heartfelt gratitude to you, our incredible players, for your unwavering support, dedication, and passion for the game we provide. Your enthusiasm, feedback, and commitment have been the driving force behind our continuous efforts to make the gaming experience better with each passing day. Over the years, we've explored countless updates together, conquered formidable foes, and forged bonds with fellow adventurers from all around the world. Your stories and experiences are what inspire us to keep pushing the boundaries of what's possible in the Lineage 2 universe. As we embark on this 8th year together, we promise even more adventures, challenges, and surprises to keep you engaged and entertained. We're thrilled to have you as a part of our gaming community and can't wait to see what the future holds. So, raise your virtual swords, cast your spells, and embark on new quests as we continue this amazing journey. Thank you for being an integral part of our world, and here's to many more years of epic gaming ahead! Happy 8th Anniversary, L2Classic.club Players! With utmost appreciation and excitement, Classic Team
  12. 4 points
    Dear players! In this topic we want to share with you some of our closest plans for the Project development And the plans as for now are: 1) Dion update ( 2.0.2 + Classes Balance), more features and services. - complete 2) Talking Island update (Which will be a continuation of Hellbound path with opening of Tower of Infinitum). - in progress 3) Server's 8th Anniversary, which will include Forum contest, Event and Holiday Giveaways! - active 4) Halloween celebration with themed gifts! - active 5) 2 automatic Mini Events "Enchant Rush" / "Compound your Luck" which will keep running globally 6) Christmas and New Year celebration, which will include Forum contest, Event and Holiday Giveaways! 7) Considering Zaken update for Dion based on players progression. Our future plans contains, but are not limited to listed steps We will be monitoring servers progress and new Newbie QoL updates, changes and adjustments might be released at any point in the future. The topic will be updated as we progress in our plans Sincerely, Classic Team
  13. 4 points
    You perfectly summarized what happened with IT and the issues we are facing at DION. I genuinely thought that with the opening of the new server, there would be the correction of routes that caused TI to have so many ups and downs over the years. PS: I also played for more than 6 years on the previous server and stayed until the "end" of TI, reaching lvl 84, but losing interest due to the lack of players. Returning to Dion, I think there is nothing more to add to the post, class imbalance, lack of sense of evolution with regard to equipment, need for the player to farm in the same spots for weeks given the lack of viable options... I also believe that there is still room for correction, however, the changes will have to be precise and fast, players today have much more server options than 5-6 years ago. It is very difficult to want to go back to a server where you had bad experiences and no prospect of improvement. I hope the staff wakes up as soon as possible (and please, not with just "events" and "giveaways")
  14. 4 points
    I think the tablet farm wouldn't be as bad if the mobs actually gave decent xp/drops. But at the current state if you go and farm 3-5 hours in a day for tablets and don't get a single one you just feel like you completely wasted a whole day and nobody wants to do that for days on end (I think only Ragnar has the guts and fortitude for this). It shouldn't be this hard to get tablets when you already removed the ones you get for completing third class quest. Like how do you expect people to want to fight for these spots just so they can torture themselves for the next 5 hours trying to get tablets and basically no xp. As Battousai said it's very important for people to feel like they are making progress when they play the game. A quick suggestion would be something like making mobs drop tablet fragments that you can turn in for full tablets with X amount so even if you have terrible luck for getting full drops you still feel like you're making some progress.
  15. 3 points
    1) In my opinion, yes, more than 3 BOXes should be released, after all, today many people use more than 1 computer to log into several screens. What is the difference between logging in 5 boxes on 1 computer? None! Frankly, I don't see the point in banning one thing and not banning another. The only ones who profit from this are the companies that sell laptops. 4) Not releasing level 80 is penalizing those who have committed to the game until now and UP daily. Everyone who is 79 80%+ will soon be 100% and will naturally become discouraged. Freeing those who are still 78 or 79 will certainly struggle even more to reach 80, making farm areas more competitive. 7) Sieges are one of the main contents, but by penalizing death you are taking away the dynamics and making it tedious. Many don't like losing XP and wait inside the city for the PERFECT RUSH or especially after they die they spend 15 minutes waiting for Bishop's resurrection for fear of losing 0.20% I don't see the point in removing the penalty only when more people are lv 79+, once again you are penalizing those who commit to the game and helping those who play 1 hour a day.
  16. 3 points
    Comics winners: Zeperios Jacorleon Eterna lFury kacperczaniecki
  17. 3 points
    Gift Cards winners: wwmark hangle Reference and a gift card itself ksoul dilson arthas Asiasta Shanj1 KpeaTuB coreee
  18. 3 points
    Dear friends! Very scary news has come to us!? Old monastery got cursed and now nuns, which are living there, are in deadly danger! By someone's cruel spell, half of nuns were transformed into something.... scary and lethal... and now, completely wild and enraged, they are trying to kill pure innocent nuns! As soon as Father Lucas, who is helping nuns to sell their craft all over the world, heard of what happened, he run to us and is asking for your help! To help nuns you will first need to hunt 20+ level monsters over the map and find Teleportation scrolls As soon as you will have good amount of those, find Lucas Lucas will give you Curse immunity buff, which will keep you immune to Cursed Nuns, and will send you to the monastery, where you need to find Nuns and give Teleportation scrolls to as many as you can find so they can escape! And you need to hurry! If you won't save the nun in 1 minute, she will get killed! Each saved Nun will give you Nun's ring as a thank you for saving her. Remember! You can stay in the monastery only for the time of the buff - 20 minutes! Bring Nun's rings to Lucas, and as a reward for each 25 Rings he will give you one of Nun's Gift Boxes! Oh! And who is that suspicious man called Boris lurking around Lucas and calling you? If you are venturous person, you might like his offer. Boris will offer you to gamble. And bet Nun's rings for each game. So if you are lucky you will get more, but if you are not.... you will loose what you bet. Interested? Then Boris will give you directions of where to find "Gaming trio" Gilligan, Gerold and Gavin, which will offer you to play Bingo, BlackJack and Slot machine. Good luck! By the way, have you met Jack O'Lantern?? You can meet him at night! He might look a bit scary, but he is a nice guy! Visit him and take a candy. His candies are tasty and have a very nice effect. You will like it for sure! Don't want to go in game to figure it's effect by yourself? Ok, i'll tell you! Eating candy will give you 3% EXP/SP gain for 1 hour! But longer you wait - better aftertaste it gives! In 1 hour % will increase to 6% for 1 more hour! In 2 hours - 9% for 1 hour and in 3 - 15% for one hour! You can eat the candy only once every 12 hours! And if you thought that's it, you are totally wrong! Every 3 hours (0:00, 03:00, 06:00, 09:00, 12:00, 15:00, 18:00, 21:00 Server time) Jack O'Lantern will be appearing on Giran Square! But he won't come alone! Cursed Nuns and Berserkers will come and try to kill him, so it's our duty to protect Jack O'Lantern! Every time 10 minutes prior to event start, you will see system message informing you about it! So don't waste any time and head to Giran! Talk to Jack O'Lantern and get from him an Evil cutter Equip it and you will get skill Holy attack. Use this skill to kill all enemies! You will need to use the skill 5 times to defeat each Cursed Nun, and 20 for the Berserker! Do not let enemies attack Jack O'Lantern! He can only take 50 hits! If he will be killed, the mission will fail and no reward will be granted, so you will have to try again in 3 hours. But if all the Evil will be defeated, Jack O'Lantern will reward you! Talk to him within 5 minutes after all enemies are defeated, and receive 10 Blood Coins + 1 Nun's Gift Box + a chance to get cosmetic Halloween themed items listed below. Blood Coins can be exchanged for Holiday themed cosmetic items at a standard Jack O'Lantern NPC, which is only appear at night time. You can get following items: Event rewards chances were buffed for better items! Event duration: 30.10.2019 - 20.11.2023 NPCs will stay till 24.11.2023 Plus, every L2Classic.club player will receive a Halloween Gift on their characters! In order to see Event NPCs and items, Client update is required! Best regards, Classic Team
  19. 3 points
    Dear friends! This year we have decided to celebrate our Project's 8th Anniversary along with Halloween! And let the celebration begin! 1. As a step one, participate in Big Forum Contest to win amazing prizes! 2. From 23.10.2023 till 06.11.2023 Don't miss the opportunity to get your own Halloween Cloak in Nostalgia's Item Vault! 3. Do not forget to join our DISCORD channel to participate in Giveaways! Starting on October, 23 we will be giving away the very unique items: 23.10.2023 We will be giving away 3x Propeller Boy Agathions!* 24.10.2023 1 Lucky person will get Permanent PA!* 25.10.2023 We will put for the Giveaway 3 Magic Girl Agathions!* 26.10.2023 You will be able to try your luck to get 1 out of 3 Hut on Chicken Legs Agathions!* 27.10.2023 The final 3 Agathions - Guardian of the Dawn Kallesin* will be up for the draw! 28.10.2023 3 Lucky ones will get Color Titles!* 29, 30 and 31.10.2023 we will draw 3 (1 per day) Halloween Cloaks!* 4. Halloween Ingame Event! All Event details will be posted separately as soon as it's ready to air! So follow the News! * All giveaway items will be bound to the character you choose to have it on. After it will be delivered, it will be impossible to transfer it to another character/account Have a great Holidays on L2Classic.club! Sincerely, Classic Team
  20. 3 points
    Fixed. Found what causes issues with Sieges crystals, so some of the fixes was rolled back. Right now working on crystals fix.
  21. 3 points
    Hello. We got video report of your char botting in Talking Island. Supports banned you based on this video. After your topic, I went to check it my self and conclude that there are not enough information to be sure you was botting. Your account will be unbanned, I'm sorry for the inconvenience, support will be punished and instructed more about how to define if char botting. If there are any issues you can always contact admins via "Contact us!" on a forum or any online admin in Discord.
  22. 3 points
    - Exp scrolls from achievement will be able to be used till lvl 70 only. - Exp scrolls from olympiad will be removed - Exp on normal bosses will be lowered to the point of still being increased from what we had in 1.5 but to not be as high as it was on TI 2.0 (the increase will be roughly half of what it was when we passed to 2.0 on TI). - Epics (core, orfen and queen ant) stats will be lowered, the version of high lvl epic we had on TI were created in comparison with Baium in TI at that moment. altho we did not had in consideration that baium as been buffed couple of times in TI before this changes, therefore we will now adjust the values for it to be accurate for the situation of DION server.
  23. 3 points
    - EXP scrolls should be removed (at least on this first half of 2.0 update) We managed to live without them till now,we can do it again.
