Haibara

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Posts posted by Haibara


  1. On 1/3/2017 at 8:05 PM, DheMoN said:

    I happy, i like to see that u think same than me.

    trick & switch are affected by mental shield, thats big lol and dont know why its like that. i dont remember mental shield afect trick & switch in other cronics.

    and i dont considerate as debuff. remove swith and trick restriction on mental shield :D


  2. 8 hours ago, San0 said:

    No comment... 

    If that would be the case there would be no group restriction... 

    If that would be the case we wouldnt separate the warriors and rogues...

    But i get it. Ppl will always find something to complain about. 

    If you dont suport de server with donations its your choice, we dont force anyone to do it, but you will respect the project and its administration or you will go on some vacation at least on the forum.

    The changes we make on the chars are only related to fixing problms when its possible or when we have enough info that is not working correct... No other reason.

     

    i apollogies , maybe sound agressive, im sorry.-


  3. 4 hours ago, Dancerok said:

    I think need to nerf TH.  5k dmg crit from backstab on robe so Op... Yea I know this topic not about nerf but when mage with 12 wit doing 3 hits while pr stil casting only 1 FC and from 3 necros hits 2 critical which means in avarage it's about 7k dmg while necro has transform pain and about 4 control skills ( Fear silence paralyze slow )  y QQ about prs.

    Why ppl don't do a topic about nerf TH, just think a bit he already give 5k dmg crit from back, and add 2.0 where he will have throw dagger ( the one that has TH really Op ) 2 hides and shadow steps, Focus power and a lot of evasion. I think th will be best 1x1 pvp even better than necro, so it's perfect time to start nerfing th already xDxDxD

    So the point of all what I wrote above that right now ppl reroll to pr cos of enourmsly big dmg, but I bet when 2.0 comes all this Prs will reroll to Th cos it will be more op and much better in pvp ( and Pr don't have any chance against th in 2.0 ) 

    go to my sacarms post about nerft it. you dont understand nothing. i agree to remove half kill cause in classic shouldnt be. but the only thing. the critical x2 its the CARD on the hand of the dagger. sometimes wins sometimes no.

    • Like 1

  4. some weak says Daggers op... and im so strong!

    edit: of course i need more dmg or lvl but with qa3 i do same dmg as i got 3 lvl more but maybe ppl say dagger op cause a dagger lvl 71 hit what i hit. but little child..  i got that toy :)


  5. 5 hours ago, DheMoN said:

    Dagger class are very OVERPOWERED, nerf them.

     

    for you who play with sws bd and pp behind your back, of course its will be overpower. play with a pp and take some balls for play dagger roll. you arent enoutgh for that kind of char. so then talk. 
    or wait,, you reroll to .... ?? 

    going back to the post... dagger overpower ? dont talk stupid things.... SR stun its OP.... wtf.. 3/3 4/4 ..... with Stun resist buff 4 . G_G

    by the way, the only dyes usefull in this servers its CONSTITUTION (ye, in rol paper game its call constitution).


  6. someone say in a post... staff op some class. so.. some ppl reroll to that class (what it means ? donations) then other class is op, and ppl reroll to those class (again donation).... its like than they try to make us eat sh1t(i never give 1 cent to ppl who carry this project), while others try to be (un)happy people paying the reroll without know the true behind all.  iluminatis, money. thats all.