Zakna 10 Report post Posted October 18, 2015 Hi, i was testing in beta the damage in pvp of some skills (in my case in destro). And i found a several bug, when i used D grade blunt and used Fatal Strike on the target got similar damage then B grade Blunt. Maybe its fixed and will be applicated on final beta, idk, but here is my post. Share this post Link to post
Banish3d 65 Report post Posted October 18, 2015 How did you get a B grade Blunt in this server? In classic 1.0 there are only 3 B grade Weapon (Keshanberg/Greatsword/Sword of Valhalla) Share this post Link to post
LastRaven 19 Report post Posted October 18, 2015 (edited) . Edited February 15, 2023 by darkrinoa Share this post Link to post
LastRaven 19 Report post Posted October 18, 2015 (edited) . Edited February 15, 2023 by darkrinoa Share this post Link to post
Narmontas 34 Report post Posted October 18, 2015 Can't be true... Because fatal strike , hammer crush adds up to weapons dmg+shots... Because Of people Using this skill with Two hand (sword/blunt) and One Hand (sword/blunt) . Dmg differs a LOT! . Maybe you tested with B weapon without Shots because you didin't have ssB and hited skill with ssD with D weapon? Then Ofc dmg would varies ~ 50-250 If you hit for ~2k Share this post Link to post
Banish3d 65 Report post Posted October 18, 2015 If GM give some B weapon non obtainable in Classic 1.0, i think these weapon are just not correctly set and don't work like they do.As long as Keshanberg / Greatsword / Sword of Valhalla work, then you don't have worry about other one. Share this post Link to post