  24. 3 points
    Dear friends! Milly came to our lands for your help! Her little piggy ran away, and now it is all alone, scared and hungry somewhere in the city! Please, find Little Piggy and feed her! But she is on a special diet and can only eat Golden Apigas to be that shiny. Also piggy is magical, each time you give her Apiga, she will reward you! To get Golden Apigas, you need to hunt monsters level 20+ and get from them Gold Piece Bring 35 Gold Pieces to Milly, and she will exchange them for 1 Golden Apiga! Or you can just give her 40 Gold Pieces and she will reward you with the Golden chest! When you have Apigas, find Milly's Little Piggy and feed her! But, please, don't scare her, everyone on Milly's farm is small and even for her you are scary. Every time you will feed Milly's Little Piggy, you will get Golden chest! Event reward lists are different for Talking Island and Dion servers and can be found when talking to Milly! Event Duration: 21.04.2023 - 12.05.2023 NPCs will stay till maintenance on 15.05.2023 Client update is required in order to see Event NPCs and Items! And Talking Island residents will be getting 2x EXP/SP Weekend! It will run from 21.04.2023 till Monday, 24.04.2023 maintenance! Happy hunting! Sincerely, Classic Team
  25. 2 points
    1) Increase box limit with Premium Accounts. - We don't have it in plans right now. We still want players to be more active during CP farm. my opinion: I think it's worth releasing 1 more access 2) Transfer Prophets Auras (Armor Ritual / Counter Ritual) to Dion. - We believe it's too early to have such big changes to classes. We will be looking into new skills later. my opinion: Too early to have the aura and new 2-in-1 buffer 3) Transfer Fruits / 100% EXP scrolls as Strix Daily quest reward to Dion. - We don't want to give scrolls. We are trying to get away from them because players were min/maxing them by logging out to not lose buff duration. Fruits will be added later (same update cycle it was added on Talking Island). my opinion: maybe the scroll is still early, especially gaining 100% weekly scroll, this would arrive very quickly at the TI server stage, plus the fruits would help in pvp and farming 4) Increase level cap to level 80 or higher. - Level 80 will bring drastic changes. Skills like Counter Critical / Song of Purification / Insane Crusher / Servitor Share, will have huge affect on PVP/Olympiad. We want more players (we are thinking about 20/30%) to reach lvl 79 at least. We believe that if more players will reach level 80 together, it will affect PVP/Olympiad less and will be more balanced. my opinion: I see that 2 exp events were held, there are GCs that many here came from IT and know the mechanics of the game, they know how to focus on some classes to get ahead, this has to be valued as a strategy that each CP and ally, Those who can't reach 79 are solo players or who don't have at least 3 hours of play a day, my CP is all 79 and I only play 3 hours when I have prime. 5) Set level restrictions to high level zones. - We think that zones should be level restricted by monsters power. Teleporting players out of the open zone will feel like it's not open world as Lineage was meant to be. my opinion: this is something to think about, in TI there were several pvp like in FI where players took mobs to drop, the mobs were attacked in any spot, sometimes restricting some mobs so that if you are attacking one type the other doesn't turn on you . 6) Daggers trains and drop mobs. Do something with it. - We see it as part of Lineage 2. You still can PK them or stun them in order to stop from coming to you or you BSoE. You have enough options to deal with it. my opinion: it would be to put something like a pvp zone, if you enter that zone you would enter a flag to be able to kill them, PK them at char low and have to pay 594k per PK and sometimes you run the risk of more than 3pk and drops are difficult 7) Decrease amount of exp players loses per death on sieges. - We already decreased it by 50% from what it is on official server and we are planning to decrease it more when players will be higher level. my opinion: you have to eliminate the loss of xp in a siege zone, you must lose exp for guards or guild with a castle owner if you are attacking or defending another castle.
  26. 2 points
    Dear players! Ready to farm?! Starting Friday, 16.02.2024 after the maintenance, and all the way through till Monday, 19.02.2024 maintenance, enjoy x2 EXP/SP Bonus! Sincerely, Classic Team
  27. 2 points
    Dear friends! February 14th... Time of Love!!! We couldn't skip this holiday and happy to announce Valentine's Event! Every monster level 20+ will have a chance to drop 1 out of 9 puzzle pieces. Gather all of them, bring complete puzzle to Rosalia NPC In exchange you will get Valentine's Gift Box. Full list of rewards can be found at Rosalia NPC And that's not it! Rosalia will be happy to present all of you Cupid's bow! Use Cupid's Bow on other players (or yourself) outside of town, and charge them with Overwhelming Love! The buff, which will increase player's EXP/SP gain and will get stronger every hour for the next 4 hours! But next buff can be only taken in 6 hours after previous buff is over! And NPC Nostalgia got something for you as well! During 2 weeks (12.02.2024 - 26.02.2024) you can purchase from her Lovebird cloak and use it yourself or present to your loved one! Event duration: 12.02.2024 - 26.02.2024 NPCs will stay till the maintenance on 04.03.2024 Happy Valentine's day! IMPORTANT! Client update is required to see new buff and items! Best regards, Classic Team
  28. 2 points
    In this topic we will cover what will come in our next update on DION x3 on 02.10.2023. SKILLS OLYMPIAD BOSSES ITEMS LOA/TOI PVP EVENT OTHER CHANGES FEATURES AND SERVICES SKILLS Summoners: Summon Feline King cast time increased from 6 to 10 seconds Summon Feline King reuse time increased from 15 to 30 seconds Summon Feline King resource requirement changed from Spirit Ore to Crystal C grade Summon Magnus the Unicorn cast time increased from 6 to 10 seconds Summon Magnus the Unicorn reuse time increased from 15 to 30 seconds Summon Magnus the Unicorn resource requirement changed from Spirit Ore to Crystal C grade Summon Spectral Lord cast time increased from 6 to 10 seconds Summon Spectral Lord reuse time increased from 15 to 30 seconds Summon Spectral Lord resource requirement changed from Spirit Ore to Crystal C grade Archers: Critical damage bonus added to bow mastery passive Removed movement penalty from Snipe Removed range penalty from Rapid Fire Tanks: Shield Bash added to Temple Knight Arrest added to Temple Knight Daggers: Blinding Blow added to Plains Walker Blinding Blow added to Abyss Walker Dagger Mastery has been reworked to when attacking, proc a buff that provides the dagger with increased land rate of blow type skills and a decrease on mana consumption for a short duration. Warsmith: Warsmiths will now also be able to craft pet soulshots and pet spiritshots ALL CLASSES: All classes will receive the skill transformation Pirate at level 40 All classes will receive the skill transformation Dark Assassin at level 60 All classes will receive the skill transformation White Assasssin at level 70 OLYMPIAD Hero weapons will now be available for the characters that manage to achieve Hero status. Infinity Axe Infinity Bow Infinity Dagger Infinity Dual Sword Infinity Fighter Infinity Rod Infinity Scepter Infinity Slasher Infinity Spear Infinity Sword Rewards: Players will now be able to purchase from olympiad manager Spellbook Box - 3rd Class Transfer for adena and Battle Marks. BOSSES BAIUM Angelic Vortex added to 13th floor of Tower of insolence. This is a teleport to new epic boss Baium. In order to participate in Baium Raid you need to have Blooded Fabric. This item can be obtained from the special "Arrogant Search" quest. Raid battle resets in 2 hours. (if not killed in 2 hours everyone inside will be kick out of the raid zone and baium will reset back to its statue form) You have only 10 minutes to leave Baium Raid Zone after successful attack. Baium will be killed on server restart after update and will start his normal respawn timer from then. EPIC PRIESTS This 4 new Raid Boss additions are servants of the epic bosses - Ant Queen, Core, Orfen and Baium. As loyal and trusted servants of the Epic Bosses, this ones can also (with very small chance) present the warriors who dare to challenge and defeat them with the epic boss jewels and A grade items. General Bosses Information: All this 4 Boss Priests are level 75 raid bosses. All this 4 Boss Priests have a Berserk Stage that is activated 15 minutes after the fight starts, during this Berserk Stage the Boss becomes insanely strong and basically impossible to deal with or kill. Berserk Stage lasts for 20 minutes. As with other bosses, taking this Raids into locations that prevent other players from reaching them (such as castles) is not allowed. Bosses Information: Queen Ant Drone Priest. This Boss Priest stays located near the Ant Nest. It uses normal mass cancel (3 to 5 buffs) and berserk skill and when on 15 % HP it uses celestial shield for couple of seconds. Priest Orfen Lord Ipos. This Boss Priest stays located in Plains of Lizardmen. It uses normal mass cancel (3 to 5 buffs) and berserk skill and from time to time changes his target to a random target around it. When lower then 50% HP it uses a mass debuff to consume MP. Priest of Core Decar, This Boss Priest stays located near the Cruma Tower. It uses normal mass cancel (3 to 5 buffs) and berserk skill. Angel Priest of Baium, This Boss Priest stays located near the Town of Giran. It uses normal mass cancel (3 to 5 buffs) and berserk skill. EPIC BOSSES All epic bosses with exception of baium have their random window of respawn halved. As example if a boss would be a 1 day +/- 12 hours spawn time now it will be a 1 day +/- 6 hours time. Bow resist passive has been removed from all epic bosses ITEMS Players will now have a chance to obtain Baium's Ring when defeating Baium. Players will be able to enhance their Baium's Ring to a Reinforced Baium's Ring using the improve rare accessory option on NPC Baggins. When defeating Baium players will also have a chance to collect from the loot table a Baium's Soul When combining Baium's Soul and Talisman of Insolence VI players will get a Talisman of Baium Magic tablets drop chance increased White cloth (an arrogant search quest item) drop amount increased from 1 to 5 LOA / TOI PVP EVENT New content update brings to all of you the Lair of Antharas and Tower of Insolence PVP events. General Information: PVP event will take place in Lair of Antharas and Tower of Insolence(4+ floor) every Tuesday from 20.00 to 00.00(server time). Through out all the duration of this event (20:00 to 00:00), Tower of Insolence (4+ floor) and Lair of Antharas zones become combat zones(pvp zones). While the event is running some special monsters will spawn in Lair of Antharas and Tower of Insolence(4+ floor). This monsters have a 30 minutes respawn time, and can appear in all farming zones of Lair of Antharas and Tower of Insolence(4+ floor). This monsters will drop A grade related items. Name:Blood Knight During this event time, at 20:30 and 22:30 a Captain of the Blood Knights will spawn. This monster can spawn anywhere in Tower of Insolence(4+ floor) AND anywhere in Lair of Antharas (it spawns on both location and not only in loa OR only in toi). Name: Captain of Blood Knights IMPORTANT NOTE: This event and its features might suffer changes in future if we see its needed or if future changes happen on official versions. OTHER CHANGES FEATURES AND SERVICES Client limitations have been increased from 1+1 (1 non premium + 1 premium) to 1+2 (1 non premium + 2 premium) Class change service has been added to DION x3. all info to be found HERE Newer players smooth transition mechanics has been increased, besides the bonus to EXP(SP/Adena added till level 49 from one of the latest newbie QoL updates players will now keep half of this bonuses up to level 60, witch will then halve again up to level 70. EX: 1 to 49 - 100% increase. 50 to 60 - 50% increase. 61 to 70 - 25% increase. Moon Knight quest reward has also been boosted to provide newbies with extra consumables and the Newbie Helper Fairy Agathion to provide magical support for 60 days. Fixed a problem with some drakes in dragon valley close from LOA entrance to spawn only on server restart and not respawning after causing this places to have less monsters then it should.
  29. 2 points
    Dear players! All claimed rewards were delivered! If you requested the reward but don't see it or you think something is wrong, please, send me a PM and we will check it out!
  30. 2 points
    Dear friends! Here is the list of all participants! Gift Card Category: KpeaTuB Shanj1 TSLA Asiasta A acedion AngelHeal arthas Blyatman coreee DarkGank dilson Eterna Ezk Gaeggul GaGalady God hangle iatrokles Jacorleon johjw jonikas ksoul LeandroZ lemon lFury Lykra Pajuodele Samus Sigema VeteranL2norm wwmark Zeperios Comics Category: dilson Eterna Ezk Jacorleon kacperczaniecki lFury Lykra TSLA Zeperios Please, note! Some works were sent for the wrong category, so they were moved to the right one! Works of following participants are not being accepted as they were not matching contest requirements TSLA (gift card category) Sigema (gift card category) Gaeggul (1 of 2 works from gift card category) If you have sent me a work, but don't see your name in the list, please pm me here and we will look into it! We are now deliberating the winners! Results will come within few hours!
  31. 2 points
    It doesn't matter which server you are playing on
  32. 2 points
  33. 2 points
    Completly agree with all, if u don't want to change something, please just close this fckng server be a man
  34. 2 points
    Everything was written correctly by Rizos and AxZp. I'll just add that we need enhanced protection from bots, spammers and software. What beginner wants to play when messages about the sale of adena and epic arrive to him in Giran and MTD? Admins are inactive = the gaming community is inactive. Big changes are needed. Remove the auto-fishing and look at the real online server. I apologize for my English.
