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San0

17.02.2023

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ON DION

 

The following locations have suffered a complete overhaul.

 

- Dragon valley:

Completely remade full dragon valley spawns locations according to latest 1.5 version known.

  • - Higher mob density.
  • - Day/night spawn system where undead mobs have increased spawns during night time.
  • - Fixed amount of Dragon Bearer group mobs spawns.
  • - Fixed locations of Dragon Bearer group mobs spawns.

 

- Cruma Tower

Completely remade full Cruma Tower spawns locations according to latest 1.5 version known.

  • - Adjusted mob density.
  • - Room change system when mobs on room are killed to trigger spawn of next mob type such as catherok, shindebarn etc.
  • - Fixed amount and spawn system for Snipe.
  • - Fixed locations of Snipe spawns.
  • - Fixed amount and spawn system for Dark Lord.
  • - Fixed locations of Dark Lord spawns.

 

- Forgotten Temple

Completely remade full Forgotten Temple spawns locations according to latest 1.5 version known.

  • - Adjusted mob density.
  • - Fixed amount and spawn system for Roxide.
  • - Fixed locations of Roxide spawns.
  • - Fixed amount and spawn system for Death Fire.
  • - Fixed locations of Death Fire spawns.

 

- Alligator island

  • - Implemented retail function for Nos spawns, Now the island will trigger spawn for Nos monster when players run on the water pools in the island.

 

 

Some new systems implemented in combat of RMT spam

 

- New system added to ingame mail function to help with anti spam: You can still send items and paid mails but if char is under some specifications of level it will not display the name of mail or description.

- In follow up of our fight with spammers some new systems were implemented when placing shops, in order to this systems to make their job players will now PM themselves with the title of the shop upon placing it.

 

 

Other changes and fixes

 

- Fixed players being able to attack clan members in pvp zone without the usage of force attack (CTRL)

- Fixed issue with players attacking clan members with damaging debuff skills wouldnt get them flaged.

- Fixed players not getting PVP count while fighting in PVP zone.

- Some changes made on the blood declaration system it should now trigger 2 sided war when players of declaring clan get killed by players of the declared clan. If you still find issues with this system or weird behaviors please let us know. 

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