Smalinkich

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Posts posted by Smalinkich


  1. 13 hours ago, Rizos said:

    now tell me, even from server perspective (from player perspective its even more obvious imo) what was better state. When there were 2-3 sides, 1 side tried to gain control on 75 rbs, other side tried to compete, everyday at evening there were fights on sv, ppl were joinging clans to help one or another, to have fun on pvp to fight for bigger objectives, there were pvp movies coming everyday, ppl were streaming pvps, some randoms who didnt join any side had choice to farm gc, join some side and fight, or go untag and risk to get pked. 
     

     

    Or its better right now, when rmt farmers farm rb before ppl rgrp and if ppl rgrp they get outdmged anyway? Its good idea to help rmt farmers/untagged randoms even more so u cant drop em in gc when they plvl for cash and lets even restrict pk so u cant pk em on rb right?

    My proposal also solves the problem with RMT-farmers. You just come and kill, without fear of losing anything or becoming a PK.=)


  2. 16 hours ago, JaneDo said:

    Good changes overall especially when it comes down to newbies and Rb farmers , well done . And good job for keeping the mob drop thingy it’s been around for long no need to be changed now .Ofc The  the yellow weared dagger gang all over the map is a scourge to people that try to farm. But it’s also a good way to prevent people from being legitimate bots. 

    I will not agree, since there are much more Chinese bots, and they are under good protection. There is no balance.


  3. 17 hours ago, Rizos said:

    Droping from mobs has 6 big effects on server:

    Negative.

    1. Spots can be closed for weak ppl (usually newbies) cos of many ppl who train ppl with box chars
    2. droping items while in random pt and losing items cos ur own pt pick up and scam - it prevents randoms to make spontanious parties

    Positive
    3. You can counter enemy clans who close war/pussies who PR 24/7 , you can give em cancer with your box even when they farm
    4. You can counter  untagged farmers who stay in box clans (80% of farmers on this server) and you dont have to waste adena for pk scrols
    5. Prevent bots to use top gear
    6. ppl unite in clans/cps so they feel save to farm with friends, in case they die and drop

     

    Now when i see proposals to fk up pk system while already nerfing possibility to counter no war clans/farmers in box clans, i want to vomit

    I completely agree, and my suggestion in the message above preserves all + and eliminates all -.


  4. In order for people to fight more with each other, without avoiding battles, you just need to do three things:
    a) Remove the PK system
    b) Completely remove the loss of items from the players
    c) Remove the decrease in experience in case of death

    And then everyone will constantly fight under the sun for the raid of bosses and spots.

    And for those who do not have enough risk, there is a sharpening of objects))) At the same time, this is a very good conclusion of Adena from the game) And on shots and potions, people will spend more adena in battles than on washing karma.

    It's time to take a new step in the history of this game!

    I am sincerely convinced that these changes will breathe new life into our favorite server!=) After all, the priority is not the level of risk in this game, but the level of interaction of players. If that's the price, then it's worth it.

    p.s. It is also possible to solve the much-discussed problem with "rats" (dropping items from the players).


  5. 1 minute ago, QBEP said:

    Я так понял Варка-Кетра не добавлена?( на дино остров тп с Адена нно деньги снимают и обратно телепортирует))))

    с 76 лвла вход на дино, варки кетры нету

    • Sad 1

  6. 10 hours ago, Werew said:

    @San0 all top A grade weapons are viable on any class except the bow, witch is very slow it was made like this  because when it was introduced in interlude it was the only bow you could add focus SA till S grade draconic bow so it was made like this to not be overpowered, but now with rune and curent server status is definitely not the case.

    So my suggestion is to make Shyeed's Bow to have slow atack speed otherwise it disadvantage a class that is already behind others

     

    complete agreement