Reddish

Members
  • Content Count

    482
  • Joined

  • Last visited

  • Days Won

    46

Posts posted by Reddish


  1. On 8/13/2023 at 9:25 PM, DemiLovato said:

    The only reason u played sjeks was to scam your own cp and RMT adena for the whole time. You should not be able to lead anyone ever again.

    Well, here is a little story for you, mister:

     

    Our CP once played with Sjeks as an AL for half a year.

    Then ally was disbanded and we never had a talk.
    A year later (!) he found me in discord and sent our CP "adena" for that period while we were in the ally.
    Once more. A year passed. We never asked anything and never contributed much for an ally.

    Although he is ain't no saint, there were bad things and there were good ones, but I won't believe in scam.


    With best wishes, nRolla


  2. On 8/7/2021 at 10:34 PM, Donkihot said:

    trash, you are so bad omegalul lol kekw rizos better :DdDDDDDDD

    I’ll take that as a compliment 😄 All daggers are good, but some of us like it hard 😈

    If I wouldn't knew you are russian speaking I wouldn't understand the quite depth of your nice troll, hehe)

    • Like 1

  3. With respect to the enemies and allies

    Daily hunt. This is oldschool dagger gameplay. And this is why I still play dagger and never get bored of it :

    Any comments and flame are welcome, rip it!

    • Like 1
    • Thanks 1

  4. 2 hours ago, Rizos said:

    If rb exp is nothing special compared to 20-30 min of farm in loa/gc with full epic full buff char(now from some 60 lvl rbs u get like 3 lvls while in loa u make 20%, so farmers abuse rbs to plvl ppl for adena rofl), and drops are non-existant, randoms who have sh1t items and group in a pack to kill rb still get better result especially as 9 ppl pt than farming with sh1t gear in loa, but for farmers it wont be so profitable anymore cos they can just plvl in gc, in addition to no drops and no dk = no extra adena. Also increase exp in low lvl party locations like partisan, cruma, aligator island, dv, loa, devil isle(?) as compensation so randoms can catch up fast and make real thing from events not the joke we see last 2 years, boost event item drop rate, increase chance for items that are dropable from dk now and would be deleted in future

    This seems to be bether idea than mine and keeping in mind what Bellion told about taking infinite SEs.
    But at least do it THAT way, so RBs will appear again and there will be a reason to hunt for newbies still.

    • Like 1

  5. 3 hours ago, Smalinkich said:

    In order for people to fight more with each other, without avoiding battles, you just need to do three things:
    a) Remove the PK system
    b) Completely remove the loss of items from the players
    c) Remove the decrease in experience in case of death

    And then everyone will constantly fight under the sun for the raid of bosses and spots.

    And for those who do not have enough risk, there is a sharpening of objects))) At the same time, this is a very good conclusion of Adena from the game) And on shots and potions, people will spend more adena in battles than on washing karma.

    It's time to take a new step in the history of this game!

    I am sincerely convinced that these changes will breathe new life into our favorite server!=) After all, the priority is not the level of risk in this game, but the level of interaction of players. If that's the price, then it's worth it.

    p.s. It is also possible to solve the much-discussed problem with "rats" (dropping items from the players).

    Its called PVP Tuesdays at LoA and ToI :D


  6. 5 hours ago, Bellion said:

    any way to prevent Farmers from using SE 80(Life steal) at 70 + RB ? while they are delvled to 78 

    It is not an issue: 30 sec with 2 min cd (1,45 with songs) . Either farmer kill rb on 30 sec or he dies after due to reflect. Also test server is up and i will try to do test whether it works


  7. 13 minutes ago, Rizos said:

    On daily we have 1 eu cp, 1 br cp and 4 koreans. How about you?

    Last time we were at CS we had 6 CPs total.
    And this was not about comparing which side is bigger, it was a message: you do bad moves, you should expect bad outcomes. So here it is, say hello to it and adopt.
    But it is not right to tell that ppl afraid to loose any items during pvp so they bsoe/pr. 


