Time: 2015.11.7 14:43:37 [GTick=187,LGTicks=1] PosCode: 0:0:0 OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0 CPU: GenuineIntel Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz @ 2333 MHz RAM: 3070MB RAM CPUInfo: 4,4,4,0 Video: NVIDIA GeForce GT 240 (4052) VideoResources: 18 MB MAC: 00-ac-d8-12-aa-00 LANG: ENGLISH IME: ??? Error: History: FConfigCacheIni::GetString <- NConsoleWnd::RequestAuthLogin <- UUIScript::execRequestLogin <- UObject::ProcessEvent <- (Login Transient.Login, Function Interface.Login.OnCallUCFunction, 0x15064580, 0x0018DE90, 24, 52) <- GlobalGFxDelegate::CallUCFunction <- Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: ContainerHUD Tick Count: B9 <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fdad0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x00000000] Address [0x1507CE99] SegCs [0x0023] Core.dll [0x15000000] Offset [0x0007CE99] here it is check and tell me !