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San0

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  1. is a translation or information mistake. should be iss is magic REGENERATION super aeore is magic RESTORATION
  2. EDIT 1: Hekaton Prime will start respawning with tomorrow restart.
  3. This topic will cover most of the changes and additions coming to DION x3 on next Monday 05.02.2024. Systems. Items. Classes and skills changes. Hunting zones. Raid Bosses. Quests. Other changes. SYSTEMS Olympiad Players will now be able to purchase MP and HP elixirs from the olympiad. Achievement system New missions have been added for levels 51 - 80. New 1 time missions have been added for the adventures on the new zone Zaken's Isle New daily and weakly missions have been added *NOTE: Experience scrolls from missions till lvl 71 can only be used till lvl 71, Experience scrolls from missions above lvl 71 can be used till lvl 80.* **NOTE2: Daily tasks reset every day at 6:30 server time. Weekly tasks reset every Monday at 6:30 server time.** Provisional Clan Halls New provisional clan halls have been added to the game. This CHs will be up for bids on the NPC and from among the Clans who bid on it, certain amount will be picked to own this CHs for 28 days. After this 28 day term is over, the lease for this CH will finish and clan will have to re apply for another chance once their leases end and there is free ones. This auction will work in a different way from normal auction where the higher bidder wins. In this one, everyone who is interested, and meets the requirements, sets up their clan for it and then at end of auction server will pick from the clans who participated the winners. CHs Tier 3 - Orchid Hall - Requires Clan level 3 - Rent 3.000.000 adena HP Regeneration: 300% MP Regeneration: 40% Resurrection experience restoration: 50% Buffs Equivalent to dion town CHs No item shop Teleports only to leave the CH to town. CHs Tier 2 - Elia Hall - Requires Clan level 4 - Rent 5.000.000 adena HP Regeneration: 300% MP Regeneration: 40% Resurrection experience restoration: 50% Buffs Equivalent to Giran town CHs No item shop Teleports only to leave the CH to town. CHs Tier 1 - Laurell Hall - Requires Clan level 5 - Rent 10.000.000 adena HP Regeneration: 300% MP Regeneration: 40% Resurrection experience restoration: 50% Buffs Equivalent to Aden town CHs No item shop Teleports only to leave the CH to town Dye Exchange Implemented new dye exchange system. On NPC Carson in Aden you will find a new option to exchange dye. You can bring him 2nd class Greater dyes like +4-4, +3-3, +2-2 and "gamble" to get 3rd class dyes. Rune Exchange On Blacksmith Pushkin you can now find a new option under runes option to exchange runes. This will allow you to trade 2 runes of same type and level for a sealed rune of that same level. Example: you bring 2 Sigel runes level 3 and you can exchange them for a Sealed Rune level 3 then you can then open and obtain any type of rune level 3. Augmentation Weapon augmentation has been added. You can augment any weapon of D-grade and higher with the help of blacksmiths in Aden and Giran. You can augment a rune-enhanced and enchanted weapon. Temporary and Hero weapons cannot be enchanted. Augmentation gives 2-4 random effects that increase your character stats. The weapon can also receive an active, passive or triggered skill. The higher the grade of the stone, the better effects you can get. For example, to get skills, you need to use mid-grade or high-grade stone. The level of your character or the grade of your weapon don’t affect augmentation. Augmented weapon has no restriction on trade/exchange and can be dropped if you die from a monster or with negative karma and 4+ PK counter To insert a augmentation on your weapon you will need Gemstones and to remove augmentation from your weapon you will have to pay a fee. LIFE STONE AUGMENT PRICE AUGMENT REMOVAL PRICE Common Life Stone GEMSTONE D x200 80.000 Adena Mid Grade Life Stone GEMSTONE C x300 240.000 Adena High Grade Life Stone GEMSTONE B x400 720.000 Adena Depending on the type of life stone you use you can get different type of effects with different chances. LIFE STONE Stats level Type of effects and skills Level of effects and skills Base Stats Common Life Stone Low increase general survivability Low - Mid Grade Life Stone Medium attack enhancement Medium - High Grade Life Stone High attack empowerment High (+1) There is various different types and styles of skills or bonus you can obtain from augmentation bonus such as: Combat Stats Base Stats Skills Type p def increase STR Item Active Skills m def increase CON Item Passive Skills p attack increase DEX Item trigger skills Triggered by: phisical attack, magical attack, critical attack, receivihng damage m attack increase WIT p crit increase INT m crit increase MEN p crit power increase m crit power increase p accuracy increase m accuracy increase p evasion increase m evasion increase max hp increase max mp increase max cp increase hp recovery increase mp recovery increase cp recovery increase Augmentations can also impact the look on your weapon depending on the stone used and so on. +16 no augment +16 with high grade life stone *NOTE: Life stones can be obtain by hunting various monsters in the world and from Death Knights.* Super Runes New item added to game: Super Runes You can choose one of the two options when you apply rune to your weapon. Only one rune can be applied. Common runes Lv.8-13 can be upgraded to “Super” runes at NPC Blacksmith in towns. To upgrade a rune you’ll need the common rune, A-grade gemstones x8 and 24.900.000 adena. You can upgrade only the item, but not the applied effect, for example: common Feoh rune Lv.8 → “Super” Feoh rune Lv.8 Common runes and their effects were not changed. You can obtain new “Super” runes only at NPC Blacksmith. Common runes can still be obtained from Raid Bosses and at NPC Olympiad Manager. There are no “Super” runes Lv. 1-7. “Super” runes cannot be combined via inventory interface. Values for the super runes bonus are the following: Sigel Super Runes Tyrr Super Runes Othell Super Runes Yulls Super Runes LEVEL P def Max HP Crit stun Atk Speed P crit rate might mortal P crit power P accuracy 8 80 6% 13% 5% 269 22% 196 4 9 92 7% 15% 6% 297 25% 216 4.4 10 104 8% 17% 6.5% 325 28% 236 4.8 11 116 9% 19% 7% 352 31% 256 5.2 12 128 10% 21% 7.5% 380 34% 276 5.6 13 140 12% 23% 8% 407 37% 286 6 Feoh Super Runes Iss Super Runes Wynn Super Runes Aeore Super Runes LEVEL M crit rate M atk Cast Speed Speed Max MP Weight Limit Mp recovery Received heal 8 10% 85 5% 5 12% 4100 9.5% 46 9 11% 92 6% 5.5 14% 4500 11% 54 10 12% 100 7% 6 16% 4900 12.5% 62 11 13% 104 8% 6.5 18% 5500 14% 70 12 14% 108 9% 7 20% 5800 15.5% 78 13 15% 112 10% 7.5 22% 6400 17% 86 Fishing New Fish stews added to the Fishing Guildsman for you to trade your fish for. ITEM BONUS BLUE MACKERELS COST Fish Stew Might lv 2 patk + 12 % 20 Fish Stew Might lv 3 patk + 15 % 40 Fish Stew Shield lv 2 pdef + 12% 20 Fish Stew Shield lv 3 pdef + 15% 40 Fish Stew Empower lv 2 matk +65% 200 Fish Stew Empower lv 3 matk + 75% 250 Fish Stew Vampiric Rage lv 2 7% lifesteal 200 Fish Stew Vampiric Rage lv 3 8% lifesteal 250 Fish Stew Magic Barrier lv 2 mdef + 30% 250 Fish Stew Berserker Spirit lv 1 reduces pdef 5% mdef 10% evasion 2, increases patk 5% matk 10% atkspeed 5% cast 5% speed 5. 200 Fish Stew Berserker Spirit lv 2 reduces pdef 8% mdef 16% evasion 4, increases patk 8% matk 16% atkspeed 8% cast 8% speed 8. 300 Fish Stew Decrease Weight lv 1 weight penalty limit + 3000 30 Fish Stew Decrease Weight lv 2 weight penalty limit + 6000 40 Fish Stew Decrease Weight lv 3 weight penalty limit + 9000 50 Fish Stew Greater Might Lv 1 patk + 4% 250 Fish Stew Greater Shield lv 1 pdef + 5% 250 Fish Stew Wild Magic lv 1 m crit rate + 10 250 Price Changes for Roast Blue Mackerel: ITEM PRICE BEFORE PRICE AFTER Roast Blue Mackerel STR Blue Mackerels x45 Fresh Blue Mackerel x40 Roast Blue Mackerel INT Blue Mackerels x45 Fresh Blue Mackerel x40 Roast Blue Mackerel CON Blue Mackerels x45 Fresh Blue Mackerel x40 Roast Blue Mackerel DEX Blue Mackerels x45 Fresh Blue Mackerel x40 Roast Blue Mackerel MEN Blue Mackerels x45 Fresh Blue Mackerel x40 Roast Blue Mackerel WIT Blue Mackerels x45 Fresh Blue Mackerel x40 Fish Stew: The Guilds Gratitude now can only be obtained with Fresh Blue Mackerel x35. ITEMS NEW ARMOR FEATURES: When full set of gear is enchanted to +6 or higher, a glow will be displayed on the armor accordingly: All parts of set at least +6 - Silver Glow All parts of set at least + 8 - Golden Glow All parts of set at least + 10 - Blue Glow New effects were adding to armor sets when enchanted by type: ARMOR TYPE ENCHANT EFFECT Heavy Armor Sets (+6) Max HP +360 HP recovering bonus while sitting/standing +10 MP recovery bonus while sitting/standing + 4 (+7) Max HP +360 HP recovering bonus while sitting/standing +10 MP recovery bonus while sitting/standing + 4 Pdef + 47 Mdef + 28 (+8) Max HP +360 HP recovering bonus while sitting/standing +10 MP recovery bonus while sitting/standing + 4 Pdef + 47 Mdef + 28 Vampiric Rage Effect + 2% P skill cooldown - 4% (+9) Max HP +360 HP recovering bonus while sitting/standing +10 MP recovery bonus while sitting/standing + 4 Pdef + 47 Mdef + 28 Vampiric Rage Effect + 2% P skill cooldown - 4% Stun Resistance + 10% (+10) Max HP +360 HP recovering bonus while sitting/standing +10 MP recovery bonus while sitting/standing + 4 Pdef + 47 Mdef + 28 Vampiric Rage Effect + 2% P skill cooldown - 4% Stun resistance + 10% Bow resistance + 10% Pdef + 6% Light Armor Sets (+6) Max HP +200 Max MP + 80 HP recovering bonus while sitting/standing +10 MP recovery bonus while sitting/standing + 4 (+7) Max HP +200 Max MP + 80 HP recovering bonus while sitting/standing +10 MP recovery bonus while sitting/standing + 4 Pdef + 47 Mdef + 28 (+8) Max HP +200 Max MP + 80 HP recovering bonus while sitting/standing +10 MP recovery bonus while sitting/standing + 4 Pdef + 47 Mdef + 28 Speed + 4 P/M skill power + 7% (+9) Max HP +200 Max MP + 80 HP recovering bonus while sitting/standing +10 MP recovery bonus while sitting/standing + 4 Pdef + 47 Mdef + 28 Speed + 4 P/M skill power + 7% Mental/paralize/stun resistance + 5% (+10) Max HP +200 Max MP + 80 HP recovering bonus while sitting/standing +10 MP recovery bonus while sitting/standing + 4 Pdef + 47 Mdef + 28 Speed + 4 P/M skill power + 7% Mental/paralize/stun resistance + 5% M damage resistance + 15%, M def + 7% Robe Armor Sets (+6) Max MP + 140 HP recovering bonus while sitting/standing +4 MP recovery bonus while sitting/standing + 6 (+7) Max MP + 140 HP recovering bonus while sitting/standing +4 MP recovery bonus while sitting/standing + 6 Pdef + 47 Mdef + 28 (+8) Max MP + 140 HP recovering bonus while sitting/standing +4 MP recovery bonus while sitting/standing + 6 Pdef + 47 Mdef + 28 Received healing bonus + 52 MP consumption for m skills - 4% (+9) Max MP + 140 HP recovering bonus while sitting/standing +4 MP recovery bonus while sitting/standing + 6 Pdef + 47 Mdef + 28 Received healing bonus + 52 MP consumption for m skills - 4% Paralyze resist + 10%, stun resist + 5% (+10) Max MP + 140 HP recovering bonus while sitting/standing +4 MP recovery bonus while sitting/standing + 6 Pdef + 47 Mdef + 28 Received healing bonus + 52 MP consumption for m skills - 4% Paralyze resist + 10%, stun resist + 5% All debuff resistance + 7% Chance to receive p crit attack - 20% New bonus added to some sets: ARMOR SET ARMOR PIECES NEEDED ADDITIONAL BONUS Blue Wolf robe/light/heavy 4+ Stun resistance + 30% Full Plate 2+ Stun resistance + 10% Drake Leather 2+ Stun resistance + 10% Demon 2+ Stun resistance + 10% Doom robe/light/heavy 3+ Sleep/hold Resistance +50% Chain 2+ Sleep/hold Resistance +20% Karmian 2+ Sleep/hold Resistance +20% Plated Leather 2+ Sleep/hold Resistance +20% Zubei robe/light/heavy 4+ Paralyze resistance +30% Compound 2+ Paralyze resistance +10% Theca 2+ Paralyze resistance +10% Divine 2+ Paralyze resistance +10% Tempered Mithril 3+ Bleed/poison resistance +30% Avadon robe/light/heavy 4+ Bleed/poison resistance +60% Half Pate set HP recovery + 5.24, STR + 1 Salamander set Max MP + 50, DEX + 1 Elven Mithril set MP recovery bonus + 5.24, INT + 1 Warrior's Armor set P def + 3% Medium Armor set Casting Speed + 5 % Moon Knight Armor heavy set HP recovery + 3%, HP + 25, Pdef + 3% Moon Knight Armor light set HP recovery + 3%, HP + 10, Patk + 2% Moon Knight Armor robe set HP recovery + 3%, HP + 20, Matk + 2% NEW EPIC ACCESSORIES: Zaken Earring . Zaken earring can be obtained by slaying Zaken and for the moment it cannot be upgraded on Blacksmith Baggins like the other epic jewels. ITEM EFFECTS Zaken's Earring Mdef 60 MP + 22 Bleed Resistance and attack rate + 10% Stun resistance and attack rate + 5% Mental resistance and attack rate + 5% Healing power + 4% HP recovery bonus + 10% Other epic jewels (QA, orfen, core, baium) can now be upgraded to lv3 on Blacksmith Baggins. Classes and Skill Changes Daggers Power of Deadly Blow slightly increased Power of Lethal Blow slightly increased Power of Backstab slightly increased Removed speed penalty for Hide Summoners Increase reuse for Spark Cubic to 30 seconds Increased reuse of Aqua Cubic to 30 seconds Increased reuse of Binding Cubic to 30 seconds Slightly increased PVP damage penalty for 3rd class pets (magnus, feline king, spectral lord) Increased reuse of Whiplash to 16 seconds Hunting Zones Giants Cave The zone is located to the south-east from the Town of Aden and in fact it's a huge dungeon with 4 entrances. Mobs level 76-78 dwell there. Giant's Cave is divided into the upper and the lower part, for solo and party hunting. You can teleport to the entrance via NPC Gatekeeper Elisa located in the Town of Aden. To teleport to party hunting zone, talk to NPC Researcher Maris. Maris can be found in the Forsaken Plains on the way to Giants Cave and he offers you the option to teleport inside of Giants Cave. You can also teleport inside of Giants Cave using a stone teleporter located in one of the entrances, as well as port to Maris from that same stone. GIANTS CAVE UPPER (rooms near entrances advised for solo hunting): The upper part of Giant's Cave is inhabited by different mobs. You can hunt alone there. However, think of avoiding the places with too many mobs so your hunt could be successful. You also need to be careful with Beast Lord, as this mob attacks first, has increased HP (x2) and calls for other mobs' assistance. GIANTS CAVE LOWER (rooms after entrances and deeper inside advised for group hunting): This part of the zone is dwelled by the giant-type monsters. Most of them don't help each other, however you need to defeat Elven Scouts Gamlin and Leogul very quickly, or they will summon additional mobs. Besides, the zone monsters have dangerous skills. For example, Lesser Giant Wizards cast bleeding debuffs which need to be dispelled as soon as possible, and Lesser Giant Shooter has great values of HP and P. Atk., so it can kill those who have little HP with just one shot. Every 15 minutes in a random place of the zone Batur appears. Batur doesn't attack first, but if you attack Batur, you need to defeat it within a minute, or it will disappear. Batur has strong values of P. Atk., M. Atk. and M. Def, so it's pretty difficult to defeat it. On the lower level of the cave Hekaton Prime resides, accompanied by Hekaton Chires. It's the strongest mob in the zone by the values of P. Atk., M. Atk., and HP level. The mob appears every 3 hours (real time). If you defeat it, Gamlin and Leogul will stop appearing for an hour. DEVIL'S ISLE: You can teleport to the entrance of the Devil's Isle zone via NPC Gatekeeper Clarissa from the Town of