If you change the option -> screen information -> Display hide nickname, monster name, npc name, etc. then when you target some npc / player the name was deleted.
If any char with some summon kill a player with it, then this player has chance to drop. I don't know if this was implemented in classic 1.0. Just in case here you have the proof.
Yesterday I checked the Critical dmg of STR stat and i didn't see difference damage with blows on dagger, the damage is same with +12 str and -12 str with blows. In this pages you can see the STR give Critical damage: http://www.lineage2.com/en/game/patch-notes/goddess-of-destruction/character-changes/ https://4gameforum.com/threads/484846/#post-7302505 https://l2central.info/classic/Характеристики_персонажа If anyone can show a screenshoot of an official server if srt give critical dmg with blows will be better.
None of the above. You can see the bug in the screenshoot, the mob is lvl 20+ and the elf got exp from a mob that have 15 lvls of difference... With this bug you can make "taxis" for lvl up faster.
In the dragon valley (loc : 80,023/ 115,959/ -3,648) there are a mob that respawn in a site that you can't hit it. If you move the mob now you can hit it.
When the DA hit me, he is flag but the dark panter still in white, but then when he is in party the dark panther automatically coming flag, anyway you can hit the dark panther in white if he was flagged.
The adena drop of a Cave Servant (in DV zone) is not proportional with other mobs in near, idk if is correct the range drop is 20 - 100k aprox. of adena.