San0

classic.club Heine Update Patch Notes

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Are gem A supposed to drop from nephilim escort to mirror lillim royal knight? Not sure if they are dropping in game but database doesn’t show drops on escort.

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57 minutes ago, Zeperios said:

Are gem A supposed to drop from nephilim escort to mirror lillim royal knight? Not sure if they are dropping in game but database doesn’t show drops on escort.

I think at Lilith fields u drop Gems,Anakim fields u drop dyes,should work like this

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It will be to hard for you to add vitality system? or cake systems?

A exp boost for newbies would be great, i know you will come and say "CLASSIC" but fucked it, no matter how many updates you bring to the table if you dont do anything to boost 1-76 it will be a waste of time.

 

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10 hours ago, Jsem said:

It will be to hard for you to add vitality system? or cake systems?

A exp boost for newbies would be great, i know you will come and say "CLASSIC" but fucked it, no matter how many updates you bring to the table if you dont do anything to boost 1-76 it will be a waste of time.

 

Let's see the no boost for 1-76...

Every day u can have clan buff lv 4 

A 100%rune for free easy quest 

2 quests with a armors and some shots 

Boss fiesta every day 

A lot  places with random mobs (that shit which give a lot of exp)

Cakes from events 

Fish for exp 

Owl from RBS 

Hmmm yes boost more 1-76we need more PvE randoms who will do theirs 10 the pony for oly or da xDif you have problem to exp chara now i doubt if you can do something after 76...

 

 

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6 hours ago, Creative1365 said:

Vamos ver o não aumento para 1-76 ...

Todos os dias você pode ter um buff de clã nível 4 

Uma runa 100% para uma missão fácil e gratuita 

2 missões com armaduras e alguns tiros 

Boss fiesta todos os dias 

Muitos lugares com mobs aleatórios (aquela merda que dá muito exp)

Bolos de eventos 

Peixe para exp 

Coruja da RBS 

Hmmm sim aumentar mais 1-76; precisamos de mais randoms PvE que farão o seu 10 o pônei para oly ou da xDif você tem problemas para exp chara agora eu duvido se você pode fazer algo depois de 76 ...

 

 

 

actually today it is very easy to level, only those who played in 1.0 and 1.5 know how difficult it was to level, I remember the time when the only almento of exo was the 3% proclaimer. Today, all you have to do is want and dedicate yourself to level 76 easily.

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16 hours ago, Creative1365 said:

Let's see the no boost for 1-76...

Every day u can have clan buff lv 4 

A 100%rune for free easy quest 

2 quests with a armors and some shots 

Boss fiesta every day 

A lot  places with random mobs (that shit which give a lot of exp)

Cakes from events 

Fish for exp 

Owl from RBS 

Hmmm yes boost more 1-76we need more PvE randoms who will do theirs 10 the pony for oly or da xDif you have problem to exp chara now i doubt if you can do something after 76...

 

 

Even with all of that 1-76 grinding is super slow and boring without people around. Also there is not a small chance any new player will pay for box in such old and empty server.

The only way to a newbie have fun here is to spend tons of money and pay somone to power level him if he want to progress fast.

People here is very weird, no offense. Dont want a new server and are highly against newbie boost.

But its okey if you enjoy club like this.

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In my opinion the price for the box is too high. Of course we can earn it in game, but a new player will not earn 50k in a month. And there is no other alternative for example party with other people from town.

Interesting solutions:
Price for premium account depending on the character with the highest level on the account e.g:
0-40 - 3 euros
41-75 - 7 euro
76+ - 10 euro

Rewards for daily logins with requirement of killing X mobs

Weekly rewards for killing x mobs, now for example it is Weekly Hunting and in the range 51-60 you need to kill 250 mobs and you get scroll 70% exp for 20 minutes. This is weak, I would increase the amount of mobs needed to kill and increase the amount of scrolls, so that it would be 2-3h bonus per week.

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6 hours ago, Owulator said:

In my opinion the price for the box is too high. Of course we can earn it in game, but a new player will not earn 50k in a month. And there is no other alternative for example party with other people from town.

Interesting solutions:
Price for premium account depending on the character with the highest level on the account e.g:
0-40 - 3 euros
41-75 - 7 euro
76+ - 10 euro

Rewards for daily logins with requirement of killing X mobs

Weekly rewards for killing x mobs, now for example it is Weekly Hunting and in the range 51-60 you need to kill 250 mobs and you get scroll 70% exp for 20 minutes. This is weak, I would increase the amount of mobs needed to kill and increase the amount of scrolls, so that it would be 2-3h bonus per week.

If is boring to you than pay for plvl.still u will do nothing after 76 without eq .

And if u can manage to make adena don't play...u can easily go spoil on low lvl loc to get good adena profit or start play some easy oly farmer ...

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San0..the new zone need more mobs or better respawn ,also do some aoe attack on mobs or make that zone 70+at least these low lvl characters are boring ...

Spoil chance from these mobs are too high it will bring a lot of a grd rec for no reason 

Edited by Creative1365

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On 12/18/2021 at 2:35 PM, San0 said:

EDIT 1 - 21.12.2021

- FIXED Blade Rush skill not diplaying properly for players to learn on classes bounty hunter/fortune seeker

- Slightly increase spawn amounts for monsters in the fields

- Slightly increase fields monster HP, running speed, and dmg.

