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Posts posted by Banish3d
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Heh, "Haste potion" is not quest item 8) But thx for link 8)
Traveler haste potion is a item quest, he link you exact same problem as yours.
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The only problem is the we will not have a pet recharger or beastsoulshot at all
There are pet recharger in Classic at least if you play a human (cat) or a elf (unicorn).
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It's because you didn't get a drop quest if you one shot a mobs, if you hit them with your weapon instead of your skill, you get a blue gemstone.
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Abruzzi you mistaken salamander does not have set or any enchanted effect at +... (Though It's lame since Classic is completely another chronicle they could have introduced some new sets... )
He is right, in Classic Drake leather (m.def bonus set) has a Salamander mail skin (like in C1).
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You can use Classic Russian wiki as well (google translation), there are plenty more information than plakis.
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I ve got an "error reading file updates" error .I have put your filles inside innovas l2 classic folder . Have I got to download your clint?
Innova have 2.0 files and we start here with 1.0, you have to download everything again.
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Well i assume there is no exp recived if gap between pt members is 19+ levels, or this is no thing in classic?
It's 15 lv or greater in Classic, so it's indeed a bug there.
If you can power lv people (more than 15lv) just with your summon then you bug exploit.
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From what I dig on google, Kr version Ru version and possibly Eu Version will have its diferences,
The PK thing as it follows, all sites I read stated that Kr wont drop, we have very diferent audiences, whats good there its not good here and vice versa, whats more in evidence on Ru versions is leveling curve are experience rate who is higher then Kr
Only difference in RU version are :
- No SA system
- No Fishing
- Adena rate lower than KR
- Of course less update than KR (look at my previous post)
Except that, it's the same game, there are not other change (PK system is same as KR).
In EU, we will start with 1.0 or 1.3, they didn't take a decision actually.
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Indeed you are right, the info I got was from Korean original client, not russian
Classic Russian or Korean have same PK system, if you have equal or more than 5 pk you drop your stuff not before.
And i say it again, Classic is not Prelude-C1-C2, it's a mix of old and new features.
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Some info are wrong, like PK system, you drop your stuff if you have more than 5pk like before (not destroyed).
If you want every update and know what about Classic is (patchnote link on each version) :
1.0. We will start with this one (More info in english here : http://www.l2tavern.com/viewtopic.php?f=41&t=112&sid=83ddadd50dded937eaefe47d07d88489)
1.1. Fishing is introduced (not working in Russia - needs adjustment).
1.2. SA is introduced (not working in Russia - system currently work in progress only in Korea/Japan).
1.3. Adena rate +300%, Drop rate increased, new skills, new quests, new zones (Enchanted Valley/Crocodile Island), sieges, boss jewelry.
2.0. (Russian patch note) Aden, and few area (Forest of mirror/Blazing Swamp/The Cemetery/Seal Of Shilen/Ancient Battleground/Fields of Massacre) + Lair of Antharas, B grade gear (recipe available mostly in LoA), new quests (D grade set for Academy member/few quests from lv 38 to 64), new skills, boss jewels can be upgraded (Tier 1>3), XP rate increased +50%, Drop/Spoil rate increased, PK protection (lv 39 max with 10 lv difference), Free Teleport until lv 40 max, PK can't use PK scroll if they have Karma. (Current Japan/Russian version)
2.1. Talisman added, Aden castle siege, new quest (Game of Cards).
2.2. Tower of Insolence, Baium, Vitality system (xp boost), grade penalty removed and enchanting improved for D grade. 2.3. CP pot added, new clan skill, Aden clan hall, Blessed soulshot added, A grade added with a pvp event one time per week in Tower of Insolence and Lair of Antharas to earn them (RB spawn with drop (Armor/Jewels A grade material/full item box) and 2 mini game (instanced) in ToI (one to unlock these box with pve content and one tournament 1v1 to win a A grade weapon)). (Current Korean version) -
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It happen when you reach lv 15 with any character (you need to do weapon quest before) in beta server.
I don't think it should be here.
