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flam3mast3r

Brooches and jewels not p2w implementation

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While I know many will hate the idea the moment to see it. It's something important that classic offered. More specific garnet was something that could be used against cc lockers. My idea is that brooches and jewels will get implemented only achieved by events and through daily coins trading and not tradable outside of your account i don't know if that's possible to happen but it would be quite useful your chars into your account be able receive brooch from other chars into your account only i will give more details bellow. 

 

Event's and daily coins will be able to give you Jewels and brooch.  Brooch Will be get and upgraded though daily coins only ( not compound) jewels will upgrades through compound as it was but you will get them through events or by daily coins trading as level 1. All their passive stats increase like garnet resistance or atk/casting speed of higher levels jewel's will get nerfed not getting too damn op-ed but still remain useful and fit on server. Active effect's like vital stone active and garnet active will remain as it is with maybe small changes.

Second implementation way is keep only garnet(with big nerf to resistance passive maybe halved or 8% at level 5), topaz( with the PvP damage halved ) and vital stone in game as jewel and brooches so not stats increases  just more active interrupts and ways to fight against cc lockers into Olympiad and more modern approach. With the way to get these jewels and the brooch kept the same ( events and daily coins trading only)

 

Details about the system and economy. 

Events will reward you with shiny jewelry box ( tradable and sellable) . Opening the box will give you one chest that contains one of the jewel's that will get implemented ( jade chest, garnet chest etc official like) that jewelry box will still be tradable and sellable. Opening the chest will give you that level 1 jewel ( the jewels will be untradable. And can be given only to chars at same account) . 

Daily coin trading will purchase immediately the jewel you want as level 1 which will be untradable. So not the chest or shiny box which will be tradables. 

Brooch: you will get brooch level 1 as mission if you achieved third class.  Then brooch will get upgraded through daily coins the way bracelet of duty does. Certain events may have extremely low chances to give you a level 5 brooch chest that will be tradable and sellable but the brooch itself will never become tradable or sellable ( same as bracelet of duty And the level 6 chest. ) 

If anyone whose reading this doesn't know about brooches and jewels at early classic years feel free to ask so I could post them 

 

Through this way you could immediately give better events rewards, more skill based game and fight problems like cc locks into Olympiads. 

Edited by flam3mast3r

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