- Added monster title for the respective armies to give players better idea of what army they fighting.

 

EDIT 2 - 23.12.2021 (will be installed on next restart 24.12.2021)

- Changed Glowing Ice to have no weight.

- Added A gem drop to Nephilim Escort.

- Changed spawn locations on the fields in order to avoid such spread caused by random spawn system.

- Changed spawn locations to avoid monsters from spawning on top of hills or the cata entrance monument.

- Increased amount of spawn points in the fields.

- Increased HP XP SP and damage for the following monsters:

  • Nephilim Escort 
  • Netherworld Gatekeeper
  • Ancient Holy Ground's Watchman 
  • Lillim Royal Knight

- FIXED sleeping animation not working properly in some of the new monsters. ( require client update )

- Slightly decreased the amount of defeated monsters in the fields needed to start the fortress event.

- Battling NPCs added to the fields in order to create more immersive for a battle location.

- A new mount has been added to the Item Vault.

 

NOTE: Due to some technical issues 4 pillar arena had to be put back in game, will be temporarily removed again as soon as this issue is solved.

Some of the changes might require client update.

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On 12/18/2021 at 12:35 PM, San0 said:

 

 

EDIT 3 - 29.12.2021 (after next restart)

 

- Lilith's and Anakim's HP/EXP/SP drastically increased.

- Strength of the effects of the buffs provided to Lilith and Anakim by the crystal seals drastically increased.

- Fortress doors now stay open for 10 minutes after boss is dead.

- Blocked the usage of gate chant inside the fortress.

- Message about fort being exposed will now appear in center of screen instead of in the announcements.

 

screenmess.png

 

- Added new buff protection on Raid Bosses Berserk buff so it can no longer be removed by overbuffing the boss.

- FIXED exp on Netherworld gatekeeper

For the message part to be displayed properly it requires client update.

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San0 

Quote

- Changed spawn locations on the fields in order to avoid such spread caused by random spawn system.

still need to run around fields, clear other spots to make mobs spawn in previous spot

Quote

 

- Increased HP XP SP and damage for the following monsters:

  • netherworld gatekeeper

 

  • also this didnt change i think. Mob gives much less exp than Ancient Holy Ground's Watchman 
  • Also noticed 1 problem. Some parts of game think lilith is 89 lvl and chars 80 and below cant see when its up on the map

Also can you check how is the farm from mage perspective? I think Mobs die very easy from spear but have pretty high m def and hard to kill from mage. Mby m def should be lower

Edited by Rizos

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12 minutes ago, Rizos said:

San0 

still need to run around fields, clear other spots to make mobs spawn in previous spot

  • also this didnt change i think. Mob gives much less exp than Ancient Holy Ground's Watchman 
  • Also noticed 1 problem. Some parts of game think lilith is 89 lvl and chars 80 and below cant see when its up on the map

Also can you check how is the farm from mage perspective? I think Mobs die very easy from spear but have pretty high m def and hard to kill from mage. Mby m def should be lower

exp on netherworld gatekeeper also increased on this restart.

 

about the spawns, thats how random spawns work in such a large area, you have a big room where mobs can spawn anywhere inside it and when you keep killing in a small corner and they can respawn everywhere in the area eventualy some pile up in places where theres no one killing cuz theres no one to keep the balance,

we keep adjusting the spawn areas to make it more precise, last changes we breake the zones in 2, so it would reduce this problm, we will see how it goes in future and keep adjusting some places.

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4 minutes ago, San0 said:

exp on netherworld gatekeeper also increased on this restart.

 

about the spawns, thats how random spawns work in such a large area, you have a big room where mobs can spawn anywhere inside it and when you keep killing in a small corner and they can respawn everywhere in the area eventualy some pile up in places where theres no one killing cuz theres no one to keep the balance,

we keep adjusting the spawn areas to make it more precise, last changes we breake the zones in 2, so it would reduce this problm, we will see how it goes in future and keep adjusting some places.

nice, what do u think about m def/mage farm, tested full party farm as full stacked spell howler 79 and full stacked destro 79 as main dd in party, destro feel muuuch more efficient even without using limits

Edited by Rizos

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1 minute ago, Rizos said:

nice, what do u think about m def/mage farm, tested full party farm as full stacked spell howler 79 and full stacked destro 79 as main dd in party, destro feel muuuch more efficient

try the SPH with a spear. 

mindblow.png

  • Haha 2

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1 minute ago, San0 said:

try the SPH with a spear. 

mindblow.png

hahaha, you dont know how close u are to my idea from yesterday. Tried to use spear on tyrant to aoe trains for much more dmg. IT WORKS! Althought im not sure if weapon type matters for mage attacks :D
image.thumb.png.10d85f103b9b932d7a343a22f1b7cf6a.png
 

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1 hour ago, Rizos said:

mobs in fortress respawn 30s-1 min not 15 min :|

Already fixed, also applied, but need to restart event, didn't want to disturb farm/fights.

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