maverink

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Posts posted by maverink



  1. Time: 2015.11.7 14:43:37 [GTick=187,LGTicks=1]
    PosCode: 0:0:0
    OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
    CPU: GenuineIntel  Intel(R) Core(TM)2 Quad  CPU   Q8200  @ 2.33GHz @ 2333 MHz
    RAM: 3070MB RAM
    CPUInfo: 4,4,4,0
    Video: NVIDIA GeForce GT 240 (4052)
    VideoResources: 18 MB
    MAC: 00-ac-d8-12-aa-00
    LANG: ENGLISH
    IME: ???

    Error: 
    History: FConfigCacheIni::GetString <- NConsoleWnd::RequestAuthLogin <- UUIScript::execRequestLogin <- UObject::ProcessEvent <- (Login Transient.Login, Function Interface.Login.OnCallUCFunction, 0x15064580, 0x0018DE90, 24, 52) <- GlobalGFxDelegate::CallUCFunction <- Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: ContainerHUD Tick Count: B9 <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fdad0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

    Exception:
    Code [EXCEPTION_WRITE_VIOLATION  DataAddress:0x00000000]
    Address [0x1507CE99]
    SegCs [0x0023]

    Core.dll [0x15000000] Offset [0x0007CE99]

     

     

    here it is check and tell me ! :)