  35. 2 points
    I agree with everything Rizos said, the main downfall of the server was the lack of news and changes, everyone already knew where to farm and how to farm and how future changes would be, everything should have been rethought and redone in a different and more balanced way unfortunately the staff just gave ctrl+C ctrl+V for Server Dion
  36. 2 points
    Dear players! As many of you have heard, we are working on a new event. We are now on a final stage of the development (creation of few remaining event items), so soon we will be able to launch it! But before, we need players help to test a new hand written teleport system for this event. We need a help of as many players as possible to make sure the system will work fine under pressure. This Sunday, 13.08.2023 at 16:00 UTC +2 we are waiting everyone, who is willing to participate in the test, on our OBT server! How to get to OBT server Test will take approx 30 minutes Every participant will get a reward*: With event start every person, who helped us, will receive a Rune box (with a chance to get a random level 1-6 Rune), which will be a part of a reward in the upcoming event, and 30 days Pom Poms. You need to log on OBT server with the same account and character where you want to receive the reward on the Live server after! * Reward will be only given to players actually participating in the test (not just logging in game and staying away from the test) and following extremely simple tasks, which will be given by us. Sincerely, Classic Team
  37. 2 points
  38. 2 points
    At the begining of the server drops were "kinda" ok ,we were getting drops in DV and so on,but since sjeks party reported Enchanted valley is dropping way too many full drops,smth went competly wrong . Farming ABG top spots for hours and hours and seeing only avadon,zubei boots in 4h farm? NO WAY! First days of LOA was also not bad,in 2 or 3 days we were getting parts,even full drops and then again shadow nerf of this location for no reason(Admins will never admit it.).Or remaking LOA 10 times in 1 month while it was OK. Begining of TOI tablet drop rate was low but still farmable for 3rd skill book. Week or two have passed and TOI recieved shadow nerf. Problem is that Admins wont even admit they changed something. Simple patch notes of fixes would be appreciated. I feel like Admins just abandoned us. Only who is giving us some hope is Koll but thats about it.
  39. 2 points
    Club is the best Lineage 2 classic server so far, but it does not mean that this server will survive. It is not news to anyone that the server is not having new players and that more than 80% of the CPs have already left the server (the few ones that are still playing here are planing to leave too). Many of them will not come back as they will settle on other servers. The reason for this is also not new, as everyone knows about the problems with drops and the lack of events. But what is not possible to understand is why, in the face of the emptying of the server, the administration/staff is so passive and quiet. Why not put on events to always leave players with something new to do? Why don't you buff the bosses XP/SP? Why don't you fix some of the drops? Why don't you listen to players? Dion was hyped because of the good job done on Talking Island server. If it continues like this I don't think Lineage 2 players will be so excited again about the future of the club. I hope the staff wake up and do someting fast.
  40. 2 points
    I drop it here, in the end there wasnt any shadow fix. Problem was spotted very early but no fks were given. Check dates - February 😭 https://l2classic.club/forum/topic/81151-armorweapon-partsfull-drop-chance-bug/ Event is another topic. It became meme already, similar like "2.0 soon". Now we can say we will have summer event in winter to remind us nostalgia of summer 🏝️🏝️🌞🌞🌞
  41. 2 points
    In this topic we will cover what will come in our next update on DION x3. For various reasons ranging from slowing down progress, vacation periods etc, our 2.0 update for dion will be broken down in 2 parts. This is 2.0.1. later after vacations period we will add 2.0.2. with introduction of baium. hero weapons. epic prists and couple more changes. - Olympiads - Fishing - Achievement system - Mounts - Skill changes - Items - Hunting Zones - Quests - Additional changes OLYMPIADS Grand Olympiad added to the game. The Grand Olympiad is a one-on-one PvP competition held to determine the Hero. (First Olympiad cycle will start in July) Grand Olympiad Participation Conditions Grand Olympiad is held every week on Friday and Saturday from 20.00 to 00.00. It is possible to sign for Grand Olympiad matches through NPC Olympiad Manager from 20.00 to 23.40. No competition requests are taken outside of competition hours. Players with lv. 55+ and 2 class transfer are eligible for Grand Olympiad competition There is no restriction for classes to be eligible for Grand Olympiad competition It is possible to participate in 30 Grand Olympiad matches per week 10 Olympiad points granted to every eligible players per week Characters with 0 Olympiad points are ineligible to compete. Grand Olympiad Penalty After registration your character won't be teleported to the Stadium and will get a penalty of 1/5 points (but no more than 10 points) in the following cases: The character has 20% or less free slots available or weight penalty is more than 80%. The character is being teleported. The character is fishing. The character is dead The character initiated a log out or character selection screen. After registration your character will be teleported from the Stadium and will get a penalty of 1/5 points (but no more than 10 points) in the following cases: The character initiated a log out or character selection screen Grand Olympiad Matches Competitors will be matched randomly and summoned to the Olympiad Staduim for competition. Once transported to the Olympiad Stadium, if a character abnormally leaves the game, he will lose the competition. Every Olympiad participant can choose 5 buffs before a match. Available buffs are: Olympiad Buffs Haste lv.2 Magic Barrier lv.2 Acumen lv.3 Blessed Body lv.4 Wind Walk lv. 2 Blessed Soul lv. 4 Might lv. 3 Berserker Spirit lv. 2 Shield lv.3 The timer for second usage of the skills (which could be used in less than 15 minutes) is reset. Chat functions are not available during Olympiad match Some functions will be restricted during Olympiad match Grand Olympiad Terms of Winning and Losing During the competition, a character whose HP has reached 0 will merely lose the competition, but not die. If no participant drops below 0 HP till the end of the match, the character, who has inflicted most of the damage will become the winner Winner of match will get 1/5 points of loser (but no more than 10 points) If olympiad participants don’t attack each other during Olympiad match they will get a tie. Both participants lose 1/5 of their points (but no more than 10 points). Grand Olympiad Hero Determination Following a month-long PvP competition, the Hero is selected according to Olympiad points, and the Hero retains the title throughout the duration of the next month’s competition. The Hero is determined on the first day of every month. The Hero will be the individual who has accumulated the most Olympiad points according to their class, has competed more than 10 matches in that period, and claimed at least 1 victory. Only one Hero is possible in each class (matching 2nd and 3rd class transfers are considered as one). There can't be more than 31 Heroes on each server. Grand Olympiad Rewards As a result of participation in the Great Olympiad, each participant has a certain number of Olympiad points. They are the criteria for the selection of the Hero at the end of the cycle of the Great Olympiad. If a character participates in more than 10 Olympiad matches, he will be eligible for final ranking of the Great Olympiad cycle. Olympiad points undergo the procedure of conversion, and each player will be able to exchange them at the rate of 20 Marks of Battle per 1 Olympiad point. Different goods are available for all Olympiad participants The character with Hero status gets Hero's Cloak, ability to use hero shout and hero skills. The ones who achieved the Hero status will also receive Hero's Cloak Every clan will get 1.000 Clan Reputation Points per Hero clan member There are 3 Olympiad Stadiums available for Olympiad Matches: - Olympiad Stadium - Hall of Heroes - Orbis Arena FISHING A different experience from combat and leveling up, fishing has been added to catch ingredients for item creation. Process of fishing is fully automated: All fishing places are marked on the game map with special symbols When player arrives to the fishing place, he will see a special fishing icon Player needs to equip a fishing rod and a bait to start fishing. Process of fishing starts automatically. You can now earn XP and SP through fishing. Available only for characters level 20 or above. Different goods and skills are available for purchase in exchange for fish Achievement System Achievement System has been changed back to its pre nerf state to include back EXP boosts removed from server start. Level-up Rewards are found in the new Daily Mission window. MOUNTS Every player can get a mount as a reward for completion of 3rd class transfer quest Skill Description Race Mount Golden Lion Allows to mount a Golden Lion Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Human Skill Description Race Mount Pegasus Allows to mount a Pegasus Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Elf Skill Description Race Mount Saber Tooth Cougar Allows to mount a Saber Tooth Cougar Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Dark Elf Skill Description Race Mount Black Bear Allows to mount a Black Bear Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Orc Skill Description Race Mount Kukuru Allows to mount a Kukuru Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Dwarf SKILLS New skills added for some characters on 2nd class. Skill Description Class Focus Attack When using a spear, allows user to attack a single enemy with increases in P. Accuracy of 2 and P. Critical Damage of 3% Warlord Type Toggle Level 46 Casting time – Reuse time – Skill Description Class Angelic Archon Channels the gods' strength to greatly increase your combat effectiveness. For 1 minute, increases Debuff Resistance by 20%, P. Def. by 20%, M. Def. by 20%, P. Accuracy by 4 when a sword/blunt weapon is equipped, Speed by 6, Atk. Spd. by 10% when a sword/blunt weapon is equipped, P. Critical Rate by 20 when a sword is equipped, P. Critical Damage by 10% when a blunt weapon is equipped, and Buff-canceling Attack Resistance by 20%. Decreases the effect of recovery magic by -40%. Paladin Type Active Level 58 Casting time 2 sec. Reuse time 5 min. Skill Description Class Might of Heaven Inflicts holy damage with 29 Power added to M. Atk Shillien Elder, Prophet Type Active Level 40 Casting time 2,5 sec. Reuse time 4 sec. Skill Description Class Shadow Step Moves a character behind enemy's back. Cancels the target All rogues(after 2nd class transfer) Type Active Level 50 Casting time 0,1 sec. Reuse time 1 min. Skill Description Class Summon Soulshots With a 100% probability summons 300 Beast Soulshots. Consumes 40 Soulstones. All summoners (after 2nd class transfer) Type Active Level 40 Casting time 1 sec. Reuse time 3 sec. Skill Description Class Summon Spiritshots With a 100% probability summons 240 Beast Soulshots. Consumes 40 Spirit Ore. All summoners (after 2nd class transfer) Type Active Level 40 Casting time 1 sec. Reuse time 3 sec. New skills added for 3rd class characters. Knights Skill Description Class Chain Strike Pulls a selected target to you. Requires a shield. All knights (after 3rd class transfer) Type Active Level 76 Casting time 2 sec. Reuse time 15 sec. Skill Description Class Vengeance Provokes nearby enemies to switch targets with 7985 Power. For 30 seconds, increases P. Def. by +5400, M. Def. by +4050, and Buff-canceling Attack Resistance by +50%. Speed -40%. Requires a shield. All knights (after 3rd class transfer) Type Active Level 77 Casting time 2 sec. Reuse time 15 min. Skill Description Class Toughness Increases Paralysis/Stun Resistance by 30. Continuously consumes MP proportionately to your level. All knights (after 3rd class transfer) Type Toggle Level 76 Casting time - Reuse time - Skill Description Class Deflect Magic Increases Magic Attack Resistance by 50% for 20 minutes All knights (after 3rd class transfer) Type Active Level 77 Casting time 1,5 sec. Reuse time 3 sec. Skill Description Class Knighthood Increases P. Def. by +87.1, Shield Defense by 10%, and Bow Resistance by +10% when equipped with heavy armor. All knights (after 3rd class transfer) Type Passive Level 78 Casting time - Reuse time - Skill Description Class Touch of Life Grants a divine blessing by sacrificing oneself. For 2 minutes, restores HP by 30%, Buff-canceling Attack Resistance +40%, Debuff Resistance +10%, Healing power received +10%. Restores 30 HP every second. Phoenix Knight Eva’s Templar Type Active Level 78 Item Scroll: Touch of Life Casting time 1,8 sec. Reuse time 5 min. Skill Description Class Shield of Faith For 15 seconds, increases party members' P. Def. by +3600 and M. Def. by +2700, and absorbs 90% of any damage received by a party member. Phoenix Knight Hell Knight Eva’s Templar Shilien Templar Type Active Level 79 Item Scroll: Shield of Faith Casting time 2,5 sec. Reuse time 15 min. Skill Description Class Shield of Sacrifice Sacrifices oneself, decreasing Max HP by 20%. For party members P. Def. +15%, M. Def. +20%, Healing Power +20% for 3 min. Requires a shield. Phoenix Knight Type Active Level 80 Item Scroll: Shield of Sacrifice Casting time 2 sec. Reuse time 10 min. Skill Description Class Touch of Death Sacrifices oneself to pronounce an Dark curse on the enemy. Cancels up to 3 buffs with 25% probability and consumes 50% CP. For 2 minutes, decreases Max CP by 50% and the Healing power received by 10%. Increases susceptibility to de-buff by 10%. Hell Knight, shilien knight Type Active Level 78 Item Scroll: Touch of Death Casting time 1,8 sec. Reuse time 2,5 min. Skill Description Class Insane Crusher Unleashes a powerful strike with 8409 Power added to P. Atk. and Dark Curse to surrounding enemies when rage reaches its peak. Cancels at least one of the enemy's buffs, and temporarily decreases Max CP significantly. Decreases Debuff Resistance, and effectiveness of receiving HP recovery. Requires a sword or blunt weapon. Ignores shield defense. Over-hit are possible Hell Knight Type Active Level 80 Item Scroll: Insane Crusher Casting time 1,3 sec. Reuse time 60 sec. Skill Description Class Eva’s Protection For party members P. Def. +15%, M.Def. +10%. Speed +4 for 3 min. Shield is required. Eva’s Templar Type Active Level 80 Item Scroll: Eva’s Protection Casting time 2 sec. Reuse time 10 min. Skill Description Class Mass Lightning Strike A lightning strike inflicts damage to the target and nearby enemies. Power 1997. Paralyzes enemies for 5 seconds Consumes 1 Soulstone(s). Shillien Templar Type Active Level 80 Item Scroll: Mass Lightning Stroke Casting time 0.5 sec. Reuse time 60 sec. Warriors Skill Description Class Braveheart Increases combat spirit and restores 1000 CP All warriors (after 3rd class transfer) Type Active Level 78 Casting time 1,5 sec. Reuse time 2,5 min. Skill Description Class Master of Combat Max. CP +4%, Max. HP +8%. All warriors (after 3rd class transfer) Type Passive Level 78 Casting time – Reuse time – Skill Description Class Sonic Rage Attacks the target with a devastating burst of wind with 195 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, or dualsword. Duelist Type Active Level 76 Casting time 1,2 sec. Reuse time 0 sec. Skill Description Class Sonic Barrier Uses Momentum make user invincible against standard targets, skills and debuffs for 10 seconds. Requires a dualsword. Requires 5th stage Momentum Duelist Type Active Level 77 Item Scroll: Sonic Barrier Casting time 2 sec. Reuse time 15 min. Skill Description Class Indestructible Sound Using Momentum, throws a powerful strike with a sword, blocking the target for 10 sec. Decreases damage received by the target by 50%, blocks target's movements and skill usage. This condition cannot be removed. Requires a dualsword. Requires 7th stage Momentum Duelist Type Active Level 78 Item Scroll: Indestructible Sound Casting time 2,5 sec. Reuse time 2 min. Skill Description Class Final Secret Uses hidden spirit resources. For 30 seconds, Skill Power +10%, damage from regular attacks during PvP +8%. All warriors (after 3rd class transfer) Type Active Level 79 Item Scroll: Final Secret Casting time 1,5 sec. Reuse time 2,5 min. Skill Description Class Maximum Sonic Focus Immediately increases Momentum to its maximum level. Available if the charge is below 8th level. Requires a dualsword Duelist Type Active Level 80 Item Scroll: Maximum Sonic Focus Casting time 0,9 sec. Reuse time 1 min 15 sec. Skill Description Class Spike Thrust Attacks a target and inflicts damage. Power 3849. Over-hit and critical are possible. Ignores Shield Defense. Dreadnought Type Active Level 76 Casting time 1,08 sec. Reuse time 3 sec. Skill Description Class Stun Blast Creates a powerful shock wave with 2486 Power, inflicting damage and stunning the target and nearby enemies for 7 seconds. Decreases their P. Def. by 30% and M. Def. by 30%. Requires a polearm. Over-hit and Critical are possible. Ignores Shield Defense. Target cancel is possible. Dreadnought Type Active Level 77 Item Scroll: Stun Blast Casting time 2,5 sec. Reuse time 8 sec. Skill Description Class Throwing Spear Throws a spear at an enemy with 801 Power. Stuns for 10 seconds. Requires a polearm. Over-hit is possible. Ignores Shield Defense Dreadnought Type Passive Level 78 Casting time 1,5 sec. Reuse time 10 sec. Skill Description Class Spear Howl With a spear strike, deals physical damage to enemies in the affected area. Power 2911. Removes speed-increasing Buffs. Requires a polearm. Dreadnought Type Active Level 80 Item Scroll: Spear Howl Casting time 1 sec. Reuse time 8 sec. Skill Description Class Broad Sweep For 2 minutes the number enemies being attacked +2. Requires a sword / two-handed sword. Titan Type Active Level 76 Casting time 2 sec. Reuse time 1 min 15 sec. Skill Description Class Destroyer’s Roar By striking nearby enemies with terror, decreases their Speed by 90%. Requires a sword / blunt weapon / two-handed sword. Titan Type Active Level 77 Item Scroll: Destroyer’s Roar Casting time 1 sec. Reuse time 1 min. Skill Description Class Over the Body Expends combat spirit. For 60 seconds, Max HP +35%, HP Recovery Bonus +15%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +15%, and Speed +20%. Can be used when CP is more than 80%. Titan Type Active Level 78 Item Scroll: Over the Body Casting time 2 sec. Reuse time 15 min. Skill Description Class Demolition Impact Crushes an enemy with a devastating impulse. For 10 sec. P. Def. -30%, M. Def. -30%. Requires a sword / blunt weapon / two-handed sword / two-handed blunt weapon. Over-hit and Critical are possible. Power 5980. Titan Type Active Level 80 Item Scroll: Demolition Impact Casting time 1,2 sec. Reuse time 1 min 15 sec. Skill Description Class Raging Force Attacks the target with a devastating burst of wind with 195 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, or dualsword. Grand Khavatari Type Active Level 76 Casting time 1.2 sec. Reuse time 0 sec. Skill Description Class Force Barrier Uses spirit to make user invincible against standard targets, skills and debuffs for 10 seconds. Requires a fist weapon. Requires 4th stage Momentum. Grand Khavatari Type Active Level 77 Item Scroll: Force Barrier Casting time 2 sec. Reuse time 15 min. Skill Description Class Rush Charges toward the enemy. Requires 1st stage Momentum. Cannot be used when a bow/crossbow is equipped. Grand Khavatari Type Active Level 78 Item Scroll: Rush Casting time 0,8 sec. Reuse time 3 sec. Skill Description Class Maximum Force Focus Immediately increases Momentum to its maximum level. Available if the charge is below 8th level. Requires a fist weapon. Grand Khavatari Type Active Level 80 Item Scroll: Maximum Force Focus Casting time 0,9 sec. Reuse time 0 sec. Skill Description Class Earthquake Attacks nearby enemies with a powerful strike and cancels their targets. Power 3878. Requires a polearm. Over-hit and Critical are possible. Ignores Shield Defense Fortune Seeker Maestr Type Active Level 76 Casting time 1,8 sec. Reuse time 8 sec. Skill Description Class Spoil Crush Causes a change inside the monster while attacking the enemy and permits use of the Sweeper skill. Requires a sword or blunt weapon to be equipped. Over-hit and Critical are possible Fortune Seeker Type Active Level 77 Item Scroll: Spoil Crush Casting time 1,7 sec. Reuse time 3 sec. Skill Description Class Armor Crush Attacks the enemy with 3077 Power. Stuns the enemy for 7 seconds, and decreases their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense Fortune Seeker Maestro Type Active Level 77 Item Scroll: Armor Crush Casting time 1,9 sec. Reuse time 4 sec. Rogues Skill Description Class Clear Movements All senses sharpen, resetting Cooldown time of "Hide" and "Shadow Step" All rogues (after 3rd class transfer) Type Active Level 77 Item Scroll: Clear Movements Casting time 1 sec. Reuse time 10 min. Skill Description Class Critical Wound Increases Critical Damage by +10%. Vital points attack resistance -10%. Requires a dagger All rogues (after 3rd class transfer) Type Active Level 77 Item Scroll: Critical Wound Casting time 1,5 sec. Reuse time 8 sec. Skill Description Class Lethal Blow Attacks the target's vital points. Power 5773. Over-hit is possible. Requires a dagger. Critical hit is possible. All rogues (after 3rd class transfer) Type Active Level 76 Casting time 1,8 sec. Reuse time 4 sec. Skill Description Class Throw Dagger in Wrist Throws a dagger at an enemy. Power 396. With a certain probability, blocks target's skill usage for 1 second. Requires a dagger Adventurer Type Active Level 76 Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Focus Power For 2 minutes, decreases frontal Critical Damage by -30%, increases side Critical Damage by +30%. Increases rear critical damage by +60%. Requires a dagger. Adventurer Ghost Hunter Type Active Level 78 Item Scroll: Focus Power Casting time 2 sec. Reuse time 30 sec. Skill Description Class Focus Chance For 2 minutes, decreases frontal Critical Rate by +30%, Vital points attacks success rate by +20% and side Critical Damage by +30%. Increases rear critical damage by +60%. Requires a dagger. Adventurer Wind Rider Type Active Level 78 Item Scroll: Focus Chance Casting time 2 sec. Reuse time 30 sec. Skill Description Class Mirage For 2 minutes, provides a chance to cancel the target of an attacking enemy. Adventurer Type Active Level 79 Item Scroll: Mirage Casting time 2 sec. Reuse time 5 min. Skill Description Class Exciting Adventure Feels extreme excitement