teosp
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claro pero como te dije por privado,puedo abrir 6 o 7 clientes del interlude o h5 ...incluso jugue el oficial en esta pc abriendo 2 clientes sin ningun problema.. tengo placa de video integrada pero de base (si no me olvido) tenia +512 mb ahora tengo 4gb de ram y me resta 1gb y tengo de video mas de 1gb Display Devices --------------- Card name: Intel(R) HD Graphics Manufacturer: Intel Corporation Chip type: Intel(R) HD Graphics Family DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_0102&SUBSYS_110D1565&REV_09 """""""Display Memory: 1317 MB"""""""" Dedicated Memory: 64 MB Shared Memory: 1253 MB Current Mode: 1360 x 768 (32 bit) (60Hz) me figura q tengo 1317mb
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probe como me dijiste pero no tengo ninguna linea que tenga que ver con el l2. ...
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pregunto por si a alguno le paso lo mismo...el jugo me abre pero a la hora de poner usuario y contraseƱa me salta critico.. a alguno le paso? este es el cricio q me salta... Version: EP10_Global,BLS,V2110409,606 BuildDate: Fri Nov 07 04:52:54 2014 Time: 2015.11.18 18:39:53 [GTick=176,LGTicks=1] PosCode: 0:0:0 OS: Windows 7(32) 6.1 (Build: 7601), Service Pack 1.0 CPU: GenuineIntel Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz @ 3093 MHz RAM: 3018MB RAM CPUInfo: 4,2,4,0 Video: Intel(R) HD Graphics (2817) VideoResources: 20 MB MAC: 00-00-00-00-00-00 LANG: ENGLISH IME: ??? Error: History: FConfigCacheIni::GetString <- NConsoleWnd::RequestAuthLogin <- UUIScript::execRequestLogin <- UObject::ProcessEvent <- (Login Transient.Login, Function Interface.Login.OnCallUCFunction, 0x15064580, 0x0012DE90, 24, 52) <- GlobalGFxDelegate::CallUCFunction <- Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: ContainerHUD Tick Count: AF <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = 7fb30000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x00000000] Address [0x1507CE99] SegCs [0x001B] Core.dll [0x15000000] Offset [0x0007CE99] si alguno me puede ayudar ,muchas gracias
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hello, I have a problem. trying to get from the luncher ( updater.exe ) fails nada.El game does not start . l2.exe try to log in from the folder / system, the game starts , but trying to get into my account and the game is closed sorry use google translato