Narmontas 34 Report post Posted October 8, 2015 Hello I'm testing here and found out that if monster is casting a magic and you hide behind wall it finishes its casting and you get damaged. In fact once monster is casting magic and you hide behind a target its magic should be interrupted because it losts it's target here. Don't know why here is different.http://postimg.org/image/7td2cuo77/ and...http://postimg.org/image/i0z3dqdj9/p.s. In Lineage 2 walls , trees and other obstacles has it's own meaning. Dagger classes can get in close range with attacking mages , Archers can harass Spell casters and etc. Sometimes it can even save your life. Share this post Link to post
Koll 1233 Report post Posted October 8, 2015 Hello I'm testing here and found out that if monster is casting a magic and you hide behind wall it finishes its casting and you get damaged. In fact once monster is casting magic and you hide behind a target its magic should be interrupted because it losts it's target here. Don't know why here is different.http://postimg.org/image/7td2cuo77/ and...http://postimg.org/image/i0z3dqdj9/In any version of Lineage there was timing when you have able to hide behind the wall and doesn't get damage. For example: you casting skill 5 seconds. If target hide in 2 seconds - skill casting will be canceled. If in 4 seconds - skill will still hit you. Share this post Link to post
Narmontas 34 Report post Posted October 8, 2015 And in this server what setup should be made atm? Because I have recorded gameplay it looks like 3 seconds behind obstacle still couldn't cancel magic casting of monster Share this post Link to post
Narmontas 34 Report post Posted October 11, 2015 http://sendvid.com/muj3iqzuCheck this out : 00:30-00:45 and... 01:30-01:42 . Screenshots shows nothing but video does Share this post Link to post