J4cKDan13L 25 Report post Posted October 25, 2017 Just gone back to SoS for continue my endless quest to find aura flash... and I noticed that what in 1,5 was 100% oneshot now is not even close to do it.... the damage dastically decreased.... wtf??!?! Share this post Link to post
Kure 444 Report post Posted October 25, 2017 I can confirm this observation .. I believe it has sth to do with sime shots delays or w/e Share this post Link to post
Lina 20 Report post Posted October 25, 2017 ABG aoe dmg reduced about /1.5 if not /2.0 Share this post Link to post
Kure 444 Report post Posted October 25, 2017 tested now on RB... with blessed spiritshot damage spread 600-700, without 500-600.. something is wrong. Share this post Link to post
Rip 697 Report post Posted October 25, 2017 Yeaa It's like all mobs get boost or mages have much lower damage Share this post Link to post
Pepon 90 Report post Posted October 25, 2017 same on pvp. shots seem to give boost like 50-70% and its very random from hit to hit Share this post Link to post
Feroxious 0 Report post Posted October 25, 2017 confirm that, near dion flying eyes x2 with wind weakness, always killed with 1-2 shots, now must shot 5-6 times, that is not normal. Share this post Link to post
Kure 444 Report post Posted October 25, 2017 (edited) 20 minutes ago, Feroxious said: confirm that, near dion flying eyes x2 with wind weakness, always killed with 1-2 shots, now must shot 5-6 times, that is not normal. this exact thing is buged in another way as well... those eyes have 4x HP instead of 2x... but still giving only 2x exp..... very old bug already Edited October 25, 2017 by Kure Share this post Link to post
Feroxious 0 Report post Posted October 25, 2017 they working on that already i think it will be fixed soon. Share this post Link to post
J4cKDan13L 25 Report post Posted October 26, 2017 7 hours ago, Feroxious said: they working on that already i think it will be fixed soon. Are they working on dion eyes or nukers damage output? Share this post Link to post