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BimaWen

Help pls, log in problem.

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This morning, when my character went to hunter village outside, the system crashed. And I cannot log in that character since then, but however, the other character in the same  account is not affected and can still log in.

Please help with my situation because the character cannot log into the game is my main char?. Thanks.

Below is the error information:

 

 

Version: EP30_Global,CLS,V2110409,64
BuildDate: Fri Dec 09 20:18:59 2016

Time: 2018.12.4 08:03:48 [GTick=4926,LGTicks=4883]
PosCode: 0:0:0
ZoneName: 
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: AuthenticAMD  AMD Ryzen 3 2200G with Radeon Vega Graphics     @ 3494 MHz
RAM: 4095MB RAM
CPUInfo: 4,4,4,1
Memory: 268388KB
Video: NVIDIA GeForce GTX 1050 (9793), Direct X is ver 0.3, rev 65212
VideoResources: 125 MB
MAC: E0-D5-5E-8F-4C-E0
LANG: EUROPE
IME: Microsoft Pinyin - LangID=2052 HKL=0x       0 FileName=

Error: StaticMeshActor 24_20_Classic.StaticMeshActor2372: Serial size mismatch: Got 193, Expected 195

History: UALAudioSubsystem::Update <- Draw <- UGameEngine::Draw <+ GRenDev = fd9e0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION  DataAddress:0x0F602AA0]
Address [0x0F602AA0]
SegCs [0x0023]

L2.exe [0x10900000] Offset [0xFED02AA0]


 

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55 minutes ago, BimaWen said:

This morning, when my character went to hunter village outside, the system crashed. And I cannot log in that character since then, but however, the other character in the same  account is not affected and can still log in.

Please help with my situation because the character cannot log into the game is my main char?. Thanks.

Below is the error information:

 

 

Version: EP30_Global,CLS,V2110409,64
BuildDate: Fri Dec 09 20:18:59 2016

Time: 2018.12.4 08:03:48 [GTick=4926,LGTicks=4883]
PosCode: 0:0:0
ZoneName: 
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: AuthenticAMD  AMD Ryzen 3 2200G with Radeon Vega Graphics     @ 3494 MHz
RAM: 4095MB RAM
CPUInfo: 4,4,4,1
Memory: 268388KB
Video: NVIDIA GeForce GTX 1050 (9793), Direct X is ver 0.3, rev 65212
VideoResources: 125 MB
MAC: E0-D5-5E-8F-4C-E0
LANG: EUROPE
IME: Microsoft Pinyin - LangID=2052 HKL=0x       0 FileName=

Error: StaticMeshActor 24_20_Classic.StaticMeshActor2372: Serial size mismatch: Got 193, Expected 195

History: UALAudioSubsystem::Update <- Draw <- UGameEngine::Draw <+ GRenDev = fd9e0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION  DataAddress:0x0F602AA0]
Address [0x0F602AA0]
SegCs [0x0023]

L2.exe [0x10900000] Offset [0xFED02AA0]


 

Hello. Char name?

Also try to delete file: T_24_20.utx from Textures folder and start updater.

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