amanita 0 Report post Posted May 18, 2018 (edited) Error: StaticMeshActor Lobby01.StaticMeshActor1994: Serial size mismatch: Got 142, Expected 144 Edited May 18, 2018 by amanita Quote Share this post Link to post
Koll 1233 Report post Posted May 18, 2018 56 minutes ago, amanita said: Error: StaticMeshActor Lobby01.StaticMeshActor1994: Serial size mismatch: Got 142, Expected 144 Try to delete file: L2_Lobby.usx from StaticMeshes Also Lobby01.unr and Lobby01_Classic.unr from Maps Then start updater Quote Share this post Link to post
amanita 0 Report post Posted May 20, 2018 On 18.05.2018 at 8:30 PM, Koll said: Try to delete file: L2_Lobby.usx from StaticMeshes Also Lobby01.unr and Lobby01_Classic.unr from Maps Then start updater Error: Create Movie DamageText Failed! Quote Share this post Link to post
Koll 1233 Report post Posted May 20, 2018 11 hours ago, amanita said: Error: Create Movie DamageText Failed! There must be more info like "History: .............................. " - give it to me Quote Share this post Link to post
detox500 1 Report post Posted June 26, 2018 http://prntscr.com/jzjtae Error: StaticMeshActor 24_20_Classic.StaticMeshActor2372: Serial size mismatch: Got 193, Expected 195 any info about this error ? Quote Share this post Link to post
Koll 1233 Report post Posted June 26, 2018 56 minutes ago, detox500 said: http://prntscr.com/jzjtae Error: StaticMeshActor 24_20_Classic.StaticMeshActor2372: Serial size mismatch: Got 193, Expected 195 any info about this error ? http://l2classic.club/forum/topic/19515-ctitical-error/?tab=comments#comment-135897 Quote Share this post Link to post
SpellG 10 Report post Posted March 18, 2019 Sorry for reviving this post. I have the same error, I was walking outside Hunters VillageError: StaticMeshActor 24_20_Classic.StaticMeshActor2372: Serial size mismatch: Got 193, Expected 195 There is no history written below that message. I followed the steps that Koll provided but I'm Still getting that error. Any solution? there is a possibility that a GM can move my player from there? Thanks in advance Quote Share this post Link to post
Koll 1233 Report post Posted March 19, 2019 12 hours ago, SpellG said: Sorry for reviving this post. I have the same error, I was walking outside Hunters VillageError: StaticMeshActor 24_20_Classic.StaticMeshActor2372: Serial size mismatch: Got 193, Expected 195 There is no history written below that message. I followed the steps that Koll provided but I'm Still getting that error. Any solution? there is a possibility that a GM can move my player from there? Thanks in advance Delete folders System/Systextures/Textures and start updater. Quote Share this post Link to post
SpellG 10 Report post Posted March 22, 2019 On 3/19/2019 at 8:12 AM, Koll said: Delete folders System/Systextures/Textures and start updater. Thanks for your reply, I've already done that. The solution was download a Clean client again. Now, I have the following critical error, Its just random, I dont know when its gonna appear: Version: EP30_Global,CLS,V2110409,64 BuildDate: Fri Dec 09 04:18:59 2016 Time: 2019.3.22 10:29:32 [GTick=8583,LGTicks=1670] PosCode: 90998:16334:-5289 ZoneName: Ivory Tower Crater OS: Windows 10(64) 10.0 (Build: 7600), Service Pack 0.0 CPU: AuthenticAMD AMD FX(tm)-8150 Eight-Core Processor @ 3613 MHz RAM: 1023MB RAM CPUInfo: 8,4,8,1 Memory: 263580KB Video: AMD Radeon R9 200 Series (1004), Direct X is ver 0.3, rev 65212 VideoResources: 106 MB MAC: 08-60-6E-C5-73-8A LANG: EUROPE IME: ??? Error: History: FD3DDynamicVertexStream::AddVertices <- FD3DRenderInterface::SetDynamicStream <- FCanvasUtil::Flush <+ Material=L2UI_ct1.Gauges.Gauge_DF_CP_bg_Right <- UCanvas::DrawTile <- UCanvas::DrawMaterial <- UCanvas::DrawTexture <- NCGDevice::DrawTexture <- NCGDevice::DrawTexture <- NWndUtil::DrawGauge <- NCBarCtrl::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::PostDraw <- ConsolePostRender <- Draw <- UGameEngine::Draw <+ GRenDev = fda40000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x00000014] Address [0x54DFB642] SegCs [0x0023] atiumdag.dll [0x54DE0000] Offset [0x0001B642] Quote Share this post Link to post