Giran or by foot via the underground tunnel. Mobs level 70-75 dwell in the zone, and the island is divided into 3 parts: solo hunting zone, party hunting zone, and raid zone. The monsters in the zone are different depending on the time when they appear (day or night). They are stronger in the night time. Mobs: Immortal Spirit, Starving Soldier, Starving Warrior attack first. In the solo hunting zone you can take part in hunting for Zaken's Treasure Chest, and in the party hunting zone - in the places which can be affected by Zaken's impact - you can meet special monsters. After the Gone Missing quest is complete, you can teleport for free via NPC Pirate Spirit from the entrance of the isle to the room with the mains NPCs and back. There are quest NPCs, NPC Pirate Spirit and Grocer Chortie in the room. You can talk to Zaken's servants: Sombrie, Kukoni, Gallu and Rissuos (you'll need them for such quests as The Dark Side of Power and Quarrels Time), only when they are not affected by Zaken's curse. If the servants is affected by the curse, they will not interact with you. At 6.30 a.m. every day only one servant can break free from the curse. *NOTE: you can use this topic to learn how to see who is cursed and who is not* Once per day you can take part in hunting for Treasure Chest by taking the Pirate Treasure Hunt from NPC Garom. To take the quest, you need a Pirate's Treasure Map , which can be obtained from Garom for Pirate's Treasure Map Piece — 25 pcs. The quest counter is reset daily at 6.30 a.m. SOLO HUNTING ZONE: The solo hunting zone is located in the eastern part of the island and in fact it's a net of interconnected rooms and corridors. Depending on whether it's day or night in the game, different mobs appear in the zone. Besides, Zaken's Chest appears at night in the zone. You'll see the corresponding system message on the screen if you character is located in Devil's Isle zone. Zaken's Treasure Chests may appear in five parts on the solo hunting zone. Only one of them is real, other chests are monsters which won't hesitate to attack you. You can take part in hunting for Treasure chests once per day (counter is reset daily at 6.30 a.m.). PARTY HUNTING ZONE: In the party hunting zone there are also lots of rooms and corridors, however monsters are located at distance from each other. Monsters HP in party hunting zone is 2-3 times higher. It's recommended to hunt monsters in the western part of Devil's Isle in a small party. In the night time random parts of the party hunting zones are affected by Zaken's power and turn into altered zones. If your character stays in such zones, it will get the Zaken's curse effect reducing Speed and HP. However, you can meet a special monster in such zones: Midnight Nightmare. Defeating a Midnight Nightmare may give you a nice reward. ZAKEN RAID: The raid zone is located in the heart of the island. To complete it successfully, you'll need 7 full parties (63 players) level 70 and above. You need to wait for a special moments to get to Zaken: the door to captain's quarters is opened for 10 minutes of real time every 4 hours (in game time). During the fight Zaken will be randomly teleporting to one of the 15 rooms, and you need to find him. There are monsters in the rooms, and they resurrect pretty fast to attack your team and prevent you from fighting Zaken. Zaken's fight difficulty increases as the fight go on with Zaken himself adopting different behaviors depending on phases based on his remaining HP. Its a more complex battle mechanics comparing to the usual tank and spank so its advised for the brave warriors willing to face him to do some research first. *NOTE: Zaken will be dead on server restart and will then start normal respawn timer* Changes to old zones WAR-TORN PLAINS: Quantity and level of monsters increased MONSTER LEVEL BEFORE LEVEL AFTER Graveyard Wanderer 60 67 Archer of Greed 61 67 Hatar Ratman Thief 62 68 Hatar Ratman Boss 63 68 Hatar Hanishee 64 69 Deprive 64 70 Taik Orc Supply 65 71 Violent Farcran 66 72 PLAINS OF GLORY: Quantity increased and spawns changes MONSTER RESPAWN BEFORE RESPAWN AFTER Vanor Silenos Warrior 30 sec 20 sec Vanor Silenos Shaman 30 sec 20 sec Vanor Silenos Chieftain 30 sec 20 sec Mercenary of Glory Vanor 60 sec +/- 25 90 sec +/-25 BLAZING SWAMP: Quantity and levels increased MONSTER LEVEL BEFORE LEVEL AFTER Hames Orc Foot Soldier 70 71 Hames Orc Sniper 70 71 Hames Orc Prefect 70 72 Hames Orc Shaman 70 73 RAID BOSSES New 35 raid bosses added to the game. NONE of them will have FIXED respawn time, they will all have normal world boss respawn timers RAID BOSS LEVEL SPAWN TYPE Zombie Lord Dorkhon 55 Normal Orc Timak Darphen 55 Normal Rael Mahum Radium 60 Normal Rael Mahum Supercium 60 Normal Evil Magikus 60 Normal Tayga Marga Shaman 60 Normal Tayga Septon Champion 60 Normal Tayga Feron King 60 Normal Gross Dre Vanul 65 Normal Gross Salamander 65 Normal Gross Ifrit 65 Normal Fiend Goblier 65 Normal Demon Bedukel 65 Normal Fiend Sarboth 65 Normal Fiend Cherkia 65 Normal Fiend Harthmon 65 Normal Bloody With Rumilla 65 Normal Flamestone Giant 65 Normal Monster Minotaur 70 Normal Monster Bulleroth 70 Normal Dorcarus 70 Normal Milinaus 70 Normal Amden Orc Turation 70 Normal Amden Orc Turahot 70 Normal Evil Orc Dephracor 70 Normal Evil Orc Ravolas 70 Normal Evil Orc Zetahl 70 Normal Evil Orc Tabris 70 Normal Kerfaus 70 Normal Gariott 75 Normal Varmoni 75 Normal Varbasion 75 Normal Bathus Elbogen 75 Normal Overlord Muscel 75 Normal Daumen Kshana 75 Normal *NOTE: All this NEW raid bosses got a decreased experience reward comparing to what people would know from TI, to compensate for the exp nerf on this new bosses, OLDER bosses have their exp increased. in a simple way to put it, the experience you would receive for killing for example 1 new and 1 old is the same in total, but instead of having 1 new giving 200k exp and one old giving 50k exp now both will give 120k exp. Reasoning behind this change is, we want raid bosses to be impactful but we dont want players to just sit waiting for those specific 5 or 6 bosses becuz they give way more experience then the rest, this way all bosses should be appealing for players due to the fact all bosses have a balanced experience values if they are around the same level groups.* DEATH KNIGHTS: After killing a field raid boss there's a small change a Death Knight will spawn. This Death Knight is basically a second slightly weaker boss that can grant extra rewards like normal armor and weapon enchants and life stones. The level of the Death Knight spawning will be directly related to the level of the raid boss killed. All Raid bosses will now have a enrage phase. QUESTS NEW QUESTS ADDED FOR DEVIL'S ISLE: QUEST LEVELS REWARDS STARTING NPC QUEST TYPE REQUIREMENTS Punitive Operation on the Devil's Isle 70 13.616 Adena Sir Kristof Rodemai one time none EXP 150.000 SP 4.500 Gone Missing 70 30.000 Adena Nikia one time complete punitive operation EXP 300.000 SP 9.000 The Dark Side of Power 70 100.000 Adena Pirate Spirit one time complete gone missing EXP 4.200.000 SP 126.000 Scroll of Escape Devil's Isle x5 Quarrels Time 70 EXP 450.000 Garom Solo repeatable none SP 13.500 Weapon Ingredient Box B grade Unfinished Device 70 Pirate's Eyepatch Garom one time complete the dark side of power EXP 450.000 SP 13.500 Death to the Pirate King 70 EXP 900.000 Eigis Ein one time complete unfinished device SP 27.000 Zaken's Sealed Cloak Pirate Treasure Hunt 70 EXP 300.000 Garom Solo repeatable Pirates Treasure Map SP 9.000 Pirate's treasure Chest New quests have been added to lower levels. RACE QUEST LEVEL REWARDS STARTING NPC QUEST TYPE Humans Tombs of Ancestors 2 - 20 EXP 70.000 Newbie Guide Solo 1 time Ring (novice) x2 Necklace (novice) x1 Additional reward Help with Temple Restoration 11 - 20 EXP 80.000 Blacksmith Altran Solo 1 time Earring (novice) x2 Additional reward Perfect Leather Armor 1/3 15 - 20 EXP 70.000 Magister Harrys Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Perfect Leather Armor 2/3 15 - 20 EXP 70.000 Weapon Merchant Lector Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Perfect Leather Armor 3/3 15 - 20 EXP 70.000 Weapon Merchant Lector Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Future: Humans 19 + Improved Scroll of Escape x1 Weapon Merchant Lector Solo 1 time Elves Noise in Woods 2 - 20 EXP 70.000 Newbie Guide Solo 1 time Ring (novice) x2 Necklace (novice) x1 Additional reward Preparation for Dungeon 11 - 20 EXP 80.000 Sentinel Kendell Solo 1 time Earring (novice) x2 Additional reward New Potion Development 1/3 15 - 20 EXP 70.000 Sentinel Starden Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward New Potion Development 2/3 15 - 20 EXP 70.000 Grocer Herbiel Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward New Potion Development 3/3 15 - 20 EXP 70.000 Grocer Herbiel Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Future:Elves 19 + Improved Scroll of Escape x1 Grocer Herbiel Solo 1 time Dark Elves Shilen's Hunt 2 - 20 EXP 70.000 Newbie Guide Solo 1 time Ring (novice) x2 Necklace (novice) x1 Additional reward Surprise Gift 11 - 20 EXP 80.000 Hierarch Talos Solo 1 time Earring (novice) x2 Additional reward Prepare for Trade 1/3 15 - 20 EXP 70.000 Armor Merchant Payne Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Prepare for Trade 2/2 15 - 20 EXP 70.000 Grocer vollodos Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Prepar for Trade 3/3 15 - 20 EXP 70.000 Grocer Vollodos Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Future: Dark Elves 19 + Improved Scroll of Escape x1 Grocer Vollodos Solo 1 time Orcs Tribal Benefit 2 - 20 EXP 70.000 Newbie Guide Solo 1 time Ring (novice) x2 Necklace (novice) x1 Additional reward Blacksmith's Request 11 - 20 EXP 80.000 Centurion Tiku Solo 1 time Earring (novice) x2 Additional reward Red Gem Necklace 1/3 15 - 20 EXP 70.000 Blacksmith Sumari Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Red Gem Necklace 2/3 15 - 20 EXP 70.000 Accessory Merchant Uska Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Red Gem Necklace 3/3 15 - 20 EXP 70.000 Accessory Merchant Uska Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Future_ Orcs 19 + Improved Scroll of Escape x1 Accessory Merchant Uska Solo 1 time Dwarves Mutual Benefit 2 - 20 EXP 70.000 Newbie Guide Solo 1 time Ring (novice) x2 Necklace (novice) x1 Additional reward Temple's Decorations 11 - 20 EXP 80.000 Weapon Merchant Reep Solo 1 time Earring (novice) x2 Additional reward Loser Priest 1/3 15 - 20 EXP 70.000 Head Priest of the Earth Zimenf Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Loser Priest 2/3 15 - 20 EXP 70.000 Head Priest of the Earth Gerald Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Loser Priest 3/3 15 - 20 EXP 70.000 Head Priest of the Earth Gerald Solo 1 time SP 3.600 Newbie Scroll of Escape x5 Healing Potion (novice) x40 Newbie MP Recovery Potion x40 Additional reward Future: Dwarves 19 + Improved Scroll of Escape x1 Head Priest of the Earth Gerald Solo 1 time Other Changes All epics are now level 78. All epics have now a +4h static time added to their respawn time. Blessing of Protection will now protect against PK till lv 65 Servitor AI We have created a new mechanic related to servitor AI. We aim to have the pets behave in a way that will allow the master to have the full control of their servitor but without being able to push the limits of ranged fights having their pet being possible to control and attack with it while its 9000 miles away into Narnia. So the new AI was created and it will behave this way: Pets will behave normally until the 1500 unit range (distance between pet and master). Pets will drop any type of actions and run back to their master if the 1500 line is crossed in a normal way. If forced to extend past this threshold, pet will teleport to their master. and before the river of questions comes a litle FAQ about this changes. - Pony lover Player question 1: "Dear Mr San0 why 1500? isnt it too small range?" The only other char that has something similar to that range would be a Sagittarius with snipe ON and even then would be if im not mistaken only 1300ish range on auto attacks, so the 1500 is enough for the summoner to be able to fight everyone while still keeping the kind of safe distance they like to keep. - Pony hater Player question 1: "OMG you rly think 1500 limit will make any difference? should be way less, actually pony should not be possible to leave master side, should be a melee range only or pony dies a horrible death and cant be resummoned again until Christmas." When trying out and adjusting this new behavior we had to have certain amount of situations in consideration, and one of them was Olympiad fights, and after trying out different values we decided that for a Olympiad stadium situation the 1500 is the good enough range for this feature to not have a major impact on the gameplay of classes that use servitors as well as to protect them from having people intentionally abusing this mechanic to avoid the pet entirely. - Poor cute lovely dwarf Player question 1: "MR san0... what about if i have my golem out in the siege and i have to run away cuz this other evil classes are hating on me? i need my golem to still hit the wall while i run away or they gonna kick me from group and get a extra pony instead :(" Do not fear, i got your back, since we dwarves are the superior race, this changes does not affect siege related servitors, siege golem and wild hog cannon are immune to this kind of inferior servitor non sense.
  4. EDIT 2: " Lilith & Anakim - Amount of necessary kill points to spawn Lilith and Anakim has been halved. "
  5. EDIT 1: "- Teleport inside antharas nest can now be used even if antharas is already awake." has been pushed out. might make a return if kill time of antharas becomes shorter.
  6. This topic will cover additions and changes coming to Talking Island server on next Monday 29.01.2024 Hunting Zones Bosses Items Skills Other Changes HUNTING ZONES After seeing countless of her children being hunted, killed, and destroyed, the Master of Chimeras decided to interfere and join the fray on hunting whomever dares to slaughter her precious children. Introducing the Chimera Captain "Master of the Chimeras" - This creature is a new mini boss on hellbound region. - This creature is stronger then the chimeras and celtus and can use various skills including all the skills from all the chimeras. - This creature will appear when chimeras and celtus are slain. - This creature will come out of the gate near the citadel and proceed to rush all over the chimera zone agroing on whoever is on her way. - This creature can drop S grade full items, S grade crafting ingredients boxes (recipes and parts) or crafting items boxes (gemstones S grade and crystals S grade) BOSSES Antharas - Antharas max HP and HP regen has been reduced by 20%. - Antharas nest is now a PVP zone. Epic Priests - All Priests levels have been increased to 82. Lilith & Anakim - Amount of necessary kill points to spawn Lilith and Anakim has been halved. ITEMS - A new level for bracelet of duty has been added. - Antharas earring level 2 can now be created using same system on Baggins NPC. - Temporary CHs will now also sell talisman crystals. - Herald of Knowledge will now also sell Ngrade SS and BSS. SKILLS - Binding cubic reuse increased to 30 seconds. - Spark cubic reuse increased to 30 seconds. - Aqua cubic reuse increased to 30 seconds. OTHER CHANGES Alliances - Alliance size increased to 5 clans. Gemstone refinement On blacksmith in town players will now see a new options named "Gemstone Refinement" This options will allow player to exchange a certain amount of A grade Gemstones + adena for a certain amount of S grade Gemstones.
  7. San0

