Hi, I suggest to make dwarf/ork stun success rate depending on skill level, like it was on C1. If I am right then now it depends on lvl difference ( because game is made out of GoD). On other classic servers there is big problem with non-stop stun, which have 100% success rate, so players use it to tame you and let monster kill you. In that way they make you drop items. ( I hope this server could fix this issue before opening) . I think suggestions about making this skill only when you are in pvp( like DA shield stun), or removing "drop items", when you die isn't correct, but correcting stun rate would be great. It isn't normal that dwarf with low NG blunt can stun guy with top D grade at 100% success rate, its some kind of 1 vs 1 PvP God mode for stunners. Please don't write that we can't change anything, we need to wait for updates from korean and so on. Just think about + and - of correcting this.