during a melee. For 30 seconds, increases Speed by +10, P. Evasion by +10, vital point attack rate by +15%, P. skill Evasion Rate by 40%, and Buff-canceling Attack Resistance by +90. Adventurer Type Active Level 80 Item Scroll: Exciting Adventure Casting time 1 sec. Reuse time 15 min. Skill Description Class Throw Dagger Throws a dagger at an enemy. Power 396. Speed -60 seconds for 10 seconds. Requires a dagger. Over-hit is possible. Wind Rider Type Active Level 76 Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Focus Death For 2 minutes Critical rate -20%, frontal Critical Damage -30%. Vital points attacks success rate +40%, rear Critical Damage +90%. Requires a dagger Wind Rider Ghost Hunter Type Active Level 78 Item Scroll: Focus Death Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Evasion Allows user to evade short-range and long-range physical attack skills for 15 seconds. Wind Rider Type Active Level 79 Item Scroll: Evasion Casting time 0,5 sec. Reuse time 2 min. Skill Description Class Wind Riding Storms the battleground riding the Wind. For 30 seconds, increases Speed by +30, Evasion by +15, vital point attack rate by +10%, physical skill Evasion Rate by +60%, and Buff-canceling Attack Resistance by +80. Wind Rider Type Active Level 80 Item Scroll: Wind Riding Casting time 1 sec. Reuse time 15 min. Skill Description Class Throwing Blood Dagger Throws a dagger at an enemy. Power 396. For 20 seconds, with a certain probability, decreases target's HP when it tries to use skills. Requires a dagger. Over-hit is possible. Ghost Hunter Type Active Level 76 Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Counterattack For 15 seconds, transfers damage from melee attacks and skills back to the enemy. Ghost Hunter Type Active Level 79 Item Scroll: Counterattack Casting time 0,5 sec. Reuse time 2 min. Skill Description Class Ghost Walking Infiltrates the battleground like a ghost. For 30 seconds, increases Speed by +20, P. Evasion by +10, vital point attack rate by +20%, P. Skills Evasion by 50%, and Buff-canceling Attack Resistance by +80. Ghost Hunter Type Active Level 80 Item Scroll: Ghost Walking Casting time 1 sec. Reuse time 15 min. Archers Skill Description Class Lethal Shot Shoots an arrow that is aimed at a vital spot with 6503 power. Over-hit and Critical are possible. Requires a bow. All archers (after 3rd class transfer) Type Active Level 76 Casting time 4 sec. Reuse time 8 sec. Skill Description Class Spirit of Sagittarius For 20 minutes, decreases physical skill MP Consumption by 10%. All archers (after 3rd class transfer) Type Active Level 76 Casting time 2 sec. Reuse time 4 sec. Skill Description Class Hamstring Shot Shoots an arrow at the enemy with 1973 Power, and decreases the enemy's Speed by 30% for 1 minute. Requires a bow. Over-hit and Critical are possible All archers (after 3rd class transfer) Type Active Level 77 Casting time 4 sec. Reuse time 15 sec. Skill Description Class Real Target For 30 seconds, decreases Bow Resistance by 12%. All archers (after 3rd class transfer) Type Active Level 78 Item Scroll: Real Target Casting time 1,5 sec. Reuse time 3 sec. Skill Description Class Death Sting Fires an arrow of death at an enemy. Power 13006. Additionally, blocks magic skills usage for 10 sec. Requires a bow. Over-hit and Critical are possible. All archers (after 3rd class transfer) Type Active Level 79 Item Scroll: Death Sting Casting time 3,5 sec. Reuse time 12 sec. Skill Description Class Flame Hawk Fires an arrow full of phoenix energy, attacking the target and enemies at the front. Power 8049, deals additional damage of 150 every second for 10 sec. Requires a bow. Over-hit and Critical are possible. Sagittarius Type Active Level 80 Item Scroll: Flame Hawk Casting time 4,5 sec. Reuse time 1 min 15 sec. Skill Description Class Arrow Rain Brings down a rain of arrows, attacking the target and nearby enemies. Power 7043, deals additional damage of 150 every second for 10 sec. Requires a bow. Over-hit and Critical are possible. Moonlight Sentinel Type Active Level 80 Item Scroll: Arrow Rain Casting time 5 sec. Reuse time 1 min 15 sec. Skill Description Class Ghost Piercing Fires spectral arrows, attacking the target and enemies at the front. Power 8452, deals additional damage of 150 every second for 10 sec. Requires a bow. Over-hit and Critical are possible. Ghost Sentinel Type Active Level 80 Item Scroll: Ghost Piercing Casting time 4 sec. Reuse time 1 min 15 sec. Enchanters Skill Description Class Song of Renewal For 2 minutes, decreases physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. Sword Muse Type Active Level 77 Item Scroll: Song of Renewal Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Champion Song For 2 minutes, decreases all party members' physical/sing/dance skill use MP Consumption by 20% and physical/sing/dance skill reuse time by 10%. Additionally increases MP Consumption when singing while song/dance is in effect. Sword Muse Type Active Level 78 Item Scroll: Champion Song Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Song of Silence Sings a Song of Silence. Blocks all the enemies' physical/magic skills for 10 seconds Sword Muse Type Active Level 79 Item Scroll: Song of Silence Casting time 3 sec. Reuse time 2 min. Skill Description Class Song of Purification With 50% probability removes debuffs from party members. Debuff Resistance +60%, Healing Power +30% for 2 min. Sword Muse Type Active Level 80 Item Scroll: Song of Purification Casting time 2,5 sec. Reuse time 5 min. Skill Description Class Deadly Strike Quickly strikes the target three times with 583 Power. For 10 seconds decreases enemy’s P. Def. by 23%. Requires dual swords. Over-hit is possible. Sword Muse Spectral Dancer Type Active Level 76 Casting time 2 sec. Reuse time 5 sec. Skill Description Class Dance of Shadows For 2 minutes, decreases all party members' Speed by 50% and prevents them from being pre-emptively attacked by monsters. The effect will be canceled if any party member launches an attack. Additionally increases MP Consumption when dancing while song/dance is in effect. Requires a dualsword. Spectral Dancer Type Active Level 77 Item Scroll: Dance of Shadows Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Dance of Siren For 2 minutes, increases party members' M. Critical Rate by 50%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. Spectral Dancer Type Active Level 78 Item Scroll: Dance of Siren Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Dance of Medusa Spectral Medusa summoning dance. Paralyzes nearby enemies for 10 seconds. Requires a dualsword Spectral Dancer Type Active Level 79 Item Scroll: Dance of Medusa Casting time 2,7 sec. Reuse time 2 min. Skill Description Class Dance of Berserker For 2 minutes, increases P. Atk by +4%, M. Atk by +8%, Atk. Spd by +4%, and Speed by +4 for party members Spectral Dancer Type Active Level 80 Item Scroll: Dance of Berserker Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Victory of Pa'agrio For 5 minutes, receives help from a great spirit for nearby clan members. Max CP +10%, CP Recovery bonus +20%, P. / M. Accuracy +4, P. / M. Evasion +4, P. Atk. / M. Atk. +15%, Atk. Spd. / Casting Spd. +10%, P. Critical / M. Critical +15%, P. Critical / M. Critical Damage +15%. Consumes 60 Spirit Ore. Dominator Type Active Level 76 Item Scroll: Victories of Pa’agrio Casting time 2,5 sec. Reuse time 5 min. Skill Description Class Seal of Disease For 2 minutes decreases nearby enemies’ healing through magic by -50%. Dominator Type Active Level 77 Item Scroll: Seal of Disease Casting time 4 sec. Reuse time 15 sec. Skill Description Class Pa'agrio's Fist For 30 seconds, restores and increases clan members' Max CP by 4%. Dominator Type Active Level 78 Item Scroll: Pa'agrio's Fist Casting time 3 sec. Reuse time 10 sec. Skill Description Class Seal of Despair For 30 sec., decreases nearby enemies' P. Accuracy by -6, P. Atk. by -10%, P. Critical Rate by 30%, P. Critical Damage by 30%, Speed by 20%, M. Def. by 30%, and Atk. Spd. by 30% Dominator Type Active Level 79 Item Scroll: Seal of Despair Casting time 4 sec. Reuse time 30 sec. Skill Description Class Flames of Invincibility Calls down a blessing of flames on nearby clan members to make them invincible. Consumes 100 Spirit Ore. Dominator Type Active Level 80 Item Scroll: Flames of Invincibility Casting time 5 sec. Reuse time 30 sec. Skill Description Class Chant of Victory Receives Soul Power for 5 min. For members of a party HP / MP Recovery bonus +20%, P. / M. Accuracy +4, P. / M. Evasion +4, P. Atk. / M. Atk. +15%, Atk. Spd. / Casting Spd. +10%, P. Critical / M. Critical +15%, P. Critical / M. Critical Damage +15%. Consumes 60 Spirit Ore Doomcryer Type Active Level 76 Item Scroll: Chant of Victory Casting time 2,5 sec. Reuse time 5 min Skill Description Class Chant of Spirit For 20 minutes, increases all party members' Buff-canceling Attack Resistance by +30 and Debuff Resistance by +20. Doomcryer Type Active Level 77 Item Scroll: Chant of Spirit Casting time 2,5 sec. Reuse time 5 sec. Skill Description Class Chant of Gate Summons party members. Consumes 500 Spirit Ore Doomcryer Type Active Level 78 Item Scroll: Chant of Gate Casting time 15 sec. Reuse time 10 min Skill Description Class Chant of Protection Increases party members' Critical attack Resistance by 30% for 20 minutes. Doomcryer Type Active Level 79 Item Scroll: Chant of Protection Casting time 2,5 sec. Reuse time 5 sec. Skill Description Class Great Fury With a certain probability, party members are seized with Great Fury after a regular attack on a character. Doomcryer Type Passive Level 80 Item Scroll: Great Fury Casting time - Reuse time - Skill Description Class Prophecy of Fire Receives Soul Power for 5 min. For a member of a party increases Max HP by +10%, HP Recovery bonus by + 10%, P. Atk by +10%, P. Def by +10%, Atk. Spd. by +5%, and Debuff Resistance by +10%. Consumes 20 Spirit Ore. Hierophant Type Active Level 76 Item Scroll: Prophecy of Fire Casting time 4 sec. Reuse time 4 sec. Skill Description Class Block Shield Cancels a buff that increases the enemy's P. Def. For 2 minutes, decreases P. Def. by 10% and prevents him from receiving P. Def.