Koll 1233 Report post Posted March 22, 2019 3 minutes ago, SpellG said: Thanks for your reply, I've already done that. The solution was download a Clean client again. Now, I have the following critical error, Its just random, I dont know when its gonna appear: Version: EP30_Global,CLS,V2110409,64 BuildDate: Fri Dec 09 04:18:59 2016 Time: 2019.3.22 10:29:32 [GTick=8583,LGTicks=1670] PosCode: 90998:16334:-5289 ZoneName: Ivory Tower Crater OS: Windows 10(64) 10.0 (Build: 7600), Service Pack 0.0 CPU: AuthenticAMD AMD FX(tm)-8150 Eight-Core Processor @ 3613 MHz RAM: 1023MB RAM CPUInfo: 8,4,8,1 Memory: 263580KB Video: AMD Radeon R9 200 Series (1004), Direct X is ver 0.3, rev 65212 VideoResources: 106 MB MAC: 08-60-6E-C5-73-8A LANG: EUROPE IME: ??? Error: History: FD3DDynamicVertexStream::AddVertices <- FD3DRenderInterface::SetDynamicStream <- FCanvasUtil::Flush <+ Material=L2UI_ct1.Gauges.Gauge_DF_CP_bg_Right <- UCanvas::DrawTile <- UCanvas::DrawMaterial <- UCanvas::DrawTexture <- NCGDevice::DrawTexture <- NCGDevice::DrawTexture <- NWndUtil::DrawGauge <- NCBarCtrl::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::PostDraw <- ConsolePostRender <- Draw <- UGameEngine::Draw <+ GRenDev = fda40000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x00000014] Address [0x54DFB642] SegCs [0x0023] atiumdag.dll [0x54DE0000] Offset [0x0001B642] Hello. In system folder after each crash you are getting file like this: L2_20190110_011627.dmp Give me last one that you have. Quote Share this post Link to post
SpellG 10 Report post Posted March 23, 2019 12 hours ago, Koll said: Hello. In system folder after each crash you are getting file like this: L2_20190110_011627.dmp Give me last one that you have. Thanks for your reply once more. There you go L2_20190322_102931.dmp Quote Share this post Link to post
Koll 1233 Report post Posted March 23, 2019 16 hours ago, SpellG said: Thanks for your reply once more. There you go L2_20190322_102931.dmp Is it giving error in same location? Because what your dmp showing is: An unhandled exception at 0x54DFB642 (atiumdag.dll) in L2_20190322_102931.dmp: 0xC0000005: Access violation when writing at 0x00000014.https://www.exefiles.com/en/dll/atiumdag-dll/ Also please, don't download any program that will "fix your PC", mostly they are scams ( just warning ). Quote Share this post Link to post
SpellG 10 Report post Posted March 24, 2019 9 hours ago, Koll said: Is it giving error in same location? Because what your dmp showing is: An unhandled exception at 0x54DFB642 (atiumdag.dll) in L2_20190322_102931.dmp: 0xC0000005: Access violation when writing at 0x00000014.https://www.exefiles.com/en/dll/atiumdag-dll/ Also please, don't download any program that will "fix your PC", mostly they are scams ( just warning ). In random places. But I got this error more frequently in Oren Town and Crater of Ivory Tower. And I didn't download any "pc fix" or .dll Quote Share this post Link to post
KEKOTEK 0 Report post Posted May 15, 2019 BUENAS TARDES TENGO UN PROBLEMA QUE PERSISTE, HOY INSTALE LINEAGE Y ME TIRO ESTE EROR ALGUIEN QUE PUEDA AYUDARME A SOLUCIONARLO 2019.5.15 18:05:53 OS : Windows7(32) 6.1 (Build: 7601) CPU : AuthenticAMD AMD Phenom(tm) II X4 940 Processor @ 3014 MHz 4095MB RAM Video : AMD Radeon HD 7700 Series (1000) PosCode : LS1(268) 0:0:0 4/0 [593] Model Entry.Model1: Serial size mismatch: Got 1322096, Expected 1322110 Quote Share this post Link to post
Koll 1233 Report post Posted May 16, 2019 15 hours ago, KEKOTEK said: BUENAS TARDES TENGO UN PROBLEMA QUE PERSISTE, HOY INSTALE LINEAGE Y ME TIRO ESTE EROR ALGUIEN QUE PUEDA AYUDARME A SOLUCIONARLO 2019.5.15 18:05:53 OS : Windows7(32) 6.1 (Build: 7601) CPU : AuthenticAMD AMD Phenom(tm) II X4 940 Processor @ 3014 MHz 4095MB RAM Video : AMD Radeon HD 7700 Series (1000) PosCode : LS1(268) 0:0:0 4/0 [593] Model Entry.Model1: Serial size mismatch: Got 1322096, Expected 1322110 Give please full error screen with History. Or give file from system folder that must look like this: L2_20190515_180553.bmp Quote Share this post Link to post