  8. 12 hours ago, Rizos said:

    1 ally gathered 70% of player base already, stil pming my clan members to join em so they recruit whole server in 1 ally. 1 Big family, lets farm all rbs together, block possibility to hit players and 90% of server base wil be happy

    You better not go with this wave, man. Should I remind you who started an ally vs chn recruiting everyone in any primes to show his own ego 1yr ago and nobody but TGRDS and Aen told this is a bs and RS are making huge mistake.


    Now you get the outcome and qq there is no pvp. Ofc there is none, only thing you see is PRs and BSOES from few ppl who plays in EU vs RS ally. Whole point of this post is -  dropping items has NOTHING to do with that. This is called consequences of bad decisions made. There is absolutely no point for any1 to fight fully stacked at its poosble maximum party who has only 7-8 heroes.

    At this moment RS ally has EU ppl, Chn ppl and BR ppl. So who is gathering what? Mb don't bring this kind of hypocricy here? 
    Not enought yet of proving? Take a look here, there is a channel with some vids made across past year. Do you see any other war tags than RS? This is what, also coinsedence?

    I will not say Zp is dumb (He is the one who started this fiesta), he is smart in his way, but there are lots of other ppl who use their heads only to put hats on. No need to feed them with this empty, fake and totally disrespecful propaganda.

    As for the rest - changes are good, fixing drop rate to 50% seems also fine.
     


  9. @Bellion I am not started this topicto claim that this way or another is easier.

    It is part of a gameplay content which farmers leave other players without. Even I myself having decent gear, cannot win farmers on the long run with all my PK chars and struggling. What or how they, newcommers or just less boxed ppl should compete with 78++++ ppl full of 16+++ items? It's just not doable.

    Anyways. I don't have anything vs farmers, they are good for economy and I even use them from time to time. But farming RBs by them wipes out all other ppl from this part of the game.


  10. Just now, LandrarK said:

    The intention is very good, but I disagree on the point of putting reflect on all the bosses, even for people who don't have high gear it's complicated. Maybe adding strength to two-handed fists and swords is enough.

    Not rly, as i've already mentioned i tryed that myself on different RBs, and it is possible with random groups also


  11. We have this issue on our server for some quite long time. And I believe most of us is tired of it. Also this isn't making our server more atractive to new players.

    Situation now, which is known for every active player looks like this:

    RB spawns, farmers see that instantly (using cameras on spawn spots or map, doesn't matter, outcome will be the same) and bringing there gate with FULL HIGH LVL BUFF set and same lvl as RB - tyrant/destro equipped at maximum possible gear. Buffs up and gets ANY RB down in 2-5 minutes. This is our reality. No matter RB lvl, from lvl 20 to lvl 75 I've personally faced that everywhere. I've fought those farmers back with my PK pony lvl 77 (credits to Nelax, you helped me a lot!) killing them and their boxes, to save RB for random party which I also collected. But that took a long time and it doesn't work at higher lvl RBs, because there farmers aren't afraid of getting pertrified or silenced.

    What I want to propose, is to change it.

    To give ordinary and new players a brief chance to also get those RB killed.
    To give them new players a chance also earn some exp and DROPS. So not only priveged, highly geared and full buffed superstacked (most likely RMT ) players would have that chance.
    To give them a sign, that we care about them to play and to climb up for higher levels and content.


    And solution isn't really hard, it's quite simple and it is already tested even on our server. 

    As we already know, some RBs, like 13.pngMirror have a passive skill4095.pngreflect skill. With undergeared, newbie players it is totally killable, I've personally tryed that many times. All they have to do is to buy and spam etc_reagent_white_i00.pngMajor Healing Potions in order to compansate incoming reflect dmg. While farmers will just die becouse they have insanely high dmg and will have samely high reflect dmg.


    Also at all RBs lvl 70+ and higher we need to add resist fists and two handed swords. You would ask, am I crazy? I am not, and here is why:
    If we will just implement standard reflect for higher RBs, then farmers will just take bishops with skill1335.pngBalance Life skill and counter all incoming damage becouse at this lvls support boxes won't get silenced. This will also encourage players not to play only farmer classes, but choose other classes too.

    I really believe this should be implemented and I have hopes for the community to endorse this, to help all new and old players to get a taste of all RBs. 