-increasing buffs. Hierophant Type Active Level 77 Item Scroll: Block Shield Casting time 4 sec. Reuse time 8 sec. Skill Description Class Block Wind Walk Cancels a buff that increases the enemy's Speed. For 2 minutes, decreases Speed by 10% and prevents him from receiving Speed-increasing buffs. Hierophant Type Active Level 77 Item Scroll: Block Wind Walk Casting time 4 sec. Reuse time 8 sec. Skill Description Class Enlightenment For 20 seconds, the character receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 20%, Casting Spd. by 30% and M. Critical Rate by 50%, and decreasing MP Consumption by 70%. Hierophant Eva’s Saint Shillien Saint Type Active Level 78 Item Scroll: Enlightenment Casting time 1,5 sec. Reuse time 10 min. Skill Description Class Turn to Stone Petrifies oneself for 8 seconds to avoid incurring damage Hierophant Type Active Level 79 Item Scroll: Turn to Stone Casting time 1,2 sec. Reuse time 10 min. Skill Description Class Counter Critical For 20 minutes, increases the target's P. Def. against Critical by 30%. When the target receives an attack above a certain amount of damage, increases Critical Damage of basic melee attack for 8 seconds. Hierophant Type Active Level 80 Item Scroll: Counter Critical Casting time 4 sec. Reuse time 2 sec. Summoners Skill Description Class Warrior Bane Removes buffs that increase Atk. Spd. and Speed from the enemy. All summoners (after 3rd class transfer) Type Active Level 76 Casting time 4 sec. Reuse time 3 sec. Skill Description Class Mage Bane Removes buffs that increase M. Atk. and Casting Spd. from the enemy All summoners (after 3rd class transfer) Type Active Level 76 Casting time 4 sec. Reuse time 3 sec. Skill Description Class Servitor Share Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 50%, M. Atk./M. Def. by 25%, Max HP/MP by 10%, Atk. Spd. by 10%, and Casting Spd. by 3%. Critical rate by 20%,Mental Atk./Def. by 20%,PVP damage bonus by 100%. All summoners (after 3rd class transfer) Type Active Level 80 Item Scroll: Servitor Share Casting time 1 sec. Reuse time 1 min. Skill Description Class Final Servitor For 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero. Increases Max HP / MP by +10%, P. / M. Accuracy by +4, P. / M. Evasion by +4, P. / M. Atk. by +10%, P. / M. Def. by +10%, Atk. Spd. / Casting Spd. by +5%, P. / M. Critical Rate by +10%, P. / M. Critical Damage by +10%, and Debuff Resistance by +20. Consumes 20 Spirit Ore All summoners (after 3rd class transfer) Type Active Level 79 Item Scroll: Final Servitor Casting time 4 sec. Reuse time 1 min. Skill Description Class Summon Feline King Summons a Feline King. Requires 12 Spirit Ore. Arcana Lord Type Active Level 77 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Warrior Servitor For 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero. For 5 minutes, increases Max HP by +10%, P. Def by +10%, P. Atk. by +5%, Debuff Resistance by +20%. Consumes 20 Spirit Ore. Arcana Lord Type Active Level 78 Item Scroll: Warrior Servitor Casting time 4 sec. Reuse time 1 min. Skill Description Class Summon Magnus the Unicorn Summons Magnus the Unicorn. Requires 12 Spirit Ore. Elemental Master Type Active Level 77 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Wizard Servitor For 5 minutes, causes the servitor to be possessed with the spirit of an ancient wizard. Increases MP Recovery Bonus by +10%, M. Def. by +10%, Casting Spd. by +5%, Debuff Resistance by +20%. Decreases MP Consumption by -3%. Consumes 20 Spirit Ore. Elemental Master Type Active Level 78 Item Scroll: Wizard Servitor Casting time 4 sec. Reuse time 1 min. Skill Description Class Summon Spectral Lord Summons a Spectral Lord. Requires 12 Spirit Ore. Spectral Master Type Active Level 77 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Assassin Servitor Possesses a Servitor with a spirit of ancient assassins. For 5 min. P. Evasion +3, P. Accuracy +3, P. Critical +10%, P. Critical Damage +15%, Speed +10%, Debuff Resistance +20%. Consumes 20 Spirit Ore. Spectral Master Type Active Level 78 Item Scroll: Assassin Servitor Casting time 4 sec. Reuse time 1 min. Wizards Skill Description Class Fire Vortex Stirs up a vortex connecting to the dimension of fire and inflicts 126 fire damage on the enemy. For 30 seconds, decreases Speed by -5%, Atk. Spd. by -5%, and Casting Spd. by -5%. Consumes 12 MP every second. Over-hit is possible Archmage Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Arcane Power Maximizes magic efficiency by increasing M. Atk. by 10% and MP Consumption by 5%. Every second, 30 HP is consumed Archmage Mystic Muse Storm Screamer Type Toggle Level 77 Item Scroll: Arcane Power Casting time - Reuse time - Skill Description Class Fire Vortex Buster Detonates a Fire Vortex that inflicts Fire damage on the enemy with 175 Power added to M. Atk. Archmage Type Active Level 78 Item Scroll: Fire Vortex Buster Casting time 2 sec. Reuse time 15 sec. Skill Description Class Arcane Chaos For 30 seconds, decreases Buff-canceling Attack Resistance by 30%, Debuff Resistance by 30% and drains 24 MP every second. Increases physical skill MP Consumption by 10% and magic skill MP Consumption by 30%. Archmage Mystic Muse Storm Screamer Type Active Level 79 Item Scroll: Arcane Chaos Casting time 4 sec. Reuse time 15 sec. Skill Description Class Arcane Shield For 10 seconds, decreases the damage received by 50% and turns the remaining damage into MP Consumption. When MP becomes 0, the skill's effect disappears Archmage Mystic Muse Storm Screamer Type Active Level 80 Item Scroll: Arcane Shield Casting time 1 sec. Reuse time 5 min. Skill Description Class Dark Vortex Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 125 Power added to M. Atk. Absorbs 15% as HP. For 30 seconds, decreases Accuracy by 6 and Dark Resistance by 30. Consumes 12 MP every second. Soultaker Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Curse of Doom Blocks all physical/magic skills for 24 seconds. Soultaker Type Active Level 77 Item Scroll: Curse of Doom Casting time 4 sec. Reuse time 30 sec. Skill Description Class Curse of Abyss For 30 seconds decreases target’s Speed by 10%, P. Def. by 30%, Evasion by 6, M. Atk. by 30%, Casting Spd. by 20% and magic Crit. Rate by 30% Soultaker Type Active Level 78 Item Scroll: Curse of Abyss Casting time 4 sec. Reuse time 30 sec. Skill Description Class Summon Cursed Man Summons a Cursed Man. Requires 12 Spirit Ore. Soultaker Type Active Level 79 Casting time 4 sec. Reuse time 5 sec. Skill Description Class Vampiric Mist Scatters a fog of death to inflict 117 dark damage on nearby enemies. Absorbs 20% of the damage as HP. For 10 seconds, decreases Speed / P. Atk. / Atk. Spd. by -30% and Accuracy by -8. Soultaker Type Active Level 80 Item Scroll: Vampiric Mist Casting time 4 sec. Reuse time 1 min. Skill Description Class Wind Vortex Stirs up a vortex connecting to the dimension of wind and inflicts 126 wind damage on the enemy. For 30, decreases Atk. Spd by -10%, Casting Spd. by -10%. Consumes 12 MP every second. Over-hit is possible. Storm Screamer Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Wind Vortex Slug Detonates a powerful Wind Vortex that inflicts Wind damage on the enemy with 175 Power added to M. Atk. Storm Screamer Type Active Level 78 Item Scroll: Wind Vortex Slug Casting time 2 sec. Reuse time 15 sec. Skill Description Class Ice Vortex Stirs up a vortex connecting to the dimension of water and inflicts 126 water damage on the enemy. For 30 seconds, decreases Speed by -20%. Consumes 12 MP every second. Over-hit is possible Mystic Muse Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Ice Vortex Crusher Detonates an Ice Vortex that inflicts Water damage on the enemy with 175 Power added to M. Atk Mystic Muse Type Active Level 78 Item Scroll: Ice Vortex Crusher Casting time 2 sec. Reuse time 15 sec. Healers Skill Description Class Balance Life Equalizes HP of all party members. Cardinal Type Active Level 76 Item Scroll: Balance Life Casting time 5 sec. Reuse time 30 sec. Skill Description Class Cleanse Removes debuffs from the target. Consumes 100 Spirit Ore Cardinal Type Active Level 77 Item Scroll: Cleanse Casting time 4 sec. Reuse time 8 sec. Skill Description Class Chain Heal Recovers the target and the 10 most injured allies around the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore. Cardinal Type Active Level 78 Item Scroll: Chain Heal Casting time 3 sec. Reuse time 5 sec. Skill Description Class Salvation Allows to resurrect a fully-restored character. Additionally keeps buffs and debuffs even after death. Consumes 200 Spirit Ore. Cardinal Type Active Level 79 Item Scroll: Salvation Casting time 4 sec. Reuse time 1 ч. Skill Description Class Miracle Fully recovers HP of nearby clan members. Consumes 200 Spirit Ore Cardinal Type Active Level 80 Item Scroll: Miracle Casting time 5 sec. Reuse time 1 ч. Skill Description Class Prophecy of Water Receives Soul Power for 5 min. For a member of a party increases MP Recovery bonus by +10%, M. Atk. by + 10%, M. Def by +10%, Casting Spd. by +5%, Debuff Resistance by +10%. MP Consumption for all skills -3%. Consumes 20 Spirit Ore. Eva’s Saint Type Active Level 76 Item Scroll: Prophecy of Water Casting time 4 sec. Reuse time 4 sec. Skill Description Class Mass Cure Poison Cures all poisoned party members. Eva’s Saint Shillien Saint Type Active Level 77 Item Scroll: Mass Cure Poison Casting time 4 sec. Reuse time 15 sec. Skill Description Class Mass Vitalize Restores HP of party members with 796 Power, and also cures poison and bleed condition of all party members. Eva’s Saint Type Active Level 77 Item Scroll: Mass Vitalize Casting time 4 sec. Reuse time 9 sec. Skill Description Class Mana Gain Target's recovery rate of MP +85 for 20 min Eva’s Saint Shillien Saint Type Active Level 79 Item Scroll: Mana Gain Casting time 3 sec. Reuse time 2 min 30 sec. Skill Description Class Blessing of Eva By casting Eva's blessing, it recovers HP/MP/CP, and cancels bad abnormal conditions by rate. Eva’s Saint Type Active Level 80 Item Scroll: Blessing of Eva Casting time 3 sec. Reuse time 20 min. Skill Description Class Prophecy of Wind Receives Soul Power for 5 min. For a member of a party P. Evasion +3, P. Accuracy +3, P. Critical +10%, P. Critical Damage +15%, Speed +10%, Debuff Resistance +10%. Consumes 20 Spirit Ore. Shillien Saint Type Active Level 76 Item Scroll: Prophecy of Wind Casting time 4 sec. Reuse time 4 sec. Skill Description Class Mass Purify Cancels paralysis and petrification effects, and also cures poison and bleed condition of all party members. Shillien Saint Type Active Level 77 Item Scroll: Mass Purify Casting time 3 sec. Reuse time 9 sec. Skill Description Class Lord of Vampires For 30 sec., 100% of the standard melee damage inflicted on the enemy is recovered as HP, with a certain probability recover 5% of damage as MP. Shillien Saint Type Active Level 80 Item Scroll: Lord of Vampires Casting time 4 sec. Reuse time 2 min 30 sec. Skill levels of some active 2nd class transfer skills have been increased to make classes more effective in combat: Knights Class Skill All knight Classes Aggression Aggression Aura Phoenix Knight Sanctuary Mass Shackling Shield Stun Shield Strike Sacrifice Hell Knight Life Scavenge Hamstring Horror Corpse Plague Drain Energy Shield Stun Shield Strike Summon Dark Panther Eva’s Templar Holy Aura Tribunal Entangle Charm Shillien Templar Corpse Plague Drain Energy Life Leech Judgement Lightning Strike Hex Sting Freezing Strike Power Break Warriors Class Skill Duelist Triple Slash Double Sonic Slash Sonic Blaster Sonic Buster Sonic Storm Triple Sonic Slash Dreadnought Spinning Slasher Thunder Storm Howl Provoke Quick Spear Titan Excruciating Strike Immortal Life Fatal Strike Hammer Crush Grand Khavatari Burning Fist Soul Breaker Force Blaster Cripple Force Burst Hurricane Assault Force Storm Fortune Seeker Body Impale Spoil Spoil Festival Hammer Crush Spinning Slasher Maestro Hammer Crush Spinning Slasher Summon Mechanic Golem Rogues Class Skill Adventurer Backstab Deadly Blow Sand Bomb Wind Rider Backstab Deadly Blow Sand Bomb Entangle Charm Ghost Hunter Backstab Deadly Blow Sand Bomb Hex Sting Freezing Strike Power Break Drain Energy Archers Class Skill Saggitarius Double Shot Stun Shot Burst Shot Moonlight Sentinel Double Shot Stun Shot Burst Shot Entangle Charm Ghost Sentinel Double Shot Stun Shot Fatal Counter Hex Sting Freezing Strike Power Break Drain Energy Enchanters Class Skill Sword Muse Sword Symphony Spectral Dancer Poison Blade Dance Arrest Dominator Seal of Silence Seal of Scourge Seal of Suspension Pa'agrio's Heart Pa'agrio's Honor Ritual of Life Seal of Winter Seal of Slow Steal Essence Fear Dreaming Spirit Doomcryer Steal Essence Fear Dreaming Spirit Chant of Life Freezing Flame Hierophant Word of Fear Dryad Root Summoners and Mages Class Skill Arcana Lord Servitor Recharge Servitor Heal Power Supremacy Elemental Master Servitor Recharge Servitor Heal