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archa

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Everything posted by archa

  1. TI and dion will merged when new server on? the merged server will use new client? is there any new map for old servers?such like IMP tumb
  2. TI and Dion are in a very strange state,TI was a hardcore server until someone cried for epics and exp too hard,GM changed something,its boring for hardcore players and still too hard for casuals.first of all,I guess you need to figure out what kind of server you want.when you make some update,will it make hardcore players feel unfair and still hard for casuals? for example,the drop rate of epics was 30%,FI tal was a very rare item.nowadays, for the one who got these items at the beginning,the value has declined,but still hard for casuals,even for new players,the cols is a problem.I think COL should have more functions rather than just being used to open PA.Its expensive for new players to open 8PA per month.
  3. UI is not a big problem,ppl will get used of it,biggest problem is ppl getting bored of club.I cant imagine how many ppl will play in the new server accroding to the number of ppl playing in the OBT server. this club was a miracle,gm made great job until they changed something,first of all is epics lv4,second is Anakim/Lilith/HB/varka/ketra maps.I think you guys misunderstood something,you always think ppl need new goals such like S gears,anakim runes etc.Actually,ppl were very tired of these goals,they just want to make lv up,get epics,join sieges/pvp.they already spent so much time on exp and geras,as I known,many ppl left TI since you open lv4 epics.For me,personally,yes,its very easy for me to get items no matter epics or something else,for other 95%players its really not easy,when they found the 'goal' became far and far away,they just left. Acution is terrible too,no matter the acution or the lv4 epics,it makes big difference for players.I dont know how you will deal with the lv4 epics and +16 weapons which already exist there,its really hard for you make balance nowadays.about new server,ppl know you will make lv4 epics sooner or later,so ppl will be very careful aoubt 'investment‘. I didnt see anything exciting could make me join the new server for now.Im not sure how many ppl have same opinion with me. the only server could attract me to join is a server with big population and stable operations,I guess you guys already proved you have stable server,but about population...
  4. archa

    balance in oly

    another big problem about oly is lilith/anakim runes,dion players dont have this problem,but believe me you will feel suck when the merge come. save mana for important skills was a a very advanced skill,anakim lv6 helps players with boundless mana,it makes many classes become brainless classes I prefer to ban anakim/lilith runes in oly,just help outside of oly.
  5. archa

