Yaeogk

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Posts posted by Yaeogk


  1. 5 hours ago, Mulish said:

    image.thumb.png.f7b770409f81bb7126b583fe1bc964b3.png

    True that you can be singular or plural. However,  you is singular here; otherwise it wouldnt say your friends after the you. Bann the abusers.

    You are still free to use 'you' as plural even in the next sentence in my opinion. Usually the writer is responsible to convey information without a doubt as to what he meant by it. 

    Also to me it is quite obvious the players in question about the abuse are non native speakers, coming from tradition of entirely different language semantics and sentence structures, so you ('you' is plural here, 'you folk' hehe) should give him benefit of the doubt. 

    Moreover as for every bug it should be considered how easy it is to replicate the bug in my opinion. If all you have to do is people pressing a dialog button on NPC that was just summoned, that might as well gonna be the majority of the people who encounter the NPC. 

    Lastly I wanted to point out that I am not playing on this server for a while now and I have no info as to who got 'punished' by the admin nor do I care about their fate. But from what player base the server has I would be careful using outright banning people as the option especially in vague case like this in my opinion. In the video linked looked like a good chunk of server population was participating in this 'exploit'?

     


  2. 1 hour ago, DEADPOOLL said:

    Sure its not butthurt for losing lets see the guy argument,

    " Really don't make sense any more to farm RBs: the stuff not easy to sell. and benifit is small.  "

    First of all we never did RB for adensky, we always made for exp some char only..
    If he says that there`s no profit why he is crying about another ppl killing, just because he isnt killing it anymore??
    As he dont farm anymore so the difficult should be changed? xD
    So its only about fun? so come with 1, 2 or 3 parties to kill 3, 4, 5 ppl its very funny, got it..
    This post its just a butthurt..
     

    not ONLY, of course he butthurt, but this is not the ONLY reason people advocate for change. Do you really consider it is good for server where places where as i remember parties would come and fight against each other just disapear becouse in 30s there is nothing to fight for.

    Edit: drop or exp whatever man similar situation to both. 

    lol okay enemy comes with 3 parties? What you should be able to farm against 3 parties with 3, 4 ,5 ppl? sure bro. I am sure for them it is fun to fuck u over so they come and kill you. why would they come with many people to fuck you over? probably becouse they were having fun killing players instead of mobs huh weird game mechanic. Go make friends and go pvp them or go fuck of, because that's how it was intended in game to work


  3. Antharas boss design is seriously flawed like that. Possibly changes requiring to be inside with all of the players in the CC, not only be in CC of 30 players 29 of which stay in town could help and also increasing the minimum number of players in CC requirement. 

    Regarding Zaken both sides can do the same? And it can obviously be countered and played against with proper skill and proper number of players. And if it is problematic, i am really not sure what can be suggested, few things that popped to my head: 

    decrease mob spawn time, so you could possibly clear mobs to farm,

    making some bleed curse inside ship to fuck up daggers being hidden,

    zaken aggression trough shadow to be removed. Hide not staying on after relog.

    Some of these changes might work, now weather it would be more fun gameplay with or without these implementations it is hard for me to say. Cleary to me it seems it is fun game play and not fully broken although it might be broken to some extent.


  4. RB hp drops below 50% (unpossible to compete for drops) under core mechanics of lineage pk/pvp with just few dd's in 30s . The difference is significant because it creates environment where core lineage 2 mechanics like pvp, pk are broken. Obviously in official it was indicated as a problem and barriers were implemented. BTW people are coming here and complaining not only because they are butthurt for loosing raid bosses to these farm parties, but ALSO because it just becomes not fun to play and concerning for server in general

     


  5. 18 hours ago, Zeperios said:

    100% agree. Entry into the server is steep. Here are some of my thoughts on other variations of what you said @Rizos so admins could determine which process is easier.

    1) make daily Strix quest give some number of buff scrolls (2 hrs of total time or more?) that only last 1 week or 3 days (allow not everyday farming but encourages constant logging in), but the buff scrolls are better than beer even. Make them include full buff and disco at that level (or just full) that way there is no need for PA and trying to manage that for new players. Make buff scroll stop at 75+ daily so top level players do not get and is time based scroll so expires and cant stock up at lvl 70 and rush to lvl 80 with no box.

    2) Increase level for free armor again. Had moon quest, have C grade now. Don't stop as Rizos said, but maybe easier is give Top A time limited gear. Top A is at least good +++ of B gear but has draw back of not having amazing +6 and +8 set bonus. Time limted +6 or +8 sets sound hard to code too  .

    (Event): Exactly as he said. The balance of the event items can be done in the time. Make the duration the balance, so if event is 2 weeks, jewels only last 1 week so there are weeks in a month that wont have full free epics in oly. Gives people that have them real advantage still, gives new players boost and chance to fight on some weeks. 

    (DI zone) also agree. Took a good amount of the money motivation of DI out now, maybe tune gem A towards higher areas and increase exp in DI so it is entry into GC??? Leave gem A to drop there, but maybe reduce chance in DI, add to FI, and increase heine. Gives new players chance to get money with Gem A and B weapon keys but gives solid exp location like LoA used to be. Needs some thinking on how to tune, but it is an area that is there. Could maybe even increase exp x2 or something and make monster level much lower so it is no use to existing players to get exp there.

