There are no beastshot, Pets had a bug, they are nerfed, low speed, never hit mob if mob is moving against to you. You have to stop and let mob hits you to pet get mob and start hiting to take agro. This because pets had 0 range attack, its normal 40, but GM/ADM sad it wil be fixed soon. Other thing, pets look for back to start hiting, it make lose time to start hit. What needs to be fixed now on 1.5 for summons pets? 1. Attack Range for summon pets maybe is setted to "0" , must be fixed to "50" Short Attacks When Target is ___ Near Works exactly like Far setting, It will not attack target untill it is in range. (50 in this case) I set this value really low, because If it is too high your character will attack too soon, getting stuck in trees and rocks. If you are attacking a archer, that could mean death. This value should be no higher than 100 if used alone. From: l2j files. 2. change speed, pet summons speed is nerfed 3. We dont need pet looking for back to start hits, this is mob stats, not players, so it must be disabled. 4. (summon Souless has the same P.Attack as shadow) big mistake, Soulles usually has more P.attack (IT could be fixed too.)(I dont know about others summoners) Next 2.0 5. beastshot on I hope GM/ADM take a look and fix this as soon possible!