Ss0n1a

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About Ss0n1a

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    Advanced Member
  • Birthday February 10

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  1. where is q monster here?
  2. ΕΙΣΤΕ ΟΛΟΙ ΕΚΤΟΣ ΘΕMATOS it was Greek and you were all apes
  3. γαμιεστε εσεις και ολοι σας οι οικογενια μαλακες translate this mather fuckers PK low char freacks ..only that you are willing to do apes
  4. Ss0n1a

    bug??

    never sweeper in 2 weeks gm fix pls
  5. Ss0n1a

    event

    GMs it"s time for an event or not?
  6. login after reinstal system the problem is Anti-Aliasing=4x tnx
  7. BuildDate: Tue Feb 02 09:43:47 2016 Time: 2017.5.6 12:05:24 [GTick=13,LGTicks=1] PosCode: 0:0:0 ZoneName: OS: Windows 8(64) 6.2 (Build: 9200), Service Pack 0.0 CPU: AuthenticAMD AMD A10-7700K Radeon R7, 10 Compute Cores 4C+6G @ 4101 MHz RAM: 4095MB RAM CPUInfo: 4,2,4,0 Video: AMD Radeon(TM) R7 Graphics (514), Direct X is ver 0.7, rev 65264 VideoResources: 130 MB MAC: 40-16-7E-AD-02-5D LANG: EUROPE IME: ??? Error: History: DrawPrimitiveUP <+ RenDev=fda30000 CurrentState=fda3a1c8 <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=Lobby01_Classic.SpriteEmitter148 Owner=Lobby01_Classic.Emitter73 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ Emitter Lobby01_Classic.Emitter73 <- RenderActor <- deferredActors <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = fda30000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000CC] Address [0x6F4F3A97] SegCs [0x0023] atiumdag.dll [0x6F4C0000] Offset [0x00033A97] help GMs
  8. exeis mpleksi me malakes kitriniarides k latinous apo pvp server oti kouniete pk apo autous..... ade gl
  9. pou eine apotixia i paysafe re file epidi eine mlks i gm?
  10. Select proxy from the beginning Not one by one
  11. brazilian proxy its ok no lag