    20.11.2023

    TI/Dion: - Event items drop disabled. - Added option to exchange Teleportation Scrolls to Nun's Ring via Lucas
  8. San0

    18.11.2023

    Talking Island / Dion: - Cripple lvl 21 and lvl 22 now decrease speed by correct amount. Dion: - teleport to LOA from Giran was added.
  9. San0

    10.11.2023

    TI: Zakens teleport on Deck was removed ( door still opens at Zakens 30% HP )
  10. San0

    06.11.2023

    Attack on Jack O'Lantern reward now can be claimed only by level 20 or above.
  11. In this topic we will cover what will come in our next update on DION x3 on 02.10.2023. SKILLS OLYMPIAD BOSSES ITEMS LOA/TOI PVP EVENT OTHER CHANGES FEATURES AND SERVICES SKILLS Summoners: Summon Feline King cast time increased from 6 to 10 seconds Summon Feline King reuse time increased from 15 to 30 seconds Summon Feline King resource requirement changed from Spirit Ore to Crystal C grade Summon Magnus the Unicorn cast time increased from 6 to 10 seconds Summon Magnus the Unicorn reuse time increased from 15 to 30 seconds Summon Magnus the Unicorn resource requirement changed from Spirit Ore to Crystal C grade Summon Spectral Lord cast time increased from 6 to 10 seconds Summon Spectral Lord reuse time increased from 15 to 30 seconds Summon Spectral Lord resource requirement changed from Spirit Ore to Crystal C grade Archers: Critical damage bonus added to bow mastery passive Removed movement penalty from Snipe Removed range penalty from Rapid Fire Tanks: Shield Bash added to Temple Knight Arrest added to Temple Knight Daggers: Blinding Blow added to Plains Walker Blinding Blow added to Abyss Walker Dagger Mastery has been reworked to when attacking, proc a buff that provides the dagger with increased land rate of blow type skills and a decrease on mana consumption for a short duration. Warsmith: Warsmiths will now also be able to craft pet soulshots and pet spiritshots ALL CLASSES: All classes will receive the skill transformation Pirate at level 40 All classes will receive the skill transformation Dark Assassin at level 60 All classes will receive the skill transformation White Assasssin at level 70 OLYMPIAD Hero weapons will now be available for the characters that manage to achieve Hero status. Infinity Axe Infinity Bow Infinity Dagger Infinity Dual Sword Infinity Fighter Infinity Rod Infinity Scepter Infinity Slasher Infinity Spear Infinity Sword Rewards: Players will now be able to purchase from olympiad manager Spellbook Box - 3rd Class Transfer for adena and Battle Marks. BOSSES BAIUM Angelic Vortex added to 13th floor of Tower of insolence. This is a teleport to new epic boss Baium. In order to participate in Baium Raid you need to have Blooded Fabric. This item can be obtained from the special "Arrogant Search" quest. Raid battle resets in 2 hours. (if not killed in 2 hours everyone inside will be kick out of the raid zone and baium will reset back to its statue form) You have only 10 minutes to leave Baium Raid Zone after successful attack. Baium will be killed on server restart after update and will start his normal respawn timer from then. EPIC PRIESTS This 4 new Raid Boss additions are servants of the epic bosses - Ant Queen, Core, Orfen and Baium. As loyal and trusted servants of the Epic Bosses, this ones can also (with very small chance) present the warriors who dare to challenge and defeat them with the epic boss jewels and A grade items. General Bosses Information: All this 4 Boss Priests are level 75 raid bosses. All this 4 Boss Priests have a Berserk Stage that is activated 15 minutes after the fight starts, during this Berserk Stage the Boss becomes insanely strong and basically impossible to deal with or kill. Berserk Stage lasts for 20 minutes. As with other bosses, taking this Raids into locations that prevent other players from reaching them (such as castles) is not allowed. Bosses Information: Queen Ant Drone Priest. This Boss Priest stays located near the Ant Nest. It uses normal mass cancel (3 to 5 buffs) and berserk skill and when on 15 % HP it uses celestial shield for couple of seconds. Priest Orfen Lord Ipos. This Boss Priest stays located in Plains of Lizardmen. It uses normal mass cancel (3 to 5 buffs) and berserk skill and from time to time changes his target to a random target around it. When lower then 50% HP it uses a mass debuff to consume MP. Priest of Core Decar, This Boss Priest stays located near the Cruma Tower. It uses normal mass cancel (3 to 5 buffs) and berserk skill. Angel Priest of Baium, This Boss Priest stays located near the Town of Giran. It uses normal mass cancel (3 to 5 buffs) and berserk skill. EPIC BOSSES All epic bosses with exception of baium have their random window of respawn halved. As example if a boss would be a 1 day +/- 12 hours spawn time now it will be a 1 day +/- 6 hours time. Bow resist passive has been removed from all epic bosses ITEMS Players will now have a chance to obtain Baium's Ring when defeating Baium. Players will be able to enhance their Baium's Ring to a Reinforced Baium's Ring using the improve rare accessory option on NPC Baggins. When defeating Baium players will also have a chance to collect from the loot table a Baium's Soul When combining Baium's Soul and Talisman of Insolence VI players will get a Talisman of Baium Magic tablets drop chance increased White cloth (an arrogant search quest item) drop amount increased from 1 to 5 LOA / TOI PVP EVENT New content update brings to all of you the Lair of Antharas and Tower of Insolence PVP events. General Information: PVP event will take place in Lair of Antharas and Tower of Insolence(4+ floor) every Tuesday from 20.00 to 00.00(server time). Through out all the duration of this event (20:00 to 00:00), Tower of Insolence (4+ floor) and Lair of Antharas zones become combat zones(pvp zones). While the event is running some special monsters will spawn in Lair of Antharas and Tower of Insolence(4+ floor). This monsters have a 30 minutes respawn time, and can appear in all farming zones of Lair of Antharas and Tower of Insolence(4+ floor). This monsters will drop A grade related items. Name:Blood Knight During this event time, at 20:30 and 22:30 a Captain of the Blood Knights will spawn. This monster can spawn anywhere in Tower of Insolence(4+ floor) AND anywhere in Lair of Antharas (it spawns on both location and not only in loa OR only in toi). Name: Captain of Blood Knights IMPORTANT NOTE: This event and its features might suffer changes in future if we see its needed or if future changes happen on official versions. OTHER CHANGES FEATURES AND SERVICES Client limitations have been increased from 1+1 (1 non premium + 1 premium) to 1+2 (1 non premium + 2 premium) Class change service has been added to DION x3. all info to be found HERE Newer players smooth transition mechanics has been increased, besides the bonus to EXP(SP/Adena added till level 49 from one of the latest newbie QoL updates players will now keep half of this bonuses up to level 60, witch will then halve again up to level 70. EX: 1 to 49 - 100% increase. 50 to 60 - 50% increase. 61 to 70 - 25% increase. Moon Knight quest reward has also been boosted to provide newbies with extra consumables and the Newbie Helper Fairy Agathion to provide magical support for 60 days. Fixed a problem with some drakes in dragon valley close from LOA entrance to spawn only on server restart and not respawning after causing this places to have less monsters then it should.
  12. San0

    28.08.2023

    - Fixed event mobs spawn in Silent Valley - Fixed event mobs interfering with LOA/Cruma special mobs spawn
  13. San0

    11.08.2023

    DION x3 - Server drop rate was increased ( will not affect items with 100% drop chance, bosses ). Collecting statistic regarding full items drop. Please provide feedback. - Magical Tablets drop chance was increased 2 times ( after collecting stats, tablets were also returned into groups they were before, because it increases amount of tablets dropped comparing to mobs killed )
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  14. San0

    14.07.2023

    - Fixed Might of Heaven Cooldown/cast time info on client side. (requires update) - Fixed olympiad manager item prices to original 2.0 prices. - Fixed enchanted robe passive to give p def instead of m def - Magic tablets removed from resources group and now have its own group. Monsters can now drop magic tablet and resources when before it used to be possible only one or the other.
  15. San0

    07.07.2023

    - Fixed description and stats of Talisman of Insolence V
  16. San0

    23.06.2023

    - Fixed levels of spirit sharing available for 2.0 version. Levels 4 and 5 of this skill have been removed, players who already learned this levels got their SP returned. - Fixed seal of suspension land rate to match the correct land rate. Skill land rate is now 60%.
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  17. San0

    19.06.2023

    - Fixed HP of Riba Iren to be equalized to other Orfen Guards. - Fixed Elmoreden's Lady not droping essense - Fixed Enhanced Orfen's Earring providing reflect damage.
  18. San0

    16.06.2023

    - Fixed Elmoreden's Lady spawn. - Fixed Scroll: Improve Combat, Scroll: Improve Condition, Scroll: Improve Critical removed from drop and from all players. - Moon Knight quest Adena reward removed.
  19. San0

    13.06.2023

    Fixed moon knight quest reward Fixed moon knight quest monsters spawns Fixed siege crystals Fixed problem with some summons not being able to be summoned inside oly stadium Fixed not selling 3rd class dyes on giran npc.
  20. they also have group for B grade.
  21. they drop b grade also.
  22. San0