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Draqla said there will not adena cap for quest (2-3 month ago), i don't know if it's still like that.
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They exist in Classic (Russian wiki) but dunno if they were in 1.0 or added in 1.3 "Age of War" update (siege).
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I'm not agree with you, stun work fine, Classic is not for solo player and need to be ruthless.
There is a problem with you not stun, if you play with some friend or a full party (like Classic work), you will not have this problem.
If you play alone and want to dual box then i have a bad news for you, you're gonna have a bad time.
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Just to say, everyone knew that since 23 march (78k views on this post), here (read FAQ) : http://lineage2classic.com/forum/index.php?/topic/10-classic-10-talking-island-x3/
At least there will be more active Support with that, Classic is not like you play usually, you need a party to xp properly above lv 20-25.
You can play for free with one account, it's enough because if you have a Clan or some friend, it's not a problem.
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I don't see why they shouldn't teleport at all, but the animation definitely needs fixing, as well as geodate in Cruma.
I mean Perum's animation, Porta didn't teleport in beta 1, IDK if they should (but probably yes...).
It's a bug, just look at this video on Classic : https://www.youtube.com/watch?v=y2rVziymh6o
I didn't see any porta/krator teleport someone in the whole video.
This need to be fix before release.
Edit : And when 2.0 "Age of Splendor" (aden content) will come , Cruma will change, for instance, Perum may teleport someone, 2nd floor monster become full social and aggressive, Excuro from 1st floor become aggressive and all monster p.def/m.atk are increased.
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As far as remember, they can't teleport on Classic, it's a bug since a while and already reported few month ago.
Maybe this bug is solved in final build for release and they didn't change it on Beta build.
But at least take a look on it because you can aggro a whole room of Porta and aoe with a mage or warlord without being teleported in Official classic.
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Anyway i don't know why you complain about dual box, Draqla said it was for PA account only several time on forum few month ago.
And i remember very well about this, he said that too on his official post (23 March) : http://lineage2classic.com/forum/index.php?/topic/10-classic-10-talking-island-x3/
I quote him :
Q: Will we be able to dual box?
A: No dual boxing, only for premium account.I think you misunderstanding something, because it was always like that since this forum was created.
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Take a look in this post : http://lineage2classic.com/forum/index.php?/topic/2191-classic-info-base/
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Didn't now that, i mean yeah during beta there are no restriction about dual box, but at release i always believed we could just play on one box and pay to use a second account at the same time.
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What do u mean?
They didn't block IP for dual box, just a hardware restriction (1 game per computer), so if you have 2 or more PC in your house then you can play multiple account.
Or just launch game in a Virtual machine on the same PC (you need to have a good pc to do that).
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Maybe it comes for other fighter classes but I already playing classic and wtf?
Each time I attack with mortal blow It counts as critical attack. Not to mention your critical rate is 500 or 139. It just succeeds or not. As far I know mortal , deadly blow land rate is around 44%. Back stab 97% (from behind) and 3% (from front). Vicious stance increases your critical attacks = Normal critical damage +number. Mortal blow / Death blow = critical damage. So it adds skill dmg as well. Just don't know how exactly vicious stance adds up for skill damage because it feels dramatically.
Dmg vs RB (mortal blow) = 420 dmg + vicious stance 560+ [36 lvl rogue].
Death whisper /dance of fire adds critical damage so adds critical damage of dagger-like skills.Treasure hunter /Abyss walker deals bigger skill dmg than plains walker (effect of Critical damage passive) not STR. Already tested with dyes.
p.s. damn Thats why I suggested to make training dummies to at least test damages and formulas. Now people will be mislead
p.p.s. in this server something is a miss. Will do the testing and provide screenshots and accurate feedback. BB in no timeMy bad, i think you're right about blow power increased by crit dmg buff, i made a mistake, indeed it's only physical skill crit dmg (except blow) who are not affected by crit dmg buff.
Blue Wolf/Doom
in General Discussion
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It's because Classic is not C1/C2, it's a game with some new and old thing mixed up.