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Classic Club Goddard part 2 - patch notes.
[email protected] replied to San0's topic in Announcements
Are you planning to create a castle dungeon in every castle? I think there are limitations (e.g. Aden Castle, Giran Castle, etc.). I think it would be right to limit it to 1 or 2 like this. Also, archers are not wizards. Please update to an archer focusing on normal attacks. I think it would be right to nerf the necromancer character even more... -
We always appreciate your hard work and thank you for maintaining our servers. Sometimes it's best to leave it as is. I'll have to go into more detail to find out, but I'm worried that the classic scent will disappear. Personally, I think server advertising and integration are the best. Please know that there are many users who play because they like the classic scent as is. I played on that client's server until recently, but I play on the European server to feel the classic flavor. I invested several years into making such an item. But I don't log in because it's not fun. This screenshot is proof. Preparing items on this server is as difficult as on the European server. If you need to promote European servers, If you provide promotional materials, we will continue to place advertisements on domestic game sites. Please don't abandon the classics.
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Whatever it is, the moment I look at that heterogeneous screen, not only does it not feel like a classic, I feel a huge sense of rejection. I have to say, this doesn't seem like a wise patch direction.
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Are you planning to apply the Hyedang version? It will no longer be a classic server, but an auto server, the value of all characters and items will bottom out, and most people will leave the server. I don't do that version. I'm staying here to play the classic server. Don’t you know that such an auto server will eventually fail?