    balance in oly

    da si a decent class,but lower chance to win necro and pony now,if necro is the biggest cancer in oly,then should be another cancer to fix it, the rate of fear already been nerfed,fear is not as op as it was,all I want to say is da's fear cd should be same with necro's fear
  6. everybody knows pony,da,necro are the cancer in oly,they were too op so gm nerfed them. here is the problem for now,necro and da's fear all 12S cd in descripation,but in the real mathes,the cd of necro is 8S, da is 11S,they should be the same. In the past days,at least these 3 cancers can fix each other,but da is totally fked nowadays,few ppl playing da in oly,da is the most skillful class of these 3 classes,its a interesting class,now,its not fun at all. we want more skillful players join oly,not all these brainless classes such like summoners/titan/necro/tk. necro has 2*slience/para/fear meanwhile da has only fear.if you got permanent fear the matches wont be fun,because you can do nothing, consider about the landing rate of fear has already been nerfed,and the effect of fear lasts 7s,da's fear should be 7-8S cd,at least it should be the same with necro meanwhile necro has 2*slience which the effect lasts 24s and very short cd.
  7. They want to help newbies but almost all changes helped winning side much more than normal players,and I believe thats the biggest problem on the server now.
  8. I have already left this server for more than 3months,I still insist that TI is the best server in the history,but something hanpped made this server not so popular as it was.Such like aucation,rb loots. The biggest problem with this club is that the server is so fragile,any 'BIG' change would kill this server.because only few people playing here,if one update made 10%ppl feel unhappy,it would be really a big problem for now.The suggestion you talked about S grade sounds good but it would make '10%' pll feel unhappy,the server can no longer withstand any experiment. ESPECIALLY when gm decided to add something new items in this server,such like lilith/anakim runes,these runes already changed all oly games.anakim/lilith runes should only be avable outside oly. All I suggested is dont make the gap between top players and normal players become bigger and bigger.the researcher's earring is a good item which wont break the balance,but the epics/+16 weapons/82books/+8 parts in the aucation broken the balance. I noticed that GM tried to fix some mistakes,but all they did just like try to use another 10mistaks to fix 1mistake.When players complain about epics/lilith so hard to farm,they believe higher rate would help.Why they think so?they dont know it would only help winning side get more epics and runes?They said more items would help the market,but we all know nobody want to sell baium/zaken/runes on market unless they decide to quit.I controlled almost all epics/lilith/anakim,yeah,sometimes I would like to sell some AQ rings,I got adena,I went to buy IEWA,I became stronger.How could it help the balance?
  9. consider about the hp of dungeon bosses,no reason to up exp like they were milinaus 2.5m hp meanwhile dungeon boss like 1.5m hp,should be like haf exp of lv70rbs
  10. Can we please get gate enable on FI and HB?
  11. thats the problem,players cant pay too much time on this game nowadadys,but this server was build as a hardcore server at the beginning. I noticed GM already noticed this condition then they made the game easier and easier,but seems it didnt work well,all these changes they made only benifit top players/winning side players,not helping randoms/newbies. yes,its hard for you to play this game if you are not in a stable team.for most newbies or solo players,only sv is comfortable for them,its not good. in TI server,we have FI/GC/HB/anakim/lilith,but none of these maps is avaiable for solo newbies,randoms need some higher maps such like sv,and top players only need few spots as you said,let top players to fight for spots maybe better
  12. nerf anthars hp and exp now,otherwise it will be too late,the winning side wont complain about it for now at least
  13. at the beginning,antharas cost 6h with mage pt to farm,then we researched how to hunt better with orcs,it cost over 1year and we successed, nowadays,you found its impossible for u to do same things then come to complain here,anything I said wrong?dont act like a pussy I regret voting in favor of modifying oly time,most eu players afk,only low quality enemies like your guys left here,boring
  14. all your guys just copy what other ppl's actions,others play tyrant for farm,you play tyrant for farm,others play mages for pvp,you guys play mages for pvp,others play necro for oly,you guys play necro for oly,others play titan for epics,you guys play tian for epics.the only difference is your guys played worse than others no matter with any class maybe you should play in auto-hunt server,let AI make all decisions for you,so that you can be better
  15. its not ture,I saw your orcs played like monkeys in both rb and oly,maybe its not titan too strong,just our titan strong meanwhile your ocrs have same lv and gears
  16. Id like to say that when ppl giving suggestions not only care about your own benefit,plz consider about the server, I noticed the actions your clan rencently,all actions are steal epcis:zaken/aq,you guys only farm when im off line,when I came to def,you guys just give up so quickly antharas,you are expecting random spawn to enter and hope we dont have time to enter in 20mins? I can guess what you are thinking,all you care about is get free items ,avoid fight oly:you guys prefer to join your own waves to feed instead of fighting we can accept lose the fight to you,but no way to change everything become free farm I can accept cut down the exp of antharas,but cut down the farm time too. I can accept any change about oly but dont make it become free feed waves
  17. 1.castles not important for now due to the numbers playing here dungeons rewards seems too much,help winning side,not so good for the server,but we are interesting in it,its a interesting update,just try to make the balance 2.antharas provides too much exp,130B(YES,130B)exp i have ever got there with 9ppl agreee to cut down the exp but plz cut down the farm time too,if change the respawn time,plz make it possilbe to enter anytime not only 20mins limit otherwise it will be boring camping 3.plz make lilith same as anakim,8000 yards not avaible for farm,if change it to what it used be,nobody wanna go to anakim,these 2 fileds should be equal 4.same to NO.1,all problems due to few ppl playing here,but all problems you guys met due to yourselves,I watched your ppl playing in oly,even with DA/TITAN/NECRO, you guys acted like F1 click players,most of your guys have good gears/lv but just not skilled,try to improve yourselves not just complain here
  18. archa

    Behind the scene reveal

    gm dont play in our server,I guess they dont know how these lv4epics and anakim/lilith runes affect this game. they are huge boost and already changed the game.elements are worse.ofc our side will control the elements,dont know how could it affect others Before you adding anything new here,fix the spammers first,ty!
  19. archa

