San0

L2Classic Club 1.5 Update Final Patch Notes

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   WHY did you make all mobs in Cruma 3 aggressive and social as well as Cruma 2?  It is not like that on official servers. Like this you have changed completely how one of main exp zones      work, and made it impossible to exp there efficiently. I can get that you have made some alterations to the client to suit the players a bit, but changing a whole zone to make it unusable...why?

I mean mobs: Porta and Ricenseo - they should not be agro or social (with other mobs except for their own kind).

​1 positive is that mages can't solo/group AoE porta/krator's anymore, you didn't even explain how it would be a disadvantage to you and how can you seriously compare with official when they've left summoners and tanks in the dark (bring little or no use to parties).

How is it a disadvantage to me? First of all ,in the update it is said that Cruma 2 mobs are agro - not Cruma 3, which makes me think it's a bug and it was not intended to be so. 

 Secondly, there are only 3 zones that are good to AOE on 40+ - Cruma, Alligator Island and Ant Nest. Cruma is actually the worst of all 3 for exp. Now there are only 2, which makes it harder for people who do not have full party, to exp efficiently - Cruma was the one place to exp good 40+ in a few man party.

Thirdly, clan level items - how do you imagine smaller clans to get enough items? You need 5k items for lvl 4 clan and 10k items for level 5 clan. Being able to AOE Cruma made them available to everyone. 

I am not a mage, i am a new player here and my clan is new also. These changes have completely destroyed this zone for us and have made it unusable. Who even levels there anymore?

Tell my ex CP 67+ lvl archers on official how unfair it is to have AOE zones on server and how evil mages are leveling too fast. There are other zones for single players that are not efficient for mages to AOE and are heaven for archers, like FOM.

​San0/Koll plz answer to this post. It puts new players in disadvantage.

​We need proof of it. New players have new zones to exp, that old players doesn't have. So I don't think that they are in disadvantage

 

​As a clan we definitely are in disadvantage, since we can't AOE for items. And what new zones do you mean? Because none of those which were added is a 40+ AOE zone.

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 WHY did you make all mobs in Cruma 3 aggressive and social as well as Cruma 2?  It is not like that on official servers. Like this you have changed completely how one of main exp zones      work, and made it impossible to exp there efficiently. I can get that you have made some alterations to the client to suit the players a bit, but changing a whole zone to make it unusable...why?

I mean mobs: Porta and Ricenseo - they should not be agro or social (with other mobs except for their own kind).

​1 positive is that mages can't solo/group AoE porta/krator's anymore, you didn't even explain how it would be a disadvantage to you and how can you seriously compare with official when they've left summoners and tanks in the dark (bring little or no use to parties).

How is it a disadvantage to me? First of all ,in the update it is said that Cruma 2 mobs are agro - not Cruma 3, which makes me think it's a bug and it was not intended to be so. 

 Secondly, there are only 3 zones that are good to AOE on 40+ - Cruma, Alligator Island and Ant Nest. Cruma is actually the worst of all 3 for exp. Now there are only 2, which makes it harder for people who do not have full party, to exp efficiently - Cruma was the one place to exp good 40+ in a few man party.

Thirdly, clan level items - how do you imagine smaller clans to get enough items? You need 5k items for lvl 4 clan and 10k items for level 5 clan. Being able to AOE Cruma made them available to everyone. 

I am not a mage, i am a new player here and my clan is new also. These changes have completely destroyed this zone for us and have made it unusable. Who even levels there anymore?

Tell my ex CP 67+ lvl archers on official how unfair it is to have AOE zones on server and how evil mages are leveling too fast. There are other zones for single players that are not efficient for mages to AOE and are heaven for archers, like FOM.

​San0/Koll plz answer to this post. It puts new players in disadvantage.

​We need proof of it. New players have new zones to exp, that old players doesn't have. So I don't think that they are in disadvan

Here is proof: videos from Skelth. If you still don't believe i can also log with my own charater (Jadey) and make a video just for you.

 

here you see Porta is not agro or social with Krator.

 

here you can see both Porta and Rincenseo are not agro or social .

 

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gg forum lagz. Cant see last 3 posts.

KRATOR AOE! Would be helpful to farm pob for 4 lvl clan ._.

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:P son unos groso, gracias por tanto y perdón por tan poco.
este juegaso!!! me hace remontar a mis épocas de c1. 

sin mas palabras ... 


genios !

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