    (new player exp) L2 is best played in group, but unless you are bringing full CP it is hard for new player to keep getting decent exp above lvl 75/76. Most CPs are not open for all roles and pretty much want Bd/SwS bc they are boring class and hard to keep people playing them. So it is fairly important to allow new players to keep getting decent exp until they are minorly relevant and/or find a CP to play with. But right now it is quite a hard to stop of exp and requires finding a CP very soon after hitting lvl 76 which is low lvl for most CP. Lastly, driving is always a thing so can say just play char inside CP, but we play MMO's partially bc we like OUR characters. So there is more importance on lvling their own character. So maybe even SV needs exp boost to help players keep grinding exp at ok pace.

    (new player gear) The difference between entry players and top players is probably 1000+ hrs of time in game. That is fine and hardcore players should have advantage, but advantage is nuclear bomb vs pellet gun. Top A "can" fill that hole slightly, but if time limited gear is introduced there is still Mount Everest in front of you to get real +10++ B grade weapon and +6/+8 armor. Another major problem with A grade now, is 75 DKs specifically. A grade could have been tuned like Rizos said to have low enchant drop rate and easier base weapon farming so there was way for players to get real Top A weapon; however, 75 DKs drop enchants and improved enchants at rates that top players would abuse if A grade was made easier to craft/drop.

    (S grade) It sounds like from patch that this will be last A grade patch which makes it sound like S or S80 is around the corner. Great!!!!!!!. Echoing Rizos make it so base weapons are easier and enchants require farming. Gives newer players way to be 50-60% as powerful as top players without being irrelevant forever. The bigger topic of next gear set and if possible should be implemented sooner for A grade too; OVERENCHANT BONUSES!!!!.  Even if S grade armor comes out, there is almost no reason to move into S armor rather than stay in +10/+8 sets for top players. The set bonuses on A and maybe S armor needs to be edited to have some of overenchant bonus and/or edited to be good for the classes that use the armor set.

     

    Admins,

    We know you don't have infinite time and resources to do these things. So I think this is where communication from you towards the community needs to be increased. You have a large number of players that play this game regularly and in large quantities of hours. Make a list of things that players can help with: coming up with ideas, replicating bugs on test server, coding for those that know how. Make it similar to bot report and/or quest logging done recently, if you help admins with work you get a bonus. This is also good for newbies because they can get some of these rewards that full CPs might think will take away from group play. But, the players need information on what they can do to make the server better instead of just waiting around for new content from you.

     

    Finally,

    We all know this server needs money and PA system alone is decent source; but if some of these changes are going to be introduced it will reduce the income of the server for people buying CoL to sell for adena to buy gear. Ok, so lets unbox this. If new players wont pay for PA until deep into game, and wont donate large amounts to get gear to be relevant you will lose money. But if a lot of people join the server is good for the server too. So maybe think of new way to do the auction on website and/or make new gear only tradeable on auction and require "Auction Tokens". Auction tokens can be bought with Euro and for existing players they can use in-game adena to buy auction tokens (maybe at worse rate than euro? to encourage money to server?????) This gets very hard to make a specific set of items only tradeable on auction, but obviously you still need to make money and is better to "tax" all players a little money then to require 1 new player drop 1000's of euro's to join server and keep afloat. Old MMO's had monthly subscriptions, we have PA. You need the constant money, but it needs to change that all players contribute small amount vs new players drop 1000 euro and top players just buy all COL and never pay for life. Community please roast this section and come up with better ideas, but this server is living off the back of new players that I guess we assume are born in Dubai and have whole country's worth of money. We need something to split burden of server cost, reward players that farm a lot, but not require new players to pay for server.

    I really like the idea of letting people in with helping. I feel that some of the player base would help if they could. 

    • Like 1

  6. 17 hours ago, Rizos said:

    clarity kiss of eva doesnt help for toggle skils. best result i managed to get on "box" pp with +12 wit dyes was losing 3 mp/tick with +6 robe, iss 13 mana regen bw robe regen bonus, water song, cov and siting. If you are active you can hit mobs and do pretty well with mp management. Maybe if you dont put - men dyes you can sustain mana nonstop while siting

    ppga lied to me about clarity :O

    • Haha 1

  7. 3 minutes ago, Creative1365 said:

    They have enough self buff on craft good stun skills dash etc /spoil oder decrease stun cancel on stun dash and stun . I think they are ok but no one is playing it because ppl prefer to make pony/da and  get in easier way points 

    ah sorry i mean outside of oly, would love to see them in pvps :D


  8. about ol, i think they can fight quite fine on oly, especially with new level on their debuffs, to do damage for lower mana cost, you should use hammer crush with him, its power is quite nice and uses very little mp, but new level soul cry sounds fun to me. Also please fix ol passive mana life steal to stack with orfen, like some fixes were already made with orfen and lord of vampires and prophet passive mp steal

    about pony, dunno, i think either nerf cd of pony summon even more, or increase mana cost to summon pet


  9. I don't play class enough to comment on the suggested changes, but the gap between bd and any other class in oly is significant. bd have no good matchups in oly and sturggles hard, whereas all other support classes have some good matchups can perfom quite well on oly and are fun to play. I personally don't mind medusa being so effective in pvp, there is se mass puri and bp puri/cleanse to deal with it, but I understand the idea behind rebalancing this skill to give a fighting chance for bd in oly.

    • Like 1

  10. I agree with you on the need for consideration about lower level zones.

    There is problem, that market situation is build on what people are able to farm solo with full boxed party. Bringing some changes to make some things resctricted to these solo farmers would be good for server all together imo. These zones, for example devil isle chests are being farmed by 1-2 ppl at the moment, with gazilion boxes, pvp zone would make it more competitive and harder for them to solo farm them. Similar situation with Trex. 

    • Like 2