Power Supremacy Spectral Master Servitor Recharge Servitor Heal Power Supremacy Archmage Blazing Circle Prominence Rain of Fire Inferno Sleeping Cloud Aura Flare Decrease Speed Sleep Soultaker Mass Sleep Curse Disease Death Spike Corpse Burst Curse Fear Anchor Mass Curse Gloom Curse Weakness Poison Cloud Curse Death Link Silence Curse Chaos Vampiric Claw Corpse Life Drain Sleep Mystic Muse Sleeping Cloud Aura Flare Curse Weakness Aqua Blast Blizzard Frost Wall Hydro Blast Frost Bolt Ice Dagger Storm Screamer Poison Cloud Curse Death Link Silence Curse Chaos Vampiric Claw Corpse Life Drain Decrease Speed Sleep Tempest Hurricane Demon Wind Healers Class Skill Cardinal Sleep Magical Backfire Hold Undead Divine Blessing Greater Heal Greater Battle Heal Might of Heaven Eva’s Saint Sleep Might of Heaven Eva's Serenade Wind Shackle Recharge Shillien Saint Dryad Root Wind Shackle Recharge Stigma of Shilen Skill levels of some passive 2nd class transfer skills has been increased: Skill Dagger Mastery Dual Weapon Mastery Light Armor Mastery Robe Mastery M. Def. Bow Mastery Sword/Blunt Weapon Mastery Antimagic Weapon Mastery Two-handed Weapon Mastery Polearm Mastery Fist Weapon Mastery Higher Mana Gain Heavy Armor Mastery ITEMS A-Grade Equipment A-grade armors, weapons, accessories added to the game: Recipes and materials for A-grade items can be obtained from Rift of Heaven, A-grade armors, weapons, accessories can be obtained from Baium. Dark Crystal Armor (Heavy) Item Type P.Def. Set effect Dark Crystal Helmet – 69 2 items: no effect 3 items: no effect 4 items: no effect 5 items: STR-2, CON+2, healing efficiency +4%, Paralysis Resistance +50% 5 items + shield: Shield block chance +18%. Dark Crystal Breastplate Heavy 171 Dark Crystal Gaiters Heavy 107 Dark Crystal Gloves Heavy 46 Dark Crystal Boots Heavy 46 Dark Crystal Shield Heavy - Dark Crystal Armor (Light) Item Type P.Def. Set effect Dark Crystal Helmet – 69 2 items: no effect 3 items: no effect 4 items: no effect 5 items: STR+1, CON-1, P.Atk +4%, atk.spd. +4%, paralysis resistance +50% Dark Crystal Leather Armor Light 128 Dark Crystal Leather Leggings Light 80 Dark Crystal Gloves Light 46 Dark Crystal Boots Light 46 Dark Crystal Armor (Robe) Item Type P.Def./MP bonus Set effect Dark Crystal Helmet – 69 2 items: no effect 3 items: no effect 4 items: WIT+2, MEN-3, P.Def. +8%, cst.spd. +15%, speed +7, chance to interrupt casting of spells -50%, paralysis resistance +50% Dark Crystal Robe Robe 139 / 665 MP Dark Crystal Gloves Robe 46 Dark Crystal Boots Robe 46 Tallum Armor (Heavy) Item Type P.Def. Set effect Tallum Helmet – 69 2 items: no effect 3 items: no effect 4 items: STR+2, CON-2, atk.spd +8%, weight limit +5759, poison/bleeding resistance +80% Tallum Breastplate Heavy 278 Tallum Gloves Heavy 46 Tallum Boots Heavy 46 Tallum Armor (Light) Item Type P.Def. Set effect Tallum Helmet – 69 2 items: no effect 3 items: no effect 4 items: MEN+2, WIT-2, MP recovery bonus +8%, Max.MP+222, poison/bleeding resistance +80% Tallum Leather Armor Light 209 Tallum Gloves Light 46 Tallum Boots Light 46 Tallum Armor (Robe) Item Type P.Def./MP bonus Set effect Tallum Helmet – 69 2 items: no effect 3 items: no effect 4 items: no effect 5 items: INT-2, WIT+2, cst.spd +15%, M.Def. +8%, , poison/bleeding resistance +80% Tallum Tunic Robe 86 / 409 MP Tallum Stockings Robe 53 / 256 MP Tallum Gloves Robe 46 Tallum Boots Robe 46 Nightmare Armor (Heavy) Item Type P.Def. Set effect Helm of Nightmare – 73 2 items: no effect 3 items: no effect 4 items: CON+2, DEX-2, P.Atk. +4%, Sleep/Hold resistance +70% 4 items + shield: reflect damage +5% Armor of Nightmare Heavy 293 Gauntlets of Nightmare Heavy 49 Boots of Nightmare Heavy 49 Shield of Nightmare Heavy – Nightmare Armor (Light) Item Type P.Def. Set effect Helm of Nightmare – 73 2 items: no effect 3 items: no effect 4 items: DEX+1, CON-1, M.Def. +4%, Vampiric Rage +3%, Sleep/Hold resistance +70% Leather Armor of Nightmare Light 220 Gauntlets of Nightmare Light 49 Boots of Nightmare Light 49 Nightmare Armor (Robe) Item Type P.Def./MP bonus Set effect Helm of Nightmare – 73 2 items: no effect 3 items: no effect 4 items: INT+2, WIT-2, MP recovery bonus +4%, M.Atk. +8%, Sleep/Hold resistance +70% Robe of Nightmare Robe 147 / 718 MP Gauntlets of Nightmare Robe 49 Boots of Nightmare Robe 49 Majestic Armor (Heavy) Item Type P.Def. Set effect Majestic Circlet – 73 2 items: no effect 3 items: no effect 4 items: STR+2, CON-2, P.Atk. +4%, P.Accuracy +3, Stun resistance +50% Majestic Plate Armor Heavy 293 Majestic Gauntlets Heavy 49 Majestic Boots Heavy 49 Majestic Armor (Light) Item Type P.Def. Set effect Majestic Circlet – 73 2 items: no effect 3 items: no effect 4 items: DEX+1, CON-1, bow/crossbow attack +8%, Max.MP +240, weight limit +5759, Stun resistance +50% Majestic Leather Armor Light 220 Majestic Gauntlets Light 49 Majestic Boots Light 49 Majestic Armor (Robe) Item Type P.Def./MP bonus Set effect Majestic Circlet – 73 2 items: no effect 3 items: no effect 4 items: MEN+1, INT-1, Max.MP +240, cst.spd +15%, MP recovery bonus +8%, Stun resistance +50% Majestic Robe Robe 147 / 718 MP Majestic Gauntlets Robe 49 Majestic Boots Robe 49 Unsealing A grade armor can be done on giran blacksmith. Cloth Pieces can be obtained during the Bomb mission on Rift of Heaven. A GRADE WEAPONS: The following A grade weapons were added to the game. Carnage Bow Meteor Shower Bloody Orchid Soul Bow Destroyer Hammer Sword of Miracles Spiritual Eye Tallum Blade Elemental Sword Blood Tornado Halberd Infernal Master Flaming Dragon Skull Tallum Glaive Dragon Grinder Doom Crusher Dasparion's Staff Elysian Soul Separator Dark Legion's Edge Dragon Slayer Branch of the Mother Tree kesh*kesh Runes – New Weapon Properties Runes added to the game. Rune is a special item to add new properties to the weapons. Runes can be inserted into any weapon (D-grade or higher) through NPC Blacksmith Kusto in Giran 8 types of runes are available(Sigel’s, Tyrr’s, Othell’s, Yul’s, Feoh’s, Iss’s, Wynn’s, Aeore’s). These runes can be upgraded up to 13 level. You can upgrade them through compounding in character inventory. all runes have 2 properties. Every player needs to choose one of them Runes can be obtained from NPC Olympiad Manager and raid bosses Runes have following effects: you can change effect of rune through blacksmith NPC in Giran: Rune Lv. Effect Sigel’s Rune 1 Increases P.Def. 20.2 Increases Max. HP 73 Sigel’s Rune 2 Increases P.Def. 24.6 Increases Max. HP 94 Sigel’s Rune 3 Increases P.Def. 29.8 Increases Max. HP 129 Sigel’s Rune 4 Increases P.Def. 35.7 Increases Max. HP 154 Sigel’s Rune 5 Increases P.Def. 42.6 Increases Max. HP 185 Sigel’s Rune 6 Increases P.Def. 50.7 Increases Max. HP 223 Sigel’s Rune 7 Increases P.Def. 57.9 Increases Max. HP 249 Sigel’s Rune 8 Increases P.Def. 66.1 Increases Max. HP 276 Sigel’s Rune 9 Increases P.Def. 75.3 Increases Max. HP 303 Sigel’s Rune 10 Increases P.Def. 83.5 Increases Max. HP 331 Sigel’s Rune 11 Increases P.Def. 92.2 Increases Max. HP 359 Sigel’s Rune 12 Increases P.Def. 101.6 Increases Max. HP 388 Sigel’s Rune 13 Increases P.Def. 112.7 Increases Max. HP 418 Rune Lv. Effect Tyrr’s Rune 1 Increases P.Atk 3 Increases Atk.spd. 2% Tyrr’s Rune 2 Increases P.Atk 7 Increases Atk.spd. 2.25% Tyrr’s Rune 3 Increases P.Atk 11 Increases Atk.spd. 2.5% Tyrr’s Rune 4 Increases P.Atk 15 Increases Atk.spd. 2.75% Tyrr’s Rune 5 Increases P.Atk 19 Increases Atk.spd. 3% Tyrr’s Rune 6 Increases P.Atk 23 Increases Atk.spd. 3.25% Tyrr’s Rune 7 Increases P.Atk 27 Increases Atk.spd. 3.5% Tyrr’s Rune 8 Increases P.Atk 31 Increases Atk.spd. 3.75% Tyrr’s Rune 9 Increases P.Atk 35 Increases Atk.spd. 4% Tyrr’s Rune 10 Increases P.Atk 39 Increases Atk.spd. 4.25% Tyrr’s Rune 11 Increases P.Atk 43 Increases Atk.spd. 4.5% Tyrr’s Rune 12 Increases P.Atk 47 Increases Atk.spd. 4.75% Tyrr’s Rune 13 Increases P.Atk 51 Increases Atk.spd. 5% Rune Lv. Effect Othell’s Rune 1 Increases P.Critical Attack chance 70 Increases P.Critical Attack power 20 Othell’s Rune 2 Increases P.Critical Attack chance 85 Increases P.Critical Attack power 97 Othell’s Rune 3 Increases P.Critical Attack chance 100 Increases P.Critical Attack power 114 Othell’s Rune 4 Increases P.Critical Attack chance 115 Increases P.Critical Attack power 131 Othell’s Rune 5 Increases P.Critical Attack chance 130 Increases P.Critical Attack power 148 Othell’s Rune 6 Increases P.Critical Attack chance 145 Increases P.Critical Attack power 165 Othell’s Rune 7 Increases P.Critical Attack chance 160 Increases P.Critical Attack power 182 Othell’s Rune 8 Increases P.Critical Attack chance 175 Increases P.Critical Attack power 199 Othell’s Rune 9 Increases P.Critical Attack chance 190 Increases P.Critical Attack power 216 Othell’s Rune 10 Increases P.Critical Attack chance 205 Increases P.Critical Attack power 233 Othell’s Rune 11 Increases P.Critical Attack chance 220 Increases P.Critical Attack power 251 Othell’s Rune 12 Increases P.Critical Attack chance 245 Increases P.Critical Attack power 268 Othell’s Rune 13 Increases P.Critical Attack chance 260 Increases P.Critical Attack power 285 Rune Lv. Effect Yul's Rune 1 Increases Speed 4 Increases P.Accuracy 2.47 Yul's Rune 2 Increases Speed 4.5 Increases P.Accuracy 2.67 Yul's Rune 3 Increases Speed 5 Increases P.Accuracy 2.87 Yul's Rune 4 Increases Speed 5.5 Increases P.Accuracy 3.07 Yul's Rune 5 Increases Speed 6 Increases P.Accuracy 3.27 Yul's Rune 6 Increases Speed 6.5 Increases P.Accuracy 3.47 Yul's Rune 7 Increases Speed 7 Increases P.Accuracy 3.62 Yul's Rune 8 Increases Speed 7.5 Increases P.Accuracy 3.77 Yul's Rune 9 Increases Speed 8 Increases P.Accuracy 3.92 Yul's Rune 10 Increases Speed 8.5 Increases P.Accuracy 4.07 Yul's Rune 11 Increases Speed 9 Increases P.Accuracy 4.22 Yul's Rune 12 Increases Speed 9.5 Increases P.Accuracy 4.37 Yul's Rune 13 Increases Speed 10 Increases P.Accuracy 4.52 Rune Lv. Effect Feoh’s Rune 1 Increases M.Atk. Increases magic skills MP consumption 15.97 15% Increases M.Atk. 20 Feoh’s Rune 2 Increases M.Atk. Increases magic skills MP consumption 19.84 15% Increases M.Atk. 27 Feoh’s Rune 3 Increases M.Atk. Increases magic skills MP consumption 24.31 15% Increases M.Atk. 34 Feoh’s Rune 4 Increases M.Atk. Increases magic skills MP consumption 30.48 15% Increases M.Atk. 41 Feoh’s Rune 5 Increases M.Atk. Increases magic skills MP consumption 35.84 15% Increases M.Atk. 48 Feoh’s Rune 6 Increases M.Atk. Increases magic skills MP consumption 49.24 15% Increases M.Atk. 55 Feoh’s Rune 7 Increases M.Atk. Increases magic skills MP consumption 62.99 15% Increases M.Atk. 62 Feoh’s Rune 8 Increases M.Atk. Increases magic skills MP consumption 75.86 15% Increases M.Atk. 69 Feoh’s Rune 9 Increases M.Atk. Increases magic skills MP consumption 87.22 15% Increases M.Atk. 76 Feoh’s Rune 10 Increases M.Atk. Increases magic skills MP consumption 99.39 15% Increases M.Atk. 83 Feoh’s Rune 11 Increases M.Atk. Increases magic skills MP consumption 112.26 15% Increases M.Atk. 90 Feoh’s Rune 12 Increases M.Atk. Increases magic skills MP consumption 125.66 15% Increases M.Atk. 97 Feoh’s Rune 13 Increases M.Atk. Increases magic skills MP consumption 139.41 15% Increases M.Atk. 104 Rune Lv. Effect Iss’s Rune 1 MP recovery bonus 0.3 Increases Max. MP 6 Iss’s Rune 2 MP recovery bonus 0.39 Increases Max. MP 9 Iss’s Rune 3 MP recovery bonus 0.41 Increases Max. MP 12 Iss’s Rune 4 MP recovery bonus 0.51 Increases Max. MP 15 Iss’s Rune 5 MP recovery bonus 1.03 Increases Max. MP 18 Iss’s Rune 6 MP recovery bonus 1.05 Increases Max. MP 21 Iss’s Rune 7 MP recovery bonus 1.22 Increases Max. MP 24 