Version: EP30_Global,CLS,V2110409,64
BuildDate: Fri Dec 09 09:18:59 2016
Time: 2017.11.9 10:43:49 [GTick=1412,LGTicks=1]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz @ 2396 MHz
RAM: 4095MB RAM
CPUInfo: 4,2,4,0
Memory: 182588KB
Video: AMD Radeon R5 M255 (768), Direct X is ver 0.3, rev 65212
VideoResources: 20 MB
MAC: 5C-B9-01-82-86-81
LANG: EUROPE
IME: ???
Error:
History: FString<< <- FL2SystemMsg::Serialize <- FL2SystemMsgFormatManager::Serialize <- FL2GameData::LoadBinScriptAtOnce <- FL2GameData::SystemMsgFormatLoad <- FL2GameData::LoadAlternateScript <- UGameEngine::LoadAlternateGameData <- VersionCheckPacket <- UNetworkHandler::Tick <+ Function Name=VersionCheckPac <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x00000001]
Address [0x15055D14]
SegCs [0x0023]
Core.dll [0x15000000] Offset [0x00055D14]
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