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Problem

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Version: EP10_Global,BLS,V2110409,606
BuildDate: Fri Nov 07 09:52:54 2014

Time: 2015.10.27 13:33:07 [GTick=95,LGTicks=1]
PosCode: 0:0:0
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel  Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz @ 2451 MHz
RAM: 4094MB RAM
CPUInfo: 4,4,4,0
Video: NVIDIA GeForce 9800 GTX+ (2723)
VideoResources: 69 MB
MAC: 00-50-8d-b3-4f-49
LANG: ENGLISH
IME: ???

Error: 
History: FConfigCacheIni::GetString <- NConsoleWnd::RequestAuthLogin <- UUIScript::execRequestLogin <- UObject::ProcessEvent <- (Login Transient.Login, Function Interface.Login.OnCallUCFunction, 0x15064580, 0x0018D150, 24, 52) <- GlobalGFxDelegate::CallUCFunction <- Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: ContainerHUD Tick Count: 5D <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fdad0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_WRITE_VIOLATION  DataAddress:0x00000000]
Address [0x1507CE99]
SegCs [0x0023]

Core.dll [0x15000000] Offset [0x0007CE99]

 

 

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