    10.06.2023

    - Clan supply box level to claim increased to level 40.
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  23. - max level for this patch changed to 79 - 100%
  24. - Exp scrolls from achievement will be able to be used till lvl 70 only. - Exp scrolls from olympiad will be removed - Exp on normal bosses will be lowered to the point of still being increased from what we had in 1.5 but to not be as high as it was on TI 2.0 (the increase will be roughly half of what it was when we passed to 2.0 on TI). - Epics (core, orfen and queen ant) stats will be lowered, the version of high lvl epic we had on TI were created in comparison with Baium in TI at that moment. altho we did not had in consideration that baium as been buffed couple of times in TI before this changes, therefore we will now adjust the values for it to be accurate for the situation of DION server.
  25. In this topic we will cover what will come in our next update on DION x3. For various reasons ranging from slowing down progress, vacation periods etc, our 2.0 update for dion will be broken down in 2 parts. This is 2.0.1. later after vacations period we will add 2.0.2. with introduction of baium. hero weapons. epic prists and couple more changes. - Olympiads - Fishing - Achievement system - Mounts - Skill changes - Items - Hunting Zones - Quests - Additional changes OLYMPIADS Grand Olympiad added to the game. The Grand Olympiad is a one-on-one PvP competition held to determine the Hero. (First Olympiad cycle will start in July) Grand Olympiad Participation Conditions Grand Olympiad is held every week on Friday and Saturday from 20.00 to 00.00. It is possible to sign for Grand Olympiad matches through NPC Olympiad Manager from 20.00 to 23.40. No competition requests are taken outside of competition hours. Players with lv. 55+ and 2 class transfer are eligible for Grand Olympiad competition There is no restriction for classes to be eligible for Grand Olympiad competition It is possible to participate in 30 Grand Olympiad matches per week 10 Olympiad points granted to every eligible players per week Characters with 0 Olympiad points are ineligible to compete. Grand Olympiad Penalty After registration your character won't be teleported to the Stadium and will get a penalty of 1/5 points (but no more than 10 points) in the following cases: The character has 20% or less free slots available or weight penalty is more than 80%. The character is being teleported. The character is fishing. The character is dead The character initiated a log out or character selection screen. After registration your character will be teleported from the Stadium and will get a penalty of 1/5 points (but no more than 10 points) in the following cases: The character initiated a log out or character selection screen Grand Olympiad Matches Competitors will be matched randomly and summoned to the Olympiad Staduim for competition. Once transported to the Olympiad Stadium, if a character abnormally leaves the game, he will lose the competition. Every Olympiad participant can choose 5 buffs before a match. Available buffs are: Olympiad Buffs Haste lv.2 Magic Barrier lv.2 Acumen lv.3 Blessed Body lv.4 Wind Walk lv. 2 Blessed Soul lv. 4 Might lv. 3 Berserker Spirit lv. 2 Shield lv.3 The timer for second usage of the skills (which could be used in less than 15 minutes) is reset. Chat functions are not available during Olympiad match Some functions will be restricted during Olympiad match Grand Olympiad Terms of Winning and Losing During the competition, a character whose HP has reached 0 will merely lose the competition, but not die. If no participant drops below 0 HP till the end of the match, the character, who has inflicted most of the damage will become the winner Winner of match will get 1/5 points of loser (but no more than 10 points) If olympiad participants don’t attack each other during Olympiad match they will get a tie. Both participants lose 1/5 of their points (but no more than 10 points). Grand Olympiad Hero Determination Following a month-long PvP competition, the Hero is selected according to Olympiad points, and the Hero retains the title throughout the duration of the next month’s competition. The Hero is determined on the first day of every month. The Hero will be the individual who has accumulated the most Olympiad points according to their class, has competed more than 10 matches in that period, and claimed at least 1 victory. Only one Hero is possible in each class (matching 2nd and 3rd class transfers are considered as one). There can't be more than 31 Heroes on each server. Grand Olympiad Rewards As a result of participation in the Great Olympiad, each participant has a certain number of Olympiad points. They are the criteria for the selection of the Hero at the end of the cycle of the Great Olympiad. If a character participates in more than 10 Olympiad matches, he will be eligible for final ranking of the Great Olympiad cycle. Olympiad points undergo the procedure of conversion, and each player will be able to exchange them at the rate of 20 Marks of Battle per 1 Olympiad point. Different goods are available for all Olympiad participants The character with Hero status gets Hero's Cloak, ability to use hero shout and hero skills. The ones who achieved the Hero status will also receive Hero's Cloak Every clan will get 1.000 Clan Reputation Points per Hero clan member There are 3 Olympiad Stadiums available for Olympiad Matches: - Olympiad Stadium - Hall of Heroes - Orbis Arena FISHING A different experience from combat and leveling up, fishing has been added to catch ingredients for item creation. Process of fishing is fully automated: All fishing places are marked on the game map with special symbols When player arrives to the fishing place, he will see a special fishing icon Player needs to equip a fishing rod and a bait to start fishing. Process of fishing starts automatically. You can now earn XP and SP through fishing. Available only for characters level 20 or above. Different goods and skills are available for purchase in exchange for fish Achievement System Achievement System has been changed back to its pre nerf state to include back EXP boosts removed from server start. Level-up Rewards are found in the new Daily Mission window. MOUNTS Every player can get a mount as a reward for completion of 3rd class transfer quest Skill Description Race Mount Golden Lion Allows to mount a Golden Lion Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Human Skill Description Race Mount Pegasus Allows to mount a Pegasus Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Elf Skill Description Race Mount Saber Tooth Cougar Allows to mount a Saber Tooth Cougar Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Dark Elf Skill Description Race Mount Black Bear Allows to mount a Black Bear Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Orc Skill Description Race Mount Kukuru Allows to mount a Kukuru Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Dwarf SKILLS New skills added for some characters on 2nd class. Skill Description Class Focus Attack When using a spear, allows user to attack a single enemy with increases in P. Accuracy of 2 and P. Critical Damage of 3% Warlord Type Toggle Level 46 Casting time – Reuse time – Skill Description Class Angelic Archon Channels the gods' strength to greatly increase your combat effectiveness. For 1 minute, increases Debuff Resistance by 20%, P. Def. by 20%, M. Def. by 20%, P. Accuracy by 4 when a sword/blunt weapon is equipped, Speed by 6, Atk. Spd. by 10% when a sword/blunt weapon is equipped, P. Critical Rate by 20 when a sword is equipped, P. Critical Damage by 10% when a blunt weapon is equipped, and Buff-canceling Attack Resistance by 20%. Decreases the effect of recovery magic by -40%. Paladin Type Active Level 58 Casting time 2 sec. Reuse time 5 min. Skill Description Class Might of Heaven Inflicts holy damage with 29 Power added to M. Atk Shillien Elder, Prophet Type Active Level 40 Casting time 2,5 sec. Reuse time 4 sec. Skill Description Class Shadow Step Moves a character behind enemy's back. Cancels the target All rogues(after 2nd class transfer) Type Active Level 50 Casting time 0,1 sec. Reuse time 1 min. Skill Description Class Summon Soulshots With a 100% probability summons 300 Beast Soulshots. Consumes 40 Soulstones. All summoners (after 2nd class transfer) Type Active Level 40 Casting time 1 sec. Reuse time 3 sec. Skill Description Class Summon Spiritshots With a 100% probability summons 240 Beast Soulshots. Consumes 40 Spirit Ore. All summoners (after 2nd class transfer) Type Active Level 40 Casting time 1 sec. Reuse time 3 sec. New skills added for 3rd class characters. Knights Skill Description Class Chain Strike Pulls a selected target to you. Requires a shield. All knights (after 3rd class transfer) Type Active Level 76 Casting time 2 sec. Reuse time 15 sec. Skill Description Class Vengeance Provokes nearby enemies to switch targets with 7985 Power. For 30 seconds, increases P. Def. by +5400, M. Def. by +4050, and Buff-canceling Attack Resistance by +50%. Speed -40%. Requires a shield. All knights (after 3rd class transfer) Type Active Level 77 Casting time 2 sec. Reuse time 15 min. Skill Description Class Toughness Increases Paralysis/Stun Resistance by 30. Continuously consumes MP proportionately to your level. All knights (after 3rd class transfer) Type Toggle Level 76 Casting time - Reuse time - Skill Description Class Deflect Magic Increases Magic Attack Resistance by 50% for 20 minutes All knights (after 3rd class transfer) Type Active Level 77 Casting time 1,5 sec. Reuse time 3 sec. Skill Description Class Knighthood Increases P. Def. by +87.1, Shield Defense by 10%, and Bow Resistance by +10% when equipped with heavy armor. All knights (after 3rd class transfer) Type Passive Level 78 Casting time - Reuse time - Skill Description Class Touch of Life Grants a divine blessing by sacrificing oneself. For 2 minutes, restores HP by 30%, Buff-canceling Attack Resistance +40%, Debuff Resistance +10%, Healing power received +10%. Restores 30 HP every second. Phoenix Knight Eva’s Templar Type Active Level 78 Item Scroll: Touch of Life Casting time 1,8 sec. Reuse time 5 min. Skill Description Class Shield of Faith For 15 seconds, increases party members' P. Def. by +3600 and M. Def. by +2700, and absorbs 90% of any damage received by a party member. Phoenix Knight Hell Knight Eva’s Templar Shilien Templar Type Active Level 79 Item Scroll: Shield of Faith Casting time 2,5 sec. Reuse time 15 min. Skill Description Class Shield of Sacrifice Sacrifices oneself, decreasing Max HP by 20%. For party members P. Def. +15%, M. Def. +20%, Healing Power +20% for 3 min. Requires a shield. Phoenix Knight Type Active Level 80 Item Scroll: Shield of Sacrifice Casting time 2 sec. Reuse time 10 min. Skill Description Class Touch of Death Sacrifices oneself to pronounce an Dark curse on the enemy. Cancels up to 3 buffs with 25% probability and consumes 50% CP. For 2 minutes, decreases Max CP by 50% and the Healing power received by 10%. Increases susceptibility to de-buff by 10%. Hell Knight, shilien knight Type Active Level 78 Item Scroll: Touch of Death Casting time 1,8 sec. Reuse time 2,5 min. Skill Description Class Insane Crusher Unleashes a powerful strike with 8409 Power added to P. Atk. and Dark Curse to surrounding enemies when rage reaches its peak. Cancels at least one of the enemy's buffs, and temporarily decreases Max CP significantly. Decreases Debuff Resistance, and effectiveness of receiving HP recovery. Requires a sword or blunt weapon. Ignores shield defense. Over-hit are possible Hell Knight Type Active Level 80 Item Scroll: Insane Crusher Casting time 1,3 sec. Reuse time 60 sec. Skill Description Class Eva’s Protection For party members P. Def. +15%, M.Def. +10%. Speed +4 for 3 min. Shield is required. Eva’s Templar Type Active Level 80 Item Scroll: Eva’s Protection Casting time 2 sec. Reuse time 10 min. Skill Description Class Mass Lightning Strike A lightning strike inflicts damage to the target and nearby enemies. Power 1997. Paralyzes enemies for 5 seconds Consumes 1 Soulstone(s). Shillien Templar Type Active Level 80 Item Scroll: Mass Lightning Stroke Casting time 0.5 sec. Reuse time 60 sec. Warriors Skill Description Class Braveheart Increases combat spirit and restores 1000 CP All warriors (after 3rd class transfer) Type Active Level 78 Casting time 1,5 sec. Reuse time 2,5 min. Skill Description Class Master of Combat Max. CP +4%, Max. HP +8%. All warriors (after 3rd class transfer) Type Passive Level 78 Casting time – Reuse time – Skill Description Class Sonic Rage Attacks the target with a devastating burst of wind with 195 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, or dualsword. Duelist Type Active Level 76 Casting time 1,2 sec. Reuse time 0 