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Everything posted by Rinzler
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Look, I really however hard I try, I can not understand how there can be any player unhappy with the innovation brought to the Summoners. I play Lineage 2 a long time, and whenever it was presented a new update I noticed that most of the players with whom I played had some criticism, something they did not like. But due to a false moralism, or Puritanism of players, always preferred to abide by the changes Retail and play a game on your sincere opinion, I was wrong. I was very, very happy indeed with this administration's attitude to take the initiative to try to correct a mistake that hurt the game, a class in the game, and with caution, without excesses. I congratulate you all for this. The discontented say only one thing, look like children. Nothing happened yet, there is no basis for constructive criticism. But in my opinion, however positive they can be the new summons, I believe that Pet Soulshots / blesseds would be more effective in solving the problem I notice with the class.
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Hello everyone, San0 requested that discussions regarding the update were not held on the topic. So, I decided to bring it to the discussion of news for the Summoner class. I would like to comment that I see as positive and meet the promised, presented in other posts of the administration become more attractive classes for parties. But point out that as interesting as they are, do not change 2 questions: - The char Summoner is very limited in the Classic, with the level of spells 35 impossible to make up ground after a certain level. - The Summons no damage, no matter how it is, physical or magical as it was presented in other topics. I say this when I compare the class to others that have summons, Tankers, Warsmiths, necromancers. I ask to examine in such cases, the summon, no matter what, participates in class is something to add to the character. In the case of Summoner his summon is the essence of the class. A Necromancer without your summon can kill it in PvE or PvP. A Dark Avenger without your panther, can fulfill their functions without any problems. That is, the conditions of summons in these classes are placed in the background. Open to discussions that the changes comply with the promised, but do not solve the implicit Summoner problem in version in chronic.
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In Cruma entry 1. Just look back after you enter in Cruma.
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Updated topic, new itens.
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Look, I assume I've done numerous times use the Party Matching items for advertising, buying and selling. But in another open topic on this subject, I advocated the application of some kind of punishment for it. However, the justification presented in the discussion was that the number of rooms open at Party Matching server is very small and that the search for parties it therefore is very fast and would not be applicable to punish for it. Taking account and the "damage" caused by the server that, say, "crime", agreed with the portion that defended the use of it for this purpose.
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I agree with the review of the current class situation. I accept that because of the implied limitations of chronic, there is a need for correction by means of any customization of the game, however, it is something that reaches all Summoners classes. In my case, I'm venturing with an Elemental Summoner, a class that always liked to play and have played in numerous chronicles of Lineage. A class that, over time, had in his summon one considerable attack and a respected M.Attack. Here at Classic'm noticing the inexistence of both. Yesterday I performed some tests against SPH and it just tanked my Merrow, and received magic hits 200 damage (Merrow with empower lvl 3, PP buffs 52). But returning to the subject, a comprehensive solution that makes all attractive classes. If there is a change in the current scenario, I will have to agree and add to the topic of gfbot, not just Warsmiths are better, but ALL the classes that have some kind of Summon, outweigh the Summoners, at all.
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Updating the topic.
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Updated topic, new itens.
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I call innocence, but I believe that many of those who commented here do not have it, but I wonder why even discuss stability, resources or Lineage 2 features that are unbalanced. My friends, Lineage 2 was never balanced, it has never been done that way, and would be unable or why the Classic being. Those who invest time, money, dedication to the game, regardless of which server plays knows that is submissive to this system. The problem is that however much it may be defective his structure, Lineage 2 Classic is still one of the best games to be played the genre, otherwise would not do so successfully. I am part of the group is very disappointed with the game constraints imposed by the characteristics and the same characteristics reflected in possives classes restriction be played, but what is left to do is two things, correct what is still wrong, based on officer, and customize the server based on the fact it is a PRIVATE. By the way the latter would have to be taken with great caution. your knowledge is insufficient for this topic also # Kosmos_VN I hope that your posts do not reflect their level of intelligence, I do not understand what would be the need to respond to topics with such pathetic answers.
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Every time I read and re-read this topic, I think it's a joke, a prank.
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If we were to take into account that we have a fragment of the discussion, which could lead to misinterpretation because it does not know the context, it is difficult to confirm that the injury would be of a racial nature. And we have to take into consideration that the presented fragment, his injuries would be much more punishable than to the other person, and offenses in the text started for you.
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In my opinion, NEVER, NEVER can cogitate on a server NERF any feature. This was, is and will be the reason for the closure of many servers. What has to be done it consists of a careful analysis of debuffs and compare the results with a reliable and adequate database with chronic move on the server. In case there is any irregularity, correct it. There has never been a chronic in Lineage 2 that reached 100% approval by the players and I believe that will never exist. I disagree with many features that I look at the Classic, but I believe it is the best Lineage 2 existing platform. I would like to share some thoughts that I thought made interesting by a known player (DVP) about Lineage 2 Classic and even agreeing with him on some points, disagree with some corrective measures such as basic char status changes.
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Se analisar apenas as características dos itens, realmente o Avadon Robe (Full body armor) proporciona mais mana mesmo (561), contra os 510 proporcionados pela Divine Tunic + Divine Stockings. Mas o ponto que é o diferencial são as descrições dos SETs: Avadon Robe: P.Def. +5.247% // Casting Spd. 15% Divine Robe: +5.24% Pdef // +170 MP // -1 INT // +1 WIT Estes 170 pontos de MP acrescidos pelo bonus de SET que definem essa diferença.
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Updating the topic. Post here offers, PM Uryuu // Leaodechacara ingame, PM HERE, Email Uryuu // Leaodechacara. Thanks!
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I believe we have to stick to the facts: - The skin of the set Drake was changed (fact) I only have 3 questions about: 1) Why was it changed? 2) And according to the characteristics of chronic we play, if this new appearance is in accordance? 3) interfering as the gameplay the skin to be this counter demonstration?