Cyane

Bug: 10 lvl difference debuffs

Recommended Posts

Characters currently have 100% chances of landing any debuff (no matter skill lvl and target resistances) if target is 10 lvls lower or more than the caster.

Test server:

But according to official classic:

Aw 55 resisting sleep from wc 78 lv. after guard expires

Many stuns resisted by an sk 58 lv. against pr 71

1 Sword of symphony resist and 2 arrest resist (sws 71 vs sk 58)

Experiment from official

https://eu.4gameforum.com/threads/615413/

"Moreover, [IMG] «Silence» skill land rate was tested for lvl 1 character and it was exactly 88%."

"as it can be seen from the results, 10 levels difference doesn’t influence much the [IMG] «Silence» and [IMG] «Curse Fear» skills land rate."

You can confirm that curse fear and silence land rate never changed, remained constant. It didnt matter if target had same lvl, or if it had 5 nor 15 nor 73 lvls of difference: Even a lv 1 should have the same base resistance of a target of the same lvl of caster.

In our server, lvl difference gradually reduces target resistance until it becomes 0% with 10+ lvls of diff, and from that moment it cant be increased by any buff nor item (n * 0 = 0). except guard and mystic inmunity obv.

I suggest for land rate of debuffs to not increase but to remain constant, as official, when the target is lower lvl than caster. Fixing this issue ll improve chances of lower lvl characters when they have proper debuff resistances due to items or buffs in oly and outside, like puri song or other buffs that a high lvl ally can provide to them for instance.

pd: Do not confuse with the fact that skills work less against target of more level, that works as intended. This is the other way around: high lv vs Low lv.

Ty

Edited by Cyane
  • Like 2
  • Thanks 2

Share this post


Link to post