    Behind the scene reveal

    1.yes,we like events,but events not important,more active ppl much more important 2.maybe good for server,it doesnt mattter for us,L2 is not a complex client for pc now 3.you want to implement elements????really?do u know how could it affects the server? just like epics lv4,it will make randoms harder to catch up,we controlled 90% epics already,ofc,any new boost will benifit us much than these randoms be careful about anything making char stronger,it will only make the gap between the winners and rondoms,I think its the biggest reason ppl left here. its an old server with long history,the reason we still here is this server is stable,its an old server with long history,new ppl already hard to catch up. GM always think we are bored with the current content,actually we are bored about not enough active ppl here,these changes you think could attract new ppl just make them want to go away. ppl already proved these players playing here dont like this idea,and I explained why new ppl wont like this idea either.
  20. this patch seems fun,we are happy you post here before update there are still some problems 1.FI HB still cant gate,its annoying to run 6-7char to the farm spot,plz change it back for gateable when i planed to farm chimers for 1h,i have to cost 10mins to run all char inside,almost make me want to give up.and make dont want to do any gank if enemies farming there 2.lilith mobs range only 8000 now,its not for aoe farm spot meanwhile anakim still the best aoe spot,plz figure out what u want from lilith/anakim,aoe spot or normal spot like SV, 3.we have FI/GC/lilith/anakim/HB/goddard for solo or small group farming,all these maps are hard for randoms(these only drive 2-3chars players and gears not good),only SV is good for them,but its only good for lv79 max,maybe u should nerf the mobs a bit(the group of mobs seems little hard for randoms),make lilith anakim become 2nd SV could help,nowadays lilith is uncomfortable for both aoe farm players and randoms,randoms are very important for a server,its not bad to make them feel a bit comfortable. 4.consider about the numbers playing here,these maps seems too many and too big,too many empty maps now.idk how u want to deal with this condition.
  21. i even dont want to call its nerfing,just same power with elementals.dont you think necro much powerful than other classes?so whats the problem about this change?only reason is you are playing necro?I have top necro too,lv84,full epics,its a brainless class but OP,best for F1 click players,i dont want to drive necro in oly too,too op,just cast debuffs and winning,even necro vs necro,only related to the luck--who can land or resist your logic is weird,when you compaining elementals have higher dmg,you dont talk about any 'tanky' about elementals,vortex must be landed then you can use blast,not mention the casting speed and reuse time
  22. archa

    Behind the scene reveal

    its not a secret that ppl using programs,I know exactly who is using but GM does not have sufficient technology to detect illegal programs new client will make them stop 2days,but illegal programs will update too those who use illegal programs will continue to use them, and those who don't will still not use them
  23. 'Necro does get more powerful than all other classes, it you stack all classes equally' does necro more powerful than all other classes if necro and other classes all not full stacked?why you chose necro?you already know the fact and thats why only necro in pvp,no elementals as a mage,necro much tanky than other mages,you still want more dmg than others,whats the point? anyway,the dmg of necro still high enough after this change and still very tanky,its still the top class,thats no point to make a tank's dmg like titan
  24. archa

    Behind the scene reveal

    our gm is working on adding stuff nobody is asking for,we want you to fix the shit you already gave us,not give us some new shit, we hate this UI,we hate this client,thats all. why you think we care about these functions?5%extra rate?personal siege?seriously? can u fix the spammers? open a new server with this client,dont put this shit on classic server
  25. about the RBs,yeah,I agree with to add back raid drops to TI,it could help the market a little funny,for now nobody farm these low lv rbs unless ppl want to exp their new box,it wont affact TI too much,when TI great again,more new ppl come back,we can think about to change it to help newbies to farm them not only belong over armed old players. priests already lv up to lv82,but they still show lv75 on maps,with the process of this server,many epics/rbs increased to lv82 83,its good for players. Sailren still 80lv like anthars ever,means you have to farm it with lv82 char max,its meaningless for now,you can farm to lv84 in FI,no reason to keep this rb in lv80,time to lv up it.
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