sec. Skill Description Class Sonic Barrier Uses Momentum make user invincible against standard targets, skills and debuffs for 10 seconds. Requires a dualsword. Requires 5th stage Momentum Duelist Type Active Level 77 Item Scroll: Sonic Barrier Casting time 2 sec. Reuse time 15 min. Skill Description Class Indestructible Sound Using Momentum, throws a powerful strike with a sword, blocking the target for 10 sec. Decreases damage received by the target by 50%, blocks target's movements and skill usage. This condition cannot be removed. Requires a dualsword. Requires 7th stage Momentum Duelist Type Active Level 78 Item Scroll: Indestructible Sound Casting time 2,5 sec. Reuse time 2 min. Skill Description Class Final Secret Uses hidden spirit resources. For 30 seconds, Skill Power +10%, damage from regular attacks during PvP +8%. All warriors (after 3rd class transfer) Type Active Level 79 Item Scroll: Final Secret Casting time 1,5 sec. Reuse time 2,5 min. Skill Description Class Maximum Sonic Focus Immediately increases Momentum to its maximum level. Available if the charge is below 8th level. Requires a dualsword Duelist Type Active Level 80 Item Scroll: Maximum Sonic Focus Casting time 0,9 sec. Reuse time 1 min 15 sec. Skill Description Class Spike Thrust Attacks a target and inflicts damage. Power 3849. Over-hit and critical are possible. Ignores Shield Defense. Dreadnought Type Active Level 76 Casting time 1,08 sec. Reuse time 3 sec. Skill Description Class Stun Blast Creates a powerful shock wave with 2486 Power, inflicting damage and stunning the target and nearby enemies for 7 seconds. Decreases their P. Def. by 30% and M. Def. by 30%. Requires a polearm. Over-hit and Critical are possible. Ignores Shield Defense. Target cancel is possible. Dreadnought Type Active Level 77 Item Scroll: Stun Blast Casting time 2,5 sec. Reuse time 8 sec. Skill Description Class Throwing Spear Throws a spear at an enemy with 801 Power. Stuns for 10 seconds. Requires a polearm. Over-hit is possible. Ignores Shield Defense Dreadnought Type Passive Level 78 Casting time 1,5 sec. Reuse time 10 sec. Skill Description Class Spear Howl With a spear strike, deals physical damage to enemies in the affected area. Power 2911. Removes speed-increasing Buffs. Requires a polearm. Dreadnought Type Active Level 80 Item Scroll: Spear Howl Casting time 1 sec. Reuse time 8 sec. Skill Description Class Broad Sweep For 2 minutes the number enemies being attacked +2. Requires a sword / two-handed sword. Titan Type Active Level 76 Casting time 2 sec. Reuse time 1 min 15 sec. Skill Description Class Destroyer’s Roar By striking nearby enemies with terror, decreases their Speed by 90%. Requires a sword / blunt weapon / two-handed sword. Titan Type Active Level 77 Item Scroll: Destroyer’s Roar Casting time 1 sec. Reuse time 1 min. Skill Description Class Over the Body Expends combat spirit. For 60 seconds, Max HP +35%, HP Recovery Bonus +15%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +15%, and Speed +20%. Can be used when CP is more than 80%. Titan Type Active Level 78 Item Scroll: Over the Body Casting time 2 sec. Reuse time 15 min. Skill Description Class Demolition Impact Crushes an enemy with a devastating impulse. For 10 sec. P. Def. -30%, M. Def. -30%. Requires a sword / blunt weapon / two-handed sword / two-handed blunt weapon. Over-hit and Critical are possible. Power 5980. Titan Type Active Level 80 Item Scroll: Demolition Impact Casting time 1,2 sec. Reuse time 1 min 15 sec. Skill Description Class Raging Force Attacks the target with a devastating burst of wind with 195 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, or dualsword. Grand Khavatari Type Active Level 76 Casting time 1.2 sec. Reuse time 0 sec. Skill Description Class Force Barrier Uses spirit to make user invincible against standard targets, skills and debuffs for 10 seconds. Requires a fist weapon. Requires 4th stage Momentum. Grand Khavatari Type Active Level 77 Item Scroll: Force Barrier Casting time 2 sec. Reuse time 15 min. Skill Description Class Rush Charges toward the enemy. Requires 1st stage Momentum. Cannot be used when a bow/crossbow is equipped. Grand Khavatari Type Active Level 78 Item Scroll: Rush Casting time 0,8 sec. Reuse time 3 sec. Skill Description Class Maximum Force Focus Immediately increases Momentum to its maximum level. Available if the charge is below 8th level. Requires a fist weapon. Grand Khavatari Type Active Level 80 Item Scroll: Maximum Force Focus Casting time 0,9 sec. Reuse time 0 sec. Skill Description Class Earthquake Attacks nearby enemies with a powerful strike and cancels their targets. Power 3878. Requires a polearm. Over-hit and Critical are possible. Ignores Shield Defense Fortune Seeker Maestr Type Active Level 76 Casting time 1,8 sec. Reuse time 8 sec. Skill Description Class Spoil Crush Causes a change inside the monster while attacking the enemy and permits use of the Sweeper skill. Requires a sword or blunt weapon to be equipped. Over-hit and Critical are possible Fortune Seeker Type Active Level 77 Item Scroll: Spoil Crush Casting time 1,7 sec. Reuse time 3 sec. Skill Description Class Armor Crush Attacks the enemy with 3077 Power. Stuns the enemy for 7 seconds, and decreases their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense Fortune Seeker Maestro Type Active Level 77 Item Scroll: Armor Crush Casting time 1,9 sec. Reuse time 4 sec. Rogues Skill Description Class Clear Movements All senses sharpen, resetting Cooldown time of "Hide" and "Shadow Step" All rogues (after 3rd class transfer) Type Active Level 77 Item Scroll: Clear Movements Casting time 1 sec. Reuse time 10 min. Skill Description Class Critical Wound Increases Critical Damage by +10%. Vital points attack resistance -10%. Requires a dagger All rogues (after 3rd class transfer) Type Active Level 77 Item Scroll: Critical Wound Casting time 1,5 sec. Reuse time 8 sec. Skill Description Class Lethal Blow Attacks the target's vital points. Power 5773. Over-hit is possible. Requires a dagger. Critical hit is possible. All rogues (after 3rd class transfer) Type Active Level 76 Casting time 1,8 sec. Reuse time 4 sec. Skill Description Class Throw Dagger in Wrist Throws a dagger at an enemy. Power 396. With a certain probability, blocks target's skill usage for 1 second. Requires a dagger Adventurer Type Active Level 76 Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Focus Power For 2 minutes, decreases frontal Critical Damage by -30%, increases side Critical Damage by +30%. Increases rear critical damage by +60%. Requires a dagger. Adventurer Ghost Hunter Type Active Level 78 Item Scroll: Focus Power Casting time 2 sec. Reuse time 30 sec. Skill Description Class Focus Chance For 2 minutes, decreases frontal Critical Rate by +30%, Vital points attacks success rate by +20% and side Critical Rate by +30%. Increases rear Critical Rate by +60%. Requires a dagger. Adventurer Wind Rider Type Active Level 78 Item Scroll: Focus Chance Casting time 2 sec. Reuse time 30 sec. Skill Description Class Mirage For 2 minutes, provides a chance to cancel the target of an attacking enemy. Adventurer Type Active Level 79 Item Scroll: Mirage Casting time 2 sec. Reuse time 5 min. Skill Description Class Exciting Adventure Feels extreme excitement during a melee. For 30 seconds, increases Speed by +10, P. Evasion by +10, vital point attack rate by +15%, P. skill Evasion Rate by 40%, and Buff-canceling Attack Resistance by +90. Adventurer Type Active Level 80 Item Scroll: Exciting Adventure Casting time 1 sec. Reuse time 15 min. Skill Description Class Throw Dagger Throws a dagger at an enemy. Power 396. Speed -60 seconds for 10 seconds. Requires a dagger. Over-hit is possible. Wind Rider Type Active Level 76 Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Focus Death For 2 minutes Critical rate -20%, frontal Critical Damage -30%. Vital points attacks success rate +40%, rear Critical Damage +90%. Requires a dagger Wind Rider Ghost Hunter Type Active Level 78 Item Scroll: Focus Death Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Evasion Allows user to evade short-range and long-range physical attack skills for 15 seconds. Wind Rider Type Active Level 79 Item Scroll: Evasion Casting time 0,5 sec. Reuse time 2 min. Skill Description Class Wind Riding Storms the battleground riding the Wind. For 30 seconds, increases Speed by +30, Evasion by +15, vital point attack rate by +10%, physical skill Evasion Rate by +60%, and Buff-canceling Attack Resistance by +80. Wind Rider Type Active Level 80 Item Scroll: Wind Riding Casting time 1 sec. Reuse time 15 min. Skill Description Class Throwing Blood Dagger Throws a dagger at an enemy. Power 396. For 20 seconds, with a certain probability, decreases target's HP when it tries to use skills. Requires a dagger. Over-hit is possible. Ghost Hunter Type Active Level 76 Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Counterattack For 15 seconds, transfers damage from melee attacks and skills back to the enemy. Ghost Hunter Type Active Level 79 Item Scroll: Counterattack Casting time 0,5 sec. Reuse time 2 min. Skill Description Class Ghost Walking Infiltrates the battleground like a ghost. For 30 seconds, increases Speed by +20, P. Evasion by +10, vital point attack rate by +20%, P. Skills Evasion by 50%, and Buff-canceling Attack Resistance by +80. Ghost Hunter Type Active Level 80 Item Scroll: Ghost Walking Casting time 1 sec. Reuse time 15 min. Archers Skill Description Class Lethal Shot Shoots an arrow that is aimed at a vital spot with 6503 power. Over-hit and Critical are possible. Requires a bow. All archers (after 3rd class transfer) Type Active Level 76 Casting time 4 sec. Reuse time 8 sec. Skill Description Class Spirit of Sagittarius For 20 minutes, decreases physical skill MP Consumption by 10%. All archers (after 3rd class transfer) Type Active Level 76 Casting time 2 sec. Reuse time 4 sec. Skill Description Class Hamstring Shot Shoots an arrow at the enemy with 1973 Power, and decreases the enemy's Speed by 30% for 1 minute. Requires a bow. Over-hit and Critical are possible All archers (after 3rd class transfer) Type Active Level 77 Casting time 4 sec. Reuse time 15 sec. Skill Description Class Real Target For 30 seconds, decreases Bow Resistance by 12%. All archers (after 3rd class transfer) Type Active Level 78 Item Scroll: Real Target Casting time 1,5 sec. Reuse time 3 sec. Skill Description Class Death Sting Fires an arrow of death at an enemy. Power 13006. Additionally, blocks magic skills usage for 10 sec. Requires a bow. Over-hit and Critical are possible. All archers (after 3rd class transfer) Type Active Level 79 Item Scroll: Death Sting Casting time 3,5 sec. Reuse time 12 sec. Skill Description Class Flame Hawk Fires an arrow full of phoenix energy, attacking the target and enemies at the front. Power 8049, deals additional damage of 150 every second for 10 sec. Requires a bow. Over-hit and Critical are possible. Sagittarius Type Active Level 80 Item Scroll: Flame Hawk Casting time 4,5 sec. Reuse time 1 min 15 sec. Skill Description Class Arrow Rain Brings down a rain of arrows, attacking the target and nearby enemies. Power 7043, deals additional damage of 150 every second for 10 sec. Requires a bow. Over-hit and Critical are possible. Moonlight Sentinel Type Active Level 80 Item Scroll: Arrow Rain Casting time 5 sec. Reuse time 1 min 15 sec. Skill Description Class Ghost Piercing Fires spectral arrows, attacking the target and enemies at the front. Power 8452, deals additional damage of 150 every second for 10 sec. Requires a bow. Over-hit and Critical are possible. Ghost Sentinel Type Active Level 80 Item Scroll: Ghost Piercing Casting time 4 sec. Reuse time 1 min 15 sec. Enchanters Skill Description Class Song of Renewal For 2 minutes, decreases physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. Sword Muse Type Active Level 77 Item Scroll: Song of Renewal Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Champion Song For 2 minutes, decreases all party members' physical/sing/dance skill use MP Consumption by 20% and physical/sing/dance skill reuse time by 10%. Additionally increases MP Consumption when singing while song/dance is in effect. Sword Muse Type Active Level 78 Item Scroll: Champion Song Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Song of Silence Sings a Song of Silence. Blocks all the enemies' physical/magic skills for 10 seconds Sword Muse Type Active Level 79 Item Scroll: Song of Silence Casting time 3 sec. Reuse time 2 min. Skill Description Class Song of Purification With 50% probability removes debuffs from party members. Debuff Resistance +60%, Healing Power +30% for 2 min. Sword Muse Type Active Level 80 Item Scroll: Song of Purification Casting time 2,5 sec. Reuse time 5 min. Skill Description Class Deadly Strike Quickly strikes the target