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2.0 Change Log

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- Fixed Elder Tyrant Drop list

- Fixed Angels in ToI not reacting on summons until they were agroed on them.

- Fixed melody not playing during the beginning of fishing process.

- Some adjustments made in the way monsters who have chance of summoning another monster after death react when killed by summons.

- Checked and in needed Fixed EXP/SP etc on the following Raids:

  • Core

  • Cursed Clara

  • Fairy Queen's Messenger Berun

  • Ghost of Peasant Captain

  • Orfen

  • Slaughter Lord Gato

  • Deadman Ereve

  • Verfa

  • Grave Robber Kim

  • Red Flag Captain Shaka

  • Paniel the Unicorn

  • Bandit Leader Barda

  • Beleth' Seer Sephia

  • Black Lily

  • Enchanted Valley Lookout Ruell

  • Furious Thieles

  • Ghost Knight Kabed

  • Harit Hero Tamash

  • Wizard Isirr

  • Harit Guardian Garangky

  • Refugee Applicant Leo

  • Rotting Tree Repiro

  • Dread Avenger Kraven

  • Timak Priest Ragoth

  • Orfen's Handmaiden

  • Soulless Wild Boar

  • Ancient Weird Drake

  • Ghost of the Well Lidia

  • Lord Ishka

  • Taik High Prefect Arak

  • Fairy Queen Timiniel

  • Roaring Lord Kastor

  • Fierce Tiger King Angel

  • Gargoyle Lord Tiphon

  • Rahha

  • Shilen's Priest Hisilrome

  • Kernon's Faithful Servant Kelone

  • Meanas Anor

  • Palibati Queen Themis

  • Shilen's Messenger Cabrio

  • Baium 

 

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- Fixed second class dyes working after third class transfer.

- Fixed Feoh Rune (m attack/mp consumption), to increase mana cost instead of decreasing it.

- Fixed problm on quest An Arrogant Search where some times quest would not proc next step after gathering 1000 items from angels.

- Fixed problm on quest An Arrogant Search where it would remove from player more items that intended when delivering the quest items (1011 instead of 1000 etc)

- Fixed problm on quest An Arrogant Search where if you choose to kill 1000 it would still give you 1 blood stained cloth instead of 5.

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- Fixed Baium fight reset timmer.

- Fixed Thunderstorm and Quick Spear land rates and influence of resist shock on Quick Spear.

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- Fixed Cloak of Darkness and Light bonuses.

- Fixed Throw Dagger in Wrist interrupt rate.

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- Fixed War Torn Plains monsters to match 2.0 instead of 2.5.

- Fixed Unsealed Phoenix Earring reducing m def instead of increasing it.

- Added missing items on Golden Treasure Chest.

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- Fixed rewards for Game of Cards quest to give Solid Scrolls instead of basic scrolls.

- Fixed Clan Hall NPCs selling EXP/SP Scrolls instead of SP only Scrolls.

 

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- Fixed Guts skill duration.

- Fixed Throw dagger in Wrist skill sometimes interrupting skill only after skill was already finished.

- Fixed spawn points for Sharp Talon Tiger in forsaken plains location to better match official spawns, they are now less and more spread around the location instead of all groups in the same 3 or 4 spots.

- Activated Soulshot/Spiritshot damage bonus based on item enchant level.

 

Added xmas trees decorations in preparation for holidays season and events.

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- Fixed Ability of Light and Ability of Darkness effects to get removed when char teleports inside olympiad.

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- Fixed Hex skill activation delay. please let us know if same problm happens in more skills or if it happens again on hex in some situations.

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- Fixes applied to skill Lightning Strike:

  • Fixed Lighting Strike activation delay.
  • Fixed Lightning Strike using magical attack instead of physical attack.
  • Fixed Lightning Strike using Spiritshots instead of Soulshots.

if further problms are detected on this skill please let me know.

 

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- Fixed not possible to wear cloaks without full set, and cloaks being removed while changing sets.

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- Fixed some skills not dealing damage on bosses, knoricks, castle guards etc.

- Fixed olympiad registration closing time. registration for olympiad matches will now close 20 minutes before olympiads finish.

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- Fixed influence of STR on crit chance of warrior skills.

- Started Holidays events.

- Offline shop will be running free in all towns for the duration of the event.

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- Clan bonus rewards system turned back ON. (report any issue spotted on this)

- Fixed problem where other PCs would not load transformations immediately if character transforming would be in vision range.

- Fixed problems with freezing flame.

-  Fixed Weapon with runes on shops not displaying the rune information and showing just as normal weapon.

- Fixed exp loss on characters dying inside of the arenas.

 

 

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- Removed the 2 extra heroes who were not qualified.

- Removed rewards for this same heroes and items purchases with this rewards.

- fixed rewards of the top 1 %s and heroes.

- Fixed Hero's Cloak stats.

- Fixed Heroic berserk and heroic miracle item requirement.

- Fixed CRPs for hero not being added and added them to the clans.

 

 

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- Fixed Hero cloak disappearing after character relog.

- Fixed rune bonus not always applying instantly when changing weapons with diferent runes.

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- Fixed hero talisman defense damage resistance

- fixed hero talisman attack crit.

- Fixed hero cloak pvp defense bonus.

- Fixed Eva's saint lvl 76 not being able to learn Might of heaven lvl 20.

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- Fixed Eva's saint Might of heaven lvl 21 skill.

- Fixed Orfen and Core dropping still lower levels of divine inspiration instead of divine inspiration manuscript.

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- Fixed weight of talisman boxes.

- Removed Santa's hat from last event from being added to new chars and from the chars itself.

- Some adjustments made to pathing on the 4 status olympiad stadium in order to prevent the "disappearing opponent" problm to happen. Please let us know in case this problm still occurs.

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- Fixed problm causing some debuffs to sometimes have random duration.

- Fixed problm causing fisherman daily mission to not reset.

- Fixed problm causing talisman liberate to not be able to use while in stun.

- Fixed Combat aura skill description. (requires update)

- Fixed monument of heroes to display hero list. (record and history being worked out)

- Changes made to clan activity bonus. from now on you should be able to achieve level 4 on 30 members.

 

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- Fixed CON stat influence on resistances against attributes such as shock and bleed.

- Adjusted the values of exp loss upon death to make it be more consistent on the % you are suppose to lose.

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- Fixed levels on magnus the unicorn, feline kind and spectral lord.

- adjust stun chances to meet the correct values after the con fix. (some were off for about couple  %s)

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