    Hail to the .club!

    • Like 3

  12. Quote

     

    PLAYER ITEM DROP

     

    Players will no longer drop items when dying to monsters if they are not on chaotic state (with karma)

    We got to a point where this mechanic no longer serves the propose it once did, and now it works more as a grieving mechanic or a reason/excuse for people to run from pvp cuz they dont want to die to a random mob in middle of the fight and drop 10bil worth of items.

    Situations with players on chaotic state did not change and everything works same way as before.

     

    Yup. Casual af. Reminds me good ol’ safe WoW.


    Other things seem nice and fine

    • Like 1

  13. With respect to all the enemies and allies

     

    Last movie from us in patch that was one of the best for sure, but lets move on on, and see what future brings.
    hope you will like this moovik, enjoy;)

     

    • Like 1
    • Thanks 2

  14.  

    So, having on a mage (in new patch increased nuke dmg) more P. def than tanks with all incoming dmg being devided by 2 is ok, with outheal option seems legit fine?:D
    Ah, I forgot, every1 who stops for a brief second gets instacaught by summon with run speed of a dagger (220+, niiice)that hits like a destro once every 6-7.. Mmhm, what could be possibly wrong here?
    "Just run and he wont hit you" - every time healers need to use heal, or DDs need to use any skill he does what, OMAGAT, OMAGAT, HE STOPS. Super speed pots? Oh, okay, u can do that. once a 3 minutes. In 2 minutes proper summoners CP will just sustain all the dmg and leave enemy w/o mp on everything including boxes.
    Actually last pvp we had with Encube he did melee buff and though he killed nobody we had to PR. No mp - no fights. Proof .

    Man, just so sad excuses about being crazily overpowered and only negative fix summoners got is increased CD for recalling summon which is actually working only for olympiad cuz in mpvp/pvp you might use any of summons just to soak dmg while you tank and do decent dps. Decent? Higher(!!!) than any nonhero dagger, almost same dps as stacked nonhero warriors and lower than elemental mages (do not forget to say how bad you are now, cuz you cant kill mages in one go).

    Balance? Not in a single way. 

    We are fighting everytime we can, and I believe we have one of the widest pvp experience on this server. Archer CPs, mages CPs, warrior, daggers. We had lost them, we had won them. But summoners are just super hard to deal with. I do not tell it's impossible. I'm telling that with +/- same pvp experience we can say for sure, summoners are super tanky while having more or same DPS compared with other DD classes.
     

    Please note, DPS != DMG. 



    @San0
    About elemental mages shield buff. Plx fix it, cuz rn it procs debuffs even on reflect.
    Meaning: if you DON'T hit mage, but you have reflect, he will hit you and instadebuff cuz u are "hitting back" with reflect.

     

    And check out this pdef. Gladis in hvy armour have same.HEAVY. Not robe. Mb 25% is a lil too much, ehm?Oh, and see that red buff. It's "zerk" which removes 8% pdef. So I'm not trying to play with numbers, they are rly damn high compared to other classes who should be tankier

    MMDEF.png?width=1259&height=708


  15. I will just drop it here.

     

    5F55A198-C005-4968-9CAF-A7EBCC3B0CD1.png

    @San0

    But yeah, sure, call this “balance”.
    Hint: look at pdef stats and answer urself a question, if u are to be physical dd, what would u do about this monster? 
    Im playing pala. Im innocent baby who cant defend my party vs this shit which is tankier than me, fuck my life😅 

     

    p.s. Mention, it has very few buffs other than defensive ( not full also, valor mb used), but then again it can hit u like a train. 

    • Haha 1

  16. 1 hour ago, Creative1365 said:

    instead of that shit nerfs on tyrant they should give him huge atk spd p atk def etc decreased debuff while is using hvy armor without passives 

    Why not "press X to win everything in enternal eternity for eternal time being" ?

    @San0Plex, consider doing smth worthy with that angelic archon, it's just useless cuz it gives rly low stats and decreases heal for 60%. It's suicide skill. It doesn't matter when you can use it, bcuz it's not useful at all.

    • Like 4