Boolseye 1 Report post Posted October 21, 2015 Autoattack of bows in classic does not depend on range!And we still have decrease of demage with deacrease of range on Talking island...not good Share this post Link to post
Narmontas 34 Report post Posted October 22, 2015 Boolseye you got a reference of bow mechanics in classic? Share this post Link to post
Boolseye 1 Report post Posted October 22, 2015 35:00 stream look at demage 9th video in list Share this post Link to post
JDK 1 Report post Posted October 22, 2015 35:00 stream look at demage 9th video in listHe's right, and this is still wrong on the OTB. Share this post Link to post
JDK 1 Report post Posted October 24, 2015 Will this be fixed when the server goes live? Share this post Link to post
cassiopeia 49 Report post Posted October 24, 2015 why nobody noticed that until now? 5 months of beta testing...Nice beta testers man, nice job you needed 5 months to notice that simple bug, just imagine other more hided bugs, they will stay there unseen. Share this post Link to post
Narmontas 34 Report post Posted October 24, 2015 In obts with high rates most ppl did like now .pvp pk nothing more. Only 20% rly test anything... and more testing came quests monsters and stuff. But you are right. I played there for PR myself and havent noticed it lolz. Most mobs died at range later on i saw dmg difference from range but haven't thought that on classic it will be static dmg. Share this post Link to post