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Dev Spotlight: Teleportation System.


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Posted

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Another problem we have been trying to solve for some time, is a bit of a double problem but both related to same situation.

One of them is the performance issues caused by big events to gameplay of players not involved in the event. As for example, lets say theres a giran siege and theres 300 people fighting on the siege, everytime theres a regroup, 300 people teleport into Giran town to go somewhere, everyone in giran who have a weaker pc goes into powerpoint presentation mode even if they have nothing to do with the siege themselves.

Another of these problems, is how predictable this makes the siege itself, because everyone can tell where people are regrouping, if they coming from town, if they porting somewhere and also how long it can take for some players with weaker machine to have to go through the loadings of multiple teleportations in a row.

We believe with this new option, not only it will keep a more undisrupted gameplay for the players not involved in this big events, as it will also make this events more dinamic and the regroups faster for more intense and constant battles.

What we did for the new files might be the solution for both of these problems, as well as a major quality of life improvement.

 

In the interface bar players can now find this icon.

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This basically opens the teleportation option that players can use to teleport to the normal locations in 1 teleport instead of having to run multiple towns and cities, multiple loading processes etc.

 

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NOTE: This is not a free teleportation, teleporting fees will still apply as if used from the GK itself.

NOTE2: There are no special teleports for special locations extra besides the ones already existent in the GK.

NOTE3: The teleporting cast time was greatly increased from the official time, in order to make it more in line to not only emulate normal teleporting times of older system, as to not make it feel too much faster than normal teleportation would feel like while still keeping the big quality of life improvement.

 

 

STAY TUNED FOR MORE NEWS AND INSIDE INFOS ON NEW SYSTEM AND SYSTEM CHANGES FOR THIS NEW CHAPTER OF CLASSIC CLUB.

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  • San0 changed the title to Dev Spotlight: Teleportation System.

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