Banish3d

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Posts posted by Banish3d


  1. Well i assume there is no exp recived if gap between pt members is 19+ levels, or this is no thing in classic?

    ​It's 15 lv or greater in Classic, so it's indeed a bug there.

    If you can power lv people (more than 15lv) just with your summon then you bug exploit.


  2. ​From what I dig on google, Kr version Ru version and possibly Eu Version will have its diferences,

    The PK thing as it follows, all sites I read stated that Kr wont drop, we have very diferent audiences, whats good there its not good here and vice versa, whats more in evidence on Ru versions is leveling curve are experience rate who is higher then Kr

    ​Only difference in RU version are :

    - No SA system

    - No Fishing

    - Adena rate lower than KR

    - Of course less update than KR (look at my previous post)

    Except that, it's the same game, there are not other change (PK system is same as KR).

    In EU, we will start with 1.0 or 1.3, they didn't take a decision actually.


  3. Some info are wrong, like PK system, you drop your stuff if you have more than 5pk like before (not destroyed).

    If you want every update and know what about Classic is (patchnote link on each version) :

    1.0. We will start with this one (More info in english here : http://www.l2tavern.com/viewtopic.php?f=41&t=112&sid=83ddadd50dded937eaefe47d07d88489)
    1.1. Fishing is introduced (not working in Russia - needs adjustment).
    1.2. SA is introduced (not working in Russia - system currently work in progress only in Korea/Japan).
    1.3. Adena rate +300%, Drop rate increased, new skills, new quests, new zones (Enchanted Valley/Crocodile Island), sieges, boss jewelry.
    2.0. (Russian patch note) Aden, and few area (Forest of mirror/Blazing Swamp/The Cemetery/Seal Of Shilen/Ancient Battleground/Fields of Massacre) + Lair of Antharas, B grade gear (recipe available mostly in LoA), new quests (D grade set for Academy member/few quests from lv 38 to 64), new skills, boss jewels can be upgraded (Tier 1>3), XP rate increased +50%, Drop/Spoil rate increased, PK protection (lv 39 max with 10 lv difference), Free Teleport until lv 40 max, PK can't use PK scroll if they have Karma. (Current Japan/Russian version)
    2.1. Talisman added, Aden castle siege, new quest (Game of Cards).
    2.2. Tower of Insolence, Baium, Vitality system (xp boost), grade penalty removed and enchanting improved for D grade.                                                                    2.3. CP pot added, new clan skill, Aden clan hall, Blessed soulshot added, A grade added with a pvp event one time per week in Tower of Insolence and Lair of Antharas to earn them (RB spawn with drop (Armor/Jewels A grade material/full item box) and 2 mini game (instanced) in ToI (one to unlock these box with pve content and one tournament 1v1 to win a A grade weapon)). (Current Korean version)


  4. I'm not agree with you, stun work fine, Classic is not for solo player and need to be ruthless.

    There is a problem with you not stun, if you play with some friend or a full party (like Classic work), you will not have this problem.

    If you play alone and want to dual box then i have a bad news for you, you're gonna have a bad time.


  5. Just to say, everyone knew that since 23 march (78k views on this post), here (read FAQ) : http://lineage2classic.com/forum/index.php?/topic/10-classic-10-talking-island-x3/

    At least there will be more active Support with that, Classic is not like you play usually, you need a party to xp properly above lv 20-25.

    You can play for free with one account, it's enough because if you have a Clan or some friend, it's not a problem.

    • Like 2

  6. I don't see why they shouldn't teleport at all, but the animation definitely needs fixing, as well as geodate in Cruma.

    I mean Perum's animation, Porta didn't teleport in beta 1, IDK if they should (but probably yes...).

    ​It's a bug, just look at this video on Classic : https://www.youtube.com/watch?v=y2rVziymh6o

    I didn't see any porta/krator teleport someone in the whole video.

    This need to be fix before release.

    Edit : And when 2.0 "Age of Splendor" (aden content) will come , Cruma will change, for instance, Perum may teleport someone, 2nd floor monster become full social and aggressive, Excuro from 1st floor become aggressive and all monster p.def/m.atk are increased.


  7. As far as remember, they can't teleport on Classic, it's a bug since a while and already reported few month ago.

    Maybe this bug is solved in final build for release and they didn't change it on Beta build.

    But at least take a look on it because you can aggro a whole room of Porta and aoe with a mage or warlord without being teleported in Official classic.


  8. Anyway i don't know why you complain about dual box, Draqla said it was for PA account only several time on forum few month ago.

    And i remember very well about this, he said that too on his official post (23 March) : http://lineage2classic.com/forum/index.php?/topic/10-classic-10-talking-island-x3/

    I quote him :

    Q: Will we be able to dual box?
    A: No dual boxing, only for premium account.

    I think you misunderstanding something, because it was always like that since this forum was created.


  9. ​What do u mean?

    ​They didn't block IP for dual box, just a hardware restriction (1 game per computer), so if you have 2 or more PC in your house then you can play multiple account.

    Or just launch game in a Virtual machine on the same PC (you need to have a good pc to do that).


  10. ​Maybe it comes for other fighter classes but I already playing classic and wtf?

     Each time I attack with mortal blow It counts as critical attack. Not to mention your critical rate is 500 or 139. It just succeeds or not. As far I know mortal , deadly blow land rate is around 44%. Back stab 97% (from behind) and 3% (from front). Vicious stance increases your critical attacks = Normal critical damage +number. Mortal blow / Death blow  = critical damage. So it adds skill dmg as well.  Just don't know how exactly vicious stance adds up for skill damage because it feels dramatically.

    Dmg vs RB  (mortal blow) = 420 dmg + vicious stance 560+  [36 lvl rogue].

    Death whisper /dance of fire adds critical damage so adds critical damage of dagger-like skills. 

    Treasure hunter /Abyss walker deals  bigger skill dmg than plains walker (effect of Critical damage passive) not STR. Already tested with dyes.

     

    p.s. damn Thats why I suggested to make  training dummies to at least test damages and formulas. Now people will be mislead ;)
    p.p.s. in this server something is a miss. Will do the testing and provide screenshots and  accurate feedback. BB in no time ;)

    My bad, i think you're right about blow power increased by crit dmg buff, i made a mistake, indeed it's only physical skill crit dmg (except blow) who are not affected by crit dmg buff.