three times with 583 Power. For 10 seconds decreases enemy’s P. Def. by 23%. Requires dual swords. Over-hit is possible. Sword Muse Spectral Dancer Type Active Level 76 Casting time 2 sec. Reuse time 5 sec. Skill Description Class Dance of Shadows For 2 minutes, decreases all party members' Speed by 50% and prevents them from being pre-emptively attacked by monsters. The effect will be canceled if any party member launches an attack. Additionally increases MP Consumption when dancing while song/dance is in effect. Requires a dualsword. Spectral Dancer Type Active Level 77 Item Scroll: Dance of Shadows Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Dance of Siren For 2 minutes, increases party members' M. Critical Rate by 50%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. Spectral Dancer Type Active Level 78 Item Scroll: Dance of Siren Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Dance of Medusa Spectral Medusa summoning dance. Paralyzes nearby enemies for 10 seconds. Requires a dualsword Spectral Dancer Type Active Level 79 Item Scroll: Dance of Medusa Casting time 2,7 sec. Reuse time 2 min. Skill Description Class Dance of Berserker For 2 minutes, increases P. Atk by +4%, M. Atk by +8%, Atk. Spd by +4%, and Speed by +4 for party members Spectral Dancer Type Active Level 80 Item Scroll: Dance of Berserker Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Victory of Pa'agrio For 5 minutes, receives help from a great spirit for nearby clan members. Max CP +10%, CP Recovery bonus +20%, P. / M. Accuracy +4, P. / M. Evasion +4, P. Atk. / M. Atk. +15%, Atk. Spd. / Casting Spd. +10%, P. Critical / M. Critical +15%, P. Critical / M. Critical Damage +15%. Consumes 60 Spirit Ore. Dominator Type Active Level 76 Item Scroll: Victories of Pa’agrio Casting time 2,5 sec. Reuse time 5 min. Skill Description Class Seal of Disease For 2 minutes decreases nearby enemies’ healing through magic by -50%. Dominator Type Active Level 77 Item Scroll: Seal of Disease Casting time 4 sec. Reuse time 15 sec. Skill Description Class Pa'agrio's Fist For 30 seconds, restores and increases clan members' Max CP by 4%. Dominator Type Active Level 78 Item Scroll: Pa'agrio's Fist Casting time 3 sec. Reuse time 10 sec. Skill Description Class Seal of Despair For 30 sec., decreases nearby enemies' P. Accuracy by -6, P. Atk. by -10%, P. Critical Rate by 30%, P. Critical Damage by 30%, Speed by 20%, M. Def. by 30%, and Atk. Spd. by 30% Dominator Type Active Level 79 Item Scroll: Seal of Despair Casting time 4 sec. Reuse time 30 sec. Skill Description Class Flames of Invincibility Calls down a blessing of flames on nearby clan members to make them invincible. Consumes 100 Spirit Ore. Dominator Type Active Level 80 Item Scroll: Flames of Invincibility Casting time 5 sec. Reuse time 30 sec. Skill Description Class Chant of Victory Receives Soul Power for 5 min. For members of a party HP / MP Recovery bonus +20%, P. / M. Accuracy +4, P. / M. Evasion +4, P. Atk. / M. Atk. +15%, Atk. Spd. / Casting Spd. +10%, P. Critical / M. Critical +15%, P. Critical / M. Critical Damage +15%. Consumes 60 Spirit Ore Doomcryer Type Active Level 76 Item Scroll: Chant of Victory Casting time 2,5 sec. Reuse time 5 min Skill Description Class Chant of Spirit For 20 minutes, increases all party members' Buff-canceling Attack Resistance by +30 and Debuff Resistance by +20. Doomcryer Type Active Level 77 Item Scroll: Chant of Spirit Casting time 2,5 sec. Reuse time 5 sec. Skill Description Class Chant of Gate Summons party members. Consumes 500 Spirit Ore Doomcryer Type Active Level 78 Item Scroll: Chant of Gate Casting time 15 sec. Reuse time 10 min Skill Description Class Chant of Protection Increases party members' Critical attack Resistance by 30% for 20 minutes. Doomcryer Type Active Level 79 Item Scroll: Chant of Protection Casting time 2,5 sec. Reuse time 5 sec. Skill Description Class Great Fury With a certain probability, party members are seized with Great Fury after a regular attack on a character. Doomcryer Type Passive Level 80 Item Scroll: Great Fury Casting time - Reuse time - Skill Description Class Prophecy of Fire Receives Soul Power for 5 min. For a member of a party increases Max HP by +10%, HP Recovery bonus by + 10%, P. Atk by +10%, P. Def by +10%, Atk. Spd. by +5%, and Debuff Resistance by +10%. Consumes 20 Spirit Ore. Hierophant Type Active Level 76 Item Scroll: Prophecy of Fire Casting time 4 sec. Reuse time 4 sec. Skill Description Class Block Shield Cancels a buff that increases the enemy's P. Def. For 2 minutes, decreases P. Def. by 10% and prevents him from receiving P. Def.-increasing buffs. Hierophant Type Active Level 77 Item Scroll: Block Shield Casting time 4 sec. Reuse time 8 sec. Skill Description Class Block Wind Walk Cancels a buff that increases the enemy's Speed. For 2 minutes, decreases Speed by 10% and prevents him from receiving Speed-increasing buffs. Hierophant Type Active Level 77 Item Scroll: Block Wind Walk Casting time 4 sec. Reuse time 8 sec. Skill Description Class Enlightenment For 20 seconds, the character receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 20%, Casting Spd. by 30% and M. Critical Rate by 50%, and decreasing MP Consumption by 70%. Hierophant Eva’s Saint Shillien Saint Type Active Level 78 Item Scroll: Enlightenment Casting time 1,5 sec. Reuse time 10 min. Skill Description Class Turn to Stone Petrifies oneself for 8 seconds to avoid incurring damage Hierophant Type Active Level 79 Item Scroll: Turn to Stone Casting time 1,2 sec. Reuse time 10 min. Skill Description Class Counter Critical For 20 minutes, increases the target's P. Def. against Critical by 30%. When the target receives an attack above a certain amount of damage, increases Critical Damage of basic melee attack for 8 seconds. Hierophant Type Active Level 80 Item Scroll: Counter Critical Casting time 4 sec. Reuse time 2 sec. Summoners Skill Description Class Warrior Bane Removes buffs that increase Atk. Spd. and Speed from the enemy. All summoners (after 3rd class transfer) Type Active Level 76 Casting time 4 sec. Reuse time 3 sec. Skill Description Class Mage Bane Removes buffs that increase M. Atk. and Casting Spd. from the enemy All summoners (after 3rd class transfer) Type Active Level 76 Casting time 4 sec. Reuse time 3 sec. Skill Description Class Servitor Share Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 50%, M. Atk./M. Def. by 25%, Max HP/MP by 10%, Atk. Spd. by 10%, and Casting Spd. by 3%. Critical rate by 20%,Mental Atk./Def. by 20%,PVP damage bonus by 100%. All summoners (after 3rd class transfer) Type Active Level 80 Item Scroll: Servitor Share Casting time 1 sec. Reuse time 1 min. Skill Description Class Final Servitor For 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero. Increases Max HP / MP by +10%, P. / M. Accuracy by +4, P. / M. Evasion by +4, P. / M. Atk. by +10%, P. / M. Def. by +10%, Atk. Spd. / Casting Spd. by +5%, P. / M. Critical Rate by +10%, P. / M. Critical Damage by +10%, and Debuff Resistance by +20. Consumes 20 Spirit Ore All summoners (after 3rd class transfer) Type Active Level 79 Item Scroll: Final Servitor Casting time 4 sec. Reuse time 1 min. Skill Description Class Summon Feline King Summons a Feline King. Requires 12 Spirit Ore. Arcana Lord Type Active Level 77 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Warrior Servitor For 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero. For 5 minutes, increases Max HP by +10%, P. Def by +10%, P. Atk. by +5%, Debuff Resistance by +20%. Consumes 20 Spirit Ore. Arcana Lord Type Active Level 78 Item Scroll: Warrior Servitor Casting time 4 sec. Reuse time 1 min. Skill Description Class Summon Magnus the Unicorn Summons Magnus the Unicorn. Requires 12 Spirit Ore. Elemental Master Type Active Level 77 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Wizard Servitor For 5 minutes, causes the servitor to be possessed with the spirit of an ancient wizard. Increases MP Recovery Bonus by +10%, M. Def. by +10%, Casting Spd. by +5%, Debuff Resistance by +20%. Decreases MP Consumption by -3%. Consumes 20 Spirit Ore. Elemental Master Type Active Level 78 Item Scroll: Wizard Servitor Casting time 4 sec. Reuse time 1 min. Skill Description Class Summon Spectral Lord Summons a Spectral Lord. Requires 12 Spirit Ore. Spectral Master Type Active Level 77 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Assassin Servitor Possesses a Servitor with a spirit of ancient assassins. For 5 min. P. Evasion +3, P. Accuracy +3, P. Critical +10%, P. Critical Damage +15%, Speed +10%, Debuff Resistance +20%. Consumes 20 Spirit Ore. Spectral Master Type Active Level 78 Item Scroll: Assassin Servitor Casting time 4 sec. Reuse time 1 min. Wizards Skill Description Class Fire Vortex Stirs up a vortex connecting to the dimension of fire and inflicts 126 fire damage on the enemy. For 30 seconds, decreases Speed by -5%, Atk. Spd. by -5%, and Casting Spd. by -5%. Consumes 12 MP every second. Over-hit is possible Archmage Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Arcane Power Maximizes magic efficiency by increasing M. Atk. by 10% and MP Consumption by 5%. Every second, 30 HP is consumed Archmage Mystic Muse Storm Screamer Type Toggle Level 77 Item Scroll: Arcane Power Casting time - Reuse time - Skill Description Class Fire Vortex Buster Detonates a Fire Vortex that inflicts Fire damage on the enemy with 175 Power added to M. Atk. Archmage Type Active Level 78 Item Scroll: Fire Vortex Buster Casting time 2 sec. Reuse time 15 sec. Skill Description Class Arcane Chaos For 30 seconds, decreases Buff-canceling Attack Resistance by 30%, Debuff Resistance by 30% and drains 24 MP every second. Increases physical skill MP Consumption by 10% and magic skill MP Consumption by 30%. Archmage Mystic Muse Storm Screamer Type Active Level 79 Item Scroll: Arcane Chaos Casting time 4 sec. Reuse time 15 sec. Skill Description Class Arcane Shield For 10 seconds, decreases the damage received by 50% and turns the remaining damage into MP Consumption. When MP becomes 0, the skill's effect disappears Archmage Mystic Muse Storm Screamer Type Active Level 80 Item Scroll: Arcane Shield Casting time 1 sec. Reuse time 5 min. Skill Description Class Dark Vortex Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 125 Power added to M. Atk. Absorbs 15% as HP. For 30 seconds, decreases Accuracy by 6 and Dark Resistance by 30. Consumes 12 MP every second. Soultaker Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Curse of Doom Blocks all physical/magic skills for 24 seconds. Soultaker Type Active Level 77 Item Scroll: Curse of Doom Casting time 4 sec. Reuse time 30 sec. Skill Description Class Curse of Abyss For 30 seconds decreases target’s Speed by 10%, P. Def. by 30%, Evasion by 6, M. Atk. by 30%, Casting Spd. by 20% and magic Crit. Rate by 30% Soultaker Type Active Level 78 Item Scroll: Curse of Abyss Casting time 4 sec. Reuse time 30 sec. Skill Description Class Summon Cursed Man Summons a Cursed Man. Requires 12 Spirit Ore. Soultaker Type Active Level 79 Casting time 4 sec. Reuse time 5 sec. Skill Description Class Vampiric Mist Scatters a fog of death to inflict 117 dark damage on nearby enemies. Absorbs 20% of the damage as HP. For 10 seconds, decreases Speed / P. Atk. / Atk. Spd. by -30% and Accuracy by -8. Soultaker Type Active Level 80 Item Scroll: Vampiric Mist Casting time 4 sec. Reuse time 1 min. Skill Description Class Wind Vortex Stirs up a vortex connecting to the dimension of wind and inflicts 126 wind damage on the enemy. For 30, decreases Atk. Spd by -10%, Casting Spd. by -10%. Consumes 12 MP every second. Over-hit is possible. Storm Screamer Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Wind Vortex Slug Detonates a powerful Wind Vortex that inflicts Wind damage on the enemy with 175 Power added to M. Atk. Storm Screamer Type Active Level 78 Item Scroll: Wind Vortex Slug Casting time 2 sec. Reuse time 15 sec. Skill Description Class Ice Vortex Stirs up a vortex connecting to the dimension of water and inflicts 126 water damage on the enemy. For 30 seconds, decreases Speed by -20%. Consumes 12 MP every second. Over-hit is possible Mystic Muse Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Ice Vortex Crusher Detonates an Ice Vortex that inflicts Water damage on the enemy with 175 Power added to M. Atk Mystic Muse Type Active Level 78 Item Scroll: Ice Vortex Crusher Casting time 2 sec. Reuse time 15 sec. Healers Skill Description Class Balance Life Equalizes HP of all party members. Cardinal Type Active Level 76 Item Scroll: Balance Life Casting time 5 sec. Reuse time 30 sec. Skill Description Class Cleanse Removes debuffs from the target. Consumes 100 Spirit Ore Cardinal Type Active Level 77 Item Scroll: Cleanse Casting time 4 sec. Reuse time 8 sec. Skill Description Class Chain Heal Recovers the target and the 10 most