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Found 2 results

  1. Hi guys, Okay lets talk about casting interruption. I am just wondering if capability of interrupt/cancel mages spell is bugged just here or it is same on lower versions of retail servers. I absolutely acknowledge the fact that all mages are running +12 wit build so that casting speed is too fast and chance of cancel the spell is lower than it used to be... but lets talk about 1v1. Personaly I am playing spellsinger and if I go against necro i have the only one advantage - casting speed.. so the only way how to beat a necro is overcast him and rely on spell interruption. Unfortunately I have never managed to interrupt any single spell on higher levels in which spellsinger should excel .Beside of that it makes concetration buff absolutely useless. Lets imagine sorcerer. If sorcerer face necromancer he should have exact same cast speed as necro which gives socerer super low chance of winning this match up....I feel like NCsoft realized that and gave sorcerer at least Concetration buff level 6 so his spells wont get canceled that often...well here at classic version any other nuker than necro has not even a slight chance of beating him cuz the only advantage they used to have...doesnt work here. Please GMs look into it and give us at least a smalll chance of beating Necromancers:) Thanks, Hymli
  2. Is the cooldown of the skill "Sleep" will be like before C4 with low casting or will it be like c6+ with like 2-3 seconds casting animation?