Hylogenesi 1 Report post Posted March 24, 2019 Hello, After teleport to Sea of spores from oren i got critical error. Version: EP30_Global,CLS,V2110409,64 BuildDate: Fri Dec 09 08:18:59 2016 Time: 2019.3.24 16:33:34 [GTick=1658,LGTicks=1573] PosCode: 71936:41793:-2354 ZoneName: Timak Outpost OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: GenuineIntel Intel(R) Core(TM) i3-7130U CPU @ 2.70GHz @ 2715 MHz RAM: 4095MB RAM CPUInfo: 4,2,4,1 Memory: 330158KB Video: NVIDIA GeForce 940MX (9836), Direct X is ver 0.3, rev 65196 VideoResources: 92 MB MAC: 54-E1-AD-FA-8A-59 LANG: EUROPE IME: ??? Error: StaticMeshActor 21_18_Classic.StaticMeshActor145: Serial size mismatch: Got 151, Expected 153 History: UALAudioSubsystem::Update <- Draw <- UGameEngine::Draw <+ GRenDev = fd9d0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_READ_VIOLATION DataAddress:0x08AC2AA0] Address [0x08AC2AA0] SegCs [0x0023] L2.exe [0x10900000] Offset [0xF81C2AA0] Somebody maybe know what i have to do with that? 1 Quote Share this post Link to post
Koll 1233 Report post Posted March 24, 2019 23 minutes ago, Hylogenesi said: Hello, After teleport to Sea of spores from oren i got critical error. Version: EP30_Global,CLS,V2110409,64 BuildDate: Fri Dec 09 08:18:59 2016 Time: 2019.3.24 16:33:34 [GTick=1658,LGTicks=1573] PosCode: 71936:41793:-2354 ZoneName: Timak Outpost OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: GenuineIntel Intel(R) Core(TM) i3-7130U CPU @ 2.70GHz @ 2715 MHz RAM: 4095MB RAM CPUInfo: 4,2,4,1 Memory: 330158KB Video: NVIDIA GeForce 940MX (9836), Direct X is ver 0.3, rev 65196 VideoResources: 92 MB MAC: 54-E1-AD-FA-8A-59 LANG: EUROPE IME: ??? Error: StaticMeshActor 21_18_Classic.StaticMeshActor145: Serial size mismatch: Got 151, Expected 153 History: UALAudioSubsystem::Update <- Draw <- UGameEngine::Draw <+ GRenDev = fd9d0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_READ_VIOLATION DataAddress:0x08AC2AA0] Address [0x08AC2AA0] SegCs [0x0023] L2.exe [0x10900000] Offset [0xF81C2AA0] Somebody maybe know what i have to do with that? Hello. Delete folders Maps and Textures and start updater. Quote Share this post Link to post