injured allies around the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore. Cardinal Type Active Level 78 Item Scroll: Chain Heal Casting time 3 sec. Reuse time 5 sec. Skill Description Class Salvation Allows to resurrect a fully-restored character. Additionally keeps buffs and debuffs even after death. Consumes 200 Spirit Ore. Cardinal Type Active Level 79 Item Scroll: Salvation Casting time 4 sec. Reuse time 1 ч. Skill Description Class Miracle Fully recovers HP of nearby clan members. Consumes 200 Spirit Ore Cardinal Type Active Level 80 Item Scroll: Miracle Casting time 5 sec. Reuse time 1 ч. Skill Description Class Prophecy of Water Receives Soul Power for 5 min. For a member of a party increases MP Recovery bonus by +10%, M. Atk. by + 10%, M. Def by +10%, Casting Spd. by +5%, Debuff Resistance by +10%. MP Consumption for all skills -3%. Consumes 20 Spirit Ore. Eva’s Saint Type Active Level 76 Item Scroll: Prophecy of Water Casting time 4 sec. Reuse time 4 sec. Skill Description Class Mass Cure Poison Cures all poisoned party members. Eva’s Saint Shillien Saint Type Active Level 77 Item Scroll: Mass Cure Poison Casting time 4 sec. Reuse time 15 sec. Skill Description Class Mass Vitalize Restores HP of party members with 796 Power, and also cures poison and bleed condition of all party members. Eva’s Saint Type Active Level 77 Item Scroll: Mass Vitalize Casting time 4 sec. Reuse time 9 sec. Skill Description Class Mana Gain Target's recovery rate of MP +85 for 20 min Eva’s Saint Shillien Saint Type Active Level 79 Item Scroll: Mana Gain Casting time 3 sec. Reuse time 2 min 30 sec. Skill Description Class Blessing of Eva By casting Eva's blessing, it recovers HP/MP/CP, and cancels bad abnormal conditions by rate. Eva’s Saint Type Active Level 80 Item Scroll: Blessing of Eva Casting time 3 sec. Reuse time 20 min. Skill Description Class Prophecy of Wind Receives Soul Power for 5 min. For a member of a party P. Evasion +3, P. Accuracy +3, P. Critical +10%, P. Critical Damage +15%, Speed +10%, Debuff Resistance +10%. Consumes 20 Spirit Ore. Shillien Saint Type Active Level 76 Item Scroll: Prophecy of Wind Casting time 4 sec. Reuse time 4 sec. Skill Description Class Mass Purify Cancels paralysis and petrification effects, and also cures poison and bleed condition of all party members. Shillien Saint Type Active Level 77 Item Scroll: Mass Purify Casting time 3 sec. Reuse time 9 sec. Skill Description Class Lord of Vampires For 30 sec., 100% of the standard melee damage inflicted on the enemy is recovered as HP, with a certain probability recover 5% of damage as MP. Shillien Saint Type Active Level 80 Item Scroll: Lord of Vampires Casting time 4 sec. Reuse time 2 min 30 sec. Skill levels of some active 2nd class transfer skills have been increased to make classes more effective in combat: Knights Class Skill All knight Classes Aggression Aggression Aura Phoenix Knight Sanctuary Mass Shackling Shield Stun Shield Strike Sacrifice Hell Knight Life Scavenge Hamstring Horror Corpse Plague Drain Energy Shield Stun Shield Strike Summon Dark Panther Eva’s Templar Holy Aura Tribunal Entangle Charm Shillien Templar Corpse Plague Drain Energy Life Leech Judgement Lightning Strike Hex Sting Freezing Strike Power Break Warriors Class Skill Duelist Triple Slash Double Sonic Slash Sonic Blaster Sonic Buster Sonic Storm Triple Sonic Slash Dreadnought Spinning Slasher Thunder Storm Howl Provoke Quick Spear Titan Excruciating Strike Immortal Life Fatal Strike Hammer Crush Grand Khavatari Burning Fist Soul Breaker Force Blaster Cripple Force Burst Hurricane Assault Force Storm Fortune Seeker Body Impale Spoil Spoil Festival Hammer Crush Spinning Slasher Maestro Hammer Crush Spinning Slasher Summon Mechanic Golem Rogues Class Skill Adventurer Backstab Deadly Blow Sand Bomb Wind Rider Backstab Deadly Blow Sand Bomb Entangle Charm Ghost Hunter Backstab Deadly Blow Sand Bomb Hex Sting Freezing Strike Power Break Drain Energy Archers Class Skill Saggitarius Double Shot Stun Shot Burst Shot Moonlight Sentinel Double Shot Stun Shot Burst Shot Entangle Charm Ghost Sentinel Double Shot Stun Shot Fatal Counter Hex Sting Freezing Strike Power Break Drain Energy Enchanters Class Skill Sword Muse Sword Symphony Spectral Dancer Poison Blade Dance Arrest Dominator Seal of Silence Seal of Scourge Seal of Suspension Pa'agrio's Heart Pa'agrio's Honor Ritual of Life Seal of Winter Seal of Slow Steal Essence Fear Dreaming Spirit Doomcryer Steal Essence Fear Dreaming Spirit Chant of Life Freezing Flame Hierophant Word of Fear Dryad Root Summoners and Mages Class Skill Arcana Lord Servitor Recharge Servitor Heal Power Supremacy Elemental Master Servitor Recharge Servitor Heal Power Supremacy Spectral Master Servitor Recharge Servitor Heal Power Supremacy Archmage Blazing Circle Prominence Rain of Fire Inferno Sleeping Cloud Aura Flare Decrease Speed Sleep Soultaker Mass Sleep Curse Disease Death Spike Corpse Burst Curse Fear Anchor Mass Curse Gloom Curse Weakness Poison Cloud Curse Death Link Silence Curse Chaos Vampiric Claw Corpse Life Drain Sleep Mystic Muse Sleeping Cloud Aura Flare Curse Weakness Aqua Blast Blizzard Frost Wall Hydro Blast Frost Bolt Ice Dagger Storm Screamer Poison Cloud Curse Death Link Silence Curse Chaos Vampiric Claw Corpse Life Drain Decrease Speed Sleep Tempest Hurricane Demon Wind Healers Class Skill Cardinal Sleep Magical Backfire Hold Undead Divine Blessing Greater Heal Greater Battle Heal Might of Heaven Eva’s Saint Sleep Might of Heaven Eva's Serenade Wind Shackle Recharge Shillien Saint Dryad Root Wind Shackle Recharge Stigma of Shilen Skill levels of some passive 2nd class transfer skills has been increased: Skill Dagger Mastery Dual Weapon Mastery Light Armor Mastery Robe Mastery M. Def. Bow Mastery Sword/Blunt Weapon Mastery Antimagic Weapon Mastery Two-handed Weapon Mastery Polearm Mastery Fist Weapon Mastery Higher Mana Gain Heavy Armor Mastery ITEMS A-Grade Equipment A-grade armors, weapons, accessories added to the game: Recipes and materials for A-grade items can be obtained from Rift of Heaven, A-grade armors, weapons, accessories can be obtained from Baium. Dark Crystal Armor (Heavy) Item Type P.Def. Set effect Dark Crystal Helmet – 69 2 items: no effect 3 items: no effect 4 items: no effect 5 items: STR-2, CON+2, healing efficiency +4%, Paralysis Resistance +50% 5 items + shield: Shield block chance +18%. Dark Crystal Breastplate Heavy 171 Dark Crystal Gaiters Heavy 107 Dark Crystal Gloves Heavy 46 Dark Crystal Boots Heavy 46 Dark Crystal Shield Heavy - Dark Crystal Armor (Light) Item Type P.Def. Set effect Dark Crystal Helmet – 69 2 items: no effect 3 items: no effect 4 items: no effect 5 items: STR+1, CON-1, P.Atk +4%, atk.spd. +4%, paralysis resistance +50% Dark Crystal Leather Armor Light 128 Dark Crystal Leather Leggings Light 80 Dark Crystal Gloves Light 46 Dark Crystal Boots Light 46 Dark Crystal Armor (Robe) Item Type P.Def./MP bonus Set effect Dark Crystal Helmet – 69 2 items: no effect 3 items: no effect 4 items: WIT+2, MEN-3, P.Def. +8%, cst.spd. +15%, speed +7, chance to interrupt casting of spells -50%, paralysis resistance +50% Dark Crystal Robe Robe 139 / 665 MP Dark Crystal Gloves Robe 46 Dark Crystal Boots Robe 46 Tallum Armor (Heavy) Item Type P.Def. Set effect Tallum Helmet – 69 2 items: no effect 3 items: no effect 4 items: STR+2, CON-2, atk.spd +8%, weight limit +5759, poison/bleeding resistance +80% Tallum Breastplate Heavy 278 Tallum Gloves Heavy 46 Tallum Boots Heavy 46 Tallum Armor (Light) Item Type P.Def. Set effect Tallum Helmet – 69 2 items: no effect 3 items: no effect 4 items: MEN+2, WIT-2, MP recovery bonus +8%, Max.MP+222, poison/bleeding resistance +80% Tallum Leather Armor Light 209 Tallum Gloves Light 46 Tallum Boots Light 46 Tallum Armor (Robe) Item Type P.Def./MP bonus Set effect Tallum Helmet – 69 2 items: no effect 3 items: no effect 4 items: no effect 5 items: INT-2, WIT+2, cst.spd +15%, M.Def. +8%, , poison/bleeding resistance +80% Tallum Tunic Robe 86 / 409 MP Tallum Stockings Robe 53 / 256 MP Tallum Gloves Robe 46 Tallum Boots Robe 46 Nightmare Armor (Heavy) Item Type P.Def. Set effect Helm of Nightmare – 73 2 items: no effect 3 items: no effect 4 items: CON+2, DEX-2, P.Atk. +4%, Sleep/Hold resistance +70% 4 items + shield: reflect damage +5% Armor of Nightmare Heavy 293 Gauntlets of Nightmare Heavy 49 Boots of Nightmare Heavy 49 Shield of Nightmare Heavy – Nightmare Armor (Light) Item Type P.Def. Set effect Helm of Nightmare – 73 2 items: no effect 3 items: no effect 4 items: DEX+1, CON-1, M.Def. +4%, Vampiric Rage +3%, Sleep/Hold resistance +70% Leather Armor of Nightmare Light 220 Gauntlets of Nightmare Light 49 Boots of Nightmare Light 49 Nightmare Armor (Robe) Item Type P.Def./MP bonus Set effect Helm of Nightmare – 73 2 items: no effect 3 items: no effect 4 items: INT+2, WIT-2, MP recovery bonus +4%, M.Atk. +8%, Sleep/Hold resistance +70% Robe of Nightmare Robe 147 / 718 MP Gauntlets of Nightmare Robe 49 Boots of Nightmare Robe 49 Majestic Armor (Heavy) Item Type P.Def. Set effect Majestic Circlet – 73 2 items: no effect 3 items: no effect 4 items: STR+2, CON-2, P.Atk. +4%, P.Accuracy +3, Stun resistance +50% Majestic Plate Armor Heavy 293 Majestic Gauntlets Heavy 49 Majestic Boots Heavy 49 Majestic Armor (Light) Item Type P.Def. Set effect Majestic Circlet – 73 2 items: no effect 3 items: no effect 4 items: DEX+1, CON-1, bow/crossbow attack +8%, Max.MP +240, weight limit +5759, Stun resistance +50% Majestic Leather Armor Light 220 Majestic Gauntlets Light 49 Majestic Boots Light 49 Majestic Armor (Robe) Item Type P.Def./MP bonus Set effect Majestic Circlet – 73 2 items: no effect 3 items: no effect 4 items: MEN+1, INT-1, Max.MP +240, cst.spd +15%, MP recovery bonus +8%, Stun resistance +50% Majestic Robe Robe 147 / 718 MP Majestic Gauntlets Robe 49 Majestic Boots Robe 49 Unsealing A grade armor can be done on giran blacksmith. Cloth Pieces can be obtained during the Bomb mission on Rift of Heaven. A GRADE WEAPONS: The following A grade weapons were added to the game. Carnage Bow Meteor Shower Bloody Orchid Soul Bow Destroyer Hammer Sword of Miracles Spiritual Eye Tallum Blade Elemental Sword Blood Tornado Halberd Infernal Master Flaming Dragon Skull Tallum Glaive Dragon Grinder Doom Crusher Dasparion's Staff Elysian Soul Separator Dark Legion's Edge Dragon Slayer Branch of the Mother Tree kesh*kesh Runes – New Weapon Properties Runes added to the game. Rune is a special item to add new properties to the weapons. Runes can be inserted into any weapon (D-grade or higher) through NPC Blacksmith Kusto in Giran 8 types of runes are available(Sigel’s, Tyrr’s, Othell’s, Yul’s, Feoh’s, Iss’s, Wynn’s, Aeore’s). These runes can be upgraded up to 13 level. You can upgrade them through compounding in character inventory. all runes have 2 properties. Every player needs to choose one of them Runes can be obtained from NPC Olympiad Manager and raid bosses Runes have following effects: you can change effect of rune through blacksmith NPC in Giran: Rune Lv. Effect Sigel’s Rune 1 Increases P.Def. 20.2 Increases Max. HP 73 Sigel’s Rune 2 Increases P.Def. 24.6 Increases Max. HP 94 Sigel’s Rune 3 Increases P.Def. 29.8 Increases Max. HP 129 Sigel’s Rune 4 Increases P.Def. 35.7 Increases Max. HP 154 Sigel’s Rune 5 Increases P.Def. 42.6 Increases Max. HP 185 Sigel’s Rune 6 Increases P.Def. 50.7 Increases Max. HP 223 Sigel’s Rune 7 Increases P.Def. 57.9 Increases Max. HP 249 Sigel’s Rune 8 Increases P.Def. 66.1 Increases Max. HP 276 Sigel’s Rune 9 Increases P.Def. 75.3 Increases Max. HP 303 Sigel’s Rune 10 Increases P.Def. 83.5 Increases Max. HP 331 Sigel’s Rune 11 Increases P.Def. 92.2 Increases Max. HP 359 Sigel’s Rune 12 Increases P.Def. 101.6 Increases Max. HP 388 Sigel’s Rune 13 Increases P.Def. 112.7 Increases Max. HP 418 Rune Lv. Effect Tyrr’s Rune 1 Increases P.Atk 3 Increases Atk.spd. 2% Tyrr’s Rune 2 Increases P.Atk 7 Increases Atk.spd. 2.25% Tyrr’s Rune 3 Increases P.Atk 11 Increases Atk.spd. 2.5% Tyrr’s Rune 4 Increases P.Atk 15 Increases Atk.spd. 2.75% Tyrr’s Rune 5 Increases P.Atk 19 Increases Atk.spd. 3% Tyrr’s Rune 6 Increases P.Atk 23 Increases Atk.spd. 3.25% Tyrr’s Rune 7 Increases P.Atk 27 Increases Atk.spd. 3.5% Tyrr’s Rune 8 Increases P.Atk 31 Increases Atk.spd. 3.75% Tyrr’s Rune 9 Increases P.Atk 35 Increases Atk.spd. 4% Tyrr’s Rune 10 Increases P.Atk 39 Increases Atk.spd. 4.25% Tyrr’s Rune 11 Increases P.Atk 43 Increases Atk.spd. 4.5% Tyrr’s Rune 12 Increases P.Atk 47 Increases Atk.spd. 4.75% Tyrr’s Rune 13 Increases P.Atk 51 Increases Atk.spd. 5% Rune Lv. Effect Othell’s Rune 1 Increases P.Critical Attack chance 70 Increases P.Critical Attack power 20 Othell’s Rune 2 Increases P.Critical Attack chance 85 Increases P.Critical Attack power 97 Othell’s Rune 3 Increases P.Critical Attack chance 100 Increases P.Critical Attack power 114 