SQS
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As a user who is active on the TI server, I completely agree with the above. Especially in sieges, the reinforced gates really make you lose your will to fight. It's a really ridiculous situation when only a few people are left. Also, when you spend a lot of time building memories with monsters, I really want to quit the game when you get a huge amount of EXP from just one Antaras boss. The Antaras boss experience adjustment and random spawn time should be patched so that many people can experience it without someone monopolizing it.
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It is set so that the match opponents cannot know each other. The point is to not know if they are our allies or enemies. To be a hero, you have to have a great match with all your opponents.
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If you can't check your competitor's match record, a lot of things will be solved because you have to focus only on your match until the end.
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hello First of all, thank you for opening a discussion on this topic. This is very important and desired content for users in Asia. From an operating standpoint, I am worried about the impact it will have on other European/South American users, but I strongly argue. Updates that advance the timeline will bring a lot of vitality to the Talking Server. We can't please everyone, but we ask for updates so that many people can enjoy it at a convenient time. I look forward to good updates in the future I hope good luck always finds you