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Showing content with the highest reputation on 09/27/15 in Posts
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1 pointMages, because people will neglect jewelry. Archers, because other people will play mages. Warlords, because they are the only way to farm somewhat faster. Duals are obvious.
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1 pointIf you want some info about Classic check here : http://www.l2tavern.com/viewtopic.php?f=41&t=112&sid=83ddadd50dded937eaefe47d07d88489 And here for a database : Russian Wiki / Plakis Database
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1 pointHere is my two cents: A thousand time spoken lie still does not become a truth. HE isn't well rounded, PR isn't that fragile, nor that strong, SR isn't that fast. Let me see. HE has the best overall DPS, highest HP/CP. He's by far the most common, for a reason. He has snipe, which is awesome for party PvE Both elves have some tricks up their sleeves, that would be much more useful, if it wasn't easier to just stunshot everything. PR has about the same DPS as HE. He's naturally faster*, has freezing strike that can slow down target, which may help slower party members to catch up with the target.... but again, stunshot is better for that. PR has ONE** extra point of STR over HE and loses four** point of CON to SR. Strong and fragile my ass... PR also has Hex and Power Break, but it's "meh" on ranged high DPS char. SR has about 20% less DPS and about 3HP/lvl more than PR. He's the fastest*, which is arguably the most important ability in high end pvp. He has entangle than can slow flagged (purple) enemies (while PR's freezing strike works on white too). A special note on SR on Classic 1.0: Since buffs are severely limited, and SR has quite an arsenal of his own, he doesn't really need a party and can solo almost as effectively as with a party. This will, however, change, when more buffs are added in later updates. It also doesn't make SR the fastest solo farmer (slowest, actually), only a bit safer. *HE is rather slow for an archer, but he has Dash, which, when used on cooldown, makes him actually faster than both elves on average, but it cost some mana, nand is annoying as f*ck, when you need to run longer distances.. That being said, the differences are minor. All of them hit hard enought to two shot a robe, all of them have stunshot. They only need to use different tactics fighting other archers. HE has better "stand and deliver" (and take it), while elves need a little more tactical approach against tougher foes. As for DYEs, the effect of the same tattoo is (almost) exactly the same on all archers, and Lineage II is not a game of balancing stuff. On Archer you can go with various degrees of -CON, and get away with it. The biggest con of -CON is lower carry capacity (HE has highest CON and passive that doulbles his capacity), but you don't need to worry about that until lvl 50+, and even then only in well organised parties, where others can carry your soulshots around. PvE wise, on elves it is better to get at least one +DEX tattoo, instead of going full +STR. HE has that covered with Hawkeye self buff. You also may, or may not care to get +4WIT -5INT to cast buffs and slow faster. And just for aditional emphasis. A lvl 60 PR has 2521** HP, SR has 2668** HP (+5,8%), and HE has 2959** (+17,3%). **This is actually a pre-GOD mechanics calculation, but the differences are very similar in the new system. Differences in attack speed are negligible, with HE having a slight edge due to passives. Oh, and I really wouldn't worry too much about solo in Classic... The best class for you to play is the one you enjoy the most. Enjoyment is why you play the game in the first place, after all
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1 pointThis server is provided to you on "free to play" basis, so administration will not be giving any guarantee and may refuse to accept/satisfy any claims. Still the administration makes every effort to ensure safe and comfortable game for all players. You may address all your questions/problems related to your game account or server work to the administration. Any of the Rules are not a subject for discussion. 1. Players are not allowed to: 1.1 Use any kind of tool or 3rd party software (l2control, l2walker, l2ranger, l2tower, l2phx, l2net, l2Wx, ACP, hLapex,Uopilot, or any other), which allows to automate the game process or overcome game client restrictions. This as well concerns mouse/keyboard drivers, looped ingame macroses, allowing the character to perform game operations by itself. 1.1.1 Be in one party with a player, who uses 3rd party software or loop macro. If such abuser is detected, the full party will be punished. 1.2 Interfere or mess with client-server data packet exchange. 1.3 Take advantage of the server bugs (including but not limited to geodata flaws. EX: Using BD/SWS/WC/OL/healers from outside of baium room to support the parties inside). 1.3.1 By any means cause game critical errors to other players. 1.4 Use ingame nicknames/Titles containing offensive/obscene language and nicknames of administration/GMs. 1.5 Advertise other game projects, servers or sites, as well as not related to game goods and services, in game chats, nicknames, titles. 1.6 Buy, sell, exchange (or try to) ingame goods/adena/accounts/pwlvl/driver services for anything outside of L2Classic.club server (including real money currencies). Any sales/trade announcements on RMT platforms (even without price or with price in Adena, considered as RMT and will be treated accordingly). 1.7 Buy, sell, exchange (or try to) game accounts and characters. 1.8 Impersonate server Administraiton/GMs or act on behalf of server Administration/GMs. 1.9 Insult server Administration or GMs. 1.10 Discuss Administration/GMs' actions in game. 1.11 Ask the administration to interfere with the game process in order to correct errors, consciously made by players. 1.12 Share Private information about any individual (including real names, pictures) 1.13 Any kind of theft. 1.14 Deliberately use similar game items textures as well as nicknames to scam other players. 1.15 Interfere with the other players’ gameplay, mechanically restricting their access to locations or NPCs. (for example, blocking access to the GC with summons, pets, transformations, etc.). 1.16 Use Party Matching system in game for anything not related with party matching. 1.17 Violate any of present rules. 2. Players may: 2.1 Post trade messages in trade chat only. 2.2 Apply minor modifications to the game client files (as long as it doesn’t interfere with gameplay or give significant advantage to the player). 2.3 Ask questions and/or suggest ideas for server improvement. 2.4 Give access to their account to other players. BUT by giving your account to anyone, you take on responsibility for everything that may happen to it (scam, ban, password change etc). 3. Players must: 3.1 Report any bug to server Administration/GMs 3.2 Write a ticket to support with “Bot Report” title if there is suspicion of third-party software used by another player. 3.3 Abide by these rules. 4. Players are encouraged to: 4.1 Play. 4.2 Play fair. 4.3 Respect other players, Administration and GMs. 4.4 Report players violating these rules to Administration/GMs. 4.5 Actively participate in project life and development. 5. Prescribed penalties: Punishment is defined by the administrator or GM depending on the gravity of the violation as well as previous penalties of every specific player. Attention! In case of a repeat violation punishment duration doubles(?). Administration retains the right to permanently ban players in special cases. 6. Rules may be changed by Administration at any time without notice. 7. Lack of knowledge of these rules does not free the player from responsibility in any way. * You are automatically agreeing with the Rules during the registration of your game account
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1 point
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1 pointWhat can i say? Obviously everyone want the offline shop, but is what everyone want the best decision? I say no. I was one of the most important dwarves in an Spanish server and we have an "Commerce guild". We decide the minimun prices to controlate and equitative model of economy that works perfectly by years. But one day come somebody and said, "what if offline shops?". 1.Prepare for the lag in Giran. You literally will not see the ground anymore. You'll walk over people. 2. Everyone will piss off the laws of the commerce like there's no tomorrow. 3.If you want to sell something, you have to sit your ass and wait. It's not fair that I'm here for you everyday just to see how an army of offline get the sweet way of commerce out of the game. 4. Negotiate and buy/sell things is also a model of game that will lose if offline shops appear. But hey, "i want to sell my stuff when i'm not in playing." Rules over all You know the end of the story? I lost the interest in trading and selling, What was funny to talk with others vendors and have daily clients was switched to an army of offline robots. If this server wants to be Classic must not have Offline Shop.