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Showing content with the highest reputation on 12/27/20 in Posts

  1. 2 points
    Of course, but thats the point of cps in this server, growing together and farming together. I think its a bit silly that one of the bonuses you get for doing daily quest is made harder to use all the bonuses because you're doing things as a cp and most of the time can't use the exp bonus. Loses its purpose
  2. 1 point
    Mass Stigma will be introduced in future updates. On Official there is aoe stigma, so no need to customize it now, unless you want to offer Mass Stigma earlier. Offtopic: Stigma and Mass Stigma, on official, decreases a % of mdef as well, so the Mass one will be good in both melee and mage aoe parties. Regarding Resurrection, I would keep max lvl only on Bishop, penultimate lvl only on Elven Elder and for Shillien Elder maybe create some sort of quest to kill n mobs and receive +1 lvl to Res skill. And make it so you can repeat the quest until you get EE lvl of Res skill. And you can slightly reduce the number of mobs you have to kill for each new lvl, just to make it not that difficult. Just saying, maybe don't give such a good skill to boxes. Maybe boxed SE won't bother to make the quest. It's just an opinion, don't jump at my neck to bite. EDIT: I forgot about PP/WC/OL - you can offer the above mentioned quest to these classes too. Maybe for WC/OL make it 50% xp return, and name it something like Rites of Passage. Regarding Mass Recharge, this will come in a future update as well, for SE only. It's your decision if you want to bring it earlier or wait for that specific patch. EDIT: I checked https://l2wiki.com/classic/Evas_Saint and Elves don't get Mass Recharge. But they get Blessing of Eva (full HP/MP/CP single target). Regarding Lord of Vampire I would agree with Rizos and suggest to make it a party buff (whatever duration you see fair - I'm thinking 30s duration with 2-3min reuse) which gives vampiric effect to everything: physical skills, magic skills, bow attacks. Also you decide on the % of vampirism. Offtopic again: maybe create another quest so that SE can lvl up Children of Shilen (only the MP regeneration part) at least up to lvl 3, so they can have some mana love . 1st quest give it after 2nd class transfer, 3rd quest give it after 3rd class transfer but at lvl 78 or something. Again it's just a suggestion, don't bite. If this would be unfair for EE, make it so they can have at least 1 lvl of this passive, only MP regen, and name it Children of Eva or something. Elves have higher MEN than Dark Elves. EDIT: It has always seemed kind of redundant to me that a class who has to refill the mana of other classes, has issues with mana regeneration. There should have been more passives for SE/EE to help them recover mana faster. If this would be unfair in situations of solo farming or overpowered Olympiads, make Might of Heaven PvE only. The only good thing in Goddess of Destruction, regarding healers, was the almost perfect heals they have and party mana management skills. Oh and I almost forgot about the heal. SE/EE/Bish will receive Chain heal in the future. I'm not sure if WC/OL will get it though, in Classic. @LuizM why did you feel like SE needs another heal? Greater heals, in Classic, are like before Major heals were introduced into the game. They heal a big amount of HP, with no heal-over-time effect. Offtopic: I for one would just remove Mass Cure Poison from SE 3rd class. Why would I waste SP for a mass poison removing skill, when I have Mass Purify which removes Poison/Bleed/Paralysis/Petrification?
  3. 1 point
  4. 1 point
    Спасибо за поздравления. Постараюсь до Нового года сделать, как раз вроде со всеми делами разобрался.
  5. 1 point
  6. 1 point
    About rez i had the same idea for pp and se, the rez is useless on endgame cos no1 gonna accept 20% rez, i agree it could be good change, about heal i disagree, aoe stigma dunno sooner or later we reach to that point i guess, if its good moment now, dunno. Lord of vampires it huge piece of crap, even if it gives 9999999999999999999% vamp it still gona be as useless as it is now. Either totally rework skill, give it totally different effect like remove all debufs in party, or change it to mass recharge which is introduced in later chronicles, or atleast make this skill work on ranged atacks and skills so mages, archers, daggers, tyrants who use skills can get any use out of it or just delete the skil :D.
  7. 1 point
    i would also add some gems A drops on GC or PI Gems A farm sux, and considering u need 100 for a TOP A wpn.. its kinda crazy imho i've seen many other ppl asking for this aswell, i doubt im the only one who think they need a drop boost