Any dropped item is advantage. And if player doesn't want to donate, but want to get something from shop - he have no chance. Plus this thing will help us pay for our adv ( cause we think you want more players know about server and join it ), scripters work, designer work, machines cost, ddos protection cost, all our proxys cost and etc. but an advantage by game mechanics not by donating... I think this is a bad move, it will also disrupt the server start. You dont have to have a master in economics to know that prices of these coins will skyrocket when more adena flows trough the server... So your best way to make adena is buy them when they are cheap... Like at a server start. i don't think so. i have a master in economics, and i don't see the reason why tradable CoL can break the game or its economy. its just another item in the L2 economy, and its price will depend of different variables, flow of adena, utility of that item. and offer and demand, if there are too much CoL the price will stay low, and if not, maybe a bit higher but, few CoL means low impact in the L2 economy. There are a lot primary and important items in L2 where the players will have to spend his money, they cant buy CoL and forget about equipment, shots. And believe me, forget about your experience in the OBT, there won't be a lot of adena in the x3 server. Yes adena count goes up slower then compared to other servers, but the adena count on server in the long run always goes up its a comen flaw in lineage 2. Anyhow what makes you think that there is gonna be few CoL in the long run? unless you agree with me that this server will be doomed continueing this way... jokes aside. There are a lot of servers be4 this 1 ( yes low rates) that had these issue's i'd discribed and i dont see why this 1 server is gonna be different.