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San0

14.11.2022

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on next restart.

 

- Fixed a issue causing some enchanted armor items to provide more HP then they should.

in case of S grade no bonus was being given before now the proper bonus is being applied.

in case of A grade was at the end giving less bonus then B grade, with the B grade being the tier with bigger problems ending up giving way higher bonus then it should.

players will now feel a progress in the value of extra HP they get from enchanted armor pieces as they progress on their gear to a higher tier.

for the ones who were already using OEd pieces of armor they will notice some decrease on their HP poll.

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to clarify.

before changes:
bonus_grade_d={0;0;0;9;26;52;86;130;181;242;303;342}
bonus_grade_c={0;0;0;12;36;71;118;178;249;332;357;378}
bonus_grade_b={0;0;0;14;42;84;139;209;293;390;415;465}
bonus_grade_a={0;0;0;16;47;94;94;94;94;94;94;94}
bonus_grade_s={0;0;0;17;52;104;104;104;104;104;104;104}

 

after changes:

bonus_grade_d={0;0;0;9;26;52;54;56;58;60;62;64;64;64;64;64;64;64;64;64}
bonus_grade_c={0;0;0;12;36;71;73;75;77;79;81;83;83;83;83;83;83;83;83;83}
bonus_grade_b={0;0;0;14;42;84;86;88;90;92;94;96;96;96;96;96;96;96;96;96}
bonus_grade_a={0;0;0;16;47;94;96;98;100;102;104;106;106;106;106;106;106;106;106;106}
bonus_grade_s={10;20;30;40;80;160;200;250;300;350;400;450;500;500;500;500;500;500;500;500}

 

numbers inside brackets is by order piece of armor +1;+2;+3 and so on, and the number themselves is the value of HP that is given as bonus for equipping that piece.

EX: before changes for equipping a piece of A grade armor + 7 you would get 94 extra HP after changes this same piece gives 96 extra HP while for example a piece of B grade armor +9 would give 293 extra HP after changes this same piece will give 90 extra HP.

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