J4cKDan13L Posted October 25, 2017 Report Posted October 25, 2017 Just gone back to SoS for continue my endless quest to find aura flash... and I noticed that what in 1,5 was 100% oneshot now is not even close to do it.... the damage dastically decreased.... wtf??!?!
Kure Posted October 25, 2017 Report Posted October 25, 2017 I can confirm this observation .. I believe it has sth to do with sime shots delays or w/e
Lina Posted October 25, 2017 Report Posted October 25, 2017 ABG aoe dmg reduced about /1.5 if not /2.0
Kure Posted October 25, 2017 Report Posted October 25, 2017 tested now on RB... with blessed spiritshot damage spread 600-700, without 500-600.. something is wrong.
Rip Posted October 25, 2017 Report Posted October 25, 2017 Yeaa It's like all mobs get boost or mages have much lower damage
Pepon Posted October 25, 2017 Report Posted October 25, 2017 same on pvp. shots seem to give boost like 50-70% and its very random from hit to hit
Feroxious Posted October 25, 2017 Report Posted October 25, 2017 confirm that, near dion flying eyes x2 with wind weakness, always killed with 1-2 shots, now must shot 5-6 times, that is not normal.
Kure Posted October 25, 2017 Report Posted October 25, 2017 (edited) 20 minutes ago, Feroxious said: confirm that, near dion flying eyes x2 with wind weakness, always killed with 1-2 shots, now must shot 5-6 times, that is not normal. this exact thing is buged in another way as well... those eyes have 4x HP instead of 2x... but still giving only 2x exp..... very old bug already Edited October 25, 2017 by Kure
Feroxious Posted October 25, 2017 Report Posted October 25, 2017 they working on that already i think it will be fixed soon.
J4cKDan13L Posted October 26, 2017 Author Report Posted October 26, 2017 7 hours ago, Feroxious said: they working on that already i think it will be fixed soon. Are they working on dion eyes or nukers damage output?
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