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L2Classic.Club

CRITICAL ERROR


Norky

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Posted

Version: EP10_Global,BLS,V2110409,606
BuildDate: 
Time: 2015.10.30 18:53:38 [GTick=1,LGTicks=1]
PosCode: 0:0:0
OS: Windows 7(32) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel         Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz @ 2494 MHz
RAM: 3237MB RAM
CPUInfo: 4,2,4,0
Video: Intel(R) HD Graphics 3000 (3517) Direct X version is 4240.14292.18.65268
VideoResources: 0 MB
MAC: dc-e-a1-4b-df-81
LANG: ENGLISH
IME: ???

Error: 
History: FFileManagerWindows::CreateFileReader <- appLoadFileToString <- FConfigFile::Read <- FConfigCacheIni::Find <- FConfigCacheIni::GetString <- UObject::LoadConfig <- (PlayerController None) <- UClass::Serialize <- (Class Engine.PlayerController) <- LoadObject <- (Class Engine.PlayerController 160220==160220/2840070 153122 7098) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.operty Engine.PlayerController.CheatClass NULL) <- UObject::StaticLoadClass <- InitEngine

Exception:
Code [EXCEPTION_WRITE_VIOLATION  DataAddress:0x050AF000]
Address [0x1091AE63]
SegCs [0x001B]

l2.exe [0x10900000] Offset [0x0001AE63]

 

 
I start the game by the updater , everything is up to date . When i click start this happens

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