Warpole
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Content Count
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Joined
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Last visited
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Days Won
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Posts posted by Warpole
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21 minutes ago, San0 said:- Fixed Quick Spear skill not being able to critical hit.
It used to crit on old 1.5 and then u removed it after being proven that it can't ,now u add crit back to it based on what? wish i could link bug report link but i see history is cleared till 2019.
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Ton vasilia tha ton exeis mazi sou?
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Definitely not x1,don't be ridiculous.
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SInce it's not the first time we have this event(they didn't even bother to switch watermelons to melons or grapes this time), you can imagine how much some people abused it last year and didn't get caught.
P.S You in my second sentence is plural.
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Nice update shit skill for warlord, time to main spoiler!
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It is time indeed,looking forward for curse and surrender to poison on my PS.
Btw destro roar still looks very effective imo.
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10 hours ago, Reddish said:I will just drop it here.
But yeah, sure, call this “balance”.
Hint: look at pdef stats and answer urself a question, if u are to be physical dd, what would u do about this monster?
Im playing pala. Im innocent baby who cant defend my party vs this shit which is tankier than me, fuck my life😅p.s. Mention, it has very few buffs other than defensive ( not full also, valor mb used), but then again it can hit u like a train.
This is the def stats of this "monster". Yet don't worry your dds will get hit only by skill every 6-7sec if they don't stop moving. And i don't get why this is worth mentioning since summoners were always dmg soaking utility based class that actually hit less than any other chronicle when pet had some range.
P.S. forgot to use servitor share so u can add that pdef % on pet.
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This is basically how a stucked warlord looks right now. Equipped zaken2 baium2 but no FI talic. After 25min u can check.
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13 minutes ago, MoDoy said:quick spear, highest landrate debuff in game with shocking 130% base landrate, its 900 range, its AoE, can crit.
It cannot crit,u made them fix it back in 1.5 modoy!
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Lv1 provoke has lower range(around 400-500). At Lv3 or 4 is when u get full range which is 750? at best, as u can see on video.
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3 minutes ago, MoDoy said:i am not playing summoner, played all of the 3 summoners long enough to know whats up with them, we will see what lvl is gutinc
take mama's DA all it needs is 3rd class quest @Yomana
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9 minutes ago, iAxZp said:again bro i gave solution. i am prety sure my cp summoner same as u and antifun can RAPE every1 in oly. so just give -30% pet dmg debuff
Agreed. Otherwise the situation is gonna get worse. Screen nansey posted near oly manager is nothing compared to what is about to happen when all these summoners that farm 75lv raids lvl up to 78-79
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1 hour ago, iAxZp said:You reffering that ES is the problem when i can insure u a skilled PS/WL is same or more lethal than ES just u will not see many PS/WL know how to play.
I disagree because PS is fully cubic dependant w.o good burst and warlock is kinda cubic dependant but with more burst than PS and a chance to bait ppl into cat's root if u have hands and brain. Meanwhile ES has burst and easier way to stun ppl with decent cubics for survivability.
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Resummoning delay like in old chronicles seems fair too,only if we have the similar mechanics to every servitor using class.
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41 minutes ago, Donkihot said:because, I dont see any problem in PS summoner, and warlock's, problem is ES, so we are talking about ES, not ALL SUMMONERS, Duuuh.
Problem is ES because every random runs with +8 set but trololo jewels. But any incoming nerf will affect all 3 summoners.
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Imo nerf dmg instead of utility is better. Nerfing utility will make class close to unplayable against fear lock classes mostly. Ofc i am talking about summoners that invested on epics and end game defense stats in order to compete against every stacked class. U can win most lololo classes/players anw but for the stacked ones u need defense and have to depend on cubics. GMs try to make a balance between oly and open pvp for a long time and i think previous balance with 30% dmg reduction was fine. Btw u fkers pls just delete the word ES from your dictionary and use summoners in general when u gonna reffer to the class.
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Remove spd reduction from thrill fight,and stun resist bonus from bw during oly. Tnx!
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4 hours ago, MoDoy said:ps: assassin servitor is never better than final servitor, 10% speed on pet is never worth it over all the other stats final servitor gives
I disagree,i find assassin much more efficient vs other summoners in arenas with pillars.
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1 hour ago, MoDoy said:pve player spotted, pleb
Bitch pls if they ever implement warlord changes i will say i'm back like Jordan.
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20 minutes ago, MoDoy said:its not gambling, its PVP, clearly 2 different things :d
Its also clearly the worst feature they ever implemented.
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14 hours ago, BruHaR said:Other problem on the olympiad, are the summoners. Is too easy to play as summoner, because the summoner dont need to be carefull about the servitor. If ur servitor are holded, summon another. If the servitor are in fear, summon another. If the servitor are stunned, summon another. If the servitor are not close to the enemy, just summon another.
Summoner dont need to spend MP to keep ur servitors alive, just let it die and summon another. So, to summon another servitor, spend few mana points, with no cooldown skill, and 1 sec cast time... TOO EASY TO PLAY LIKE THAT.
If u summon another every time your pet gets any debuff u deserve to lose every match in oly.
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That fking CH again,can administration seal this one forever? Already 3 or 4 different dramas about it over the years.
Fixes (changes) on the server
in General Discussion
Posted · Report reply
I agree with the removal of these items, but come on u can't make an excuse like that when u already had 1.5 patch on TI before. U should already have the info since 2016,same thing happened with talic crystals in CHs. All of these makes me wonder what kind of surprises awaits us on future patches.