MolloCr0
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Everything posted by MolloCr0
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Nábor je opět otevřený, uvítáme v našich řadách novou krev. Do clanu vezmeme rádi každého, kdo by měl zájem. Snažíme se skloubit efektivitu a čas v jedno a chtěli bychom se pokusit sjednotit co nejvíce Čechů pod jedním crestem. Pomoct nováčkům do začátku je samozřejmostí, vše co by jsme chtěli je účast na clanovém Discordu Pokud máte zájem pište PM popř. Maily na tyto nicky: Araven, RainyDays, Mollocro
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Okey, thank you very much. Maybe with time Ill make even that dagger just because its fun running fast
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Ahoj a děkuju Doufám že se potkáme někdy i ve hře ^^
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Well thank you guys for your advices, I appreciate that. But I would like to know more about runes. Could you recommend some runes for PvP and eventually tell me why?
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Hello guys, please could you advise me which dyes and runes use for PR before and after Fatal Counter ? I mean for PvP, cuz I guess PvE dyes will be always STR +12 if Im not wrong . Thank you!
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Even if there aren't SA in weps so dyes aren't solution, SA in weapons have just one specific thing, like +% health but if tank go here for CON +12 he must lost something and thats problem because some classes just lost stats which they dont need, like mages,glads. And that information about SA in 1.5 is true? Or you just guess?
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and you should read patch notes... no where in patch notes we say that soul crystals were added. about the +12 dyes... i think you guys are bit too close minded and are not seeing the full possibilities of some out of the box char builds and you decided to focus only on the fact that mages and archers are OP and thats it. You forget for Gladiators :D, I already read what's happend in 2.0 updates and it looks like more balanced game but still what we tested on test server so from dyes have some classes bigger benefit then other and that make game more unbalanced. If I'm wrong so you can disabuse me I'll be only happy.
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Of course tattoes are on classic thing which make big unbalance betwen classes, because how you wrote some classes have bigger benefit than other. I just hope that they dont add SA because I dont wanna see SPS +12WIT and Weapon with SA Empower.
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Also you can add glad if you think like that , I didn't say that I wanna become the best in PvP with BD. Even I really like PvP in Lineage 2 I never played top classes because It's for me boring (maybe it's sounds little dump ). I realize that BD is still support and that he can be annoying in mass pvp but in 1v1 he need some little buff because class which he can beat aren't play on the server. BD can beat some warriors I think, but that warriors which he can beat are rare on the server cause 70% of Warriors are glads.
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we won't open all secrets, but in fightclub const, my BD is the most important player in pvp. total monster under full buffs I'm pretty sure that he can make the terrible things with AOE poison,hex and agro in bigger pvp. But whole yesterday night we were fighting (only with selfbuffs) and in pvp 1v1 it won't looks good for BD.
- 21 replies
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- bladedancer
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no, man, i bet there were a ton of BD/sws which love to pvp in 1 on 1, but not for now, im serious, @ main topic : the skill set of sws and BD is not so great for 1 on 1, its sad but if you want your bd/sws are strong ones, go for 12 CON dye Thanks for tip I already tried these dyes and are great but the main problem is that BD is not enought strong in defense to someone beat up and at same time he is not enought good in DMG to kill someone before he is killed. Of course BD can easily beat class like Destro with poisoning and running but at this moment warrior gets stun on long range (Glad, Warlord) and hardly anybody play Destro
- 21 replies
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- bladedancer
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sws/bd is a beast in support role, they deliver a great impact in team fight, thats their strenth, your team wouldnt need a tank if you have two active sws/bd, IMO, they dont need buff, not for now I agree with you that they are great impact in TF I know their role but I'm here speaking about 1v1, for example SWS have same role in party like a BD but SWS isn't bad in PvP you can still beat some class 1v1 with SWS but BD dont have that possibility or it's more harder. SWS is really tanks and he is annoying with silence, in long pvp 1v1 he have UD and heals. BladeDancer isn't to tanks, dont have to big DPS to kill someone in time, he can be just annoying with poisons but that not enought in 1v1.
- 21 replies
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- bladedancer
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Hello Guys! I want to speak about BladeDancer in PvP. I and my friends tried our main and few other class in test server (in pvp), so I played BD with different option of tattoes. We fought only with selfbuffs so I like BD have a advantage cause I have dance's. And PvP with BD is bad, I know that BladeDancer isn't great PvP class but at least I think that he should have some chance against other characters if they fight only with they selfbuffs. BladeDancer in my opinion isn't only support like EE/SE he is still subtank and he have Dual Swords and he still have hex. I fought against SwordSinger - PvP against SWS it depends how he use mana, if he use mana right so I dont have chance to beat him because he is too tanks. SpellSinger - I win only 1 round against SPS nothing to say...Barely I get close to him so I'm already dead. Hawkeye - Against archers I have pretty good chance, in PvP against Hawkeye I won every round but I survive only with few HP. Gladiator - No chance to beat him, but thats understandable. In my opinion he should get buff in P/M def maybe little bit more P.atk, once again I know that BD isn't PvP class but SWS is most similiar to BD (both of them are fighting support) and he have more bigger chance in PvP, he have chance against all mage's (expect Necro maybe?) and bigger chance to beat archer. BD have just some chance against Archers. I think if you boost BD it wont be something bad because he never will be best PvP class, he will have only better chance in pvp and if you boost this class maybe people start play him more often, and all want active BD players :D.
- 21 replies
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- bladedancer
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+1 I like this idea, oly is about player skill and not about EQ. Unfortunately people with EQ++ wont support this feature so it will be impossible to make it in game.
- 24 replies
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a char becomes OP only if you stop developing strategies against it. Not that hard to control a glad in pvp. Hmmm I'm not pvping every day because I'm still low level (44) but all what he have sounds like character which have everything. He have long range stun, great DMG,pretty good survivality and now he get skills which make him strong against all warriors (evasion and -p.def). Which class or strategy can beat this monster?
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Really like that update but I'm little disappointed about skills. Glad looks right now really powerfull and in this update he get next boost, I'm worry that he will become OP.