So, having on a mage (in new patch increased nuke dmg) more P. def than tanks with all incoming dmg being devided by 2 is ok, with outheal option seems legit fine?:D
Ah, I forgot, every1 who stops for a brief second gets instacaught by summon with run speed of a dagger (220+, niiice)that hits like a destro once every 6-7.. Mmhm, what could be possibly wrong here?
"Just run and he wont hit you" - every time healers need to use heal, or DDs need to use any skill he does what, OMAGAT, OMAGAT, HE STOPS. Super speed pots? Oh, okay, u can do that. once a 3 minutes. In 2 minutes proper summoners CP will just sustain all the dmg and leave enemy w/o mp on everything including boxes.
Actually last pvp we had with Encube he did melee buff and though he killed nobody we had to PR. No mp - no fights. Proof .
Man, just so sad excuses about being crazily overpowered and only negative fix summoners got is increased CD for recalling summon which is actually working only for olympiad cuz in mpvp/pvp you might use any of summons just to soak dmg while you tank and do decent dps. Decent? Higher(!!!) than any nonhero dagger, almost same dps as stacked nonhero warriors and lower than elemental mages (do not forget to say how bad you are now, cuz you cant kill mages in one go).
Balance? Not in a single way.
We are fighting everytime we can, and I believe we have one of the widest pvp experience on this server. Archer CPs, mages CPs, warrior, daggers. We had lost them, we had won them. But summoners are just super hard to deal with. I do not tell it's impossible. I'm telling that with +/- same pvp experience we can say for sure, summoners are super tanky while having more or same DPS compared with other DD classes.
Please note, DPS != DMG. @San0
About elemental mages shield buff. Plx fix it, cuz rn it procs debuffs even on reflect.
Meaning: if you DON'T hit mage, but you have reflect, he will hit you and instadebuff cuz u are "hitting back" with reflect.
And check out this pdef. Gladis in hvy armour have same.HEAVY. Not robe. Mb 25% is a lil too much, ehm?Oh, and see that red buff. It's "zerk" which removes 8% pdef. So I'm not trying to play with numbers, they are rly damn high compared to other classes who should be tankier