Iss’s Rune 8 MP recovery bonus 1.24 Increases Max. MP 27 Iss’s Rune 9 MP recovery bonus 1.32 Increases Max. MP 30 Iss’s Rune 10 MP recovery bonus 1.43 Increases Max. MP 33 Iss’s Rune 11 MP recovery bonus 1.51 Increases Max. MP 36 Iss’s Rune 12 MP recovery bonus 1.53 Increases Max. MP 39 Iss’s Rune 13 MP recovery bonus 1.65 Increases Max. MP 42 Rune Lv. Effect Wynn’s Rune 1 Increases Cst.spd 2.665% Increases Weight Limit 1000 Wynn’s Rune 2 Increases Cst.spd 3% Increases Weight Limit 1400 Wynn’s Rune 3 Increases Cst.spd 3.33% Increases Weight Limit 1800 Wynn’s Rune 4 Increases Cst.spd 3.66% Increases Weight Limit 2200 Wynn’s Rune 5 Increases Cst.spd 4% Increases Weight Limit 2600 Wynn’s Rune 6 Increases Cst.spd 4.32% Increases Weight Limit 3000 Wynn’s Rune 7 Increases Cst.spd 4.65% Increases Weight Limit 3400 Wynn’s Rune 8 Increases Cst.spd 4.98% Increases Weight Limit 3800 Wynn’s Rune 9 Increases Cst.spd 5.31% Increases Weight Limit 4200 Wynn’s Rune 10 Increases Cst.spd 5.64% Increases Weight Limit 4600 Wynn’s Rune 11 Increases Cst.spd 5.97% Increases Weight Limit 5000 Wynn’s Rune 12 Increases Cst.spd 6.3% Increases Weight Limit 5600 Wynn’s Rune 13 Increases Cst.spd 6.63% Increases Weight Limit 5900 Rune Lv. Effect Aeore’s Rune 1 HP recovery bonus 0.57 Healing efficiency 15.1 Aeore’s Rune 2 HP recovery bonus 0.88 Healing efficiency 18.5 Aeore’s Rune 3 HP recovery bonus 0.92 Healing efficiency 22.4 Aeore’s Rune 4 HP recovery bonus 0.95 Healing efficiency 24.5 Aeore’s Rune 5 HP recovery bonus 0.98 Healing efficiency 30.1 Aeore’s Rune 6 HP recovery bonus 1.01 Healing efficiency 35 Aeore’s Rune 7 HP recovery bonus 1.38 Healing efficiency 38.9 Aeore’s Rune 8 HP recovery bonus 1.41 Healing efficiency 42.7 Aeore’s Rune 9 HP recovery bonus 1.44 Healing efficiency 45.3 Aeore’s Rune 10 HP recovery bonus 1.47 Healing efficiency 50.6 Aeore’s Rune 11 HP recovery bonus 1.5 Healing efficiency 54.4 Aeore’s Rune 12 HP recovery bonus 1.53 Healing efficiency 58.2 Aeore’s Rune 13 HP recovery bonus 1.96 Healing efficiency 62.1 If you need to insert a new rune or change it to another, you need to pay commission fee. Weapon grade Gemstone 1st rune mounting 2nd rune mounting 1st rune change 2nd rune change Rune extraction D D 107 535 89 89 89 C C 177 885 89 89 89 B B 112 560 56 56 19 + 700.000 adena A A 24 240 12 12 240 + 6.500.000 adena There are no restrictions on the type of weapon or character class. For example, you can insert magic rune to fighter weapon. All runes are exchangeable and tradable. Weapons with runes are also exchangeable and tradable. Talismans Talisman slots added to character inventory: You need to equip a bracelet to use talismans Talismans can be purchased through NPC Pona (Giran) Item Grade Price Description Steel Bracelet No Grade 1.080.000 adena When equipped, opens up 1 Talisman slot. Bronze Bracelet No Grade 5.400.000 adena When equipped, opens up 2 Talisman slot. All talismans can be purchased only in boxes. These boxes are tradable and exchangeable. Also you can open talisman boxes in any time Unboxed talismans are not tradable. They also have a time limit Rare items Talisman of Insolence and Talisman of Baium added to the game Talisman of Insolence can be purchased through NPC Baggins (Giran) Talisman of Insolence can be upgraded up to 6 stage New Grocery Goods 3rd class transfer dyes added to the game: Some of the dyes can be purchased from NPC Carson(Aden) and NPC Gruth(Giran) It is possible to exchange 2nd class transfer dyes with 3rd class transfer dyes through NPC Carson(Aden) and 3rd class transfer spellbooks added to the game: Spellbooks can be purchased from NPC Harmony(Gludio) and NPC Lorenzo(Aden) for the following price: 31 Magic Tablet +100.000 adena per 1 spellbook. Magic Tablets can be obtained from some monsters in Blazing Swamp and Tower of Insolence Beast soulshots/beast spiritshots added to the game. These items can be purchased in grocery stores of Aden and Giran 1 Beast Soulshot = 75 adena 1 Beast Spiritshot = 150 adena New items added to NPC Pona stock: 1 CP Potion = 10.000 adena 1 Greater CP Potion = 50.000 adena HUNTING ZONES Tower of Insolence New hunting zone Tower of Insolence added to the game: This zone is suitable for characters lv. 51 and above This zone is a 14-floor tower with a lot of rooms and stairs. You need to use gatekeeper of Aden to visit the Tower of Insolence Monsters' power and capabilities vary, depending on the Tower's floor: Floor Monster Level Groups Type 1 51-54 Small Group 2 54-58 Small Group 3 57-61 Small Group 4 61-64 Small Group /Full Group 5 64-66 1-2 Full Groups 6 65-67 1-2 Full Groups 7 68-72 1-2 Full Groups 8 68-72 1-2 Full Groups 9 72-74 2 Full Groups 10 74-75 2 Full Groups 11 74-75 3 Full Groups 12 74-75 3 Full Groups It is impossible to use Free Teleport functions on the 10th floor of the Tower of Insolence or higher You can get Energy of Insolence from Lady of Elmoraden and Powerful Angel Amon Some monsters have Silence resistance Lady of Elmoraden cannot be killed until you kill all her minions Rift of Heaven Hidden hunting zone Rift of Heaven added to the Tower of Insolence: Required Items Unidentified Rock can be obtained from monsters in Tower of Insolence(6 floor or higher) Celestial Shard and Broken Celestial Shard can be obtained by opening Unidentified Rock with high probability Broken Celestial Shard can be exchanged on Scroll of Heavenly Protection through NPC Dimensional Vortex (Tower of Insolence – 1st floor) How to Enter You can enter Rift of Heaven in a group of 2-9 players through NPC Dimensional Vortex. Party leader need to have 1 Celestial Shard It is impossible to reenter Rift of Heaven in a state of death It is impossible to reenter Rift of Heaven by client relogging You have only 30 minutes to complete Rift of Heaven random task. You will be teleported out of the zone when time expires or after completing the task. Rift of Heaven is a hidden zone only for 1 group of players. Other players need to wait for 30 minutes to enter inside. Rift of Heaven Missions Party leader must choose Rift of Heaven task by speaking with NPC 3 random tasks are available to complete Rift of Heaven zone: Mission Task Reward Growth You need to kill all monsters in zone Experience and SP Bomb You need to open barrels. A grade items Protection You need to protect crystal from monster’s attack Exp Scroll Raid Bosses 5 new raid bosses added to the game Shilen's Messenger Cabrio Roaring Skylancer Palibati Queen Themis Kernon’s Faithful Servant Kelone Meanas Anor Other Hunting Zones 4 new solo hunting grounds added: Hunting Zone Recommended Level How to Enter War Torn Plains 60 ~ 66 Near Town of Aden Plains of Glory 60 ~ 66 Near Town of Aden Forsaken Plains 67 ~ 72 Gatekeeper of Aden Silent Valley 72 ~ 75 Gatekeeper of Aden QUESTS New Quests New repeatable quest added in Tower of Insolence Quest Level Description Type NPC An Arrogant Search 60+ Magister Hanellin suggests to prepare for the battle with Baium, the prisoner of Tower of Insolence Repeatable [Aden] Hanellin 3rd class transfer quests added You need a character lv. 76 or above with 2nd class transfer passed: Class Quest Name NPC Paladin Saga of the Phoenix knight [Aden] Sedrick Temple Knight Saga of Eva’s Templar [Aden] Sinden Sword Singer Saga of the Sword Muse [Aden] Raien Gladiator Saga of the Duelist [Aden] Sedrick Warlord Saga of the Dreadnought [Aden] Aiken Destroyer Saga of the Titan [Aden] Ladanza Tyrant Saga of the Grand Khavatari [Aden] Marestella Overlord Saga of the Dominator [Aden] Reva Warcryer Saga of the Doomcryer [Aden] Reva Treasure Hunter Saga of the Adventurer [Hunters Village] Black Cat Plains Walker Saga of the Wind Rider [Hunters Village] Black Cat Abyss Walker Saga of the Ghost Hunter [Hunters Village] Black Cat Hawkeye Saga of the Sagittarius [Hunters Village] Bernard Silver Ranger Saga of the Moonlight Sentinel [Hunters Village] Bernard Phantom Ranger Saga of the Ghost Sentinel [Hunters Village] Bernard Bishop Saga of the Cardinal [Aden] Orven Prophet Saga of the Hierophant [Aden] Orven Elven Elder Saga of Eva’s Saint [Aden] Orven Sorcerer Saga of the Archmage [Ivory Tower] Valleria Spellsinger Saga of the Mystic Muse [Ivory Tower] Arkenias Spellhowler Saga of the Storm Screamer [Ivory Tower] Fairen Warlock Saga of the Arcana Lord [Ivory Tower] Kinsley Elemental Summoner Saga of the Elemental Master [Ivory Tower] Arkenias Phantom Summoner Saga of the Spectral Master [Ivory Tower] Faire Necromancer Saga of the Soultaker [Hardin’s Academy] Hardin Dark Avenger Saga of the Hell Knight [Hardin’s Academy] Mordred Blade Dancer Saga of the Spectral Dancer [Hardin’s Academy] Mordred Shillien Knight Saga of the Shillien Templar [Hardin’s Academy] Galadrid Shillien Elder Saga of the Shillien Saint [Hardin’s Academy] Anastia Bounty Hunter Saga of the Fortune Seeker [Oren] Mond Warsmith Saga of the Maestro [Hunters Village] Balthazar - Epic bosses, orfen, core and queen ant level's increased to 75. - Epic jewels can now be upgraded to level 2 or downgraded on Baggins NPC. - Moon Knight quest has been enabled for players to be able to get their Moon Knight set. - Max character level increased to lvl 79 - 100% - Raid Boss EXP and SP rewards increased. - Some Raid Bosses locations as been changed. - Cloak of Darkness and Cloak of Light has been added to chamberlains of ADEN castle. - Scroll of Castle Blessing has been added to Castle chamberlains.
  42. 2 points
    Please dont add exp scrols and dont make rbs crazy exp like TI
  43. 2 points
    I lost my doom h armor and my earring. but 'Wrath of the Gods clan' picked up and then give to me. i am appreciate. i will remember it.
  44. 2 points
    TK can't learn skill of Arrest(provoke+immobilize) or Shield Bash(stun) as talking island. consequently TK can only aggro(changing target) skill and tribunal(Dealing skill) skill available when PVP. attractive cubic change PC target but no aggro to mobs. it's insane. also M.accuracy of Holy Aura skills is sucks! even to low LEVEL mobs! my TK is 71LV now and my life cubic heal me around only 360HP. WHAT THE ......... ? that's why everyone play other tank but no one play TK except me. don't play Temple Knight. it will be waste your huge time. Shillien knight much better. because SK paralyze tank to drop his item when tank pulling many mobs.it's basic SK play. he is one man army. you can check DION Top Tank of rank 200 NoPainNoGain 74 Dark Avenger Decimate sh1 74 Dark Avenger Rain Mikhail 75 Dark Avenger Souvlaki Kadil 75 Dark Avenger Vigilance Din 73 Dark Avenger WINNER Nicholas 75 Shillien Knight Ace 10cm 74 Shillien Knight Ace SHIRE 74 Shillien Knight KFC Aner 73 Shillien Knight OkayBro Donyonychus 74 Shillien Knight PowerRangers HHHHHHHHQQQQQQQQ 74 Shillien Knight Rain archer 75 Shillien Knight Speed Raulrabufety 75 Shillien Knight Syndicate Angra 74 Shillien Knight Vigilance KimYoJong 73 Shillien Knight Vigilance SuaMae 74 Shillien Knight Vindicate Ponce 75 Paladin Syndicate no one play TK. It's true. many user play SK and DA and very few user play Paladin.\ unbalanced classes skill result in unbalanced server to short term life.
  45. 2 points
    @San0 Give this man shield bash or at least some op aoe Armageddon. He is the life of this server, more entertaining than both top sides combined
  46. 2 points
    I think will be great if 2.0 will come parts, month runes max 6 lvl, next month soulshots for beasts, toi, and baium in September))
  47. 2 points
    srsly?? in the beggining of summer? everybodys planning vacation at sea,but not playing l2.I think september would be perfect.
  48. 2 points