Othell’s Rune 4 Increases P.Critical Attack chance 115 Increases P.Critical Attack power 131 Othell’s Rune 5 Increases P.Critical Attack chance 130 Increases P.Critical Attack power 148 Othell’s Rune 6 Increases P.Critical Attack chance 145 Increases P.Critical Attack power 165 Othell’s Rune 7 Increases P.Critical Attack chance 160 Increases P.Critical Attack power 182 Othell’s Rune 8 Increases P.Critical Attack chance 175 Increases P.Critical Attack power 199 Othell’s Rune 9 Increases P.Critical Attack chance 190 Increases P.Critical Attack power 216 Othell’s Rune 10 Increases P.Critical Attack chance 205 Increases P.Critical Attack power 233 Othell’s Rune 11 Increases P.Critical Attack chance 220 Increases P.Critical Attack power 251 Othell’s Rune 12 Increases P.Critical Attack chance 245 Increases P.Critical Attack power 268 Othell’s Rune 13 Increases P.Critical Attack chance 260 Increases P.Critical Attack power 285 Rune Lv. Effect Yul's Rune 1 Increases Speed 4 Increases P.Accuracy 2.47 Yul's Rune 2 Increases Speed 4.5 Increases P.Accuracy 2.67 Yul's Rune 3 Increases Speed 5 Increases P.Accuracy 2.87 Yul's Rune 4 Increases Speed 5.5 Increases P.Accuracy 3.07 Yul's Rune 5 Increases Speed 6 Increases P.Accuracy 3.27 Yul's Rune 6 Increases Speed 6.5 Increases P.Accuracy 3.47 Yul's Rune 7 Increases Speed 7 Increases P.Accuracy 3.62 Yul's Rune 8 Increases Speed 7.5 Increases P.Accuracy 3.77 Yul's Rune 9 Increases Speed 8 Increases P.Accuracy 3.92 Yul's Rune 10 Increases Speed 8.5 Increases P.Accuracy 4.07 Yul's Rune 11 Increases Speed 9 Increases P.Accuracy 4.22 Yul's Rune 12 Increases Speed 9.5 Increases P.Accuracy 4.37 Yul's Rune 13 Increases Speed 10 Increases P.Accuracy 4.52 Rune Lv. Effect Feoh’s Rune 1 Increases M.Atk. Increases magic skills MP consumption 15.97 15% Increases M.Atk. 20 Feoh’s Rune 2 Increases M.Atk. Increases magic skills MP consumption 19.84 15% Increases M.Atk. 27 Feoh’s Rune 3 Increases M.Atk. Increases magic skills MP consumption 24.31 15% Increases M.Atk. 34 Feoh’s Rune 4 Increases M.Atk. Increases magic skills MP consumption 30.48 15% Increases M.Atk. 41 Feoh’s Rune 5 Increases M.Atk. Increases magic skills MP consumption 35.84 15% Increases M.Atk. 48 Feoh’s Rune 6 Increases M.Atk. Increases magic skills MP consumption 49.24 15% Increases M.Atk. 55 Feoh’s Rune 7 Increases M.Atk. Increases magic skills MP consumption 62.99 15% Increases M.Atk. 62 Feoh’s Rune 8 Increases M.Atk. Increases magic skills MP consumption 75.86 15% Increases M.Atk. 69 Feoh’s Rune 9 Increases M.Atk. Increases magic skills MP consumption 87.22 15% Increases M.Atk. 76 Feoh’s Rune 10 Increases M.Atk. Increases magic skills MP consumption 99.39 15% Increases M.Atk. 83 Feoh’s Rune 11 Increases M.Atk. Increases magic skills MP consumption 112.26 15% Increases M.Atk. 90 Feoh’s Rune 12 Increases M.Atk. Increases magic skills MP consumption 125.66 15% Increases M.Atk. 97 Feoh’s Rune 13 Increases M.Atk. Increases magic skills MP consumption 139.41 15% Increases M.Atk. 104 Rune Lv. Effect Iss’s Rune 1 MP recovery bonus 0.3 Increases Max. MP 6 Iss’s Rune 2 MP recovery bonus 0.39 Increases Max. MP 9 Iss’s Rune 3 MP recovery bonus 0.41 Increases Max. MP 12 Iss’s Rune 4 MP recovery bonus 0.51 Increases Max. MP 15 Iss’s Rune 5 MP recovery bonus 1.03 Increases Max. MP 18 Iss’s Rune 6 MP recovery bonus 1.05 Increases Max. MP 21 Iss’s Rune 7 MP recovery bonus 1.22 Increases Max. MP 24 Iss’s Rune 8 MP recovery bonus 1.24 Increases Max. MP 27 Iss’s Rune 9 MP recovery bonus 1.32 Increases Max. MP 30 Iss’s Rune 10 MP recovery bonus 1.43 Increases Max. MP 33 Iss’s Rune 11 MP recovery bonus 1.51 Increases Max. MP 36 Iss’s Rune 12 MP recovery bonus 1.53 Increases Max. MP 39 Iss’s Rune 13 MP recovery bonus 1.65 Increases Max. MP 42 Rune Lv. Effect Wynn’s Rune 1 Increases Cst.spd 2.665% Increases Weight Limit 1000 Wynn’s Rune 2 Increases Cst.spd 3% Increases Weight Limit 1400 Wynn’s Rune 3 Increases Cst.spd 3.33% Increases Weight Limit 1800 Wynn’s Rune 4 Increases Cst.spd 3.66% Increases Weight Limit 2200 Wynn’s Rune 5 Increases Cst.spd 4% Increases Weight Limit 2600 Wynn’s Rune 6 Increases Cst.spd 4.32% Increases Weight Limit 3000 Wynn’s Rune 7 Increases Cst.spd 4.65% Increases Weight Limit 3400 Wynn’s Rune 8 Increases Cst.spd 4.98% Increases Weight Limit 3800 Wynn’s Rune 9 Increases Cst.spd 5.31% Increases Weight Limit 4200 Wynn’s Rune 10 Increases Cst.spd 5.64% Increases Weight Limit 4600 Wynn’s Rune 11 Increases Cst.spd 5.97% Increases Weight Limit 5000 Wynn’s Rune 12 Increases Cst.spd 6.3% Increases Weight Limit 5600 Wynn’s Rune 13 Increases Cst.spd 6.63% Increases Weight Limit 5900 Rune Lv. Effect Aeore’s Rune 1 HP recovery bonus 0.57 Healing efficiency 15.1 Aeore’s Rune 2 HP recovery bonus 0.88 Healing efficiency 18.5 Aeore’s Rune 3 HP recovery bonus 0.92 Healing efficiency 22.4 Aeore’s Rune 4 HP recovery bonus 0.95 Healing efficiency 24.5 Aeore’s Rune 5 HP recovery bonus 0.98 Healing efficiency 30.1 Aeore’s Rune 6 HP recovery bonus 1.01 Healing efficiency 35 Aeore’s Rune 7 HP recovery bonus 1.38 Healing efficiency 38.9 Aeore’s Rune 8 HP recovery bonus 1.41 Healing efficiency 42.7 Aeore’s Rune 9 HP recovery bonus 1.44 Healing efficiency 45.3 Aeore’s Rune 10 HP recovery bonus 1.47 Healing efficiency 50.6 Aeore’s Rune 11 HP recovery bonus 1.5 Healing efficiency 54.4 Aeore’s Rune 12 HP recovery bonus 1.53 Healing efficiency 58.2 Aeore’s Rune 13 HP recovery bonus 1.96 Healing efficiency 62.1 If you need to insert a new rune or change it to another, you need to pay commission fee. Weapon grade Gemstone 1st rune mounting 2nd rune mounting 1st rune change 2nd rune change Rune extraction D D 107 535 89 89 89 C C 177 885 89 89 89 B B 112 560 56 56 19 + 700.000 adena A A 24 240 12 12 240 + 6.500.000 adena There are no restrictions on the type of weapon or character class. For example, you can insert magic rune to fighter weapon. All runes are exchangeable and tradable. Weapons with runes are also exchangeable and tradable. Talismans Talisman slots added to character inventory: You need to equip a bracelet to use talismans Talismans can be purchased through NPC Pona (Giran) Item Grade Price Description Steel Bracelet No Grade 1.080.000 adena When equipped, opens up 1 Talisman slot. Bronze Bracelet No Grade 5.400.000 adena When equipped, opens up 2 Talisman slot. All talismans can be purchased only in boxes. These boxes are tradable and exchangeable. Also you can open talisman boxes in any time Unboxed talismans are not tradable. They also have a time limit Rare items Talisman of Insolence and Talisman of Baium added to the game Talisman of Insolence can be purchased through NPC Baggins (Giran) Talisman of Insolence can be upgraded up to 6 stage New Grocery Goods 3rd class transfer dyes added to the game: Some of the dyes can be purchased from NPC Carson(Aden) and NPC Gruth(Giran) It is possible to exchange 2nd class transfer dyes with 3rd class transfer dyes through NPC Carson(Aden) and 3rd class transfer spellbooks added to the game: Spellbooks can be purchased from NPC Harmony(Gludio) and NPC Lorenzo(Aden) for the following price: 31 Magic Tablet +100.000 adena per 1 spellbook. Magic Tablets can be obtained from some monsters in Blazing Swamp and Tower of Insolence Beast soulshots/beast spiritshots added to the game. These items can be purchased in grocery stores of Aden and Giran 1 Beast Soulshot = 75 adena 1 Beast Spiritshot = 150 adena New items added to NPC Pona stock: 1 CP Potion = 10.000 adena 1 Greater CP Potion = 50.000 adena HUNTING ZONES Tower of Insolence New hunting zone Tower of Insolence added to the game: This zone is suitable for characters lv. 51 and above This zone is a 14-floor tower with a lot of rooms and stairs. You need to use gatekeeper of Aden to visit the Tower of Insolence Monsters' power and capabilities vary, depending on the Tower's floor: Floor Monster Level Groups Type 1 51-54 Small Group 2 54-58 Small Group 3 57-61 Small Group 4 61-64 Small Group /Full Group 5 64-66 1-2 Full Groups 6 65-67 1-2 Full Groups 7 68-72 1-2 Full Groups 8 68-72 1-2 Full Groups 9 72-74 2 Full Groups 10 74-75 2 Full Groups 11 74-75 3 Full Groups 12 74-75 3 Full Groups It is impossible to use Free Teleport functions on the 10th floor of the Tower of Insolence or higher You can get Energy of Insolence from Lady of Elmoraden and Powerful Angel Amon Some monsters have Silence resistance Lady of Elmoraden cannot be killed until you kill all her minions Rift of Heaven Hidden hunting zone Rift of Heaven added to the Tower of Insolence: Required Items Unidentified Rock can be obtained from monsters in Tower of Insolence(6 floor or higher) Celestial Shard and Broken Celestial Shard can be obtained by opening Unidentified Rock with high probability Broken Celestial Shard can be exchanged on Scroll of Heavenly Protection through NPC Dimensional Vortex (Tower of Insolence – 1st floor) How to Enter You can enter Rift of Heaven in a group of 2-9 players through NPC Dimensional Vortex. Party leader need to have 1 Celestial Shard It is impossible to reenter Rift of Heaven in a state of death It is impossible to reenter Rift of Heaven by client relogging You have only 30 minutes to complete Rift of Heaven random task. You will be teleported out of the zone when time expires or after completing the task. Rift of Heaven is a hidden zone only for 1 group of players. Other players need to wait for 30 minutes to enter inside. Rift of Heaven Missions Party leader must choose Rift of Heaven task by speaking with NPC 3 random tasks are available to complete Rift of Heaven zone: Mission Task Reward Growth You need to kill all monsters in zone Experience and SP Bomb You need to open barrels. A grade items Protection You need to protect crystal from monster’s attack Exp Scroll Raid Bosses 5 new raid bosses added to the game Shilen's Messenger Cabrio Roaring Skylancer Palibati Queen Themis Kernon’s Faithful Servant Kelone Meanas Anor Other Hunting Zones 4 new solo hunting grounds added: Hunting Zone Recommended Level How to Enter War Torn Plains 60 ~ 66 Near Town of Aden Plains of Glory 60 ~ 66 Near Town of Aden Forsaken Plains 67 ~ 72 Gatekeeper of Aden Silent Valley 72 ~ 75 Gatekeeper of Aden QUESTS New Quests New repeatable quest added in Tower of Insolence Quest Level Description Type NPC An Arrogant Search 60+ Magister Hanellin suggests to prepare for the battle with Baium, the prisoner of Tower of Insolence Repeatable [Aden] Hanellin 3rd class transfer quests added You need a character lv. 76 or above with 2nd class transfer passed: Class Quest Name NPC Paladin Saga of the Phoenix knight [Aden] Sedrick Temple Knight Saga of Eva’s Templar [Aden] Sinden Sword Singer Saga of the Sword Muse [Aden] Raien Gladiator Saga of the Duelist [Aden] Sedrick Warlord Saga of the Dreadnought [Aden] Aiken Destroyer Saga of the Titan [Aden] Ladanza Tyrant Saga of the Grand Khavatari [Aden] Marestella Overlord Saga of the Dominator [Aden] Reva Warcryer Saga of the Doomcryer [Aden] Reva Treasure Hunter Saga of the Adventurer [Hunters Village] Black Cat Plains Walker Saga of the Wind Rider [Hunters Village] Black Cat Abyss Walker Saga of the Ghost Hunter [Hunters Village] Black Cat Hawkeye Saga of the Sagittarius [Hunters Village] Bernard Silver Ranger Saga of the Moonlight Sentinel [Hunters Village] Bernard Phantom Ranger Saga of the Ghost Sentinel [Hunters Village] Bernard Bishop Saga of the Cardinal [Aden] Orven Prophet Saga of the Hierophant [Aden] Orven Elven Elder Saga of Eva’s Saint [Aden] Orven Sorcerer Saga of the Archmage [Ivory Tower] Valleria Spellsinger Saga of the Mystic Muse [Ivory Tower] Arkenias Spellhowler Saga of the Storm Screamer [Ivory Tower] Fairen Warlock Saga of the Arcana Lord [Ivory Tower] Kinsley Elemental Summoner Saga of the Elemental Master [Ivory Tower] Arkenias Phantom Summoner Saga of the Spectral Master [Ivory Tower] Faire Necromancer Saga of the Soultaker [Hardin’s Academy] Hardin Dark Avenger Saga of the Hell Knight [Hardin’s Academy] Mordred Blade Dancer Saga of the Spectral Dancer [Hardin’s Academy] Mordred Shillien Knight Saga of the Shillien Templar [Hardin’s Academy] Galadrid Shillien Elder Saga of the Shillien Saint [Hardin’s Academy] Anastia Bounty Hunter Saga of the Fortune Seeker [Oren] Mond Warsmith Saga of the Maestro [Hunters Village] Balthazar - Epic bosses, orfen, core and queen ant level's increased to 75. - Epic jewels can now be upgraded to level 2 or downgraded on Baggins NPC. - Moon Knight quest has been enabled for players to be able to get their Moon Knight set. - Max character level increased to lvl 79 - 100% - Raid Boss EXP and SP rewards increased. - Some Raid Bosses locations as been changed. - Cloak of Darkness and Cloak of Light has been added to chamberlains of ADEN castle. - Scroll of Castle Blessing has been added to Castle chamberlains.
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