ve3k

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Posts posted by ve3k


  1. One question springs top my  mind. In H5 and later chronicles, when u died just after level up, you have lost XP but you didnt loose level anymore. This was made to prevent ppl making raid alts with better skills for easier raid kills i.e: 60 lvl zaken. How does this works on classic? When u die close after lvl up, do you loose your level or not? If no then stop XP is not nonsense, if you loose the level then its irelevant.


  2. It would be amazing if this would be implemented. I don't think that this would be an advantage to anyone. Since you will need high level on spoiler to get key mats and recipes. But im going to main a spoiler, so i might be a little bit subjective :D


  3.  Trust me, i tried very hard to convince myself to play one...​

    Try harder :D ..

    On topic: 

    SE is better than EE for random player or non-constant groups of few ppl. For full CP's you will have dedicated WC which is better in combination with EE than SE. 

    SWS is very good. It can provide decent melee dps in group up until low 40's. Also doesn't need to save money for dual swords to be able to cast most usefull skills therefore can invest more into armor and act as a "Main Assist" and/or a tank. Mid 40's and later it doesnt matter since it gets nice songs :)


  4. Best way is to find AoE mage party and train where u can find mobs. But whole server will be trying to do the same. So best way will be to find strongest mobs that u can kill effectivelly with low donwtime and farm them. I dont think solo is a good option after 20. It is much faster in a small party (2-4) since you will have a lot less downtime for HP/MP regen with some support in party and more ppl to slay mobs.


  5. It will be 400m run to 40 after that it will be slowed down. If you are playing alone, I think you can focus on crafter first and level up your DD fast with good gear that comes with wealth of the crafter. However many ppl will be doing this and you can expect great competition between dwarves.

    If you are playing with party/clan and you are not the main crafter/spoil. I suggest to start with your main, so you can help wit spoiling/farming higher level mobs. And go to your dwarven alts when you are waiting for friends to come online or when u need mats/money for gear.


  6. I recommend to start with SE and when u level high enough for you to sit and regen mana, start BH and while SE is sitting for mana kill mobs with dwarf then burn mana on SE and vice versa.

    For buffs, spoiler gets enough money from trash spoil so he can afford haste potion(alacrity) which is equal to haste 1 and berserk is not realy neccessary for melee. You will need mana recharge for better hunting uptime. You want to spoil every mob even if it spoils crap on classic. Since crap sold to shop = very good extra income :)


  7. You need to understand that beta is running for a long time with 1 wipe included. Most ppl that were playing 1st beta dont want to level in 2nd one, cos there will be another wipe. This in mind, when the 2nd beta started, i saw around 100ppl leveling. I expect the full server for live. There will be pvp for exp spots i can guarantee you that :)


  8. I'm planning on making BH as my main. So i welcome every change that makes it OP :P 

    Best would be to: After successfull spoil, window would pop-up with the selection of available spoils and i could pick one from the list that i need the most.

    On the serious side, keep it as it is, we are used to poor design choices of L2, changing it, would make it loose the nostalgic spirit it has now.


  9. But what I was trying to check is if the critical multiplier, lets say 1,5x normal hit, would be 2x normal hit with increased STR...

    ​If there is increase in critical dmg from STR, it wont be multiplier that is increased, it would be flat number increase just like vicious stance did it when turned on. Increasing multiplier would be too powerfull imo.