In order for people to fight more with each other, without avoiding battles, you just need to do three things:
a) Remove the PK system
b) Completely remove the loss of items from the players
c) Remove the decrease in experience in case of death
And then everyone will constantly fight under the sun for the raid of bosses and spots.
And for those who do not have enough risk, there is a sharpening of objects))) At the same time, this is a very good conclusion of Adena from the game) And on shots and potions, people will spend more adena in battles than on washing karma.
It's time to take a new step in the history of this game!
I am sincerely convinced that these changes will breathe new life into our favorite server!=) After all, the priority is not the level of risk in this game, but the level of interaction of players. If that's the price, then it's worth it.
p.s. It is also possible to solve the much-discussed problem with "rats" (dropping items from the players).