Hi, i would like to mention after the update 2.01 the power of summons is tripled and or maybe more. I understand that a summoners summon needs to be as strong as it gets because its the surving and play style is hard to handle. I would suggest though that a summon can be used in a certain range of the target like every profession in l2. A mage have certain range of skills , a tank needs to be close to combat , warriors have some decent range skills and high chance of success rate, bishops needs to be close to the target to heal but summoners can be as far they can see to enter combat while keep respawing their summon. Its perfect time to change something before mass fights will be all about summons etc. This affects all sides and its not about pve but the core play of PVP which to mention is very balanced before this update.