maverink

i cant login i get critical before join my char

Recommended Posts


Time: 2015.11.7 14:43:37 [GTick=187,LGTicks=1]
PosCode: 0:0:0
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel  Intel(R) Core(TM)2 Quad  CPU   Q8200  @ 2.33GHz @ 2333 MHz
RAM: 3070MB RAM
CPUInfo: 4,4,4,0
Video: NVIDIA GeForce GT 240 (4052)
VideoResources: 18 MB
MAC: 00-ac-d8-12-aa-00
LANG: ENGLISH
IME: ???

Error: 
History: FConfigCacheIni::GetString <- NConsoleWnd::RequestAuthLogin <- UUIScript::execRequestLogin <- UObject::ProcessEvent <- (Login Transient.Login, Function Interface.Login.OnCallUCFunction, 0x15064580, 0x0018DE90, 24, 52) <- GlobalGFxDelegate::CallUCFunction <- Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: ContainerHUD Tick Count: B9 <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fdad0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_WRITE_VIOLATION  DataAddress:0x00000000]
Address [0x1507CE99]
SegCs [0x0023]

Core.dll [0x15000000] Offset [0x0007CE99]

 

 

here it is check and tell me ! :)

Share this post


Link to post


Time: 2015.11.7 14:43:37 [GTick=187,LGTicks=1]
PosCode: 0:0:0
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel  Intel(R) Core(TM)2 Quad  CPU   Q8200  @ 2.33GHz @ 2333 MHz
RAM: 3070MB RAM
CPUInfo: 4,4,4,0
Video: NVIDIA GeForce GT 240 (4052)
VideoResources: 18 MB
MAC: 00-ac-d8-12-aa-00
LANG: ENGLISH
IME: ???

Error: 
History: FConfigCacheIni::GetString <- NConsoleWnd::RequestAuthLogin <- UUIScript::execRequestLogin <- UObject::ProcessEvent <- (Login Transient.Login, Function Interface.Login.OnCallUCFunction, 0x15064580, 0x0018DE90, 24, 52) <- GlobalGFxDelegate::CallUCFunction <- Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: ContainerHUD Tick Count: B9 <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fdad0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_WRITE_VIOLATION  DataAddress:0x00000000]
Address [0x1507CE99]
SegCs [0x0023]

Core.dll [0x15000000] Offset [0x0007CE99]

 

 

here it is check and tell me ! :)

​Have you tried a full check and a video driver update? Maybe it helps

Share this post


Link to post

Try this:

 

Solution: 1. If you have an anti-virus program such as AVG, disable all active protection while logging in and enable it again only once you are ingame. 
Solution 2. If you have another Lineage 2 client open of a different chronicle (ex. logged into a Gracia Final Part 2 server while trying to login to Interlude one), close the other client and restart your client. Also close any other games that utilise an anti-cheat program, whether it be Gameguard, nProtect, etc. You should now be able to login. 
Solution:3. Go to C:\WINDOWS\system32\drivers\etc and open the file 'hosts' with notepad. Other than all lines starting with the character '#', make sure that this is the only line there

Share this post


Link to post