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pablobbr

Critical error :'(((((((

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San0  

copie e cole erro completa,

Version: EP10_Global,BLS,V2110409,606
BuildDate: Fri Nov 07 05:52:54 2014

Time: 2016.1.19 19:46:20 [GTick=75,LGTicks=1]
PosCode: 0:0:0
OS: Windows 7(32) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel          Intel(R) Core(TM) i3-3240 CPU @ 3.40GHz @ 3392 MHz
RAM: 1994MB RAM
CPUInfo: 4,2,4,0
Video: NVIDIA GeForce 210  (4174)
VideoResources: 69 MB
MAC: 06-1a-3f-88-be-31
LANG: ENGLISH
IME: ???

Error: 
History: FConfigCacheIni::GetString <- NConsoleWnd::RequestAuthLogin <- UUIScript::execRequestLogin <- UObject::ProcessEvent <- (Login Transient.Login, Function Interface.Login.OnCallUCFunction, 0x15064580, 0x0012CA50, 24, 52) <- GlobalGFxDelegate::CallUCFunction <- Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: ContainerHUD Tick Count: 49 <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = 7fb20000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_WRITE_VIOLATION  DataAddress:0x00000000]
Address [0x1507CE99]
SegCs [0x001B]

Core.dll [0x15000000] Offset [0x0007CE99]

 

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I have the same problem. any solution ?? 

 

Version: EP10_Global,BLS,V2110409,606
BuildDate: Fri Nov 07 08:52:54 2014

Time: 2016.1.26 03:14:17 [GTick=1959,LGTicks=1]
PosCode: 0:0:0
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel  Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz @ 2295 MHz
RAM: 3984MB RAM
CPUInfo: 4,2,4,0
Video: Intel(R) HD Graphics Family (1190)
VideoResources: 22 MB
MAC: 26-5a-04-f-d-61
LANG: ENGLISH
IME: ???

Error: 
History: FConfigCacheIni::GetString <- NConsoleWnd::RequestAuthLogin <- UUIScript::execRequestLogin <- UObject::ProcessEvent <- (Login Transient.Login, Function Interface.Login.OnCallUCFunction, 0x15064580, 0x0018D790, 24, 52) <- GlobalGFxDelegate::CallUCFunction <- Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: ContainerHUD Tick Count: 7A6 <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fda80000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_WRITE_VIOLATION  DataAddress:0x00000000]
Address [0x1507CE99]
SegCs [0x0023]

Core.dll [0x15000000] Offset [0x0007CE99]

 

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